Precision excavation and terrain building tool. Dig or raise lines, rectangles, trenches, and walls with real-time rotation sync, workstation checks, and creative mode support.
Added automatic ZNetView ClaimOwnership requests for modified TerrainComp objects to fix digging/building failing when other players are in the active sector.
Fixed an issue where digging/building did nothing in unmodified sectors on clients by automatically instantiating the sector's TerrainComp if it doesn't exist yet.
1.0.1
Added support for configurable rotation and menu toggle keybinds using BepInEx KeyboardShortcut.
Updated UI legend to show keybinds dynamically.
Cleans up text field focus when configured rotation keys are pressed.
Added validation check to prevent pickaxe durability, stamina, and resource loss if no terrain height changes are possible (e.g. at height limits).
Added MaxTerrainOffset configuration option (default 8.0m) to enforce and clamp UI inputs based on the maximum allowed terrain change limits.
1.0.0
Initial Release.
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