Decompiled source of ComfyAutoPicker v1.1.0

ComfyAutoPicker.dll

Decompiled 7 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ComfyAutoPicker")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("ComfyAutoPicker")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("c912b20f-2bfa-439d-ab23-9a07f0f9ee70")]
[assembly: AssemblyFileVersion("1.1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.0.0")]
[module: UnverifiableCode]
namespace ComfyAutoPicker;

[BepInPlugin("EardwulfDoesMods.valheim.ComfyAutoPicker", "ComfyAutoPicker", "1.1.0")]
internal class Mod : BaseUnityPlugin
{
	public class Patches
	{
		[HarmonyPatch(typeof(Pickable), "Awake")]
		public static class PickableAwakePatch
		{
			public static void Postfix(Pickable __instance)
			{
				((Component)__instance).gameObject.AddComponent<ComfyAutoPicker>();
			}
		}
	}

	public const string PluginGuid = "EardwulfDoesMods.valheim.ComfyAutoPicker";

	public const string PluginName = "ComfyAutoPicker";

	public const string PluginVersion = "1.1.0";

	private Harmony _harmony;

	public void Awake()
	{
		_harmony = Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "EardwulfDoesMods.valheim.ComfyAutoPicker");
		PluginConfig.BindConfig(((BaseUnityPlugin)this).Config);
	}

	public void Update()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_000b: Unknown result type (might be due to invalid IL or missing references)
		//IL_000e: Unknown result type (might be due to invalid IL or missing references)
		//IL_001f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0024: Unknown result type (might be due to invalid IL or missing references)
		KeyboardShortcut value = PluginConfig.ToggleEnabledShortcut.Value;
		if (Input.GetKey(((KeyboardShortcut)(ref value)).MainKey))
		{
			value = PluginConfig.ToggleEnabledShortcut.Value;
			if (((KeyboardShortcut)(ref value)).Modifiers.All((Func<KeyCode, bool>)Input.GetKeyDown))
			{
				PluginConfig.IsModEnabled.Value = !PluginConfig.IsModEnabled.Value;
			}
		}
	}
}
internal class ComfyAutoPicker : MonoBehaviour
{
	private static readonly FieldRef<Pickable, bool> m_picked = AccessTools.FieldRefAccess<Pickable, bool>("m_picked");

	private void Awake()
	{
		((MonoBehaviour)this).InvokeRepeating("CheckAndPick", 1f, 0.5f);
	}

	public void CheckAndPick()
	{
		//IL_001a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0029: Unknown result type (might be due to invalid IL or missing references)
		//IL_002e: Unknown result type (might be due to invalid IL or missing references)
		//IL_0033: Unknown result type (might be due to invalid IL or missing references)
		//IL_017c: Unknown result type (might be due to invalid IL or missing references)
		if (!PluginConfig.IsModEnabled.Value || Player.m_localPlayer == null)
		{
			return;
		}
		Vector3 val = ((Component)this).transform.position - ((Component)Player.m_localPlayer).transform.position;
		if (!(((Vector3)(ref val)).sqrMagnitude < 0.64000005f))
		{
			return;
		}
		List<string> list = new List<string>
		{
			"Pickable_Barley", "Pickable_Barley_Wild", "Pickable_Flax", "Pickable_Flax_Wild", "Pickable_Carrot", "Pickable_SeedCarrot", "Pickable_Turnip", "Pickable_SeedTurnip", "Pickable_Onion", "Pickable_SeedOnion",
			"CloudberryBush", "Pickable_Mushroom_JotunPuffs", "Pickable_Mushroom_Magecap"
		};
		Pickable componentInChildren = ((Component)this).GetComponentInChildren<Pickable>();
		if (!m_picked.Invoke(componentInChildren))
		{
			if (!Object.op_Implicit((Object)(object)Player.m_localPlayer) || (((Humanoid)Player.m_localPlayer).m_rightItem != null && ((Humanoid)Player.m_localPlayer).m_rightItem.m_shared.m_name.Contains("$item_cultivator")))
			{
				((Terminal)Chat.m_instance).AddString("You cannot pick plants when you have a Cultivator Equipped");
			}
			else if (list.Contains(Utils.GetPrefabName(((Object)componentInChildren).name)) && !PrivateArea.CheckAccess(((Component)componentInChildren).transform.position, 0f, true, false))
			{
				((Terminal)Chat.m_instance).AddString("You are not on the ward for this area");
			}
			else if (list.Contains(Utils.GetPrefabName(((Object)componentInChildren).name)))
			{
				componentInChildren.Interact((Humanoid)(object)Player.m_localPlayer, false, false);
			}
		}
	}
}
public static class PluginConfig
{
	public static ConfigEntry<KeyboardShortcut> ToggleEnabledShortcut;

	public static ConfigEntry<bool> IsModEnabled { get; private set; }

	public static void BindConfig(ConfigFile config)
	{
		//IL_0038: Unknown result type (might be due to invalid IL or missing references)
		IsModEnabled = config.Bind<bool>("Global", "IsModEnabled", true, "Globally enable or disable this mod");
		ToggleEnabledShortcut = config.Bind<KeyboardShortcut>("Movement", "Enable/Disable Shortcut", new KeyboardShortcut((KeyCode)114, (KeyCode[])(object)new KeyCode[1] { (KeyCode)303 }), "Keyboard Shortcut to toggle on/off Auto Picking");
	}
}