Forge of Potential controls: configurable success chance, item breaking and optional level loss. Preserves modded item data. Works client-side with optional server configuration override.
Include CHANGELOG.md in both release packages so version history is available on Thunderstore.
Clarify support for other item-editing mods that store changes on the original item.
1.1.0
Standardise README sections and numbered config categories.
Preserve existing configured values when moving sections.
Add optional server overrides for gameplay settings while keeping personal controls and display settings local.
Use a consistent Thunderstore-compatible package for all downloads.
1.0.5
Preserve the original equipment item and its attached mod data on successful and non-breaking failed refinement.
Retain Epic Loot enchantments, rarity, rolled values, and other stored item metadata.
Add optional BlacksmithingExpanded compatibility: preserve existing bonuses and prevent immediate or delayed upgrade detection from recalculating them during refinement.
Clear ItemDataManager's pending transfer for preserved items so later spawned items cannot receive their data.
Keep ordinary crafting, destruction refunds, and existing configuration defaults unchanged.
1.0.4
Added LevelsLostOnFailure: choose a loss of 1 to 10 levels, default 1.
Applies only when level reduction is enabled and item destruction is disabled.
Item quality remains at least level 1.
1.0.3
Updated the mod description and simplified the README.
1.0.2
Plugin ID and generated config: Dyls123.PotentialReforged and Dyls123.PotentialReforged.cfg.