Valheim
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Latest version
1.2.1
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v1.2.1

  • Fixed a compatibility issue with Expand World Size.

v1.2.0

  • Fixed desync issues caused by preset version updates. The server and all clients should now properly see worlds as they were originally created.

v1.1.1

  • Fixed a bug where Deep North snow spawned too shallow (this change is retroactive, will affect already explored areas).
  • Added a variation of Black Forest that only appears near the spawn and prefers lowland close to water, meant to improve early game availability of tin. This change only applies to newly created worlds.

v1.1.0

  • Updated world generation to work with Deep North and Valheim 1.0.
  • This change is retroactive (will apply to world created with previous versions).

Disclaimer: in case you have loaded into an existing Riverheim world with version 1.0 of Valheim before this patch you will need to regenerate locations to have a proper DN experience. One way to do so is the Upgrade World mod.

v1.0.0

The release version, a major overhaul of all aspects of Riverheim.

  • New feature: budgeted generation of biomes, lakes and mountains. Worlds are more consistent and even outliers should be playable.
  • New feature: channels can cut through larger landmasses to connect distant bodies of water.
  • New feature: sub-biomes present themselves to Valheim as existing biomes, but have distinct terrain.
  • Marsh is a rare sub-biome of meadows that is mostly submerged in water. Patches of marsh can be found adjacent to water sources.
  • Mistglade is a rare sub-biome of mistlands with mellow terrain and no mist. Patches of mistglade can be found deep within their parent biome.
  • Mountains are rarer and grander in scale.
  • More variety in the river network.
  • Various local terrain features at key locations like river sources.
  • Improved cliffs and biome-specific terrain variations.
  • Ashlands no longer borrows terrain generation from the base game.
  • Independent generation of different regions of the world to prepare for Deep North.
  • New metadata format for save files. Some of the generation parameters are now stored in the save file enabling safe updates.
  • Consistent generation across different 64-bit platforms.
  • Improved performance.
  • Innumerable improvements to the foundation code to ensure stability and reproducibility.

v0.12.0

  • Merged mod assemblies into one.
  • Rivers are now approximated by segments rather than points, eradicating occasional unnatural looks at low widths.
  • River profile has changed to be less extreme at large heights, resulting in fewer blending artifacts.
  • Different rivers are now blended separately which should eliminate sharp rock formations between them.
  • River rendering has been optimized to be marginally faster.
  • The above changes produce difference in heightmap compared to 0.11, but it is not drastic and is only contained in close proximity to rivers.

v0.11.0

  • Fixed a bug that occasionally prevented joining other servers with a client with other mods installed that presented in an "Incompatible version" error when in fact versions have been compatible.
  • Starting from 0.11, version checks are relaxed to major.minor. Patch versions are going to be compatible between each other.

v0.10.1

  • Fixed a bug introduced in 0.10.0 that made all terrain rocky and impossible to cultivate.

v0.10.0

  • Fixed fish spawning, oceans are now slightly less deep so fish can properly rise to the surface.
  • Fixed leviathans barely spawning.
  • Slightly lowered overall height of Swamp, improving spawn of locations like the Bog Witch.
  • Reduced the amount of unnavigable shallows at the coast of Plains.
  • Added support for the None biome to support custom biomes in other mods. It will just use base heights with rivers/splats.
  • Added world metrics logging after world generation.
  • Patched server-side startup so that the server will terminate with an exception instead of silently creating a new world upon attempt to load a world that's not compatible.

v0.9.2

  • Added a changelog
  • Added a discord server link to the README (join and provide feedback!)

v0.9.0

  • Initial release
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DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro