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1.2.1
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ComfortMe

Stand in a room. Open the hammer. See which furniture would raise this room’s comfort.

ComfortMe does not change comfort values, recipes, or rested time. It only marks the build menu.

Current version: 1.2.1
Requires: Valheim 1.0 and BepInEx Pack for Valheim
Install: Client-side only. No server install. Other players do not need the mod.

Links


How to use it

  1. Stand in the room you care about (comfort is a 10 m bubble around you).
  2. Equip the hammer and right-click to open the piece grid.
  3. Look at This room: N to the right of the hammer. That is vanilla comfort covering you right now (base + shelter + furniture that currently count). The list stays up while the hammer is equipped, including while you are placing a piece, and hides when you put the hammer away.
  4. Scan the +N chips on the icons. The number is that piece’s comfort. The color is compared to this room, not to the best piece in the whole game. Chips follow the piece across Categories, usage tags, Materials, Recent, and Favorites.
  5. Open Categories and click Comfort for every unlocked comfort piece in one grid. Upgrades for this room are first, then unlit, then already counting, then lower pieces.
  6. With the hammer out and a piece ready to place (grid closed), hold Left Alt to free the mouse from the camera. Hover the Rested icon at the top right, or This room, to draw sparkle lines to every piece that currently counts. While you are placing a comfort piece, a line already runs from that ghost to you.

Unknown recipes stay hidden, same as vanilla. A greyed-out icon (you cannot afford it yet) can still wear a green chip: that is the shopping hint.


The +N chip

Every comfort piece on every hammer tab gets a small chip in the bottom-right of its icon.

Chip Example Meaning
+3 green Throne while this room only has a chair Placing this would raise this room’s comfort
+2 grey Hearth while a hearth (or equal fire) is already counting Same as what already covers you — no gain from placing another
+1 red Campfire while a hearth +2 is already counting Worse than the current group max — placing it does not raise the total
+2 amber (hot tub / fire in range but cold) Hot tub with no wood The piece is already here. Lighting it adds comfort; building a second one does not

The chip is not the word “Comfort”. It is only +N. Vanilla already greys unaffordable icons and paints the selection cell blue — ComfortMe does not tint the artwork and never uses blue.


Color codes (same on the chip and in the room list)

Color On the grid In the room list
Green Would raise this room
Grey Equal to what’s already covering you Current group max / already counting
Red Lower than this room’s group max
Amber Unlit — in range, but not contributing until you add fuel / light it

Vanilla only counts the best piece in a group (Fire, Bed, Chair, Table, Banner, Carpet, plus 1.0 groups such as Decor, Display, Garland, Lantern, and Leisure). Unique pieces (hot tub, armour stand, …) stack once each. Unlit fires and a cold hot tub contribute 0 until they are lit.


Screenshots

Furniture tab — chips on every comfort piece. Green armour stand = not in this room yet. Amber hot tub = already here, unlit until you add wood. This room: 11 is the live total.

Furniture tab with color-coded +N chips

Fire group — only the best fire counts. Hearth is grey +2 because fire here is already +2. Campfire and bonfire are red +1. The Comfort category lists all of these in one place, upgrades first.

Misc tab fire pieces: red +1 campfire/bonfire, grey +2 hearth


What this is not

Mod Job
Hygge Stats for the selected piece (group, value, nearest same-group). Green there means “best in the whole game,” not “helps here.”
GetComfortable F4 list of pieces already contributing where you stand.
ComfortMe Which hammer icons would raise this room, plus a Comfort category, a slim room total, and sparkle lines to the pieces that currently count.

You can run all three. ComfortMe does not clone Hygge’s inspector or GetComfortable’s F4 list.


Config (BepInEx/config/hardwire99.comfortme.cfg)

Setting Default Effect
Enabled true Kill switch
ShowValueBadge true +N chips on the grid
BadgeUpgradesOnly false true = only green chips. Default = green / amber / grey / red on every comfort piece
ShowGroupCatalog true Slim This room panel beside the hammer
ShowComfortCategory true Comfort row on the 1.0 Categories list
ShowComfortLinks true Sparkle lines on hover of This room / Rested, and from a comfort ghost while placing
HudCursorKey LeftAlt Hold while the hammer is ready to place (grid closed) to free the mouse from the camera
HighlightPolicy AnyIncrease AnyIncrease / BestAvailable / UpgradeOnly (green chips only)
RequireMaterials false true = hide chips you cannot afford. Default leaves the chip on greyed icons
DebugLogging false Extra BepInEx log spam

Requirements

  • Valheim 1.0
  • BepInEx Pack for Valheim (5.4.2350)
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro