Do or Die Items
Adds Spellbooks, Scrolls, Weapons, Shields, Helms, Hoods and Custom Traders.
Last updated | 4 months ago |
Total downloads | 116158 |
Total rating | 15 |
Categories | Mods Gear Crafting Server-side Client-side Hildir's Request Update NPCs World Generation Ashlands Update |
Dependency string | Horem-Do_or_Die_Items-1.1.7 |
Dependants | 273 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.14.0README
Description
Adds new tiers of Materials and Ores. Adds new Ores and Bars, Materials, Traders, Spellbooks, Magic Weapons, Scrolls, Helms, Cowls, and Shields.
Usage
Plug and Play on new worlds. On existing worlds you will need to use the vanilla console command genloc, or a 3rd party mod like Upgrade World.
Latest Patch Notes
1.1.4
Added Vegvisir location for Meadows Trader, spawns in the first 250m of the start temple. (will require the use of the vanilla console command genloc on existing worlds or a 3rd party mod like Upgrade World)
Updated for game patch 0.217.46.
Special Thanx
- Jules and Margmas for their helpful insight and help with JvL.
- Zarboz, Hugo the Dwarf, Balrond, Shadow84, GoldenJude, ASP and anyone else I have forgotten for their help with issues I posted in the various Valhiem Modding Discords.
Credits
- Cepera for Bug Fixing.
- Majestic for Bug Fixing.
- Mulukurukum for Spanish Translation.
- DkH.nova for German Translation.
- CHERNIKOVPLAY for Russian Translation.
Servers
Required on both server and client, uses JvL Network Compatibility.
Incompatible Mods
- ValhiemLib and by extension any mod that still uses this defunct library.
- JotunnLib and by extension any mod that still uses this defunct library.
For further assistance you can find me in my Discord:- https://discord.gg/yXfNC7PEQs
Donation Info
If you like what I do and want to support me.
World Information
- New wood type, Hard Wood, has been added to Oak tree's and felling Tier has been increased to 3
- New runestone added to the Start Temple giving the location of the first new Trader.
Spellbooks
Alfheim Vol.I
Tier: Mountains
Max Level: 6
Durability: 55
Durability per Level: 5
Durability Cost: 1
Abilities:
Orb or Life (Primary)
Type: Projectile
Range: OnHit
Healing: 10
Eitir Cost: 10
Regeneration (Secondary)
Type: AoE
Range: OnHit
Size: 8.6m
Healing: 6
Stamina: 6
Interval: 1
Duration: 10
Eitir Cost: 75
Alfheim Vol.II
Tier: Mistlands
Max Level: 4
Durability: 70
Durability per Level: 5
Durability Cost: 1
Abilities:
Healing Wave (Primary)
Type: Projectile
Range: OnHit
Healing: 10
Interval: 0.5
Duration: 8s
Eitir Cost: 35
Healing Rain (Secondary)
Type: AoE
Range: 5m
Size: 14m
Healing: 5
Interval: 0.25
Duration: 8s
Eitir Cost: 100
Muspelheim Vol.III
Tier: Ash Lands
Max Level: 3
Durability: 75
Durability per Level: 5
Durability Cost: 1
Abilities:
Fireball (Primary)
Type: Projectile
Range: On Hit
Fire Damage: 200
Damage per Level: 10
Force: 30
Eitir Cost: 25
Meteor Shower (Secondary)
Type: Projectile AoE
Range: On Hit
Size: 14m
AoE Fire Damage: 10 per second
AoE Damage per Level: 2
On Hit Damage: 100 Blunt + 100 Fire (Not Effected by Level)
Eitir Cost: 75
Jotunheim Vol.1
Tier: Meadows
Max Level: 10
Durability: 40
Durability per Level: 5
Durability Cost: 1
Abilities:
Frost Bolt (Primary)
Type: Projectile
Range: On Hit
Frost Damage: 7
Damage per Level: 10
Force: 20
Eitir Cost: 20
Blizzard (Secondary)
Type: Projectile AoE
Range: On Hit
Size: 7m
Frost Damage: 1
Damage per Level: 1
Interval: 0.5s
Duration: 6.5s
Eitir Cost: 75
Vanaheim Vol.I
Tier: Meadows
Max Level: 10
Durability: 40
Durability per Level: 5
Durability Cost: 1
Abilities:
Storm Bolt (Primary)
Type: Projectile
Range: On Hit
Lightning Damage: 7
Damage per Level: 10
Force: 20
Eitir Cost: 20
Lightning Storm (Secondary)
Type: Projectile AoE
Range: On Hit
Size: 7m
Lightning Damage: 1
Damage per Level: 1
Interval: 0.5s
Duration: 6.5s
Eitir Cost: 75
Svartalfheim Vol.I
Tier: Mistlands
Max Level: 3
Range: Instant
Durability: 20
Durability per Level: 5
Durability Cost: 1
Summons:
Sharky (Primary)
Eitir Cost: 75
Health Cost: 25%
Health of Summon: 500
Damage of Summon: 80-100
Crabby (Secondary)
Eitir Cost: 150
Health Cost: 50%
Health of Summon: 1250
Damage of Summon: 130-150
Scrolls
Bless
Bench Level: 5
Type: Removes Negative effects
Duration: 2s
Effects Removed: Infected, Diseased, Weak
Notes: This item only gets added if DoD Monsters is installed and skipped if not.
Cure Wounds
Bench Level: 3
Type: Removes Negative effects
Duration: 2s
Effects Removed: Lesser Bleeding, Bleeding, Blistered
Notes: This item only gets added if DoD Monsters is installed and skipped if not.
Physical Protection
Bench Level: 3
Type: Protection
Duration: 5m
Effect: Resistant to Physical Damage
Elemental Protection
Bench Level: 4
Type: Protection
Duration: 5m
Effect: Very Resistant to Elemental Damage
Frost Protection
Bench Level: 4
Type: Protection
Duration: 5m
Effect: Very Resistant to Elemental Damage
Fire Protection
Bench Level: 5
Type: Protection
Duration: 5m
Effect: Very Resistant to Elemental Damage
Poison Protection
Bench Level: 3
Type: Protection
Duration: 5m
Effect: Very Resistant to Elemental Damage
Lightning Protection
Bench Level: 2
Type: Protection
Duration: 5m
Effect: Very Resistant to Elemental Damage
Extra Damage
Bench Level: 3
Type: Buff
Duration: 2m
Effect: 20% Increased Damage
Minor Heal
Bench Level: 1
Type: Heal
Duration: Instant
Healing: 30
Cooldown: 5s
Heal
Bench Level: 3
Type: Heal
Duration: Instant
Healing: 60
Cooldown: 5s
Major Heal
Bench Level: 5
Type: Heal
Duration: Instant
Healing: 120
Cooldown: 5s
Minor Regen
Bench Level: 1
Type: Heal
Duration: 6s
Healing: 4
Stamina : 4
Cooldown: 5s
Regen
Bench Level: 3
Type: Heal
Duration: 6s
Healing: 8
Stamina : 8
Cooldown: 5s
Poor Mage Food
Bench Level: 2
Type: Food
Duration: 15m
Health: 10
Stamina: 10
Eitir: 75
Average Mage Food
Bench Level: 3
Type: Food
Duration: 15m
Health: 15
Stamina: 15
Eitir: 100
Mage Food
Bench Level: 4
Type: Food
Duration: 15m
Health: 20
Stamina: 20
Eitir: 125
Good Mage Food
Bench Level: 5
Type: Food
Duration: 15m
Health: 25
Stamina: 25
Eitir: 150
Great Mage Food
Bench Level: 6
Type: Food
Duration: 15m
Health: 30
Stamina: 30
Eitir: 175
Magic Themed Weapons
Wands (Shaman, Mage, Warlock)
Durability: 150 + 50 per level
Durability Use: 2 STA
Max Level: 10
Knockback: 15/30
Block Power: 15 + 5 per level
Deflection Force: 30 + 5 per level
Primary Attack:
Type: Projectile
Lifetime: 1s
Velocity: 15
Damage: 10 + 10 per level
Cost: 12 STA
Secondary Attack:
Type: Projectile
Lifetime: 3s
Velocity: 30
Cost: 33 STA
Damage: 3x Primary
Crafting Special Requirement: Class Item
Additional Crafting Mats: Fine Wood, Bronze Bar, Infused Gemstone
Sounds and VFX: Mostly Placeholders.
Divine Mace (Paladin)
Durability: 200 + 50 per level
Durability Use: 1 STA
Max Level: 10
Knockback: 25
Block Power: 15 + 5 per level
Deflection Force: 30 + 5 per level
Primary Attack:
Type: Default Mace
Damage: 13 + 8 per level
Bonus Damage: 3 + 4 per level vs Undead
Cost: 10 STA
Secondary Attack:
Type: Default Mace Secondary
Special: Static AoE
Range: 6m
Duration: 5s
Interval: 1s
Cost: 100 STA
Damage: 3 + 5 per level
Bonus Damage: 4 + 4 per level vs Undead
Crafting Special Requirement: Class Item
Additional Crafting Mats: Fine Wood, Bronze Bar, Infused Gemstone
Assassin's Blade (Rogue)
Durability: 200 + 50 per level
Durability Use: 1 STA
Max Level: 10
Knockback: 25
Block Power: 15 + 5 per level
Deflection Force: 30 + 5 per level
Primary Attack:
Type: Short Sword:
Range: 2m
Speed: 0.266 (Sword is 0.3)
Damage: 13 + 8 per level
Backstab: x4
Cost: 10 STA
Secondary Attack:
Type: Jump
Special: Caster Aura
Range: 6m
Duration: 5s
Interval: 1s
Cost: 100 STA
Damage: 2 + 2 per level
Special: Slows Enemies by 50% for 10s
Crafting Special Requirement: Class Item
Additional Crafting Mats: Fine Wood, Bronze Bar, Infused Gemstone
Void Sword (Ninja)
Durability: 200 + 50 per level
Durability Use: 1 STA
Max Level: 10
Knockback: 50
Block Power: 12 + 12 per level
Deflection Force: 30 + 5 per level
Timed Block Bonus: 75%
Primary Attack:
Type: 2H Katana:
Range: 2.7m
Speed: 0.25 (Sword is 0.3)
Damage: 18 + 11 per level
Bonus Damage: 4 + 4 per level vs Undead
Backstab: x3
Cost: 15 STA
Secondary Attack:
Type: Jump Attack
Damage: Landing Area
Damage: 2x Primary
Special: Static AoE
Range: 6m
Duration: 5s
Interval: 1s
Cost: 100 STA
Damage: 8 + 5 per level
Bonus Damage: 3 + 2 per level vs Undead
Crafting Special Requirement: Class Item
Additional Crafting Mats: Fine Wood, Bronze Bar, Infused Gemstone
Striking Mace (Monk)
Durability: 200 + 50 per level
Durability Use: 1 STA
Max Level: 10
Knockback: 60
Block Power: 15 + 15 per level
Deflection Force: 30 + 5 per level
Timed Block Bonus: 25%
Primary Attack:
Type: 2H Mace:
Range: 3m
Speed: 0.2 (Sword is 0.3)
Damage: 17 + 11 per level
Backstab: x2.25
Cost: 15 STA
Secondary Attack:
Type: Frontal Cone (120 degree)
Damage: 4x Primary
Knockback: 5x Primary
Stagger: 3x Primary
Range: 3m
Duration: Instant
Cost: 100 STA
Crafting Special Requirement: Class Item
Additional Crafting Mats: Fine Wood, Bronze Bar, Infused Gemstone
Acid Spear (Druid)
Durability: 200 + 50 per level
Durability Use: 1 STA
Max Level: 10
Knockback: 60
Block Power: 12 + 8 per level
Deflection Force: 30 + 5 per level
Timed Block Bonus: 50%
Primary Attack:
Type: 2H Spear, single stab forward.
Range: 3m
Speed: 0.225 (Sword is 0.3)
Damage: 17 + 11 per level
Backstab: x2.25
Cost: 17 STA
Secondary Attack:
Type: Spin
Damage: 1.75x Primary
Knockback: 6x Primary
Stagger: 4x Primary
Range: 3m
Duration: Instant
Cost: 100 STA
Special: Healing AoE on completion of spin.
Type: Static
Healing: 5 + 1 per level
Interval: 5s
Duration: 60s
Crafting Special Requirement: Class Item
Additional Crafting Mats: Fine Wood, Bronze Bar, Infused Gemstone
Raging Battleaxe (Berserker)
Durability: 200 + 50 per level
Durability Use: 1 STA
Max Level: 10
Knockback: 70
Block Power: 15 + 11 per level
Deflection Force: 30 + 5 per level
Timed Block Bonus: 75%
Last Chain Multiplier: 125%
Primary Attack:
Type: 2H Spear, single stab forward.
Range: 2.6m
Speed: 0.15 (Sword is 0.3)
Damage: 18 + 12 per level
Backstab: x2
Cost: 18 STA
Secondary Attack:
Type: Spin
Speed: 0.2 (Sword is 0.3)
Damage: 5x Primary
Knockback: 3x Primary
Stagger: 6x Primary
Range: 3m
Duration: Instant
Cost: 150 STA
Crafting Special Requirement: Class Item
Additional Crafting Mats: Fine Wood, Bronze Bar, Infused Gemstone
Chilling Axe (Deathknight)
Durability: 200 + 50 per level
Durability Use: 1 STA
Max Level: 10
Knockback: 35
Block Power: 15 + 5 per level
Deflection Force: 30 + 5 per level
Last Chain Multiplier: 150%
Primary Attack:
Type: 1H Battleaxe
Range: 2.3m
Speed: 0.2 (Sword is 0.3)
Damage: 13 + 9 per level
Backstab: x2.75
Cost: 14 STA
Secondary Attack:
Type: Spin
Speed: 0.3 (Sword is 0.3)
Damage: 3.5x Primary
Knockback: 4x Primary
Stagger: 3x Primary
Range: 3m
Duration: Instant
Cost: 75 STA
Crafting Special Requirement: Class Item
Additional Crafting Mats: Fine Wood, Bronze Bar, Infused Gemstone
Resource Crates
Armor Kits
Number of Tiers: 8 Starting with Bronze and ending with Flametal.
Material 1: 30 Metal of relevant Tier
Material 2: 5 Hide/Pelt
Material 3: 5 Lower Tier Hide/Pelt
Material 4: 10 Resin/Thread
Weight: Weight of contents - 10%
- Used in Dod Buildables (New Anvils etc) and Items (Shields).
- Can be sold to the Trader for Coins.
- Can be Recycled for 75% of the materials back.
- Can be crafted, bought at the trader or found in chests.
Weapon Kits
Number of Tiers: 8 Starting with Bronze and ending with Flametal.
Material 1: 15 Metal of relevant Tier
Material 2: 5 Hide/Pelt
Material 3: 15 Wood
Material 4: 10 Resin/Thread
Weight: Weight of contents - 10%
- Used in Dod Buildables and Items. (Class Weapons)
- Can be sold to the Trader for Coins.
- Can be Recycled for 75% of the materials back.
- Can be crafted, bought at the trader or found in chests.
Silver Swords
Max Level: 5 (4 Upgrades)
Knockback: 30
Damage: 120 (40 Slash + 3 per level, 80 Elemental + 8 per level)
Block Power: 20 + 5 per level
Deflection Force: 30 + 5 per level
Prefab ID's
Traders
- WizardTrader_DoD
- OceanTrader_DoD
- MeadowsTrader_DoD
Trader Locations
- Loc_SwampTrader_DoD
- Loc_OceanTrader_DoD
- Loc_MeadowsTrader_DoD
Pieces
- FelmetalAnvils_DoD
- FrometalAnvils_DoD
- FlametalAnvils_DoD
- InscriptionTable_DoD
- Inscription_Bookcase_DoD
- Inscription_Bookshelf_DoD
- Inscription_ArcaneBook_DoD
- Inscription_DarkBook_DoD
- Inscription_FireBook_DoD
- Inscription_IceBook_DoD
- Inscription_LifeBook_DoD
- Inscription_LightBook_DoD
- Inscription_StormBook_DoD
Deposits
- MineRock_FroOre_DoD
- MineRock_FelOre_DoD
Ores and Bars
- FrometalOre_DoD
- FrometalBar_DoD
- FelmetalOre_DoD
- FelmetalBar_DoD
- SteelBar_DoD
Pickaxe
- SteelPickaxe_DoD
Class Themed Weapons
- ShamanWand_DoD
- MageWand_DoD
- WarlockWand_DoD
- PaladinMace_DoD
- RogueSword_DoD
- DeathknightAxe_DoD
- NinjaSword_DoD
- DruidSpear_DoD
- BerserkerAxe_DoD
- MonkMace_DoD
- DruidSpear_DoD
- SpartanSword_DoD
- PriestStaff_DoD
Class Weapon Items
- DeathKnightItem_DoD
- ArcherItem_DoD
- BerserkerItem_DoD
- DruidItem_DoD
- MageItem_DoD
- MonkItem_DoD
- NinjaItem_DoD
- PaladinItem_DoD
- RogueItem_DoD
- ShamanItem_DoD
- WarlockItem_DoD
- PriestItem_DoD
- SpartanItem_DoD
- EngineerItem_DoD
Resource Crates
- CrudeArmorKit_DoD
- BasicArmorKit_DoD
- GoodArmorKit_DoD
- GreatArmorKit_DoD
- SuperiorArmorKit_DoD
- ExcellentArmorKit_DoD
- ExceptionalArmorKit_DoD
- ExtraordinaryArmorKit_DoD
- CrudeWeaponKit_DoD
- BasicWeaponKit_DoD
- GoodWeaponKit_DoD
- GreatWeaponKit_DoD
- SuperiorWeaponKit_DoD
- ExcellentWeaponKit_DoD
- ExceptionalWeaponKit_DoD
- ExtraordinaryWeaponKit_DoD
Shields
- ShieldEikthyr_DoD
- ShieldRambore_DoD
- ShieldElder_DoD
- ShieldBitterstump_DoD
- ShieldBonemass_DoD
- ShieldSkullGreen_DoD
- ShieldModer_DoD
- ShieldFarkas_DoD
- ShieldSkir_DoD
- ShieldYagluth_DoD
Shield Unlocks
- BrokenShieldEikthyr_DoD
- BrokenShieldRambore_DoD
- BrokenShieldElder_DoD
- BrokenShieldBitterstump_DoD
- BrokenShieldBonemass_DoD
- BrokenShieldBhygshan_DoD
- BrokenShieldModer_DoD
- BrokenShieldFarkas_DoD
- BrokenShieldSkir_DoD
- BrokenShieldYagluth_DoD
Magic Swords
- SwordFlametal1_DoD
- SwordFlametal2_DoD
- SwordSpirit_DoD
- SwordFrometal1_DoD
- SwordFrometal2_DoD
- SwordFrometal3_DoD
- Stormblade_DoD
- SwordFelmetal1_DoD
- SwordFelmetal2_DoD
Special Swords
- MoonSword_DoD
- SunSword_DoD
Spellbooks
- SpellbookSummon_DoD
- SpellbookHealing_DoD
- SpellbookStorms_DoD
- SpellbookNorth_DoD
- SpellbookAshes_DoD
- SpellbookRestoration_DoD
- SpellbookEarth_DoD
Scrolls
- Scroll_Blank_DoD
- Scroll_FrostProtection_DoD
- Scroll_FireProtection_DoD
- Scroll_PoisonProtection_DoD
- Scroll_LightningProtection_DoD
- Scroll_ElementalProtection_DoD
- Scroll_PhysicalProtection_DoD
- Scroll_MinorHeal_DoD
- Scroll_Heal_DoD
- Scroll_MajorHeal_DoD
- Scroll_CureWounds_DoD
- Scroll_Bless_DoD
- Scroll_ExtraDamage_DoD
- Scroll_MinorRegen_DoD
- Scroll_Regen_DoD
- Scroll_MageFoodPoor_DoD
- Scroll_MageFoodAverage_DoD
- Scroll_MageFoodNormal_DoD
- Scroll_MageFoodGood_DoD
- Scroll_MageFoodGreat_DoD
Helms
- HelmetDragon_HV
- HelmetDragonBlack_HV
- HelmetDragonBlackRed_HV
- HelmetDragonBrown_HV
- HelmetDragonGreen_HV
- HelmetDragonPurple_HV
- HelmetDragonTeal_HV
- HelmetDragonWhite_HV
Hoods
- CowlBlue_HV
- CowlGreen_HV
- CowlRed_HV
- CowlRouge_HV
- CowlTeal_HV
Status Effects
- SE_DruidSpear_DoD
- SE_MoonSword_DoD
- SE_NinjaSword_DoD
- SE_RogueSword_DoD
- SE_PaladinMace_DoD
- SE_DivineProtection_DoD
- SE_PriestStaff_DoD
- SE_ElementalProtection_DoD
- SE_FireProtection_DoD
- SE_FrostProtection_DoD
- SE_LightningProtection_DoD
- SE_PhysicalProtection_DoD
- SE_PoisonProtection_DoD
- SE_ScrollHeal_DoD
- SE_ScrollMajorHeal_DoD
- SE_ScrollMinorHeal_DoD
- SE_ScrollCureWounds_DoD
- SE_ScrollBless_DoD
- SE_ExtraDamage_DoD
- SE_ScrollMinorRegen_DoD
- SE_ScrollRegen_DoD
- SE_DKAxe_DoD
- SE_SunSword_DoD
- SE_BerserkerAxe_DoD
- SE_CowlBlue_HV
- SE_CowlGreen_HV
- SE_CowlRed_HV
- SE_CowlRogue_HV
- SE_CowlTeal_HV
- SE_DragonHelmet_HV
- SE_DragonHelmetBlack_HV
- SE_DragonHelmetBlackRed_HV
- SE_DragonHelmetBrown_HV
- SE_DragonHelmetGreen_HV
- SE_DragonHelmetPurple_HV
- SE_DragonHelmetTeal_HV
- SE_DragonHelmetWhite_HV
- SE_Spellbook_HealingRain_DoD
- SE_Spellbook_HealingWaters_DoD
- SE_Spellbook_Heal_DoD
- SE_Spellbook_Regen_DoD