FixItFelix-AutoMapPins icon

AutoMapPins

Radar like scanner for area around the player, will create pins on map. Highly configurable.

CHANGELOG

  • 1.3.0 ->
    • compiled for latest Valheim version 0.217.38
    • fixed some server sync issue
    • often requested feature added : check if the map is already explored at the area of an object before adding the pin => only on explored map it will show pins
  • 1.2.3 -> updated server sync and compiled against 0.217.30
  • 1.2.2 -> updated server sync and compiled against 0.217.24
  • 1.2.1 -> fixed double initiating commands
  • 1.2.0 ->
    • added new config options to not spam your logs (check new default values and change if you need):
      • silent discovery mode -> not spams your logs if prefabs were found that are not configured, yet
      • enable discovery mode -> enables that not yet configured prefabs will be collected during game play
    • improved missing config check to only mention missing configs for not matching category name and internal name in combination, this will also drastically reduce log messages
    • will only print missing configs if there were configs recorded during game play, will show warning if none recorded
    • small change on config synced pin configs
  • 1.1.8 ->
    • added new symbols:
      • Village
  • 1.1.6 & 7 ->
    • compiled for Valheim version 0.217.14
    • fix console boot error
  • 1.1.5 ->
    • fixed groups not being permanent
    • adjusted pickable pinning to only add pin if not "picked"
    • in case an object has a Destructible and Pickable components, we skip patching the Destructible one to only apply a patch on the pickable that will handle state properly
    • changed pickable update from patching "Drop" to "SetPicked"
  • 1.1.4 ->
    • added missing oakstub
    • set portal as active and permanent per default
  • 1.1.3 ->
    • added console command to remove all pins, use that if you created to many duplicate pins before, but it will really remove all pins, no matter what
    • added the birchstub too config I missed somehow before
  • 1.1.2 -> fixed map pin duplication issue
  • 1.1.1 -> added hay icon
  • 1.1.0 ->
    • added patch for new types:
      • TeleportWorld (portal)
      • PickableItem
      • Container (chests)
    • added new icon "portal"
    • updated vanilla configs with new pins
  • 1.0.4 -> replaced tree, dungeon and dot icon with less bold ones
  • 1.0.3 -> fixed missing tree icons
  • 1.0.1 & .2 ->
    • added icons:
      • monument
      • treasure
      • whale
      • temple
      • bones
    • added missing vanilla configs
  • 1.0.0 -> first release on ThunderStore