FletchersForge
Craft arrow shafts and heads, reforge in the field with the Fletcher's knife, and carry ammo in a custom quiver.Fletchers Forge
Disassemble vanilla arrows into shafts and arrowheads, craft components at vanilla stations, reforge ammunition in the field with the Fletcher's knife, and carry ammo in a Fletcher's quiver.
Current version: 0.2.8
Requires: BepInEx + Jötunn
Links
- Team Extreme Discord — setup help, bug reports, and updates
- GitHub — Fletchers Forge — source code and issues
Screenshots





What this mod does
| You can… | Where |
|---|---|
| Craft arrow shafts and heads (batches of 20) | Workbench / Forge / Black forge |
| Split arrows into shaft + head | Field — Fletcher's bench |
| Reforge shaft + head into arrows | Field — Fletcher's bench |
| Rehead arrows (swap head type) | Field — Fletcher's bench |
| Keep several ammo types in a quiver and pick which the bow/crossbow uses | Fletcher's quiver |
| Store crossbow bolts in the quiver (as well as arrows) | Fletcher's quiver |
| See the quiver on your back while it is equipped | Cosmetic only |
| Carry finished ammo as normal vanilla arrows / bolts | Inventory / bow / crossbow |
There is no material salvage beyond shafts and heads (no wood/ore back from splitting).
Custom models
This release adds custom 3D models:
| Model | In game |
|---|---|
| Arrowhead bag | Dropped arrowheads appear as a leather pouch, not a crate. |
| Fletcher's dagger | The Fletcher's knife uses this dagger mesh when held or dropped. |
| Quiver | The Fletcher's quiver uses this model when held, dropped, or shown on the back while equipped. |
Quick start
- Install BepInEx and Jötunn.
- Install Fletchers Forge into
BepInEx/plugins/Hardwire99-FletchersForge/. - Craft a Fletcher's knife at the Forge (level 1).
- Hold the knife in your hand — the Fletcher's bench opens automatically.
- Use Reforge or Split. Results go directly into your inventory.
- Craft a Fletcher's quiver, right-click it in inventory to equip, then drag arrows or crossbow bolts into its eight slots.
Fletcher's knife
| Recipe | Forge level 1 — Fine wood ×1, Copper ×1, Leather scraps ×1 |
| Look | Custom dagger model |
| Role | Opens the field bench; used for reforge / split |
| Combat | No damage; does not wear out from normal use |
| Bench | Auto-opens when the knife is in your hand; stays open while equipped |
Fletcher's quiver
Craft a Fletcher's quiver and right-click it in your inventory to equip or unequip. It does not use the cape/cloak slot. While equipped it unlocks the eight fletcher slots and shows a cosmetic quiver on your back. You can carry multiple quivers; only one can be equipped at a time (contents stay on each quiver).
| Recipe | Forge level 1 — Deer hide ×4, Bronze ×2, Fine wood ×4 |
| Equip | Right-click the quiver in the backpack (toggle) |
| Slots | 8, stored on the quiver item (they travel with that quiver) |
| Accepts | Vanilla arrows, crossbow bolts, shafts, arrowheads, and the Fletcher's knife |
Loading the slots
With the quiver equipped, open your inventory. The eight quiver slots sit under the backpack. Drag arrows (or other accepted items) in and out like any other inventory. Ctrl-click a quiver slot to send that stack straight to the backpack.
Choosing ammo
The bow or crossbow shoots from the selected quiver slot.
- If that slot has matching ammo (arrows for bows, bolts for crossbows), those are used.
- If it is empty or the wrong ammo type, the weapon uses ammo from your normal inventory as usual.
While inventory is closed, the quiver shows as a HUD bar under the hotbar.
| How | Default |
|---|---|
| Hold [+1 … [+8 | Hold [ and press 1–8 |
| Click a HUD slot | Hold ~ (the key left of 1) to free the mouse, then click |
| Unload a HUD slot | Hold ~, then right-click (or Shift/Ctrl-click) to dump that stack into the backpack |
Selecting a slot that holds the Fletcher's knife equips the knife.
Moving the HUD bar
The closed-inventory quiver bar can be moved.
- Hold ~ to free the mouse.
- Drag the left grip (the small handle on the left of the bar) to a new spot. The position is saved.
- Right-click that grip (still holding ~) to put the bar back in the default place.
Moving the inventory row
While inventory is open, the quiver row starts under the backpack. Drag the left grip to move it (clicking a slot still moves items). That spot is saved until you drag it again. Right-click the grip to put it back under the backpack.
Arrow components
Shafts (inventory stack 100)
| Item | Craft station | Notes |
|---|---|---|
| Arrow shaft | Workbench 1 | Wood ×8, Feathers ×2 → 20 shafts |
| Needle arrow shaft | Workbench 4 | Feathers ×2 → 20 shafts |
| Ashwood arrow shaft | Workbench 3 | Black wood ×8, Feathers ×2 → 20 shafts |
Arrowheads (inventory stack 200)
Craft output is always 20 per recipe batch. Dropped heads use the arrowhead bag model.
| Head | Station | Materials |
|---|---|---|
| Fire | Workbench 2 | Resin ×8 |
| Flint | Workbench 2 | Flint ×2 |
| Bronze | Forge 1 | Bronze ×1 |
| Iron | Forge 2 | Iron ×1 |
| Silver | Forge 3 | Silver ×1 |
| Obsidian | Workbench 3 | Obsidian ×4 |
| Poison | Workbench 3 | Obsidian ×4, Ooze ×2 |
| Frost | Workbench 4 | Obsidian ×4, Freeze gland ×1 |
| Needle | Workbench 4 | Needle ×4 |
| Carapace | Black forge 1 | Carapace ×4 |
| Charred | Black forge 3 | Charred bone ×4 |
Field bench (Fletcher's bench)
Opens automatically when the Fletcher's knife is in your hand.
Slots
| Slot | Accepts |
|---|---|
| Left | Arrow shaft or full arrow |
| Right | Arrowhead only |
Actions
Results go into your inventory immediately.
| Action | Button | Default key | Effect |
|---|---|---|---|
| Reforge | Reforge | (none — use the button) | Shaft + head → 20 arrows; or arrow + new head → rehead |
| Split | Split | (none — use the button) | 20 arrows → shaft + head (wood arrows → shaft only) |
Vanilla arrow mapping
| Vanilla arrow | Shaft | Head |
|---|---|---|
| Wood | Standard | (none — split gives shaft only) |
| Fire | Standard | Fire |
| Flint | Standard | Flint |
| Bronze | Standard | Bronze |
| Iron | Standard | Iron |
| Silver | Standard | Silver |
| Obsidian | Standard | Obsidian |
| Poison | Standard | Poison |
| Frost | Standard | Frost |
| Needle | Needle | Needle |
| Carapace | Standard | Carapace |
| Charred | Ashwood | Charred |
Configuration
File: BepInEx/config/hardwire99.fletchersforge.cfg
Restart Valheim (or reload the profile) after changing keys.
| Section | Key | Default | Description |
|---|---|---|---|
| General | Enabled |
true |
Turn the entire mod off without uninstalling. |
| Controls | Reforge |
None |
Reforge hotkey while the bench is open (None = button only). |
| Controls | Split |
None |
Split hotkey while the bench is open (None = button only). |
| Quiver | CursorKey |
BackQuote (~) |
Hold to free the mouse: click HUD slots and drag the bar. |
| Quiver | SelectModifier |
LeftBracket ([) |
Hold with a slot key to choose ammo. None disables keyboard select (click still works). |
| Quiver | Slot1 … Slot8 |
Alpha1 … Alpha8 |
Keys used with SelectModifier for each quiver slot. |
| Quiver | HudOffsetY |
0 |
Extra vertical shift for the default HUD spot. Negative moves it down. Ignored after you drag the bar. |
There is no key to open the bench — it opens when the knife is in your hand.
HUD position after you drag the bar is saved in the same Quiver section. Right-click the left grip while holding the cursor key to restore the default spot. The open-inventory row has its own saved position after you drag its grip.
Credits
- Author: Hardwire99
- Framework: Jötunn / Valheim modding community
