Changelog
0.3.44
Keeps waiting souls tied to the correct Hel hall when an earlier visitor stays behind.
Keeps one shared hall while players are still waiting, with separate grave return points.
Returns the helper safely if the last waiting player respawns normally or disconnects.
Fixes the loading of the waiting-panel artwork.
0.3.43
Hel's hall now appears directly above the first active grave instead of above world spawn.
This keeps the hall close to the death location, reducing distant-zone loading before entering Hel.
Multiple fallen players still share the same hall and use separate altars.
0.3.42
Replaced the bright overhead room lighting with stronger, warmer light from the four side fires.
Kept the centre of the hall darker while improving visibility around the altars.
0.3.40
Added a larger shared underworld hall with separate altars for multiple fallen players.
Added warmth and comfort level 1 inside the hall.
Replaced Hel's model and improved her seated pose, original dress, breathing, blinking and speaking mouth.
Hel follows nearby living visitors with her gaze and uses gentle seated talking movements with smooth transitions. Her hands remain near the armrests.
Added new arrival and interaction voice lines with rotation to avoid immediate repeats. Removed the cough from one dialogue clip.
Fixed duplicate standing player models appearing above resting players during revival.
Removed central fire obstacles and improved access to Hel.
Updated the Thunderstore icon.
0.3.25
Updated the Thunderstore icon and shortened the description.
Clarified how to hold R to respawn at your bed or default spawn point.
0.3.24
Added the custom underworld soundtrack, Hel's voice, and prayer and revival sounds.
Added fading when rituals stop or finish and connected the sounds to the game's volume settings.
Nearby players can hear prayer and revival sounds.
Added a custom seated Hel model with breathing and head movement towards nearby players.
Improved interaction targeting and prevented players from climbing onto Hel.
Protected living visitors in Hel's hall from dying.
Removed the old extra awakening impact sound and updated the revival chant.
0.3.10
Improved portal return placement, including graves in areas with low ceilings.
Fixed revived players being sent out of Hel by repeated spawn or delayed cancellation events.
Clarified that normal respawn returns you to your bed or default spawn point.
0.3.9
Fixed Hel's crown rendering and its attachment to her head.
0.3.6 / 0.3.5 / 0.3.4 — Earlier public releases
Established grave prayer, revival at the altar, and returning together through the portal.
Added the option to hold R for normal respawn while waiting for a friend.
Included Hel's seated appearance, dialogue, and early crown refinements.
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