Client-only Forge of Potential controls: configurable success chance, item breaking on failure, and optional level loss. No server installation required.
Preserve the original equipment item and its attached mod data on successful and non-breaking failed refinement.
Retain Epic Loot enchantments, rarity, rolled values, and other stored item metadata.
Add optional BlacksmithingExpanded compatibility: preserve existing bonuses and prevent immediate or delayed upgrade detection from recalculating them during refinement.
Clear ItemDataManager's pending transfer for preserved items so later spawned items cannot receive their data.
Keep ordinary crafting, destruction refunds, and existing configuration defaults unchanged.
Compiled and checked against game IL and isolated behavior tests; in-game and multiplayer validation pending.
1.0.4
Added LevelsLostOnFailure: choose a loss of 1 to 10 levels, default 1.
Applies only when level reduction is enabled and item destruction is disabled.
Item quality remains at least level 1.
1.0.3
Updated the mod description and simplified the README.
1.0.2
Plugin ID and generated config: Dyls123.PotentialReforged and Dyls123.PotentialReforged.cfg.