Horem-Fantasy_Creatures icon

Fantasy Creatures

Adds 15 different fantasy themed creatures.

Last updated 6 months ago
Total downloads 100475
Total rating 20 
Categories Mods Enemies Server-side Client-side Mistlands Update Hildir's Request Update
Dependency string Horem-Fantasy_Creatures-0.3.9
Dependants 337 other packages depend on this package

This mod requires the following mods to function

ASharpPen-Spawn_That-1.0.3 icon
ASharpPen-Spawn_That

Advanced tool for customizing mob spawners throughout the world with configuration files.

Preferred version: 1.0.3
ValheimModding-Jotunn-2.6.0 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.6.0

README

Description

Adds 15 different Fantasy Creatures spread across all the Biomes with basic drop (Coins) and spawn tables. (Use Spawn That and Drop that or CLLC to reconfigure them)

Usage

Plug and play. You can turn the default spawns off in the config, if you want to create your own via a 3rd party mod like Spawn That

Spawn That Example

New Spawner

[WorldSpawner.10000001]
Biomes=BlackForest
PrefabName = TreeEnt_DoD
SpawnInForest=true
SpawnOutsideForest=false
MaxSpawned=2
SpawnChance=5
SpawnInterval=4000

Edit Existing Spawner

[WorldSpawner.20000]
Biomes=Meadows
SpawnInterval=600

You can find more detailed tutorials on the Spawn That Wiki: https://asharppen.github.io/Valheim.SpawnThat/configs/general/intro.html

Predfab Names

  • Cyclops_DoD
  • DarknessSpider_FC
  • DemonLord_DoD
  • EarthElemental_DoD
  • FireElemental_DoD
  • Ghoul_FC
  • GiantViper_FC
  • Hobgoblin_DoD
  • IceElemental_DoD
  • Kobold_DoD
  • Manticore_FC
  • Mummy_FC
  • Ogre_DoD
  • TreeEnt_DoD
  • Griffin_FC
  • Harpy_FC

API Spawn Index Numbers

  • 20000: Spider
  • 20001: Kobold
  • 20002: Viper
  • 20003: Hobgoblin
  • 20004: Ent
  • 20005: Ghoul
  • 20006: Mummy
  • 20008: Ogre
  • 20009: Cyclops
  • 20010: Manticore
  • 20011: Earth Elemental
  • 20012: Ice Elemental
  • 20013: Fire Elemental
  • 20014: Demonlord
  • 20015: Griffin
  • 20016: Harpy

Attack Animation Triggers

Cyclops

  • attack1
  • attack2
  • attackcombo2
  • attackcombo3
  • attackcrush
  • attacksmash

Demon Lord

  • attack1
  • attack2
  • attackcombo2
  • attackcombo3
  • attackwhip

Elementals

  • attack1
  • attack2
  • attackcombo1
  • attackcombo2
  • attackcombo3
  • attacksmash
  • attackgrab
  • attackswipe

Ent

  • clawattackleft
  • clawattackright
  • clawattack2combo
  • stompattack
  • clawattack3combo

Ghoul

  • attack1
  • attack2
  • attack3
  • attackcombo2
  • attackcombo3

Hobgoblin

  • attack1
  • attack2
  • attack3
  • attackcombo2
  • attackcombo3

Kobold

  • attack1
  • attack2
  • attack3
  • attack4
  • attackcombo1
  • attackcombo2
  • attackcombo3
  • attackcombo4

Manticore

  • attack1
  • attack2
  • attack3
  • attacksting
  • attackstingcombo

Mummy (Melee)

  • attack1
  • attack2
  • attack3
  • attackcombo2
  • attackcombo3

Mummy (Range)

  • whip1
  • whip2
  • whip3
  • whipcombo2
  • whipcombo3

Ogre

  • attack1
  • attack2
  • attack3
  • attackcombo2
  • attackcombo3

Spider

  • attackbite

Giant Viper

  • attackbite

Support

If you like what I do and want to support me.

Patch Notes

0.3.9

Ent fix.

0.3.8

Vulkan support.

0.3.7

Added SFX to the SFX Mixer instead of the generic Ambient mixer.

0.3.6

Footsteps work, for reals.
Ent footsteps have a new SFX.

0.3.5

Footstep fix.

0.3.4

Fixed Ghoul attacks and movement speed.

0.3.3

Adjusted Spawn Interval

0.3.2

Bugfixing

0.3.1

Added missing level effect components to keep mod compatibility.

0.3.0

Re-enabled Harpy and Griffin.
Localization bugfixing.

0.2.4

  • Code fixes.
  • Updated all attacks to be compatible with Wackys Database.

0.2.3

  • Bugfixing.

0.2.2

  • Localization fixes.

0.2.1

  • Fixed mobs not moving up/down slopes correcty, if at all.

0.2.0

  • Added death animations.
  • Disabled logging.

0.1.3

  • Balance tweaks to Ent.

0.1.2

  • Fix for some trophy animations.

0.1.1

  • Fix for missing VFX and cross over VFX.

0.1.0

  • Collider fixes.
  • Added Biome related drops to all monsters.
  • Added Animated Trophies.

0.0.9

  • Spawn Fix.

0.0.8

  • Adjusted movement speed on Mummy, Elemental's and Demon Lord
  • Adjusted attack ranges on most creatures.
  • Giant Viper moved to Ocean Biome.

0.0.7

  • Fixed broken Eye Posistions.
  • Fixed broken Attacks.
  • Adjusted Colliders.
  • Turned Logging off.
  • Included FC_Config.zip, contains Spawn That and CLLC configs.

0.0.6

  • Included correct dll, not my half changed one from testing.

0.0.5

  • Adjusted Spawns.
  • Adjusted Colliders.

0.0.4

  • Removed VisEquips on mobs that were not using since it still causes NRE's.

0.0.3

  • Disabled VisEquip on Monsters to stop NRE spam due to no VisEquip items been equiped.
  • Adjusted Ent Attacks.
  • Disabled Giant Viper untill I can work out why its floating.

0.0.2

  • Added more details to Description.
  • Adjusted all monsters attack speed.
  • Adjusted Ent attacks.
  • Adjusted Viper attack.
  • Adjusted all monsters Vertical Strikes.

0.0.1

  • Initial upload to TS.