Changelog
1.2.2
- Added: On the Comfort hammer row, hovering a piece lightens the cell plate of every other unlocked piece in the same vanilla comfort group (hover a deer rug to see all rugs). The icon and
+N chip stay as they are. Unique pieces with no group are not highlighted.
1.2.1
- Fixed: Sparkle lines vanished in a larger mod list. ComfortMe was picking the short workbench connection flash instead of the looping mage sparkle.
- Fixed: Hearths and campfires were skipped because they are crafting stations. They draw sparkle lines again. Workbench and forge upgrade lines still stay hidden.
1.2.0 — Sparkle links
- Valheim 1.0 complete: hammer chips, Comfort category, This room panel, and sparkle links on the 1.0 HUD.
- While the hammer is out and a comfort piece is ready to place, hold Left Alt (configurable as
HudCursorKey) to free the mouse from the camera. Hover the Rested icon at the top right, or This room, to draw sparkle lines from every piece that currently counts toward your comfort.
- Placing a comfort piece also draws a sparkle line from that ghost to you, the same way a forge extension previews its station. Workbench and forge upgrade lines stay hidden while those comfort sparkles are showing so the view stays readable.
- This room stays up while the hammer is equipped (including placement) and hides when you put the hammer away.
1.1.1
- Fixed: Intermittent issue where the room comfort dialog box stayed open after the hammer was closed.
1.1.0 — Comfort category
- Comfort row on the 1.0 hammer Categories list. It is a virtual usage tag, not a 10th native
PieceCategory, so Furniture and Lighting stay where vanilla put them.
- That list is a this-room shopping order: upgrades first, then unlit, then already counting, then lower pieces.
- Amber
+N chips for pieces that are already in range but not counting until you add fuel or light them.
- This room panel is slim: Base, Shelter, and only the pieces that currently count. The hover group ladder is gone; use the Comfort row for that.
1.0.0 — Valheim 1.0
- Requires Valheim 1.0 (tested on 1.0.7) and BepInEx Pack 5.4.2350.
- 1.0 hammer HUD —
+N chips on every comfort piece across Categories, usage tags, Materials, Recent, and Favorites.
- This room panel sits to the right of the hammer and stays open with the menu. It lists Base, Shelter, and the pieces that currently count toward vanilla comfort.
- Hovering a comfort piece still appends that group's ladder (off-tab labels and (unlit) included).
- Follows vanilla
SE_Rested.CalculateComfortLevel, including 1.0 comfort groups (Decor, Display, Garland, Lantern, Leisure, and the rest).
- Does not change comfort values, recipes, or rested time.
0.1.0 — Initial release
- This room: N — live vanilla comfort covering you, under the bottom-right of the hammer grid.
+N chips on every discovered comfort piece, on every hammer tab. The number is that piece’s comfort.
- Green / grey / red vs this room: green would raise comfort, grey is equal or already in range, red is worse than the current group max.
- Group list when you hover or select a comfort piece (stool vs chair vs throne, fire ladder, and so on). Off-tab pieces are labeled (e.g. Hearth — Misc).
- Unlit / unfueled pieces in range (campfire, hearth, hot tub) are treated as already placed, not as something you still need to build. The list marks them (unlit).
- Does not change comfort values, recipes, or rested time.