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Decompiled source of Elemental Dragons v1.0.0
plugins/ElementalDragons/elementaldragons.dll
Decompiled 16 hours ago
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using System; using System.Collections; using System.Collections.Generic; using System.ComponentModel; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Reflection.Emit; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using System.Text.RegularExpressions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using CreatureManager; using HarmonyLib; using ItemManager; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using PieceManager; using ServerSync; using Splatform; using TMPro; using UnityEngine; using UnityEngine.UI; using jjmonsters.Registration; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("ElementalDragons")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("Ygg")] [assembly: AssemblyProduct("ElementalDragons")] [assembly: AssemblyCopyright("Copyright \ufffd 2025")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } public static class ItemManagerVersion { public const string Version = "1.2.9"; } public class MonsterMapIcon : MonoBehaviour { public string iconName = ""; public Sprite iconSprite; private PinData mapMarker; private Character monster; private void Start() { monster = ((Component)this).GetComponent<Character>(); if ((Object)(object)monster != (Object)null && monster.IsTamed()) { AddMapMarker(); } } private void Update() { //IL_0036: Unknown result type (might be due to invalid IL or missing references) //IL_003b: Unknown result type (might be due to invalid IL or missing references) if (mapMarker != null && (Object)(object)monster != (Object)null && monster.IsTamed()) { mapMarker.m_pos = ((Component)this).transform.position; } } private void AddMapMarker() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) if ((Object)(object)Minimap.instance != (Object)null) { mapMarker = Minimap.instance.AddPin(((Component)this).transform.position, (PinType)3, iconName, false, false, 0L, default(PlatformUserID)); mapMarker.m_icon = iconSprite; } } private void OnDestroy() { if ((Object)(object)Minimap.instance != (Object)null && mapMarker != null) { Minimap.instance.RemovePin(mapMarker); } } } namespace jjmonsters { [BepInPlugin("Ygg.ElementalDragons", "ElementalDragons", "1.0.0")] public class jjmonstersPlugin : BaseUnityPlugin { private class ConfigurationManagerAttributes { public int? Order; public bool? Browsable; public string? Category; public Action<ConfigEntryBase>? CustomDrawer; } private class AcceptableShortcuts : AcceptableValueBase { public AcceptableShortcuts() : base(typeof(KeyboardShortcut)) { } public override object Clamp(object value) { return value; } public override bool IsValid(object value) { return true; } public override string ToDescriptionString() { return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes); } } internal const string ModName = "ElementalDragons"; internal const string ModVersion = "1.0.0"; internal const string Author = "Ygg"; private const string ModGUID = "Ygg.ElementalDragons"; private static readonly string ConfigFileName = "Ygg.ElementalDragons.cfg"; private static readonly string ConfigFileFullPath; internal static string ConnectionError; private readonly Harmony _harmony = new Harmony("Ygg.ElementalDragons"); internal static jjmonstersPlugin? context; public static readonly ManualLogSource jjmonstersLogger; private static readonly ConfigSync ConfigSync; private static readonly Dictionary<string, AssetBundle> _assetBundleCache; public const string bundleName = "jjmonsters"; private FileSystemWatcher? _watcher; private readonly object _reloadLock = new object(); private DateTime _lastConfigReloadTime; private const long RELOAD_DELAY = 10000000L; private static ConfigEntry<bool>? _serverConfigLocked; public void Awake() { bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; context = this; _serverConfigLocked = config("01 - ServerSync", "01 - Lock Configuration", value: false, "Whether to enable or disable if the configuration is locked in which only server admins can change"); ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked); Config.RegisterAllConfigs(((BaseUnityPlugin)this).Config, "Ygg.ElementalDragons"); Assembly executingAssembly = Assembly.GetExecutingAssembly(); _harmony.PatchAll(executingAssembly); SetupWatcher(); jjmonsters.Registration.Item.RegisterAll("jjmonsters"); Piece.RegisterAll("jjmonsters"); jjmonsters.Registration.Creature.RegisterAll("jjmonsters"); ((BaseUnityPlugin)this).Config.Save(); if (saveOnConfigSet) { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet; } } private void OnDestroy() { SaveWithRespectToConfigSet(); _watcher?.Dispose(); } public static AssetBundle? GetAssetBundle(string filename) { string filename2 = filename; if (_assetBundleCache.TryGetValue(filename2, out AssetBundle value)) { return value; } AssetBundle val = ((IEnumerable<AssetBundle>)Resources.FindObjectsOfTypeAll<AssetBundle>()).FirstOrDefault((Func<AssetBundle, bool>)((AssetBundle a) => ((Object)a).name == filename2)); if ((Object)(object)val != (Object)null) { _assetBundleCache[filename2] = val; return val; } try { Assembly executingAssembly = Assembly.GetExecutingAssembly(); string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename2)); using Stream stream = executingAssembly.GetManifestResourceStream(name); AssetBundle val2 = AssetBundle.LoadFromStream(stream); _assetBundleCache[filename2] = val2; return val2; } catch (Exception) { return null; } } private void SetupWatcher() { _watcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName); _watcher.Changed += ReadConfigValues; _watcher.Created += ReadConfigValues; _watcher.Renamed += ReadConfigValues; _watcher.IncludeSubdirectories = true; _watcher.SynchronizingObject = ThreadingHelper.SynchronizingObject; _watcher.EnableRaisingEvents = true; } private void ReadConfigValues(object sender, FileSystemEventArgs e) { DateTime now = DateTime.Now; long num = now.Ticks - _lastConfigReloadTime.Ticks; if (num < 10000000) { return; } lock (_reloadLock) { if (!File.Exists(ConfigFileFullPath)) { jjmonstersLogger.LogWarning((object)"Config file does not exist. Skipping reload."); return; } try { jjmonstersLogger.LogDebug((object)"Reloading configuration..."); SaveWithRespectToConfigSet(reload: true); jjmonstersLogger.LogInfo((object)"Configuration reload complete."); } catch (Exception ex) { jjmonstersLogger.LogError((object)("Error reloading configuration: " + ex.Message)); } } _lastConfigReloadTime = now; } private void SaveWithRespectToConfigSet(bool reload = false) { bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet; ((BaseUnityPlugin)this).Config.SaveOnConfigSet = false; if (reload) { ((BaseUnityPlugin)this).Config.Reload(); } ((BaseUnityPlugin)this).Config.Save(); if (saveOnConfigSet) { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet; } } internal ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true) { //IL_002b: Unknown result type (might be due to invalid IL or missing references) //IL_0031: Expected O, but got Unknown ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags); ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val); SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val2; } internal ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } static jjmonstersPlugin() { string configPath = Paths.ConfigPath; char directorySeparatorChar = Path.DirectorySeparatorChar; ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName; ConnectionError = ""; jjmonstersLogger = Logger.CreateLogSource("ElementalDragons"); ConfigSync = new ConfigSync("Ygg.ElementalDragons") { DisplayName = "ElementalDragons", CurrentVersion = "1.0.0", MinimumRequiredVersion = "1.0.0", ModRequired = false }; _assetBundleCache = new Dictionary<string, AssetBundle>(); } } public static class KeyboardExtensions { public static bool IsKeyDown(this KeyboardShortcut shortcut) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey); } public static bool IsKeyHeld(this KeyboardShortcut shortcut) { //IL_0003: Unknown result type (might be due to invalid IL or missing references) //IL_000c: Unknown result type (might be due to invalid IL or missing references) return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey); } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] public static class RegisterAndCheckVersion { private static void Prefix(ZNetPeer peer, ref ZNet __instance) { //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0024: Expected O, but got Unknown peer.m_rpc.Register<ZPackage>("ElementalDragons_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_WaitForMe_Version); ZPackage val = new ZPackage(); val.Write("1.0.0"); peer.m_rpc.Invoke("ElementalDragons_VersionCheck", new object[1] { val }); } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] public static class VerifyClient { private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance) { if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc)) { return true; } rpc.Invoke("Error", new object[1] { 3 }); return false; } private static void Postfix(ZNet __instance) { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "RequestAdminSync", new object[1] { (object)new ZPackage() }); } } [HarmonyPatch(typeof(FejdStartup), "ShowConnectError")] public class ShowConnectionError { private static void Postfix(FejdStartup __instance) { if (__instance.m_connectionFailedPanel.activeSelf) { __instance.m_connectionFailedError.fontSizeMax = 25f; __instance.m_connectionFailedError.fontSizeMin = 15f; TMP_Text connectionFailedError = __instance.m_connectionFailedError; connectionFailedError.text = connectionFailedError.text + "\n" + jjmonstersPlugin.ConnectionError; } } } [HarmonyPatch(typeof(ZNet), "Disconnect")] public static class RemoveDisconnectedPeerFromVerified { private static void Prefix(ZNetPeer peer, ref ZNet __instance) { if (__instance.IsServer()) { RpcHandlers.ValidatedPeers.Remove(peer.m_rpc); } } } public static class RpcHandlers { public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>(); public static void RPC_WaitForMe_Version(ZRpc rpc, ZPackage pkg) { string text = pkg.ReadString(); if (text != "1.0.0") { jjmonstersPlugin.ConnectionError = "ElementalDragons Installed: 1.0.0\n Needed: " + text; if (ZNet.instance.IsServer()) { rpc.Invoke("Error", new object[1] { 3 }); } } else if (ZNet.instance.IsServer()) { ValidatedPeers.Add(rpc); } } } } namespace jjmonsters.Registration { public static class Config { public static ConfigEntry<T> LocalConfig<T>(string section, string key, T defaultValue, string description) { if ((Object)(object)jjmonstersPlugin.context == (Object)null) { return null; } return ((BaseUnityPlugin)jjmonstersPlugin.context).Config.Bind<T>(section, key, defaultValue, description); } public static ConfigEntry<T> LocalConfig<T>(string section, string key, T defaultValue, ConfigDescription description) { if ((Object)(object)jjmonstersPlugin.context == (Object)null || ((BaseUnityPlugin)jjmonstersPlugin.context).Config == null) { return null; } return ((BaseUnityPlugin)jjmonstersPlugin.context).Config.Bind<T>(section, key, defaultValue, description); } public static ConfigEntry<T> SyncConfig<T>(string section, string key, T defaultValue, string description) { if ((Object)(object)jjmonstersPlugin.context == (Object)null) { return null; } return jjmonstersPlugin.context.config(section, key, defaultValue, description); } public static void RegisterAllConfigs(ConfigFile config, string modGuid) { } } public static class Creature { public static CreatureManager.Creature Dragon_BigblackD_CompanionPet { get; private set; } public static CreatureManager.Creature Dragon_Poison_0 { get; private set; } public static CreatureManager.Creature Dragon_Poison_1 { get; private set; } public static CreatureManager.Creature Dragon_Poison_2 { get; private set; } public static CreatureManager.Creature Dragon_Poison_3 { get; private set; } public static CreatureManager.Creature Dragon_Poison_4 { get; private set; } public static CreatureManager.Creature Dragon_BigblackD_0 { get; private set; } public static CreatureManager.Creature Dragon_BigblackD_1 { get; private set; } public static CreatureManager.Creature Dragon_BigblackD_2 { get; private set; } public static CreatureManager.Creature Dragon_BigblackD_3 { get; private set; } public static CreatureManager.Creature Dragon_BigblackD_4 { get; private set; } public static CreatureManager.Creature Dragon_Lightning_0 { get; private set; } public static CreatureManager.Creature Dragon_Lightning_1 { get; private set; } public static CreatureManager.Creature Dragon_Lightning_2 { get; private set; } public static CreatureManager.Creature Dragon_Lightning_3 { get; private set; } public static CreatureManager.Creature Dragon_Lightning_4 { get; private set; } public static CreatureManager.Creature Dragon_Fire_0 { get; private set; } public static CreatureManager.Creature Dragon_Fire_1 { get; private set; } public static CreatureManager.Creature Dragon_Fire_2 { get; private set; } public static CreatureManager.Creature Dragon_Fire_3 { get; private set; } public static CreatureManager.Creature Dragon_Fire_4 { get; private set; } public static CreatureManager.Creature Dragon_Frost_0 { get; private set; } public static CreatureManager.Creature Dragon_Frost_1 { get; private set; } public static CreatureManager.Creature Dragon_Frost_2 { get; private set; } public static CreatureManager.Creature Dragon_Frost_3 { get; private set; } public static CreatureManager.Creature Dragon_Frost_4 { get; private set; } public static void RegisterAll(string bundleName) { RegisterCreature(bundleName); } private static void RegisterCreature(string bundleName) { CreatureManager.Creature creature = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_0") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature2 = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_1") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature3 = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_2") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature4 = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_3") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature5 = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_4") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature6 = new CreatureManager.Creature("jjmonsters", "Dragon_BigblackD_0") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature7 = new CreatureManager.Creature("jjmonsters", "Dragon_BigblackD_1") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature8 = new CreatureManager.Creature("jjmonsters", "Dragon_BigblackD_2") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature9 = new CreatureManager.Creature("jjmonsters", "Dragon_BigblackD_3") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature10 = new CreatureManager.Creature("jjmonsters", "Dragon_BigblackD_4") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature11 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_0") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature12 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_1") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature13 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_2") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature14 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_3") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature15 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_4") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature16 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_0") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature17 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_1") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature18 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_2") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature19 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_3") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature20 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_4") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature21 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_0") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature22 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_1") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature23 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_2") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature24 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_3") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature25 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_4") { CanBeTamed = true, FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat", CanSpawn = false }; CreatureManager.Creature creature26 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_Wild") { CanBeTamed = false, CanSpawn = false }; CreatureManager.Creature creature27 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_Wild") { CanBeTamed = false, CanSpawn = false }; CreatureManager.Creature creature28 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_Wild") { CanBeTamed = false, CanSpawn = false }; CreatureManager.Creature creature29 = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_Wild") { CanBeTamed = false, CanSpawn = false }; } } public static class Item { public static ItemManager.Item? Saddle_BlackDragon_jj { get; private set; } public static ItemManager.Item? Saddle_DBone_jj { get; private set; } public static ItemManager.Item? Egg_BlackDragon_jj { get; private set; } public static ItemManager.Item? Egg_PoisonDragon_jj { get; private set; } public static ItemManager.Item? Egg_FireDragon_jj { get; private set; } public static ItemManager.Item? Egg_LightningDragon_jj { get; private set; } public static ItemManager.Item? Egg_FrostDragon_jj { get; private set; } public static ItemManager.Item? Essence_Fire { get; private set; } public static ItemManager.Item? Essence_Frost { get; private set; } public static ItemManager.Item? Essence_Lightning { get; private set; } public static ItemManager.Item? Essence_Poison { get; private set; } public static ItemManager.Item? Soul_Fire { get; private set; } public static ItemManager.Item? Soul_Frost { get; private set; } public static ItemManager.Item? Soul_Lightning { get; private set; } public static ItemManager.Item? Soul_Poison { get; private set; } public static ItemManager.Item? DragonsHeart_Ygg { get; private set; } public static ItemManager.Item? ATK_Dodge_JJ { get; private set; } public static ItemManager.Item? ATK_Swipe_Balerion { get; private set; } public static ItemManager.Item? ATK_Fireball_Elemental_Ygg { get; private set; } public static ItemManager.Item? ATK_ElementalBallBurst_jj { get; private set; } public static ItemManager.Item? ATK_BOF_Ygg { get; private set; } public static ItemManager.Item? ATK_BOF_jj_Weak { get; private set; } public static ItemManager.Item? ATK_Poisonball_Elemental_jj { get; private set; } public static ItemManager.Item? ATK_Swipe_Green_jj { get; private set; } public static ItemManager.Item? Atk_DSmaug_Spit_Hatchling_Ygg { get; private set; } public static ItemManager.Item? Atk_Dsmaug_Spit_Ygg2 { get; private set; } public static ItemManager.Item? Atk_Dsmaug_Spit_Ygg3 { get; private set; } public static ItemManager.Item? DragonFBreathe_Ygg { get; private set; } public static ItemManager.Item? Dred_Attack2 { get; private set; } public static ItemManager.Item? Dred_Attack3 { get; private set; } public static ItemManager.Item? Dred_Attack4 { get; private set; } public static ItemManager.Item? Dred_Dodge_Ygg { get; private set; } public static ItemManager.Item? Dred_Dodge_Ygg2 { get; private set; } public static ItemManager.Item? ATK_BOF_Red_jj { get; private set; } public static ItemManager.Item? Atk_Hatchling_Tjaw_Ygg { get; private set; } public static ItemManager.Item? Atk_Tjaw_Spit_Hatchling_Ygg { get; private set; } public static ItemManager.Item? DTJ_Punch_Ygg1 { get; private set; } public static ItemManager.Item? DTJ_Punch_Ygg2 { get; private set; } public static ItemManager.Item? Atk_BabyIceSpit_Ygg { get; private set; } public static ItemManager.Item? ATK_Ice_Spit_MD_Elder_Ygg { get; private set; } public static ItemManager.Item? Atk_Ice_Spit_MD_Ygg { get; private set; } public static ItemManager.Item? ATK_iceball_attack_Ygg { get; private set; } public static ItemManager.Item? ATK_iceball_attack_Ygg2 { get; private set; } public static ItemManager.Item? ATK_stompmoder_ygg { get; private set; } public static ItemManager.Item? ATK_Multispit_Fire_jj2 { get; private set; } public static ItemManager.Item? ATK_Multispit_Poison_jj { get; private set; } public static ItemManager.Item? ATK_Multispit_Lightning_jj { get; private set; } public static ItemManager.Item? ATK_Multispit_Ice_jj { get; private set; } public static ItemManager.Item? ATK_DragonWild_jj { get; private set; } public static void RegisterAll(string bundleName) { RegisterItem(bundleName); RegisterFX(bundleName); } private static void RegisterItem(string bundleName) { Saddle_BlackDragon_jj = new ItemManager.Item(bundleName, "Saddle_BlackDragon_jj"); Saddle_BlackDragon_jj.Name.English("Black Dragon Saddle"); Saddle_BlackDragon_jj.Description.English(""); Saddle_BlackDragon_jj.Crafting.Add(ItemManager.CraftingTable.Forge, 0); Saddle_BlackDragon_jj.RequiredItems.Add("Saddle_DBone_jj", 1); Saddle_BlackDragon_jj.RequiredItems.Add("FlametalNew", 15); Saddle_BlackDragon_jj.RequiredItems.Add("BlackMetal", 15); Saddle_BlackDragon_jj.RequiredItems.Add("TrophyFader", 1); Saddle_BlackDragon_jj.CraftAmount = 1; Saddle_DBone_jj = new ItemManager.Item(bundleName, "Saddle_DBone_jj"); Saddle_DBone_jj.Name.English("Dragon Saddle"); Saddle_DBone_jj.Description.English("Advanced Saddle made of Bones and High quality materials"); Saddle_DBone_jj.Crafting.Add(ItemManager.CraftingTable.Forge, 3); Saddle_DBone_jj.RequiredItems.Add("Iron", 15); Saddle_DBone_jj.RequiredItems.Add("BoneFragments", 100); Saddle_DBone_jj.RequiredItems.Add("ElderBark", 50); Saddle_DBone_jj.RequiredItems.Add("TrophyDragonQueen", 1); Saddle_DBone_jj.CraftAmount = 1; Egg_BlackDragon_jj = new ItemManager.Item(bundleName, "Egg_BlackDragon_jj"); Egg_BlackDragon_jj.Name.English("Black Dragon Egg"); Egg_BlackDragon_jj.Description.English("Mysterious Black Egg"); Egg_BlackDragon_jj.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0); Egg_BlackDragon_jj.RequiredItems.Add("Egg_FrostDragon_jj", 1); Egg_BlackDragon_jj.RequiredItems.Add("Egg_FireDragon_jj", 1); Egg_BlackDragon_jj.RequiredItems.Add("Egg_LightningDragon_jj", 1); Egg_BlackDragon_jj.RequiredItems.Add("Egg_PoisonDragon_jj", 1); Egg_BlackDragon_jj.CraftAmount = 1; Egg_PoisonDragon_jj = new ItemManager.Item(bundleName, "Egg_PoisonDragon_jj"); Egg_PoisonDragon_jj.Name.English("Poison Dragon Egg"); Egg_PoisonDragon_jj.Description.English(""); Egg_PoisonDragon_jj.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0); Egg_PoisonDragon_jj.RequiredItems.Add("DragonEgg", 1); Egg_PoisonDragon_jj.RequiredItems.Add("DragonsHeart_Ygg", 1); Egg_PoisonDragon_jj.RequiredItems.Add("Soul_Poison", 10); Egg_PoisonDragon_jj.RequiredItems.Add("Essence_Poison", 1000); Egg_PoisonDragon_jj.CraftAmount = 1; Egg_FireDragon_jj = new ItemManager.Item(bundleName, "Egg_FireDragon_jj"); Egg_FireDragon_jj.Name.English("Fire Dragon Egg"); Egg_FireDragon_jj.Description.English(""); Egg_FireDragon_jj.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0); Egg_FireDragon_jj.RequiredItems.Add("DragonEgg", 1); Egg_FireDragon_jj.RequiredItems.Add("DragonsHeart_Ygg", 1); Egg_FireDragon_jj.RequiredItems.Add("Soul_Fire", 10); Egg_FireDragon_jj.RequiredItems.Add("Essence_Fire", 1000); Egg_FireDragon_jj.CraftAmount = 1; Egg_LightningDragon_jj = new ItemManager.Item(bundleName, "Egg_LightningDragon_jj"); Egg_LightningDragon_jj.Name.English("Lightning Dragon Egg"); Egg_LightningDragon_jj.Description.English(""); Egg_LightningDragon_jj.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0); Egg_LightningDragon_jj.RequiredItems.Add("DragonEgg", 1); Egg_LightningDragon_jj.RequiredItems.Add("DragonsHeart_Ygg", 1); Egg_LightningDragon_jj.RequiredItems.Add("Soul_Lightning", 10); Egg_LightningDragon_jj.RequiredItems.Add("Essence_Lightning", 1000); Egg_LightningDragon_jj.CraftAmount = 1; Egg_FrostDragon_jj = new ItemManager.Item(bundleName, "Egg_FrostDragon_jj"); Egg_FrostDragon_jj.Name.English("Frost Dragon Egg"); Egg_FrostDragon_jj.Description.English(""); Egg_FrostDragon_jj.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0); Egg_FrostDragon_jj.RequiredItems.Add("DragonEgg", 1); Egg_FrostDragon_jj.RequiredItems.Add("DragonsHeart_Ygg", 1); Egg_FrostDragon_jj.RequiredItems.Add("Soul_Frost", 10); Egg_FrostDragon_jj.RequiredItems.Add("Essence_Frost", 1000); Egg_FrostDragon_jj.CraftAmount = 1; Essence_Fire = new ItemManager.Item(bundleName, "Essence_Fire"); Essence_Fire.Name.English("Essence of Fire"); Essence_Fire.Description.English(""); Essence_Fire.DropsFrom.Add("Dragon_Fire_Wild", 1f, 3, 10); Essence_Frost = new ItemManager.Item(bundleName, "Essence_Frost"); Essence_Frost.Name.English("Essence of Frost"); Essence_Frost.Description.English(""); Essence_Frost.DropsFrom.Add("Dragon_Frost_Wild", 1f, 3, 10); Essence_Lightning = new ItemManager.Item(bundleName, "Essence_Lightning"); Essence_Lightning.Name.English("Essence of Lightning"); Essence_Lightning.Description.English(""); Essence_Lightning.DropsFrom.Add("Dragon_Lightning_Wild", 1f, 3, 10); Essence_Poison = new ItemManager.Item(bundleName, "Essence_Poison"); Essence_Poison.Name.English("Essence of Poison"); Essence_Poison.Description.English(""); Essence_Poison.DropsFrom.Add("Dragon_Poison_Wild", 1f, 3, 10); Soul_Fire = new ItemManager.Item(bundleName, "Soul_Fire"); Soul_Fire.Name.English("Soul of Fire"); Soul_Fire.Description.English(""); Soul_Fire.DropsFrom.Add("Dragon_Fire_Wild", 0.1f, 1, 1); Soul_Frost = new ItemManager.Item(bundleName, "Soul_Frost"); Soul_Frost.Name.English("Soul of Frost"); Soul_Frost.Description.English(""); Soul_Frost.DropsFrom.Add("Dragon_Frost_Wild", 0.1f, 1, 1); Soul_Lightning = new ItemManager.Item(bundleName, "Soul_Lightning"); Soul_Lightning.Name.English("Soul of Lightning"); Soul_Lightning.Description.English(""); Soul_Lightning.DropsFrom.Add("Dragon_Lightning_Wild", 0.1f, 1, 1); Soul_Poison = new ItemManager.Item(bundleName, "Soul_Poison"); Soul_Poison.Name.English("Soul of Poison"); Soul_Poison.Description.English(""); Soul_Poison.DropsFrom.Add("Dragon_Poison_Wild", 0.1f, 1, 1); DragonsHeart_Ygg = new ItemManager.Item(bundleName, "DragonsHeart_Ygg"); DragonsHeart_Ygg.Name.English("Dragon Heart"); DragonsHeart_Ygg.Description.English(""); ATK_Swipe_Balerion = new ItemManager.Item(bundleName, "ATK_Swipe_Balerion"); ATK_Swipe_Balerion.Name.English("Dragon SwipeAOE"); ATK_Swipe_Balerion.Description.English("DragonswipeAOE"); ATK_Fireball_Elemental_Ygg = new ItemManager.Item(bundleName, "ATK_Fireball_Elemental_Ygg"); ATK_Fireball_Elemental_Ygg.Name.English("Dragon Fireball"); ATK_Fireball_Elemental_Ygg.Description.English("DragonFBall"); ATK_ElementalBallBurst_jj = new ItemManager.Item(bundleName, "ATK_ElementalBallBurst_jj"); ATK_ElementalBallBurst_jj.Name.English("Dragon EFireball"); ATK_ElementalBallBurst_jj.Description.English("DragonFEBall"); ATK_BOF_Ygg = new ItemManager.Item(bundleName, "ATK_BOF_Ygg"); ATK_BOF_Ygg.Name.English("Dragon BOF"); ATK_BOF_Ygg.Description.English("BOF"); ATK_BOF_jj_Weak = new ItemManager.Item(bundleName, "ATK_BOF_jj_Weak"); ATK_BOF_jj_Weak.Name.English("Dragon BOF Weak"); ATK_BOF_jj_Weak.Description.English("BOFweak"); ATK_Dodge_JJ = new ItemManager.Item(bundleName, "ATK_Dodge_JJ"); ATK_Dodge_JJ.Name.English("Dragon Dodge"); ATK_Dodge_JJ.Description.English("Dragon Dodge"); ATK_Poisonball_Elemental_jj = new ItemManager.Item(bundleName, "ATK_Poisonball_Elemental_jj"); ATK_Poisonball_Elemental_jj.Name.English("Poison Ball"); ATK_Poisonball_Elemental_jj.Description.English("Poisonball"); ATK_Swipe_Green_jj = new ItemManager.Item(bundleName, "ATK_Swipe_Green_jj"); ATK_Swipe_Green_jj.Name.English("Poison Swipe"); ATK_Swipe_Green_jj.Description.English("PoisonSwipe"); Atk_DSmaug_Spit_Hatchling_Ygg = new ItemManager.Item(bundleName, "Atk_DSmaug_Spit_Hatchling_Ygg"); Atk_DSmaug_Spit_Hatchling_Ygg.Name.English("Hatch Spit"); Atk_DSmaug_Spit_Hatchling_Ygg.Description.English("Hatchspit"); Atk_Dsmaug_Spit_Ygg2 = new ItemManager.Item(bundleName, "Atk_Dsmaug_Spit_Ygg2"); Atk_Dsmaug_Spit_Ygg2.Name.English("Hatch Spitter"); Atk_Dsmaug_Spit_Ygg2.Description.English("Hatchspitter"); Atk_Dsmaug_Spit_Ygg3 = new ItemManager.Item(bundleName, "Atk_Dsmaug_Spit_Ygg3"); Atk_Dsmaug_Spit_Ygg3.Name.English("Hatch Spitstrong"); Atk_Dsmaug_Spit_Ygg3.Description.English("Hatchspitstrong"); DragonFBreathe_Ygg = new ItemManager.Item(bundleName, "DragonFBreathe_Ygg"); DragonFBreathe_Ygg.Name.English("dfirebreathe"); DragonFBreathe_Ygg.Description.English("dfirebreathe"); Dred_Attack2 = new ItemManager.Item(bundleName, "Dred_Attack2"); Dred_Attack2.Name.English("Dredslash"); Dred_Attack2.Description.English("Dredslash"); Dred_Attack3 = new ItemManager.Item(bundleName, "Dred_Attack3"); Dred_Attack3.Name.English("Dredslashb"); Dred_Attack3.Description.English("Dredslashb"); Dred_Attack4 = new ItemManager.Item(bundleName, "Dred_Attack4"); Dred_Attack4.Name.English("Dredslashc"); Dred_Attack4.Description.English("Dredslashc"); Dred_Dodge_Ygg = new ItemManager.Item(bundleName, "Dred_Dodge_Ygg"); Dred_Dodge_Ygg.Name.English("Ddodge"); Dred_Dodge_Ygg.Description.English("Ddodge"); Dred_Dodge_Ygg2 = new ItemManager.Item(bundleName, "Dred_Dodge_Ygg2"); Dred_Dodge_Ygg2.Name.English("Ddodgeb"); Dred_Dodge_Ygg2.Description.English("Ddodgeb"); ATK_BOF_Red_jj = new ItemManager.Item(bundleName, "ATK_BOF_Red_jj"); ATK_BOF_Red_jj.Name.English("Dragon BOFred"); ATK_BOF_Red_jj.Description.English("BOFred"); Atk_Hatchling_Tjaw_Ygg = new ItemManager.Item(bundleName, "Atk_Hatchling_Tjaw_Ygg"); Atk_Hatchling_Tjaw_Ygg.Name.English("Lightning SpitH"); Atk_Hatchling_Tjaw_Ygg.Description.English("LightningspitH"); Atk_Tjaw_Spit_Hatchling_Ygg = new ItemManager.Item(bundleName, "Atk_Tjaw_Spit_Hatchling_Ygg"); Atk_Tjaw_Spit_Hatchling_Ygg.Name.English("LightningSpit"); Atk_Tjaw_Spit_Hatchling_Ygg.Description.English("LightningSpit"); DTJ_Punch_Ygg1 = new ItemManager.Item(bundleName, "DTJ_Punch_Ygg1"); DTJ_Punch_Ygg1.Name.English("Dragon EPunchL"); DTJ_Punch_Ygg1.Description.English("EPunchL"); DTJ_Punch_Ygg2 = new ItemManager.Item(bundleName, "DTJ_Punch_Ygg2"); DTJ_Punch_Ygg2.Name.English("Dragon EPunchR"); DTJ_Punch_Ygg2.Description.English("EPunchR"); Atk_BabyIceSpit_Ygg = new ItemManager.Item(bundleName, "Atk_BabyIceSpit_Ygg"); Atk_BabyIceSpit_Ygg.Name.English("Babyicespit"); Atk_BabyIceSpit_Ygg.Description.English("Babyicespit"); ATK_Ice_Spit_MD_Elder_Ygg = new ItemManager.Item(bundleName, "ATK_Ice_Spit_MD_Elder_Ygg"); ATK_Ice_Spit_MD_Elder_Ygg.Name.English("IcespitElder"); ATK_Ice_Spit_MD_Elder_Ygg.Description.English("IcespitElder"); Atk_Ice_Spit_MD_Ygg = new ItemManager.Item(bundleName, "Atk_Ice_Spit_MD_Ygg"); Atk_Ice_Spit_MD_Ygg.Name.English("IcespitA"); Atk_Ice_Spit_MD_Ygg.Description.English("IcespitA"); ATK_iceball_attack_Ygg = new ItemManager.Item(bundleName, "ATK_iceball_attack_Ygg"); ATK_iceball_attack_Ygg.Name.English("Iceballd"); ATK_iceball_attack_Ygg.Description.English("Iceballd"); ATK_iceball_attack_Ygg2 = new ItemManager.Item(bundleName, "ATK_iceball_attack_Ygg2"); ATK_iceball_attack_Ygg2.Name.English("iceballc"); ATK_iceball_attack_Ygg2.Description.English("iceballc"); ATK_stompmoder_ygg = new ItemManager.Item(bundleName, "ATK_stompmoder_ygg"); ATK_stompmoder_ygg.Name.English("Icestompd"); ATK_stompmoder_ygg.Description.English("Icestompd"); ATK_Multispit_Fire_jj2 = new ItemManager.Item(bundleName, "ATK_Multispit_Fire_jj2"); ATK_Multispit_Fire_jj2.Name.English("IceMulti"); ATK_Multispit_Fire_jj2.Description.English("IceMulti"); ATK_Multispit_Poison_jj = new ItemManager.Item(bundleName, "ATK_Multispit_Poison_jj"); ATK_Multispit_Poison_jj.Name.English("PoisonMulti"); ATK_Multispit_Poison_jj.Description.English("PoisonMulti"); ATK_Multispit_Lightning_jj = new ItemManager.Item(bundleName, "ATK_Multispit_Lightning_jj"); ATK_Multispit_Lightning_jj.Name.English("LightningMulti"); ATK_Multispit_Lightning_jj.Description.English("LightningMulti"); ATK_DragonWild_jj = new ItemManager.Item(bundleName, "ATK_DragonWild_jj"); ATK_DragonWild_jj.Name.English("FireAirSpit"); ATK_DragonWild_jj.Description.English("FireAirSpit"); ATK_Multispit_Ice_jj = new ItemManager.Item(bundleName, "ATK_Multispit_Ice_jj"); ATK_Multispit_Ice_jj.Name.English("Iceairspit"); ATK_Multispit_Ice_jj.Description.English("Iceairspit"); } private static void RegisterFX(string bundleName) { GameObject val = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_footstep_dragon_JJ"); GameObject val2 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_petfaderdragon_JJ"); GameObject val3 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_tame_JJ"); GameObject val4 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_flap_JJ"); GameObject val5 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_gliding_JJ"); GameObject val6 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_troll_dragonland_destroyed_JJ"); GameObject val7 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_DeathEffect_JJ"); GameObject val8 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_hitblood_JJ"); GameObject val9 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_landingbooom_dragonland_JJ"); GameObject val10 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "Thunderball_projectile_jj"); GameObject val11 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Hitsparklightning_jj"); GameObject val12 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_petfaderdragon_jj"); GameObject val13 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_DMSpit_jj"); GameObject val14 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_attack_JJ"); GameObject val15 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_FireLightningPoison_Ygg"); GameObject val16 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_dragon_firebreathe_jj"); GameObject val17 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "projectile_firedragon_jj"); MaterialReplacer.RegisterGameObjectForShaderSwap(val17.gameObject, MaterialReplacer.ShaderType.UseUnityShader); GameObject val18 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Dual_DragonFlames_jj_Weak"); GameObject val19 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Dual_DragonFlames_jj"); MaterialReplacer.RegisterGameObjectForShaderSwap(val19.gameObject, MaterialReplacer.ShaderType.UseUnityShader); GameObject val20 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Mouth_burning_jj"); MaterialReplacer.RegisterGameObjectForShaderSwap(val20.gameObject, MaterialReplacer.ShaderType.UseUnityShader); GameObject val21 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_FlameBreath_Dual_jj"); MaterialReplacer.RegisterGameObjectForShaderSwap(val21.gameObject, MaterialReplacer.ShaderType.UseUnityShader); GameObject val22 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_BFire_hit_jj"); GameObject val23 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_RDBreathe_coldbreath_jj"); GameObject val24 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_startbreathe_jj"); GameObject val25 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_Dragon_attack_spit_projectile_Ball_Spit_jj"); GameObject val26 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "Poisonball_projectile_jj"); GameObject val27 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_Explodeslime"); GameObject val28 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_Slam_jj"); GameObject val29 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Dfire_Fire_hit"); GameObject val30 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Dual_DragonFlames_Ygg"); GameObject val31 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Mouth_burning_Ygg"); GameObject val32 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_PETDmoder_Ygg"); GameObject val33 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_PEThatchling_Ygg"); GameObject val34 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_punch_Ygg"); GameObject val35 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Tame_Drider_Ygg"); GameObject val36 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_dred_attack_swipe"); GameObject val37 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_dred_punch_Ygg"); GameObject val38 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_flap_d_Ygg"); GameObject val39 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_gliding_new_dragon"); GameObject val40 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_idle_dragon_ygg2"); GameObject val41 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_breathesmauger_ygg"); GameObject val42 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_d_death_ygg"); GameObject val43 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_Dred_TailSlam"); GameObject val44 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_EggPoof_Ygg"); GameObject val45 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_FlameBreath_Dual_Ygg"); GameObject val46 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_hitblood_Ygg"); GameObject val47 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_RDBreathe_coldbreath"); GameObject val48 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_slamsmaug_dragon_normal_Ygg"); GameObject val49 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_soothe_Drider_Ygg"); GameObject val50 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_startbreathe_Ygg"); GameObject val51 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_slamsmaug_dragon_Ygg"); GameObject val52 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "dfireball_projectile_Ygg1"); GameObject val53 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "dfireball_projectile_Ygg2"); GameObject val54 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "projectile_firedragon_ygg"); GameObject val55 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_DJaw_stomp_Ygg"); GameObject val56 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Hitsparklightning_ygg"); GameObject val57 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_HitsparklightningWorld_ygg"); GameObject val58 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_DMSpit_Ygg"); GameObject val59 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "HatchlingThunderball_projectile_Ygg"); GameObject val60 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "Thunderball_projectile_Ygg"); GameObject val61 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_SpitDragonAdult_Ygg"); GameObject val62 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_DMDestroy_Ygg"); GameObject val63 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_DMicehit_Ygg"); GameObject val64 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_iceblocker_destroyedmoder_yggy"); GameObject val65 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_slammajamma_ygg"); GameObject val66 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "diceball_baby_projectile_Ygg"); GameObject val67 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "Dm_IceLeftOver_Ygg"); GameObject val68 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "Dm_projectile_Ygg"); GameObject val69 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "iceball_projectile_Ygg"); GameObject val70 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "IceSpitball_projectile_Ygg"); GameObject val71 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_BalRoar_jj"); GameObject val72 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_BalSpit_jj"); GameObject val73 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_dragonspitpuff_jj"); GameObject val74 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "FallenDragon_projectile_explosion"); GameObject val75 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "airdragon_spit_projectile"); MaterialReplacer.RegisterGameObjectForShaderSwap(val75.gameObject, MaterialReplacer.ShaderType.UseUnityShader); GameObject val76 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_FallenDragon_projectile_explosion"); MaterialReplacer.RegisterGameObjectForShaderSwap(val76.gameObject, MaterialReplacer.ShaderType.UseUnityShader); } } public static class Piece { public static BuildPiece? TempPiece { get; private set; } public static void RegisterAll(string bundleName) { RegisterTempPiece(bundleName); } private static void RegisterTempPiece(string bundleName) { } } } namespace PieceManager { [PublicAPI] public enum CraftingTable { None, [InternalName("piece_workbench")] Workbench, [InternalName("piece_cauldron")] Cauldron, [InternalName("forge")] Forge, [InternalName("piece_artisanstation")] ArtisanTable, [InternalName("piece_stonecutter")] StoneCutter, [InternalName("piece_magetable")] MageTable, [InternalName("blackforge")] BlackForge, [InternalName("piece_preptable")] FoodPreparationTable, [InternalName("piece_MeadCauldron")] MeadKetill, Custom } public class InternalName : Attribute { public readonly string internalName; public InternalName(string internalName) { this.internalName = internalName; } } [PublicAPI] public class ExtensionList { public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>(); public void Set(CraftingTable table, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = table, maxStationDistance = maxStationDistance }); } public void Set(string customTable, int maxStationDistance = 5) { ExtensionStations.Add(new ExtensionConfig { Table = CraftingTable.Custom, custom = customTable, maxStationDistance = maxStationDistance }); } } public struct ExtensionConfig { public CraftingTable Table; public float maxStationDistance; public string? custom; } [PublicAPI] public class CraftingStationList { public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>(); public void Set(CraftingTable table) { Stations.Add(new CraftingStationConfig { Table = table }); } public void Set(string customTable) { Stations.Add(new CraftingStationConfig { Table = CraftingTable.Custom, custom = customTable }); } } public struct CraftingStationConfig { public CraftingTable Table; public int level; public string? custom; } [PublicAPI] public enum BuildPieceCategory { Misc = 0, Crafting = 1, BuildingWorkbench = 2, BuildingStonecutter = 3, Furniture = 4, All = 100, Custom = 99 } [PublicAPI] public class RequiredResourcesList { public readonly List<Requirement> Requirements = new List<Requirement>(); public void Add(string item, int amount, bool recover) { Requirements.Add(new Requirement { itemName = item, amount = amount, recover = recover }); } } public struct Requirement { public string itemName; public int amount; public bool recover; } public struct SpecialProperties { [Description("Admins should be the only ones that can build this piece.")] public bool AdminOnly; [Description("Turns off generating a config for this build piece.")] public bool NoConfig; } [PublicAPI] public class BuildingPieceCategory { public BuildPieceCategory Category; public string custom = ""; public void Set(BuildPieceCategory category) { Category = category; } public void Set(string customCategory) { Category = BuildPieceCategory.Custom; custom = customCategory; } } [PublicAPI] public class PieceTool { public readonly HashSet<string> Tools = new HashSet<string>(); public void Add(string tool) { Tools.Add(tool); } } [PublicAPI] public class BuildPiece { internal class PieceConfig { public ConfigEntry<BuildPieceCategory> category = null; public ConfigEntry<string> craft = null; public ConfigEntry<string> customCategory = null; public ConfigEntry<string> customExtentionTable = null; public ConfigEntry<string> customTable = null; public ConfigEntry<CraftingTable> extensionTable = null; public ConfigEntry<float> maxStationDistance = null; public ConfigEntry<CraftingTable> table = null; public ConfigEntry<string> tools = null; } private class ConfigurationManagerAttributes { [UsedImplicitly] public bool? Browsable; [UsedImplicitly] public string? Category; [UsedImplicitly] public Action<ConfigEntryBase>? CustomDrawer; [UsedImplicitly] public int? Order; } private class SerializedRequirements { public readonly List<Requirement> Reqs; public SerializedRequirements(List<Requirement> reqs) { Reqs = reqs; } public SerializedRequirements(string reqs) { Reqs = reqs.Split(new char[1] { ',' }).Select(delegate(string r) { string[] array = r.Split(new char[1] { ':' }); Requirement result = default(Requirement); result.itemName = array[0]; result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2); bool result3 = default(bool); result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3; return result; }).ToList(); } public override string ToString() { return string.Join(",", Reqs.Select((Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}")); } public static ItemDrop? fetchByName(ObjectDB objectDB, string name) { GameObject itemPrefab = objectDB.GetItemPrefab(name); ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null); if ((Object)(object)val == (Object)null) { Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist.")); } return val; } public static Requirement[] toPieceReqs(SerializedRequirements craft) { Dictionary<string, Requirement> dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)((Requirement r) => r.itemName), (Func<Requirement, Requirement>)delegate(Requirement r) { //IL_000d: Unknown result type (might be due to invalid IL or missing references) //IL_0012: Unknown result type (might be due to invalid IL or missing references) //IL_001e: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) ItemDrop val = ResItem(r); return (val == null) ? ((Requirement)null) : new Requirement { m_amount = r.amount, m_resItem = val, m_recover = r.recover }; }); return dictionary.Values.Where((Requirement v) => v != null).ToArray(); static ItemDrop? ResItem(Requirement r) { return fetchByName(ObjectDB.instance, r.itemName); } } } internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>(); private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>(); internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>(); [Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")] public static bool ConfigurationEnabled = true; private static object? configManager; private static Localization? _english; internal static BaseUnityPlugin? _plugin; private static bool hasConfigSync = true; private static object? _configSync; [Description("Sets the category for the building piece.")] public readonly BuildingPieceCategory Category = new BuildingPieceCategory(); public readonly GameObject Prefab; [Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")] public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList(); [Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")] public readonly PieceTool Tool = new PieceTool(); private LocalizeKey? _description; private LocalizeKey? _name; internal string[] activeTools = null; internal List<ItemConversion> conversions = new List<ItemConversion>(); internal List<Conversion> Conversions = new List<Conversion>(); [Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")] public CraftingStationList Crafting = new CraftingStationList(); [Description("Makes this piece a station extension")] public ExtensionList Extension = new ExtensionList(); [Description("Specifies a config entry which toggles whether a recipe is active.")] public ConfigEntryBase? RecipeIsActive; [Description("Change the extended/special properties of your build piece.")] public SpecialProperties SpecialProperties; public LocalizeKey Name { get { LocalizeKey name = _name; if (name != null) { return name; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_name.StartsWith("$")) { _name = new LocalizeKey(component.m_name); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_"); _name = new LocalizeKey(text).English(component.m_name); component.m_name = text; } return _name; } } public LocalizeKey Description { get { LocalizeKey description = _description; if (description != null) { return description; } Piece component = Prefab.GetComponent<Piece>(); if (component.m_description.StartsWith("$")) { _description = new LocalizeKey(component.m_description); } else { string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description"; _description = new LocalizeKey(text).English(component.m_description); component.m_description = text; } return _description; } } private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English")); internal static BaseUnityPlugin plugin { get { //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Expected O, but got Unknown if (_plugin != null) { return _plugin; } IEnumerable<TypeInfo> source; try { source = Assembly.GetExecutingAssembly().DefinedTypes.ToList(); } catch (ReflectionTypeLoadException ex) { source = from t in ex.Types where t != null select t.GetTypeInfo(); } _plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t))); return _plugin; } } private static object? configSync { get { if (_configSync != null || !hasConfigSync) { return _configSync; } Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync"); if ((object)type != null) { _configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager"); type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString()); type.GetProperty("IsLocked").SetValue(_configSync, true); } else { hasConfigSync = false; } return _configSync; } } public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets") : this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName) { } public BuildPiece(AssetBundle bundle, string prefabName) { Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName); registeredPieces.Add(this); } internal static void Patch_FejdStartup(FejdStartup __instance) { //IL_00f6: Unknown result type (might be due to invalid IL or missing references) //IL_00fb: Unknown result type (might be due to invalid IL or missing references) //IL_00d9: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_02e4: Expected O, but got Unknown //IL_0382: Unknown result type (might be due to invalid IL or missing references) //IL_038c: Expected O, but got Unknown //IL_0427: Unknown result type (might be due to invalid IL or missing references) //IL_0403: Unknown result type (might be due to invalid IL or missing references) //IL_0408: Unknown result type (might be due to invalid IL or missing references) //IL_0481: Unknown result type (might be due to invalid IL or missing references) //IL_048b: Expected O, but got Unknown //IL_05fb: Unknown result type (might be due to invalid IL or missing references) //IL_0605: Expected O, but got Unknown //IL_08df: Unknown result type (might be due to invalid IL or missing references) //IL_08e9: Expected O, but got Unknown //IL_0670: Unknown result type (might be due to invalid IL or missing references) //IL_067a: Expected O, but got Unknown //IL_0716: Unknown result type (might be due to invalid IL or missing references) //IL_0720: Expected O, but got Unknown //IL_0954: Unknown result type (might be due to invalid IL or missing references) //IL_095e: Expected O, but got Unknown //IL_0b73: Unknown result type (might be due to invalid IL or missing references) //IL_0b7d: Expected O, but got Unknown //IL_0c0d: Unknown result type (might be due to invalid IL or missing references) //IL_0c17: Expected O, but got Unknown Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager"); configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType)); foreach (BuildPiece registeredPiece in registeredPieces) { registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray(); if (registeredPiece.Category.Category != BuildPieceCategory.Custom) { registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category; } else { registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom); } } if (!ConfigurationEnabled) { return; } bool saveOnConfigSet = plugin.Config.SaveOnConfigSet; plugin.Config.SaveOnConfigSet = false; foreach (BuildPiece registeredPiece2 in registeredPieces) { BuildPiece piece = registeredPiece2; if (piece.SpecialProperties.NoConfig) { continue; } PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig()); PieceConfig cfg = pieceConfig2; Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>(); string pieceName = piecePrefab2.m_name; string englishName = new Regex("[=\\n\\t\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim(); string localizedName = Localization.instance.Localize(pieceName).Trim(); int order = 0; cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Order = (order -= 1), Category = localizedName } })); ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes { Order = (order -= 1), Browsable = (cfg.category.Value == BuildPieceCategory.Custom), Category = localizedName }; cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.category.SettingChanged += BuildTableConfigChanged; cfg.customCategory.SettingChanged += BuildTableConfigChanged; if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes })); piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); cfg.tools.SettingChanged += delegate { Inventory[] source = (from c in Player.s_players.Select((Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsByType<Container>((FindObjectsSortMode)0) select c.GetInventory()) where c != null select c).ToArray(); Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items select p.GetComponent<ItemDrop>() into c where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>()) select c).Concat(ItemDrop.s_instances) select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany((Inventory i) => i.GetAllItems()) select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i)) where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces) group kv by kv.Key).ToDictionary((IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select((KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList()); string[] array5 = piece.activeTools; foreach (string key in array5) { if (dictionary.TryGetValue(key, out var value3)) { foreach (PieceTable item3 in value3) { item3.m_pieces.Remove(piece.Prefab); } } } piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' }) select s.Trim()).ToArray(); if (Object.op_Implicit((Object)(object)ObjectDB.instance)) { string[] array6 = piece.activeTools; foreach (string key2 in array6) { if (dictionary.TryGetValue(key2, out var value4)) { foreach (PieceTable item4 in value4) { if (!item4.m_pieces.Contains(piece.Prefab)) { item4.m_pieces.Add(piece.Prefab); } } } } if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces)) { PiecePrefabManager.CategoryRefreshNeeded = true; ((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces); } } }; StationExtension pieceExtensionComp; List<ConfigurationManagerAttributes> hideWhenNoneAttributes2; if (piece.Extension.ExtensionStations.Count > 1) { pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>(); PieceConfig pieceConfig3 = cfg; string group = englishName; CraftingTable table = piece.Extension.ExtensionStations.First().Table; string text = "Crafting station that " + localizedName + " extends."; object[] array = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes.Order = num; array[0] = configurationManagerAttributes; pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array)); cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); PieceConfig pieceConfig4 = cfg; string group2 = englishName; float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance; string text2 = "Distance from the station that " + localizedName + " can be placed."; object[] array2 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes2.Order = num; array2[0] = configurationManagerAttributes2; pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2)); hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>(); cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged; cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged; cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes3.Order = num; configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None; ConfigurationManagerAttributes item = configurationManagerAttributes3; hideWhenNoneAttributes2.Add(item); } List<ConfigurationManagerAttributes> hideWhenNoneAttributes; if (piece.Crafting.Stations.Count > 1) { hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>(); PieceConfig pieceConfig5 = cfg; string group3 = englishName; CraftingTable table2 = piece.Crafting.Stations.First().Table; string text3 = "Crafting station where " + localizedName + " is available."; object[] array3 = new object[1]; ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes(); int num = order - 1; order = num; configurationManagerAttributes4.Order = num; array3[0] = configurationManagerAttributes4; pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3)); cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes })); cfg.table.SettingChanged += TableConfigChanged; cfg.customTable.SettingChanged += TableConfigChanged; ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes(); num = order - 1; order = num; configurationManagerAttributes5.Order = num; configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None; ConfigurationManagerAttributes item2 = configurationManagerAttributes5; hideWhenNoneAttributes.Add(item2); } cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName); cfg.craft.SettingChanged += delegate { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab2.m_resources = resources; Piece[] array4 = Object.FindObjectsByType<Piece>((FindObjectsSortMode)0); foreach (Piece val in array4) { if (val.m_name == pieceName) { val.m_resources = resources; } } } }; for (int j = 0; j < piece.Conversions.Count; j++) { string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : ""); Conversion conversion = piece.Conversions[j]; conversion.config = new Conversion.ConversionConfig(); int index = j; conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.input.SettingChanged += delegate { if (index < piece.conversions.Count) { ObjectDB instance2 = ObjectDB.instance; if (instance2 != null) { ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value); piece.conversions[index].m_from = from; } } }; conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1] { new ConfigurationManagerAttributes { Category = localizedName } })); conversion.config.output.SettingChanged += delegate { if (index < piece.conversions.Count) { ObjectDB instance = ObjectDB.instance; if (instance != null) { ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value); piece.conversions[index].m_to = to; } } }; } void BuildTableConfigChanged(object o, EventArgs e) { //IL_0063: Unknown result type (might be due to invalid IL or missing references) //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0046: Unknown result type (might be due to invalid IL or missing references) if (registeredPieces.Count > 0) { if (cfg.category.Value == BuildPieceCategory.Custom) { piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value); } else { piecePrefab2.m_category = (PieceCategory)cfg.category.Value; } if (Object.op_Implicit((Object)(object)Hud.instance)) { PiecePrefabManager.CategoryRefreshNeeded = true; PiecePrefabManager.CreateCategoryTabs(); } } customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom; ReloadConfigDisplay(); } void ExtensionTableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { CraftingTable value2 = cfg.extensionTable.Value; CraftingTable craftingTable = value2; if (craftingTable == CraftingTable.Custom) { StationExtension obj2 = pieceExtensionComp; GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value); obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null); } else { pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value; } customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2) { item5.Browsable = cfg.extensionTable.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } void TableConfigChanged(object o, EventArgs e) { if (piece.RequiredItems.Requirements.Count > 0) { switch (cfg.table.Value) { case CraftingTable.None: piecePrefab2.m_craftingStation = null; break; case CraftingTable.Custom: { Piece obj = piecePrefab2; GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value); obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null); break; } default: piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); break; } } customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom; foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes) { item6.Browsable = cfg.table.Value != CraftingTable.None; } ReloadConfigDisplay(); plugin.Config.Save(); } ConfigEntry<string> itemConfig(string name, string value, string desc) { //IL_0066: Unknown result type (might be due to invalid IL or missing references) //IL_0070: Expected O, but got Unknown ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes { CustomDrawer = DrawConfigTable, Order = (order -= 1), Category = localizedName }; return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 })); } } foreach (BuildPiece registeredPiece3 in registeredPieces) { ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive; Piece piecePrefab; if (enabledCfg != null) { piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>(); ConfigChanged(null, null); ((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged)); } registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3); void ConfigChanged(object? o, EventArgs? e) { piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0; } } if (saveOnConfigSet) { plugin.Config.SaveOnConfigSet = true; plugin.Config.Save(); } void ReloadConfigDisplay() { object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager); if (obj3 is bool && (bool)obj3) { configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>()); } } } private void InitializeNewRegisteredPiece(BuildPiece piece) { ConfigEntryBase recipeIsActive = piece.RecipeIsActive; PieceConfig cfg; Piece piecePrefab; string pieceName; if (recipeIsActive != null) { pieceConfigs.TryGetValue(piece, out cfg); piecePrefab = piece.Prefab.GetComponent<Piece>(); pieceName = piecePrefab.m_name; ((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged)); } void ConfigChanged(object o, EventArgs e) { if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null) { Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value)); piecePrefab.m_resources = resources; Piece[] array = Object.FindObjectsByType<Piece>((FindObjectsSortMode)0); foreach (Piece val in array) { if (val.m_name == pieceName) { val.m_resources = resources; } } } } } [HarmonyPriority(700)] internal static void Patch_ObjectDBInit(ObjectDB __instance) { //IL_047c: Unknown result type (might be due to invalid IL or missing references) //IL_0481: Unknown result type (might be due to invalid IL or missing references) //IL_04b4: Unknown result type (might be due to invalid IL or missing references) //IL_04ec: Expected O, but got Unknown if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null) { return; } foreach (BuildPiece registeredPiece in registeredPieces) { pieceConfigs.TryGetValue(registeredPiece, out PieceConfig value); registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value)); foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations) { switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.custom : value.customExtentionTable.Value); if (prefab != null) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations) { switch ((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value) { case CraftingTable.None: registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; break; case CraftingTable.Custom: { GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.custom : value.customTable.Value); if (prefab2 != null) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>(); } else { Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.custom : value.customTable.Value) + "' does not exist")); } break; } default: if (value != null && value.table.Value == CraftingTable.None) { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null; } else { registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>(); } break; } } registeredPiece.conversions = new List<ItemConversion>(); for (int i = 0; i < registeredPiece.Conversions.Count; i++) { Conversion conversion = registeredPiece.Conversions[i]; registeredPiece.conversions.Add(new ItemConversion { m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input), m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output) }); if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null) { registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]); } } } } public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { SnapshotPiece(Prefab, lightIntensity, cameraRotation); } internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null) { //IL_0054: Unknown result type (might be due to invalid IL or missing references) //IL_0060: Unknown result type (might be due to invalid IL or missing references) //IL_0088: Unknown result type (might be due to invalid IL or missing references) //IL_00bd: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_0120: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Unknown result type (might be due to invalid IL or missing references) //IL_01a1: Unknown result type (might be due to invalid IL or missing references) //IL_01c1: Unknown result type (might be due to invalid IL or missing references) //IL_01e1: Unknown result type (might be due to invalid IL or missing references) //IL_0205: Unknown result type (might be due to invalid IL or missing references) //IL_020a: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Unknown result type (might be due to invalid IL or missing references) //IL_0231: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Unknown result type (might be due to invalid IL or missing references) //IL_024d: Unknown result type (might be due to invalid IL or missing references) //IL_0252: Unknown result type (might be due to invalid IL or missing references) //IL_0254: Unknown result type (might be due to invalid IL or missing references) //IL_0256: Unknown result type (might be due to invalid IL or missing references) //IL_0260: Unknown result type (might be due to invalid IL or missing references) //IL_0265: Unknown result type (might be due to invalid IL or missing references) //IL_0270: Unknown result type (might be due to invalid IL or missing references) //IL_0272: Unknown result type (might be due to invalid IL or missing references) //IL_0274: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_02d3: Unknown result type (might be due to invalid IL or missing references) //IL_02da: Unknown result type (might be due to invalid IL or missing references) //IL_031f: Unknown result type (might be due to invalid IL or missing references) //IL_0330: Unknown result type (might be due to invalid IL or missing references) //IL_0335: Unknown result type (might be due to invalid IL or missing references) //IL_036c: Unknown result type (might be due to invalid IL or missing references) //IL_0373: Expected O, but got Unknown //IL_0391: Unknown result type (might be due to invalid IL or missing references) //IL_03d2: Unknown result type (might be due to invalid IL or missing references) //IL_03d7: Unknown result type (might be due to invalid IL or missing references) //IL_03e1: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any())) { Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>(); component.backgroundColor = Color.clear; component.clearFlags = (CameraClearFlags)2; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f)); component.fieldOfView = 0.5f; component.farClipPlane = 100000f; component.cullingMask = 8; Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>(); ((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f); ((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f); component2.type = (LightType)1; component2.cullingMask = 8; component2.intensity = lightIntensity; GameObject val = Object.Instantiate<GameObject>(prefab); Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>(); foreach (Transform val2 in componentsInChildren) { ((Component)val2).gameObject.layer = 3; } val.transform.position = Vector3.zero; val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f); ((Object)val).name = ((Object)prefab).name; MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>(); Vector3 val3 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, delegate(Vector3 cur, MeshRenderer renderer) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds2 = ((Renderer)renderer).bounds; return Vector3.Min(cur, ((Bounds)(ref bounds2)).min); }); Vector3 val4 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, delegate(Vector3 cur, MeshRenderer renderer) { //IL_0000: Unknown result type (might be due to invalid IL or missing references) //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0007: Unknown result type (might be due to invalid IL or missing references) //IL_000a: Unknown result type (might be due to invalid IL or missing references) //IL_000f: Unknown result type (might be due to invalid IL or missing references) Bounds bounds = ((Renderer)renderer).bounds; return Vector3.Max(cur, ((Bounds)(ref bounds)).max); }); val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val3 + val4) / 2f; Vector3 val5 = val4 - val3; TimedDestruction val6 = val.AddComponent<TimedDestruction>(); val6.Trigger(1f); Rect val7 = default(Rect); ((Rect)(ref val7))..ctor(0f, 0f, 128f, 128f); component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height); component.fieldOfView = 20f; float num = Mathf.Max(val5.x, val5.y) + 0.1f; float num2 = num / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f; ((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num2); component.Render(); RenderTexture active = RenderTexture.active; RenderTexture.active = component.targetTexture; Texture2D val8 = new Texture2D((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height, (TextureFormat)4, false); val8.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), 0, 0); val8.Apply(); RenderTexture.active = active; prefab.GetComponent<Piece>().m_icon = Sprite.Create(val8, new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), Vector2.one / 2f); ((Component)component2).gameObject.SetActive(false); component.targetTexture.Release(); ((Component)component).gameObject.SetActive(false); val.SetActive(false); Object.DestroyImmediate((Object)(object)val); Object.Destroy((Object)(object)component); Object.Destroy((Object)(object)component2); Object.Destroy((Object)(object)((Component)component).gameObject); Object.Destroy((Object)(object)((Component)component2).gameObject); } } private static void DrawConfigTable(ConfigEntryBase cfg) { //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_010d: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Expected O, but got Unknown //IL_0158: Unknown result type (might be due to invalid IL or missing references) //IL_015d: Unknown result type (might be due to invalid IL or missing references) //IL_017f: Expected O, but got Unknown //IL_01c5: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Unknown result type (might be due to invalid IL or missing references) //IL_01e0: Expected O, but got Unknown //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_0227: Expected O, but got Unknown //IL_0275: Unknown result type (might be due to invalid IL or missing references) //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_0290: Expected O, but got Unknown bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault(); List<Requirement> list = new List<Requirement>(); bool flag = false; int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true) .Invoke(configManager, Array.Empty<object>()) ?? ((object)130)); GUILayout.BeginVertical(Array.Empty<GUILayoutOption>()); foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs) { GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>()); int num2 = req.amount; if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField) { fixedWidth = 40f }, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault) { num2 = result; flag = true; } string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField) { fixedWidth = num - 40 - 67 - 21 - 21 - 12 }, Array.Empty<GUILayoutOption>()); string text2 = (valueOrDefault ? req.itemName : text); flag = flag || text2 != req.itemName; bool flag2 = req.recover; if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle) { fixedWidth = 67f }, Array.Empty<GUILayoutOption>()) != req.recover) { flag2 = !flag2; flag = true; } if (GUILayout.Button("x", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; } else { list.Add(new Requirement { amount = num2, itemName = text2, recover = flag2 }); } if (GUILayout.Button("+", new GUIStyle(GUI.skin.button) { fixedWidth = 21f }, Array.Empty<GUILayoutOption>()) && !valueOrDefault) { flag = true; list.Add(new Requirement { amount = 1, itemName = "", recover = false }); } GUILayout.EndHorizontal(); } GUILayout.EndVertical(); if (flag) { cfg.BoxedValue = new SerializedRequirements(list).ToString(); } } private static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description) { ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description); configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T)) .Invoke(configSync, new object[1] { val }); return val; } private static ConfigEntry<T> config<T>(string group, string name, T value, string description) { //IL_000b: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Expected O, but got Unknown return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>())); } } public static class GoExtensions { public static T GetOrAddComponent<T>(this GameObject gameObject) where T : Component { return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>(); } } [PublicAPI] public class LocalizeKey { private static readonly List<LocalizeKey> keys = new List<LocalizeKey>(); public readonly string Key; public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>(); public LocalizeKey(string key) { Key = key.Replace("$", ""); keys.Add(this); } public void Alias(string alias) { Localizations.Clear(); if (!alias.Contains("$")) { alias = "$" + alias; } Localizations["alias"] = alias; if (Localization.m_instance != null) { Localization.instance.AddWord(Key, Localization.instance.Localize(alias)); } } public LocalizeKey English(string key) { return addForLang("English", key); } public LocalizeKey Swedish(string key) { return addForLang("Swedish", key); } public LocalizeKey French(string key) { return addForLang("French", key); } public LocalizeKey Italian(string key) { return addForLang("Italian", key); } public LocalizeKey German(string key) { return addForLang("German", key); } public LocalizeKey Spanish(string key) { return addForLang("Spanish", key); } public LocalizeKey Russian(string key) { return addForLang("Russian", key); } public LocalizeKey Romanian(string key) { return addForLang("Romanian", key); } public LocalizeKey Bulgarian(string key) { return addForLang("Bulgarian", key); } public LocalizeKey Macedonian(string key) { return addForLang("Macedonian", key); } public LocalizeKey Finnish(string key) { return addForLang("Finnish", key); } public LocalizeKey Danish(string key) { return addForLang("Danish", key); } public LocalizeKey Norwegian(string key) { return addForLang("Norwegian", key); } public LocalizeKey Icelandic(string key) { return addForLang("Icelandic", key); } public LocalizeKey Turkish(string key) { return addForLang("Turkish", key); } public LocalizeKey Lithuanian(string key) { return addForLang("Lithuanian", key); } public LocalizeKey Czech(string key) { return addForLang("Czech", key); } public LocalizeKey Hungarian(string key) { return addForLang("Hungarian", key); } public LocalizeKey Slovak(string key) { return addForLang("Slovak", key); } public LocalizeKey Polish(string key) { return addForLang("Polish", key); } public LocalizeKey Dutch(string key) { return addForLang("Dutch", key); } public LocalizeKey Portuguese_European(string key) { return addForLang("Portuguese_European", key); } public LocalizeKey Portuguese_Brazilian(string key) { return addForLang("Portuguese_Brazilian", key); } public LocalizeKey Chinese(string key) { return addForLang("Chinese", key); } public LocalizeKey Japanese(string key) { return addForLang("Japanese", key); } public LocalizeKey Korean(string key) { return addForLang("Korean", key); } public LocalizeKey Hindi(string key) { return addForLang("Hindi", key); } public LocalizeKey Thai(string key) { return addForLang("Thai", key); } public LocalizeKey Abenaki(string key) { return addForLang("Abenaki", key); } public LocalizeKey Croatian(string key) { return addForLang("Croatian", key); } public LocalizeKey Georgian(string key) { return addForLang("Georgian", key); } public LocalizeKey Greek(string key) { return addForLang("