Decompiled source of Elemental Dragons v1.0.0

plugins/ElementalDragons/elementaldragons.dll

Decompiled 16 hours ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using CreatureManager;
using HarmonyLib;
using ItemManager;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using PieceManager;
using ServerSync;
using Splatform;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
using jjmonsters.Registration;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("ElementalDragons")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("Ygg")]
[assembly: AssemblyProduct("ElementalDragons")]
[assembly: AssemblyCopyright("Copyright \ufffd  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("E0E2F92E-557C-4A05-9D89-AA92A0BD75C4")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.8", FrameworkDisplayName = ".NET Framework 4.8")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
public static class ItemManagerVersion
{
	public const string Version = "1.2.9";
}
public class MonsterMapIcon : MonoBehaviour
{
	public string iconName = "";

	public Sprite iconSprite;

	private PinData mapMarker;

	private Character monster;

	private void Start()
	{
		monster = ((Component)this).GetComponent<Character>();
		if ((Object)(object)monster != (Object)null && monster.IsTamed())
		{
			AddMapMarker();
		}
	}

	private void Update()
	{
		//IL_0036: Unknown result type (might be due to invalid IL or missing references)
		//IL_003b: Unknown result type (might be due to invalid IL or missing references)
		if (mapMarker != null && (Object)(object)monster != (Object)null && monster.IsTamed())
		{
			mapMarker.m_pos = ((Component)this).transform.position;
		}
	}

	private void AddMapMarker()
	{
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_002f: Unknown result type (might be due to invalid IL or missing references)
		//IL_0035: Unknown result type (might be due to invalid IL or missing references)
		if ((Object)(object)Minimap.instance != (Object)null)
		{
			mapMarker = Minimap.instance.AddPin(((Component)this).transform.position, (PinType)3, iconName, false, false, 0L, default(PlatformUserID));
			mapMarker.m_icon = iconSprite;
		}
	}

	private void OnDestroy()
	{
		if ((Object)(object)Minimap.instance != (Object)null && mapMarker != null)
		{
			Minimap.instance.RemovePin(mapMarker);
		}
	}
}
namespace jjmonsters
{
	[BepInPlugin("Ygg.ElementalDragons", "ElementalDragons", "1.0.0")]
	public class jjmonstersPlugin : BaseUnityPlugin
	{
		private class ConfigurationManagerAttributes
		{
			public int? Order;

			public bool? Browsable;

			public string? Category;

			public Action<ConfigEntryBase>? CustomDrawer;
		}

		private class AcceptableShortcuts : AcceptableValueBase
		{
			public AcceptableShortcuts()
				: base(typeof(KeyboardShortcut))
			{
			}

			public override object Clamp(object value)
			{
				return value;
			}

			public override bool IsValid(object value)
			{
				return true;
			}

			public override string ToDescriptionString()
			{
				return "# Acceptable values: " + string.Join(", ", UnityInput.Current.SupportedKeyCodes);
			}
		}

		internal const string ModName = "ElementalDragons";

		internal const string ModVersion = "1.0.0";

		internal const string Author = "Ygg";

		private const string ModGUID = "Ygg.ElementalDragons";

		private static readonly string ConfigFileName = "Ygg.ElementalDragons.cfg";

		private static readonly string ConfigFileFullPath;

		internal static string ConnectionError;

		private readonly Harmony _harmony = new Harmony("Ygg.ElementalDragons");

		internal static jjmonstersPlugin? context;

		public static readonly ManualLogSource jjmonstersLogger;

		private static readonly ConfigSync ConfigSync;

		private static readonly Dictionary<string, AssetBundle> _assetBundleCache;

		public const string bundleName = "jjmonsters";

		private FileSystemWatcher? _watcher;

		private readonly object _reloadLock = new object();

		private DateTime _lastConfigReloadTime;

		private const long RELOAD_DELAY = 10000000L;

		private static ConfigEntry<bool>? _serverConfigLocked;

		public void Awake()
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			context = this;
			_serverConfigLocked = config("01 - ServerSync", "01 - Lock Configuration", value: false, "Whether to enable or disable if the configuration is locked in which only server admins can change");
			ConfigSync.AddLockingConfigEntry<bool>(_serverConfigLocked);
			Config.RegisterAllConfigs(((BaseUnityPlugin)this).Config, "Ygg.ElementalDragons");
			Assembly executingAssembly = Assembly.GetExecutingAssembly();
			_harmony.PatchAll(executingAssembly);
			SetupWatcher();
			jjmonsters.Registration.Item.RegisterAll("jjmonsters");
			Piece.RegisterAll("jjmonsters");
			jjmonsters.Registration.Creature.RegisterAll("jjmonsters");
			((BaseUnityPlugin)this).Config.Save();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
		}

		private void OnDestroy()
		{
			SaveWithRespectToConfigSet();
			_watcher?.Dispose();
		}

		public static AssetBundle? GetAssetBundle(string filename)
		{
			string filename2 = filename;
			if (_assetBundleCache.TryGetValue(filename2, out AssetBundle value))
			{
				return value;
			}
			AssetBundle val = ((IEnumerable<AssetBundle>)Resources.FindObjectsOfTypeAll<AssetBundle>()).FirstOrDefault((Func<AssetBundle, bool>)((AssetBundle a) => ((Object)a).name == filename2));
			if ((Object)(object)val != (Object)null)
			{
				_assetBundleCache[filename2] = val;
				return val;
			}
			try
			{
				Assembly executingAssembly = Assembly.GetExecutingAssembly();
				string name = executingAssembly.GetManifestResourceNames().Single((string str) => str.EndsWith(filename2));
				using Stream stream = executingAssembly.GetManifestResourceStream(name);
				AssetBundle val2 = AssetBundle.LoadFromStream(stream);
				_assetBundleCache[filename2] = val2;
				return val2;
			}
			catch (Exception)
			{
				return null;
			}
		}

		private void SetupWatcher()
		{
			_watcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			_watcher.Changed += ReadConfigValues;
			_watcher.Created += ReadConfigValues;
			_watcher.Renamed += ReadConfigValues;
			_watcher.IncludeSubdirectories = true;
			_watcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			_watcher.EnableRaisingEvents = true;
		}

		private void ReadConfigValues(object sender, FileSystemEventArgs e)
		{
			DateTime now = DateTime.Now;
			long num = now.Ticks - _lastConfigReloadTime.Ticks;
			if (num < 10000000)
			{
				return;
			}
			lock (_reloadLock)
			{
				if (!File.Exists(ConfigFileFullPath))
				{
					jjmonstersLogger.LogWarning((object)"Config file does not exist. Skipping reload.");
					return;
				}
				try
				{
					jjmonstersLogger.LogDebug((object)"Reloading configuration...");
					SaveWithRespectToConfigSet(reload: true);
					jjmonstersLogger.LogInfo((object)"Configuration reload complete.");
				}
				catch (Exception ex)
				{
					jjmonstersLogger.LogError((object)("Error reloading configuration: " + ex.Message));
				}
			}
			_lastConfigReloadTime = now;
		}

		private void SaveWithRespectToConfigSet(bool reload = false)
		{
			bool saveOnConfigSet = ((BaseUnityPlugin)this).Config.SaveOnConfigSet;
			((BaseUnityPlugin)this).Config.SaveOnConfigSet = false;
			if (reload)
			{
				((BaseUnityPlugin)this).Config.Reload();
			}
			((BaseUnityPlugin)this).Config.Save();
			if (saveOnConfigSet)
			{
				((BaseUnityPlugin)this).Config.SaveOnConfigSet = saveOnConfigSet;
			}
		}

		internal ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description, bool synchronizedSetting = true)
		{
			//IL_002b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0031: Expected O, but got Unknown
			ConfigDescription val = new ConfigDescription(description.Description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]"), description.AcceptableValues, description.Tags);
			ConfigEntry<T> val2 = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, value, val);
			SyncedConfigEntry<T> syncedConfigEntry = ConfigSync.AddConfigEntry<T>(val2);
			syncedConfigEntry.SynchronizedConfig = synchronizedSetting;
			return val2;
		}

		internal ConfigEntry<T> config<T>(string group, string name, T value, string description, bool synchronizedSetting = true)
		{
			//IL_000d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0019: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting);
		}

		static jjmonstersPlugin()
		{
			string configPath = Paths.ConfigPath;
			char directorySeparatorChar = Path.DirectorySeparatorChar;
			ConfigFileFullPath = configPath + directorySeparatorChar + ConfigFileName;
			ConnectionError = "";
			jjmonstersLogger = Logger.CreateLogSource("ElementalDragons");
			ConfigSync = new ConfigSync("Ygg.ElementalDragons")
			{
				DisplayName = "ElementalDragons",
				CurrentVersion = "1.0.0",
				MinimumRequiredVersion = "1.0.0",
				ModRequired = false
			};
			_assetBundleCache = new Dictionary<string, AssetBundle>();
		}
	}
	public static class KeyboardExtensions
	{
		public static bool IsKeyDown(this KeyboardShortcut shortcut)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKeyDown(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
		}

		public static bool IsKeyHeld(this KeyboardShortcut shortcut)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Unknown result type (might be due to invalid IL or missing references)
			return (int)((KeyboardShortcut)(ref shortcut)).MainKey != 0 && Input.GetKey(((KeyboardShortcut)(ref shortcut)).MainKey) && ((KeyboardShortcut)(ref shortcut)).Modifiers.All((Func<KeyCode, bool>)Input.GetKey);
		}
	}
	[HarmonyPatch(typeof(ZNet), "OnNewConnection")]
	public static class RegisterAndCheckVersion
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			//IL_001e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0024: Expected O, but got Unknown
			peer.m_rpc.Register<ZPackage>("ElementalDragons_VersionCheck", (Action<ZRpc, ZPackage>)RpcHandlers.RPC_WaitForMe_Version);
			ZPackage val = new ZPackage();
			val.Write("1.0.0");
			peer.m_rpc.Invoke("ElementalDragons_VersionCheck", new object[1] { val });
		}
	}
	[HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")]
	public static class VerifyClient
	{
		private static bool Prefix(ZRpc rpc, ZPackage pkg, ref ZNet __instance)
		{
			if (!__instance.IsServer() || RpcHandlers.ValidatedPeers.Contains(rpc))
			{
				return true;
			}
			rpc.Invoke("Error", new object[1] { 3 });
			return false;
		}

		private static void Postfix(ZNet __instance)
		{
			//IL_001d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0023: Expected O, but got Unknown
			ZRoutedRpc.instance.InvokeRoutedRPC(ZRoutedRpc.instance.GetServerPeerID(), "RequestAdminSync", new object[1] { (object)new ZPackage() });
		}
	}
	[HarmonyPatch(typeof(FejdStartup), "ShowConnectError")]
	public class ShowConnectionError
	{
		private static void Postfix(FejdStartup __instance)
		{
			if (__instance.m_connectionFailedPanel.activeSelf)
			{
				__instance.m_connectionFailedError.fontSizeMax = 25f;
				__instance.m_connectionFailedError.fontSizeMin = 15f;
				TMP_Text connectionFailedError = __instance.m_connectionFailedError;
				connectionFailedError.text = connectionFailedError.text + "\n" + jjmonstersPlugin.ConnectionError;
			}
		}
	}
	[HarmonyPatch(typeof(ZNet), "Disconnect")]
	public static class RemoveDisconnectedPeerFromVerified
	{
		private static void Prefix(ZNetPeer peer, ref ZNet __instance)
		{
			if (__instance.IsServer())
			{
				RpcHandlers.ValidatedPeers.Remove(peer.m_rpc);
			}
		}
	}
	public static class RpcHandlers
	{
		public static readonly List<ZRpc> ValidatedPeers = new List<ZRpc>();

		public static void RPC_WaitForMe_Version(ZRpc rpc, ZPackage pkg)
		{
			string text = pkg.ReadString();
			if (text != "1.0.0")
			{
				jjmonstersPlugin.ConnectionError = "ElementalDragons Installed: 1.0.0\n Needed: " + text;
				if (ZNet.instance.IsServer())
				{
					rpc.Invoke("Error", new object[1] { 3 });
				}
			}
			else if (ZNet.instance.IsServer())
			{
				ValidatedPeers.Add(rpc);
			}
		}
	}
}
namespace jjmonsters.Registration
{
	public static class Config
	{
		public static ConfigEntry<T> LocalConfig<T>(string section, string key, T defaultValue, string description)
		{
			if ((Object)(object)jjmonstersPlugin.context == (Object)null)
			{
				return null;
			}
			return ((BaseUnityPlugin)jjmonstersPlugin.context).Config.Bind<T>(section, key, defaultValue, description);
		}

		public static ConfigEntry<T> LocalConfig<T>(string section, string key, T defaultValue, ConfigDescription description)
		{
			if ((Object)(object)jjmonstersPlugin.context == (Object)null || ((BaseUnityPlugin)jjmonstersPlugin.context).Config == null)
			{
				return null;
			}
			return ((BaseUnityPlugin)jjmonstersPlugin.context).Config.Bind<T>(section, key, defaultValue, description);
		}

		public static ConfigEntry<T> SyncConfig<T>(string section, string key, T defaultValue, string description)
		{
			if ((Object)(object)jjmonstersPlugin.context == (Object)null)
			{
				return null;
			}
			return jjmonstersPlugin.context.config(section, key, defaultValue, description);
		}

		public static void RegisterAllConfigs(ConfigFile config, string modGuid)
		{
		}
	}
	public static class Creature
	{
		public static CreatureManager.Creature Dragon_BigblackD_CompanionPet { get; private set; }

		public static CreatureManager.Creature Dragon_Poison_0 { get; private set; }

		public static CreatureManager.Creature Dragon_Poison_1 { get; private set; }

		public static CreatureManager.Creature Dragon_Poison_2 { get; private set; }

		public static CreatureManager.Creature Dragon_Poison_3 { get; private set; }

		public static CreatureManager.Creature Dragon_Poison_4 { get; private set; }

		public static CreatureManager.Creature Dragon_BigblackD_0 { get; private set; }

		public static CreatureManager.Creature Dragon_BigblackD_1 { get; private set; }

		public static CreatureManager.Creature Dragon_BigblackD_2 { get; private set; }

		public static CreatureManager.Creature Dragon_BigblackD_3 { get; private set; }

		public static CreatureManager.Creature Dragon_BigblackD_4 { get; private set; }

		public static CreatureManager.Creature Dragon_Lightning_0 { get; private set; }

		public static CreatureManager.Creature Dragon_Lightning_1 { get; private set; }

		public static CreatureManager.Creature Dragon_Lightning_2 { get; private set; }

		public static CreatureManager.Creature Dragon_Lightning_3 { get; private set; }

		public static CreatureManager.Creature Dragon_Lightning_4 { get; private set; }

		public static CreatureManager.Creature Dragon_Fire_0 { get; private set; }

		public static CreatureManager.Creature Dragon_Fire_1 { get; private set; }

		public static CreatureManager.Creature Dragon_Fire_2 { get; private set; }

		public static CreatureManager.Creature Dragon_Fire_3 { get; private set; }

		public static CreatureManager.Creature Dragon_Fire_4 { get; private set; }

		public static CreatureManager.Creature Dragon_Frost_0 { get; private set; }

		public static CreatureManager.Creature Dragon_Frost_1 { get; private set; }

		public static CreatureManager.Creature Dragon_Frost_2 { get; private set; }

		public static CreatureManager.Creature Dragon_Frost_3 { get; private set; }

		public static CreatureManager.Creature Dragon_Frost_4 { get; private set; }

		public static void RegisterAll(string bundleName)
		{
			RegisterCreature(bundleName);
		}

		private static void RegisterCreature(string bundleName)
		{
			CreatureManager.Creature creature = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_0")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature2 = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_1")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature3 = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_2")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature4 = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_3")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature5 = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_4")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature6 = new CreatureManager.Creature("jjmonsters", "Dragon_BigblackD_0")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature7 = new CreatureManager.Creature("jjmonsters", "Dragon_BigblackD_1")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature8 = new CreatureManager.Creature("jjmonsters", "Dragon_BigblackD_2")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature9 = new CreatureManager.Creature("jjmonsters", "Dragon_BigblackD_3")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature10 = new CreatureManager.Creature("jjmonsters", "Dragon_BigblackD_4")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature11 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_0")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature12 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_1")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature13 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_2")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature14 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_3")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature15 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_4")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature16 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_0")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature17 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_1")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature18 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_2")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature19 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_3")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature20 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_4")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature21 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_0")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature22 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_1")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature23 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_2")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature24 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_3")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature25 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_4")
			{
				CanBeTamed = true,
				FoodItems = "SerpentMeat, SerpentMeatCooked, LoxMeat, CookedLoxMeat",
				CanSpawn = false
			};
			CreatureManager.Creature creature26 = new CreatureManager.Creature("jjmonsters", "Dragon_Fire_Wild")
			{
				CanBeTamed = false,
				CanSpawn = false
			};
			CreatureManager.Creature creature27 = new CreatureManager.Creature("jjmonsters", "Dragon_Lightning_Wild")
			{
				CanBeTamed = false,
				CanSpawn = false
			};
			CreatureManager.Creature creature28 = new CreatureManager.Creature("jjmonsters", "Dragon_Frost_Wild")
			{
				CanBeTamed = false,
				CanSpawn = false
			};
			CreatureManager.Creature creature29 = new CreatureManager.Creature("jjmonsters", "Dragon_Poison_Wild")
			{
				CanBeTamed = false,
				CanSpawn = false
			};
		}
	}
	public static class Item
	{
		public static ItemManager.Item? Saddle_BlackDragon_jj { get; private set; }

		public static ItemManager.Item? Saddle_DBone_jj { get; private set; }

		public static ItemManager.Item? Egg_BlackDragon_jj { get; private set; }

		public static ItemManager.Item? Egg_PoisonDragon_jj { get; private set; }

		public static ItemManager.Item? Egg_FireDragon_jj { get; private set; }

		public static ItemManager.Item? Egg_LightningDragon_jj { get; private set; }

		public static ItemManager.Item? Egg_FrostDragon_jj { get; private set; }

		public static ItemManager.Item? Essence_Fire { get; private set; }

		public static ItemManager.Item? Essence_Frost { get; private set; }

		public static ItemManager.Item? Essence_Lightning { get; private set; }

		public static ItemManager.Item? Essence_Poison { get; private set; }

		public static ItemManager.Item? Soul_Fire { get; private set; }

		public static ItemManager.Item? Soul_Frost { get; private set; }

		public static ItemManager.Item? Soul_Lightning { get; private set; }

		public static ItemManager.Item? Soul_Poison { get; private set; }

		public static ItemManager.Item? DragonsHeart_Ygg { get; private set; }

		public static ItemManager.Item? ATK_Dodge_JJ { get; private set; }

		public static ItemManager.Item? ATK_Swipe_Balerion { get; private set; }

		public static ItemManager.Item? ATK_Fireball_Elemental_Ygg { get; private set; }

		public static ItemManager.Item? ATK_ElementalBallBurst_jj { get; private set; }

		public static ItemManager.Item? ATK_BOF_Ygg { get; private set; }

		public static ItemManager.Item? ATK_BOF_jj_Weak { get; private set; }

		public static ItemManager.Item? ATK_Poisonball_Elemental_jj { get; private set; }

		public static ItemManager.Item? ATK_Swipe_Green_jj { get; private set; }

		public static ItemManager.Item? Atk_DSmaug_Spit_Hatchling_Ygg { get; private set; }

		public static ItemManager.Item? Atk_Dsmaug_Spit_Ygg2 { get; private set; }

		public static ItemManager.Item? Atk_Dsmaug_Spit_Ygg3 { get; private set; }

		public static ItemManager.Item? DragonFBreathe_Ygg { get; private set; }

		public static ItemManager.Item? Dred_Attack2 { get; private set; }

		public static ItemManager.Item? Dred_Attack3 { get; private set; }

		public static ItemManager.Item? Dred_Attack4 { get; private set; }

		public static ItemManager.Item? Dred_Dodge_Ygg { get; private set; }

		public static ItemManager.Item? Dred_Dodge_Ygg2 { get; private set; }

		public static ItemManager.Item? ATK_BOF_Red_jj { get; private set; }

		public static ItemManager.Item? Atk_Hatchling_Tjaw_Ygg { get; private set; }

		public static ItemManager.Item? Atk_Tjaw_Spit_Hatchling_Ygg { get; private set; }

		public static ItemManager.Item? DTJ_Punch_Ygg1 { get; private set; }

		public static ItemManager.Item? DTJ_Punch_Ygg2 { get; private set; }

		public static ItemManager.Item? Atk_BabyIceSpit_Ygg { get; private set; }

		public static ItemManager.Item? ATK_Ice_Spit_MD_Elder_Ygg { get; private set; }

		public static ItemManager.Item? Atk_Ice_Spit_MD_Ygg { get; private set; }

		public static ItemManager.Item? ATK_iceball_attack_Ygg { get; private set; }

		public static ItemManager.Item? ATK_iceball_attack_Ygg2 { get; private set; }

		public static ItemManager.Item? ATK_stompmoder_ygg { get; private set; }

		public static ItemManager.Item? ATK_Multispit_Fire_jj2 { get; private set; }

		public static ItemManager.Item? ATK_Multispit_Poison_jj { get; private set; }

		public static ItemManager.Item? ATK_Multispit_Lightning_jj { get; private set; }

		public static ItemManager.Item? ATK_Multispit_Ice_jj { get; private set; }

		public static ItemManager.Item? ATK_DragonWild_jj { get; private set; }

		public static void RegisterAll(string bundleName)
		{
			RegisterItem(bundleName);
			RegisterFX(bundleName);
		}

		private static void RegisterItem(string bundleName)
		{
			Saddle_BlackDragon_jj = new ItemManager.Item(bundleName, "Saddle_BlackDragon_jj");
			Saddle_BlackDragon_jj.Name.English("Black Dragon Saddle");
			Saddle_BlackDragon_jj.Description.English("");
			Saddle_BlackDragon_jj.Crafting.Add(ItemManager.CraftingTable.Forge, 0);
			Saddle_BlackDragon_jj.RequiredItems.Add("Saddle_DBone_jj", 1);
			Saddle_BlackDragon_jj.RequiredItems.Add("FlametalNew", 15);
			Saddle_BlackDragon_jj.RequiredItems.Add("BlackMetal", 15);
			Saddle_BlackDragon_jj.RequiredItems.Add("TrophyFader", 1);
			Saddle_BlackDragon_jj.CraftAmount = 1;
			Saddle_DBone_jj = new ItemManager.Item(bundleName, "Saddle_DBone_jj");
			Saddle_DBone_jj.Name.English("Dragon Saddle");
			Saddle_DBone_jj.Description.English("Advanced Saddle made of Bones and High quality materials");
			Saddle_DBone_jj.Crafting.Add(ItemManager.CraftingTable.Forge, 3);
			Saddle_DBone_jj.RequiredItems.Add("Iron", 15);
			Saddle_DBone_jj.RequiredItems.Add("BoneFragments", 100);
			Saddle_DBone_jj.RequiredItems.Add("ElderBark", 50);
			Saddle_DBone_jj.RequiredItems.Add("TrophyDragonQueen", 1);
			Saddle_DBone_jj.CraftAmount = 1;
			Egg_BlackDragon_jj = new ItemManager.Item(bundleName, "Egg_BlackDragon_jj");
			Egg_BlackDragon_jj.Name.English("Black Dragon Egg");
			Egg_BlackDragon_jj.Description.English("Mysterious Black Egg");
			Egg_BlackDragon_jj.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0);
			Egg_BlackDragon_jj.RequiredItems.Add("Egg_FrostDragon_jj", 1);
			Egg_BlackDragon_jj.RequiredItems.Add("Egg_FireDragon_jj", 1);
			Egg_BlackDragon_jj.RequiredItems.Add("Egg_LightningDragon_jj", 1);
			Egg_BlackDragon_jj.RequiredItems.Add("Egg_PoisonDragon_jj", 1);
			Egg_BlackDragon_jj.CraftAmount = 1;
			Egg_PoisonDragon_jj = new ItemManager.Item(bundleName, "Egg_PoisonDragon_jj");
			Egg_PoisonDragon_jj.Name.English("Poison Dragon Egg");
			Egg_PoisonDragon_jj.Description.English("");
			Egg_PoisonDragon_jj.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0);
			Egg_PoisonDragon_jj.RequiredItems.Add("DragonEgg", 1);
			Egg_PoisonDragon_jj.RequiredItems.Add("DragonsHeart_Ygg", 1);
			Egg_PoisonDragon_jj.RequiredItems.Add("Soul_Poison", 10);
			Egg_PoisonDragon_jj.RequiredItems.Add("Essence_Poison", 1000);
			Egg_PoisonDragon_jj.CraftAmount = 1;
			Egg_FireDragon_jj = new ItemManager.Item(bundleName, "Egg_FireDragon_jj");
			Egg_FireDragon_jj.Name.English("Fire Dragon Egg");
			Egg_FireDragon_jj.Description.English("");
			Egg_FireDragon_jj.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0);
			Egg_FireDragon_jj.RequiredItems.Add("DragonEgg", 1);
			Egg_FireDragon_jj.RequiredItems.Add("DragonsHeart_Ygg", 1);
			Egg_FireDragon_jj.RequiredItems.Add("Soul_Fire", 10);
			Egg_FireDragon_jj.RequiredItems.Add("Essence_Fire", 1000);
			Egg_FireDragon_jj.CraftAmount = 1;
			Egg_LightningDragon_jj = new ItemManager.Item(bundleName, "Egg_LightningDragon_jj");
			Egg_LightningDragon_jj.Name.English("Lightning Dragon Egg");
			Egg_LightningDragon_jj.Description.English("");
			Egg_LightningDragon_jj.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0);
			Egg_LightningDragon_jj.RequiredItems.Add("DragonEgg", 1);
			Egg_LightningDragon_jj.RequiredItems.Add("DragonsHeart_Ygg", 1);
			Egg_LightningDragon_jj.RequiredItems.Add("Soul_Lightning", 10);
			Egg_LightningDragon_jj.RequiredItems.Add("Essence_Lightning", 1000);
			Egg_LightningDragon_jj.CraftAmount = 1;
			Egg_FrostDragon_jj = new ItemManager.Item(bundleName, "Egg_FrostDragon_jj");
			Egg_FrostDragon_jj.Name.English("Frost Dragon Egg");
			Egg_FrostDragon_jj.Description.English("");
			Egg_FrostDragon_jj.Crafting.Add(ItemManager.CraftingTable.ArtisanTable, 0);
			Egg_FrostDragon_jj.RequiredItems.Add("DragonEgg", 1);
			Egg_FrostDragon_jj.RequiredItems.Add("DragonsHeart_Ygg", 1);
			Egg_FrostDragon_jj.RequiredItems.Add("Soul_Frost", 10);
			Egg_FrostDragon_jj.RequiredItems.Add("Essence_Frost", 1000);
			Egg_FrostDragon_jj.CraftAmount = 1;
			Essence_Fire = new ItemManager.Item(bundleName, "Essence_Fire");
			Essence_Fire.Name.English("Essence of Fire");
			Essence_Fire.Description.English("");
			Essence_Fire.DropsFrom.Add("Dragon_Fire_Wild", 1f, 3, 10);
			Essence_Frost = new ItemManager.Item(bundleName, "Essence_Frost");
			Essence_Frost.Name.English("Essence of Frost");
			Essence_Frost.Description.English("");
			Essence_Frost.DropsFrom.Add("Dragon_Frost_Wild", 1f, 3, 10);
			Essence_Lightning = new ItemManager.Item(bundleName, "Essence_Lightning");
			Essence_Lightning.Name.English("Essence of Lightning");
			Essence_Lightning.Description.English("");
			Essence_Lightning.DropsFrom.Add("Dragon_Lightning_Wild", 1f, 3, 10);
			Essence_Poison = new ItemManager.Item(bundleName, "Essence_Poison");
			Essence_Poison.Name.English("Essence of Poison");
			Essence_Poison.Description.English("");
			Essence_Poison.DropsFrom.Add("Dragon_Poison_Wild", 1f, 3, 10);
			Soul_Fire = new ItemManager.Item(bundleName, "Soul_Fire");
			Soul_Fire.Name.English("Soul of Fire");
			Soul_Fire.Description.English("");
			Soul_Fire.DropsFrom.Add("Dragon_Fire_Wild", 0.1f, 1, 1);
			Soul_Frost = new ItemManager.Item(bundleName, "Soul_Frost");
			Soul_Frost.Name.English("Soul of Frost");
			Soul_Frost.Description.English("");
			Soul_Frost.DropsFrom.Add("Dragon_Frost_Wild", 0.1f, 1, 1);
			Soul_Lightning = new ItemManager.Item(bundleName, "Soul_Lightning");
			Soul_Lightning.Name.English("Soul of Lightning");
			Soul_Lightning.Description.English("");
			Soul_Lightning.DropsFrom.Add("Dragon_Lightning_Wild", 0.1f, 1, 1);
			Soul_Poison = new ItemManager.Item(bundleName, "Soul_Poison");
			Soul_Poison.Name.English("Soul of Poison");
			Soul_Poison.Description.English("");
			Soul_Poison.DropsFrom.Add("Dragon_Poison_Wild", 0.1f, 1, 1);
			DragonsHeart_Ygg = new ItemManager.Item(bundleName, "DragonsHeart_Ygg");
			DragonsHeart_Ygg.Name.English("Dragon Heart");
			DragonsHeart_Ygg.Description.English("");
			ATK_Swipe_Balerion = new ItemManager.Item(bundleName, "ATK_Swipe_Balerion");
			ATK_Swipe_Balerion.Name.English("Dragon SwipeAOE");
			ATK_Swipe_Balerion.Description.English("DragonswipeAOE");
			ATK_Fireball_Elemental_Ygg = new ItemManager.Item(bundleName, "ATK_Fireball_Elemental_Ygg");
			ATK_Fireball_Elemental_Ygg.Name.English("Dragon Fireball");
			ATK_Fireball_Elemental_Ygg.Description.English("DragonFBall");
			ATK_ElementalBallBurst_jj = new ItemManager.Item(bundleName, "ATK_ElementalBallBurst_jj");
			ATK_ElementalBallBurst_jj.Name.English("Dragon EFireball");
			ATK_ElementalBallBurst_jj.Description.English("DragonFEBall");
			ATK_BOF_Ygg = new ItemManager.Item(bundleName, "ATK_BOF_Ygg");
			ATK_BOF_Ygg.Name.English("Dragon BOF");
			ATK_BOF_Ygg.Description.English("BOF");
			ATK_BOF_jj_Weak = new ItemManager.Item(bundleName, "ATK_BOF_jj_Weak");
			ATK_BOF_jj_Weak.Name.English("Dragon BOF Weak");
			ATK_BOF_jj_Weak.Description.English("BOFweak");
			ATK_Dodge_JJ = new ItemManager.Item(bundleName, "ATK_Dodge_JJ");
			ATK_Dodge_JJ.Name.English("Dragon Dodge");
			ATK_Dodge_JJ.Description.English("Dragon Dodge");
			ATK_Poisonball_Elemental_jj = new ItemManager.Item(bundleName, "ATK_Poisonball_Elemental_jj");
			ATK_Poisonball_Elemental_jj.Name.English("Poison Ball");
			ATK_Poisonball_Elemental_jj.Description.English("Poisonball");
			ATK_Swipe_Green_jj = new ItemManager.Item(bundleName, "ATK_Swipe_Green_jj");
			ATK_Swipe_Green_jj.Name.English("Poison Swipe");
			ATK_Swipe_Green_jj.Description.English("PoisonSwipe");
			Atk_DSmaug_Spit_Hatchling_Ygg = new ItemManager.Item(bundleName, "Atk_DSmaug_Spit_Hatchling_Ygg");
			Atk_DSmaug_Spit_Hatchling_Ygg.Name.English("Hatch Spit");
			Atk_DSmaug_Spit_Hatchling_Ygg.Description.English("Hatchspit");
			Atk_Dsmaug_Spit_Ygg2 = new ItemManager.Item(bundleName, "Atk_Dsmaug_Spit_Ygg2");
			Atk_Dsmaug_Spit_Ygg2.Name.English("Hatch Spitter");
			Atk_Dsmaug_Spit_Ygg2.Description.English("Hatchspitter");
			Atk_Dsmaug_Spit_Ygg3 = new ItemManager.Item(bundleName, "Atk_Dsmaug_Spit_Ygg3");
			Atk_Dsmaug_Spit_Ygg3.Name.English("Hatch Spitstrong");
			Atk_Dsmaug_Spit_Ygg3.Description.English("Hatchspitstrong");
			DragonFBreathe_Ygg = new ItemManager.Item(bundleName, "DragonFBreathe_Ygg");
			DragonFBreathe_Ygg.Name.English("dfirebreathe");
			DragonFBreathe_Ygg.Description.English("dfirebreathe");
			Dred_Attack2 = new ItemManager.Item(bundleName, "Dred_Attack2");
			Dred_Attack2.Name.English("Dredslash");
			Dred_Attack2.Description.English("Dredslash");
			Dred_Attack3 = new ItemManager.Item(bundleName, "Dred_Attack3");
			Dred_Attack3.Name.English("Dredslashb");
			Dred_Attack3.Description.English("Dredslashb");
			Dred_Attack4 = new ItemManager.Item(bundleName, "Dred_Attack4");
			Dred_Attack4.Name.English("Dredslashc");
			Dred_Attack4.Description.English("Dredslashc");
			Dred_Dodge_Ygg = new ItemManager.Item(bundleName, "Dred_Dodge_Ygg");
			Dred_Dodge_Ygg.Name.English("Ddodge");
			Dred_Dodge_Ygg.Description.English("Ddodge");
			Dred_Dodge_Ygg2 = new ItemManager.Item(bundleName, "Dred_Dodge_Ygg2");
			Dred_Dodge_Ygg2.Name.English("Ddodgeb");
			Dred_Dodge_Ygg2.Description.English("Ddodgeb");
			ATK_BOF_Red_jj = new ItemManager.Item(bundleName, "ATK_BOF_Red_jj");
			ATK_BOF_Red_jj.Name.English("Dragon BOFred");
			ATK_BOF_Red_jj.Description.English("BOFred");
			Atk_Hatchling_Tjaw_Ygg = new ItemManager.Item(bundleName, "Atk_Hatchling_Tjaw_Ygg");
			Atk_Hatchling_Tjaw_Ygg.Name.English("Lightning SpitH");
			Atk_Hatchling_Tjaw_Ygg.Description.English("LightningspitH");
			Atk_Tjaw_Spit_Hatchling_Ygg = new ItemManager.Item(bundleName, "Atk_Tjaw_Spit_Hatchling_Ygg");
			Atk_Tjaw_Spit_Hatchling_Ygg.Name.English("LightningSpit");
			Atk_Tjaw_Spit_Hatchling_Ygg.Description.English("LightningSpit");
			DTJ_Punch_Ygg1 = new ItemManager.Item(bundleName, "DTJ_Punch_Ygg1");
			DTJ_Punch_Ygg1.Name.English("Dragon EPunchL");
			DTJ_Punch_Ygg1.Description.English("EPunchL");
			DTJ_Punch_Ygg2 = new ItemManager.Item(bundleName, "DTJ_Punch_Ygg2");
			DTJ_Punch_Ygg2.Name.English("Dragon EPunchR");
			DTJ_Punch_Ygg2.Description.English("EPunchR");
			Atk_BabyIceSpit_Ygg = new ItemManager.Item(bundleName, "Atk_BabyIceSpit_Ygg");
			Atk_BabyIceSpit_Ygg.Name.English("Babyicespit");
			Atk_BabyIceSpit_Ygg.Description.English("Babyicespit");
			ATK_Ice_Spit_MD_Elder_Ygg = new ItemManager.Item(bundleName, "ATK_Ice_Spit_MD_Elder_Ygg");
			ATK_Ice_Spit_MD_Elder_Ygg.Name.English("IcespitElder");
			ATK_Ice_Spit_MD_Elder_Ygg.Description.English("IcespitElder");
			Atk_Ice_Spit_MD_Ygg = new ItemManager.Item(bundleName, "Atk_Ice_Spit_MD_Ygg");
			Atk_Ice_Spit_MD_Ygg.Name.English("IcespitA");
			Atk_Ice_Spit_MD_Ygg.Description.English("IcespitA");
			ATK_iceball_attack_Ygg = new ItemManager.Item(bundleName, "ATK_iceball_attack_Ygg");
			ATK_iceball_attack_Ygg.Name.English("Iceballd");
			ATK_iceball_attack_Ygg.Description.English("Iceballd");
			ATK_iceball_attack_Ygg2 = new ItemManager.Item(bundleName, "ATK_iceball_attack_Ygg2");
			ATK_iceball_attack_Ygg2.Name.English("iceballc");
			ATK_iceball_attack_Ygg2.Description.English("iceballc");
			ATK_stompmoder_ygg = new ItemManager.Item(bundleName, "ATK_stompmoder_ygg");
			ATK_stompmoder_ygg.Name.English("Icestompd");
			ATK_stompmoder_ygg.Description.English("Icestompd");
			ATK_Multispit_Fire_jj2 = new ItemManager.Item(bundleName, "ATK_Multispit_Fire_jj2");
			ATK_Multispit_Fire_jj2.Name.English("IceMulti");
			ATK_Multispit_Fire_jj2.Description.English("IceMulti");
			ATK_Multispit_Poison_jj = new ItemManager.Item(bundleName, "ATK_Multispit_Poison_jj");
			ATK_Multispit_Poison_jj.Name.English("PoisonMulti");
			ATK_Multispit_Poison_jj.Description.English("PoisonMulti");
			ATK_Multispit_Lightning_jj = new ItemManager.Item(bundleName, "ATK_Multispit_Lightning_jj");
			ATK_Multispit_Lightning_jj.Name.English("LightningMulti");
			ATK_Multispit_Lightning_jj.Description.English("LightningMulti");
			ATK_DragonWild_jj = new ItemManager.Item(bundleName, "ATK_DragonWild_jj");
			ATK_DragonWild_jj.Name.English("FireAirSpit");
			ATK_DragonWild_jj.Description.English("FireAirSpit");
			ATK_Multispit_Ice_jj = new ItemManager.Item(bundleName, "ATK_Multispit_Ice_jj");
			ATK_Multispit_Ice_jj.Name.English("Iceairspit");
			ATK_Multispit_Ice_jj.Description.English("Iceairspit");
		}

		private static void RegisterFX(string bundleName)
		{
			GameObject val = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_footstep_dragon_JJ");
			GameObject val2 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_petfaderdragon_JJ");
			GameObject val3 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_tame_JJ");
			GameObject val4 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_flap_JJ");
			GameObject val5 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_gliding_JJ");
			GameObject val6 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_troll_dragonland_destroyed_JJ");
			GameObject val7 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_DeathEffect_JJ");
			GameObject val8 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_hitblood_JJ");
			GameObject val9 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_landingbooom_dragonland_JJ");
			GameObject val10 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "Thunderball_projectile_jj");
			GameObject val11 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Hitsparklightning_jj");
			GameObject val12 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_petfaderdragon_jj");
			GameObject val13 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_DMSpit_jj");
			GameObject val14 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_attack_JJ");
			GameObject val15 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_FireLightningPoison_Ygg");
			GameObject val16 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_dragon_firebreathe_jj");
			GameObject val17 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "projectile_firedragon_jj");
			MaterialReplacer.RegisterGameObjectForShaderSwap(val17.gameObject, MaterialReplacer.ShaderType.UseUnityShader);
			GameObject val18 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Dual_DragonFlames_jj_Weak");
			GameObject val19 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Dual_DragonFlames_jj");
			MaterialReplacer.RegisterGameObjectForShaderSwap(val19.gameObject, MaterialReplacer.ShaderType.UseUnityShader);
			GameObject val20 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Mouth_burning_jj");
			MaterialReplacer.RegisterGameObjectForShaderSwap(val20.gameObject, MaterialReplacer.ShaderType.UseUnityShader);
			GameObject val21 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_FlameBreath_Dual_jj");
			MaterialReplacer.RegisterGameObjectForShaderSwap(val21.gameObject, MaterialReplacer.ShaderType.UseUnityShader);
			GameObject val22 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_BFire_hit_jj");
			GameObject val23 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_RDBreathe_coldbreath_jj");
			GameObject val24 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_startbreathe_jj");
			GameObject val25 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_Dragon_attack_spit_projectile_Ball_Spit_jj");
			GameObject val26 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "Poisonball_projectile_jj");
			GameObject val27 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_Explodeslime");
			GameObject val28 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_Slam_jj");
			GameObject val29 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Dfire_Fire_hit");
			GameObject val30 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Dual_DragonFlames_Ygg");
			GameObject val31 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Mouth_burning_Ygg");
			GameObject val32 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_PETDmoder_Ygg");
			GameObject val33 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_PEThatchling_Ygg");
			GameObject val34 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_punch_Ygg");
			GameObject val35 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Tame_Drider_Ygg");
			GameObject val36 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_dred_attack_swipe");
			GameObject val37 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_dred_punch_Ygg");
			GameObject val38 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_flap_d_Ygg");
			GameObject val39 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_gliding_new_dragon");
			GameObject val40 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_idle_dragon_ygg2");
			GameObject val41 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_breathesmauger_ygg");
			GameObject val42 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_d_death_ygg");
			GameObject val43 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_Dred_TailSlam");
			GameObject val44 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_EggPoof_Ygg");
			GameObject val45 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_FlameBreath_Dual_Ygg");
			GameObject val46 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_hitblood_Ygg");
			GameObject val47 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_RDBreathe_coldbreath");
			GameObject val48 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_slamsmaug_dragon_normal_Ygg");
			GameObject val49 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_soothe_Drider_Ygg");
			GameObject val50 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_startbreathe_Ygg");
			GameObject val51 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_slamsmaug_dragon_Ygg");
			GameObject val52 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "dfireball_projectile_Ygg1");
			GameObject val53 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "dfireball_projectile_Ygg2");
			GameObject val54 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "projectile_firedragon_ygg");
			GameObject val55 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_DJaw_stomp_Ygg");
			GameObject val56 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_Hitsparklightning_ygg");
			GameObject val57 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_HitsparklightningWorld_ygg");
			GameObject val58 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_DMSpit_Ygg");
			GameObject val59 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "HatchlingThunderball_projectile_Ygg");
			GameObject val60 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "Thunderball_projectile_Ygg");
			GameObject val61 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_SpitDragonAdult_Ygg");
			GameObject val62 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_DMDestroy_Ygg");
			GameObject val63 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_DMicehit_Ygg");
			GameObject val64 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_iceblocker_destroyedmoder_yggy");
			GameObject val65 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "vfx_slammajamma_ygg");
			GameObject val66 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "diceball_baby_projectile_Ygg");
			GameObject val67 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "Dm_IceLeftOver_Ygg");
			GameObject val68 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "Dm_projectile_Ygg");
			GameObject val69 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "iceball_projectile_Ygg");
			GameObject val70 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "IceSpitball_projectile_Ygg");
			GameObject val71 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_BalRoar_jj");
			GameObject val72 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_BalSpit_jj");
			GameObject val73 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "sfx_dragonspitpuff_jj");
			GameObject val74 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "FallenDragon_projectile_explosion");
			GameObject val75 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "airdragon_spit_projectile");
			MaterialReplacer.RegisterGameObjectForShaderSwap(val75.gameObject, MaterialReplacer.ShaderType.UseUnityShader);
			GameObject val76 = ItemManager.PrefabManager.RegisterPrefab("jjmonsters", "fx_FallenDragon_projectile_explosion");
			MaterialReplacer.RegisterGameObjectForShaderSwap(val76.gameObject, MaterialReplacer.ShaderType.UseUnityShader);
		}
	}
	public static class Piece
	{
		public static BuildPiece? TempPiece { get; private set; }

		public static void RegisterAll(string bundleName)
		{
			RegisterTempPiece(bundleName);
		}

		private static void RegisterTempPiece(string bundleName)
		{
		}
	}
}
namespace PieceManager
{
	[PublicAPI]
	public enum CraftingTable
	{
		None,
		[InternalName("piece_workbench")]
		Workbench,
		[InternalName("piece_cauldron")]
		Cauldron,
		[InternalName("forge")]
		Forge,
		[InternalName("piece_artisanstation")]
		ArtisanTable,
		[InternalName("piece_stonecutter")]
		StoneCutter,
		[InternalName("piece_magetable")]
		MageTable,
		[InternalName("blackforge")]
		BlackForge,
		[InternalName("piece_preptable")]
		FoodPreparationTable,
		[InternalName("piece_MeadCauldron")]
		MeadKetill,
		Custom
	}
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[PublicAPI]
	public class ExtensionList
	{
		public readonly List<ExtensionConfig> ExtensionStations = new List<ExtensionConfig>();

		public void Set(CraftingTable table, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = table,
				maxStationDistance = maxStationDistance
			});
		}

		public void Set(string customTable, int maxStationDistance = 5)
		{
			ExtensionStations.Add(new ExtensionConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable,
				maxStationDistance = maxStationDistance
			});
		}
	}
	public struct ExtensionConfig
	{
		public CraftingTable Table;

		public float maxStationDistance;

		public string? custom;
	}
	[PublicAPI]
	public class CraftingStationList
	{
		public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();

		public void Set(CraftingTable table)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = table
			});
		}

		public void Set(string customTable)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = CraftingTable.Custom,
				custom = customTable
			});
		}
	}
	public struct CraftingStationConfig
	{
		public CraftingTable Table;

		public int level;

		public string? custom;
	}
	[PublicAPI]
	public enum BuildPieceCategory
	{
		Misc = 0,
		Crafting = 1,
		BuildingWorkbench = 2,
		BuildingStonecutter = 3,
		Furniture = 4,
		All = 100,
		Custom = 99
	}
	[PublicAPI]
	public class RequiredResourcesList
	{
		public readonly List<Requirement> Requirements = new List<Requirement>();

		public void Add(string item, int amount, bool recover)
		{
			Requirements.Add(new Requirement
			{
				itemName = item,
				amount = amount,
				recover = recover
			});
		}
	}
	public struct Requirement
	{
		public string itemName;

		public int amount;

		public bool recover;
	}
	public struct SpecialProperties
	{
		[Description("Admins should be the only ones that can build this piece.")]
		public bool AdminOnly;

		[Description("Turns off generating a config for this build piece.")]
		public bool NoConfig;
	}
	[PublicAPI]
	public class BuildingPieceCategory
	{
		public BuildPieceCategory Category;

		public string custom = "";

		public void Set(BuildPieceCategory category)
		{
			Category = category;
		}

		public void Set(string customCategory)
		{
			Category = BuildPieceCategory.Custom;
			custom = customCategory;
		}
	}
	[PublicAPI]
	public class PieceTool
	{
		public readonly HashSet<string> Tools = new HashSet<string>();

		public void Add(string tool)
		{
			Tools.Add(tool);
		}
	}
	[PublicAPI]
	public class BuildPiece
	{
		internal class PieceConfig
		{
			public ConfigEntry<BuildPieceCategory> category = null;

			public ConfigEntry<string> craft = null;

			public ConfigEntry<string> customCategory = null;

			public ConfigEntry<string> customExtentionTable = null;

			public ConfigEntry<string> customTable = null;

			public ConfigEntry<CraftingTable> extensionTable = null;

			public ConfigEntry<float> maxStationDistance = null;

			public ConfigEntry<CraftingTable> table = null;

			public ConfigEntry<string> tools = null;
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			public string? Category;

			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;

			[UsedImplicitly]
			public int? Order;
		}

		private class SerializedRequirements
		{
			public readonly List<Requirement> Reqs;

			public SerializedRequirements(List<Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
			{
				Reqs = reqs.Split(new char[1] { ',' }).Select(delegate(string r)
				{
					string[] array = r.Split(new char[1] { ':' });
					Requirement result = default(Requirement);
					result.itemName = array[0];
					result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
					bool result3 = default(bool);
					result.recover = array.Length <= 2 || !bool.TryParse(array[2], out result3) || result3;
					return result;
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select((Requirement r) => $"{r.itemName}:{r.amount}:{r.recover}"));
			}

			public static ItemDrop? fetchByName(ObjectDB objectDB, string name)
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(name);
				ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if ((Object)(object)val == (Object)null)
				{
					Debug.LogWarning((object)(((!string.IsNullOrWhiteSpace(((Object)plugin).name)) ? ("[" + ((Object)plugin).name + "]") : "") + " The required item '" + name + "' does not exist."));
				}
				return val;
			}

			public static Requirement[] toPieceReqs(SerializedRequirements craft)
			{
				Dictionary<string, Requirement> dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)((Requirement r) => r.itemName), (Func<Requirement, Requirement>)delegate(Requirement r)
				{
					//IL_000d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0012: Unknown result type (might be due to invalid IL or missing references)
					//IL_001e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0025: Unknown result type (might be due to invalid IL or missing references)
					ItemDrop val = ResItem(r);
					return (val == null) ? ((Requirement)null) : new Requirement
					{
						m_amount = r.amount,
						m_resItem = val,
						m_recover = r.recover
					};
				});
				return dictionary.Values.Where((Requirement v) => v != null).ToArray();
				static ItemDrop? ResItem(Requirement r)
				{
					return fetchByName(ObjectDB.instance, r.itemName);
				}
			}
		}

		internal static readonly List<BuildPiece> registeredPieces = new List<BuildPiece>();

		private static readonly Dictionary<Piece, BuildPiece> pieceMap = new Dictionary<Piece, BuildPiece>();

		internal static Dictionary<BuildPiece, PieceConfig> pieceConfigs = new Dictionary<BuildPiece, PieceConfig>();

		[Description("Disables generation of the configs for your pieces. This is global, this turns it off for all pieces in your mod.")]
		public static bool ConfigurationEnabled = true;

		private static object? configManager;

		private static Localization? _english;

		internal static BaseUnityPlugin? _plugin;

		private static bool hasConfigSync = true;

		private static object? _configSync;

		[Description("Sets the category for the building piece.")]
		public readonly BuildingPieceCategory Category = new BuildingPieceCategory();

		public readonly GameObject Prefab;

		[Description("Specifies the resources needed to craft the piece.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the building piece should need.")]
		public readonly RequiredResourcesList RequiredItems = new RequiredResourcesList();

		[Description("Specifies the tool needed to build your piece.\nUse .Add to add a tool.")]
		public readonly PieceTool Tool = new PieceTool();

		private LocalizeKey? _description;

		private LocalizeKey? _name;

		internal string[] activeTools = null;

		internal List<ItemConversion> conversions = new List<ItemConversion>();

		internal List<Conversion> Conversions = new List<Conversion>();

		[Description("Specifies the crafting station needed to build your piece.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.")]
		public CraftingStationList Crafting = new CraftingStationList();

		[Description("Makes this piece a station extension")]
		public ExtensionList Extension = new ExtensionList();

		[Description("Specifies a config entry which toggles whether a recipe is active.")]
		public ConfigEntryBase? RecipeIsActive;

		[Description("Change the extended/special properties of your build piece.")]
		public SpecialProperties SpecialProperties;

		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(component.m_name);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(component.m_name);
					component.m_name = text;
				}
				return _name;
			}
		}

		public LocalizeKey Description
		{
			get
			{
				LocalizeKey description = _description;
				if (description != null)
				{
					return description;
				}
				Piece component = Prefab.GetComponent<Piece>();
				if (component.m_description.StartsWith("$"))
				{
					_description = new LocalizeKey(component.m_description);
				}
				else
				{
					string text = "$piece_" + ((Object)Prefab).name.Replace(" ", "_") + "_description";
					_description = new LocalizeKey(text).English(component.m_description);
					component.m_description = text;
				}
				return _description;
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		internal static BaseUnityPlugin plugin
		{
			get
			{
				//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
				//IL_00bd: Expected O, but got Unknown
				if (_plugin != null)
				{
					return _plugin;
				}
				IEnumerable<TypeInfo> source;
				try
				{
					source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
				}
				catch (ReflectionTypeLoadException ex)
				{
					source = from t in ex.Types
						where t != null
						select t.GetTypeInfo();
				}
				_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				return _plugin;
			}
		}

		private static object? configSync
		{
			get
			{
				if (_configSync != null || !hasConfigSync)
				{
					return _configSync;
				}
				Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
				if ((object)type != null)
				{
					_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " PieceManager");
					type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
					type.GetProperty("IsLocked").SetValue(_configSync, true);
				}
				else
				{
					hasConfigSync = false;
				}
				return _configSync;
			}
		}

		public BuildPiece(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(PiecePrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public BuildPiece(AssetBundle bundle, string prefabName)
		{
			Prefab = PiecePrefabManager.RegisterPrefab(bundle, prefabName);
			registeredPieces.Add(this);
		}

		internal static void Patch_FejdStartup(FejdStartup __instance)
		{
			//IL_00f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_02e4: Expected O, but got Unknown
			//IL_0382: Unknown result type (might be due to invalid IL or missing references)
			//IL_038c: Expected O, but got Unknown
			//IL_0427: Unknown result type (might be due to invalid IL or missing references)
			//IL_0403: Unknown result type (might be due to invalid IL or missing references)
			//IL_0408: Unknown result type (might be due to invalid IL or missing references)
			//IL_0481: Unknown result type (might be due to invalid IL or missing references)
			//IL_048b: Expected O, but got Unknown
			//IL_05fb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0605: Expected O, but got Unknown
			//IL_08df: Unknown result type (might be due to invalid IL or missing references)
			//IL_08e9: Expected O, but got Unknown
			//IL_0670: Unknown result type (might be due to invalid IL or missing references)
			//IL_067a: Expected O, but got Unknown
			//IL_0716: Unknown result type (might be due to invalid IL or missing references)
			//IL_0720: Expected O, but got Unknown
			//IL_0954: Unknown result type (might be due to invalid IL or missing references)
			//IL_095e: Expected O, but got Unknown
			//IL_0b73: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b7d: Expected O, but got Unknown
			//IL_0c0d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c17: Expected O, but got Unknown
			Type configManagerType = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			configManager = ((configManagerType == null) ? null : Chainloader.ManagerObject.GetComponent(configManagerType));
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				registeredPiece.activeTools = registeredPiece.Tool.Tools.DefaultIfEmpty("Hammer").ToArray();
				if (registeredPiece.Category.Category != BuildPieceCategory.Custom)
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = (PieceCategory)registeredPiece.Category.Category;
				}
				else
				{
					registeredPiece.Prefab.GetComponent<Piece>().m_category = PiecePrefabManager.GetCategory(registeredPiece.Category.custom);
				}
			}
			if (!ConfigurationEnabled)
			{
				return;
			}
			bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
			plugin.Config.SaveOnConfigSet = false;
			foreach (BuildPiece registeredPiece2 in registeredPieces)
			{
				BuildPiece piece = registeredPiece2;
				if (piece.SpecialProperties.NoConfig)
				{
					continue;
				}
				PieceConfig pieceConfig2 = (pieceConfigs[piece] = new PieceConfig());
				PieceConfig cfg = pieceConfig2;
				Piece piecePrefab2 = piece.Prefab.GetComponent<Piece>();
				string pieceName = piecePrefab2.m_name;
				string englishName = new Regex("[=\\n\\t\\\"\\'\\[\\]]*").Replace(english.Localize(pieceName), "").Trim();
				string localizedName = Localization.instance.Localize(pieceName).Trim();
				int order = 0;
				cfg.category = config(englishName, "Build Table Category", piece.Category.Category, new ConfigDescription("Build Category where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1]
				{
					new ConfigurationManagerAttributes
					{
						Order = (order -= 1),
						Category = localizedName
					}
				}));
				ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
				{
					Order = (order -= 1),
					Browsable = (cfg.category.Value == BuildPieceCategory.Custom),
					Category = localizedName
				};
				cfg.customCategory = config(englishName, "Custom Build Category", piece.Category.custom, new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				cfg.category.SettingChanged += BuildTableConfigChanged;
				cfg.customCategory.SettingChanged += BuildTableConfigChanged;
				if (cfg.category.Value == BuildPieceCategory.Custom)
				{
					piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
				}
				else
				{
					piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
				}
				cfg.tools = config(englishName, "Tools", string.Join(", ", piece.activeTools), new ConfigDescription("Comma separated list of tools where " + localizedName + " is available.", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
				piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
					select s.Trim()).ToArray();
				cfg.tools.SettingChanged += delegate
				{
					Inventory[] source = (from c in Player.s_players.Select((Player p) => ((Humanoid)p).GetInventory()).Concat(from c in Object.FindObjectsByType<Container>((FindObjectsSortMode)0)
							select c.GetInventory())
						where c != null
						select c).ToArray();
					Dictionary<string, List<PieceTable>> dictionary = (from kv in (from i in (from p in ObjectDB.instance.m_items
								select p.GetComponent<ItemDrop>() into c
								where Object.op_Implicit((Object)(object)c) && Object.op_Implicit((Object)(object)((Component)c).GetComponent<ZNetView>())
								select c).Concat(ItemDrop.s_instances)
							select new KeyValuePair<string, ItemData>(Utils.GetPrefabName(((Component)i).gameObject), i.m_itemData)).Concat(from i in source.SelectMany((Inventory i) => i.GetAllItems())
							select new KeyValuePair<string, ItemData>(((Object)i.m_dropPrefab).name, i))
						where Object.op_Implicit((Object)(object)kv.Value.m_shared.m_buildPieces)
						group kv by kv.Key).ToDictionary((IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Key, (IGrouping<string, KeyValuePair<string, ItemData>> g) => g.Select((KeyValuePair<string, ItemData> kv) => kv.Value.m_shared.m_buildPieces).Distinct().ToList());
					string[] array5 = piece.activeTools;
					foreach (string key in array5)
					{
						if (dictionary.TryGetValue(key, out var value3))
						{
							foreach (PieceTable item3 in value3)
							{
								item3.m_pieces.Remove(piece.Prefab);
							}
						}
					}
					piece.activeTools = (from s in cfg.tools.Value.Split(new char[1] { ',' })
						select s.Trim()).ToArray();
					if (Object.op_Implicit((Object)(object)ObjectDB.instance))
					{
						string[] array6 = piece.activeTools;
						foreach (string key2 in array6)
						{
							if (dictionary.TryGetValue(key2, out var value4))
							{
								foreach (PieceTable item4 in value4)
								{
									if (!item4.m_pieces.Contains(piece.Prefab))
									{
										item4.m_pieces.Add(piece.Prefab);
									}
								}
							}
						}
						if (Object.op_Implicit((Object)(object)Player.m_localPlayer) && Object.op_Implicit((Object)(object)Player.m_localPlayer.m_buildPieces))
						{
							PiecePrefabManager.CategoryRefreshNeeded = true;
							((Humanoid)Player.m_localPlayer).SetPlaceMode(Player.m_localPlayer.m_buildPieces);
						}
					}
				};
				StationExtension pieceExtensionComp;
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes2;
				if (piece.Extension.ExtensionStations.Count > 1)
				{
					pieceExtensionComp = piece.Prefab.GetOrAddComponent<StationExtension>();
					PieceConfig pieceConfig3 = cfg;
					string group = englishName;
					CraftingTable table = piece.Extension.ExtensionStations.First().Table;
					string text = "Crafting station that " + localizedName + " extends.";
					object[] array = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes.Order = num;
					array[0] = configurationManagerAttributes;
					pieceConfig3.extensionTable = config(group, "Extends Station", table, new ConfigDescription(text, (AcceptableValueBase)null, array));
					cfg.customExtentionTable = config(englishName, "Custom Extend Station", piece.Extension.ExtensionStations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					PieceConfig pieceConfig4 = cfg;
					string group2 = englishName;
					float maxStationDistance = piece.Extension.ExtensionStations.First().maxStationDistance;
					string text2 = "Distance from the station that " + localizedName + " can be placed.";
					object[] array2 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes2 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes2.Order = num;
					array2[0] = configurationManagerAttributes2;
					pieceConfig4.maxStationDistance = config(group2, "Max Station Distance", maxStationDistance, new ConfigDescription(text2, (AcceptableValueBase)null, array2));
					hideWhenNoneAttributes2 = new List<ConfigurationManagerAttributes>();
					cfg.extensionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.customExtentionTable.SettingChanged += ExtensionTableConfigChanged;
					cfg.maxStationDistance.SettingChanged += ExtensionTableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes3.Order = num;
					configurationManagerAttributes3.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					ConfigurationManagerAttributes item = configurationManagerAttributes3;
					hideWhenNoneAttributes2.Add(item);
				}
				List<ConfigurationManagerAttributes> hideWhenNoneAttributes;
				if (piece.Crafting.Stations.Count > 1)
				{
					hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
					PieceConfig pieceConfig5 = cfg;
					string group3 = englishName;
					CraftingTable table2 = piece.Crafting.Stations.First().Table;
					string text3 = "Crafting station where " + localizedName + " is available.";
					object[] array3 = new object[1];
					ConfigurationManagerAttributes configurationManagerAttributes4 = new ConfigurationManagerAttributes();
					int num = order - 1;
					order = num;
					configurationManagerAttributes4.Order = num;
					array3[0] = configurationManagerAttributes4;
					pieceConfig5.table = config(group3, "Crafting Station", table2, new ConfigDescription(text3, (AcceptableValueBase)null, array3));
					cfg.customTable = config(englishName, "Custom Crafting Station", piece.Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
					cfg.table.SettingChanged += TableConfigChanged;
					cfg.customTable.SettingChanged += TableConfigChanged;
					ConfigurationManagerAttributes configurationManagerAttributes5 = new ConfigurationManagerAttributes();
					num = order - 1;
					order = num;
					configurationManagerAttributes5.Order = num;
					configurationManagerAttributes5.Browsable = cfg.table.Value != CraftingTable.None;
					ConfigurationManagerAttributes item2 = configurationManagerAttributes5;
					hideWhenNoneAttributes.Add(item2);
				}
				cfg.craft = itemConfig("Crafting Costs", new SerializedRequirements(piece.RequiredItems.Requirements).ToString(), "Item costs to craft " + localizedName);
				cfg.craft.SettingChanged += delegate
				{
					if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null)
					{
						Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
						piecePrefab2.m_resources = resources;
						Piece[] array4 = Object.FindObjectsByType<Piece>((FindObjectsSortMode)0);
						foreach (Piece val in array4)
						{
							if (val.m_name == pieceName)
							{
								val.m_resources = resources;
							}
						}
					}
				};
				for (int j = 0; j < piece.Conversions.Count; j++)
				{
					string text4 = ((piece.Conversions.Count > 1) ? $"{j + 1}. " : "");
					Conversion conversion = piece.Conversions[j];
					conversion.config = new Conversion.ConversionConfig();
					int index = j;
					conversion.config.input = config(englishName, text4 + "Conversion Input Item", conversion.Input, new ConfigDescription("Conversion input item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.input.SettingChanged += delegate
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance2 = ObjectDB.instance;
							if (instance2 != null)
							{
								ItemDrop from = SerializedRequirements.fetchByName(instance2, conversion.config.input.Value);
								piece.conversions[index].m_from = from;
							}
						}
					};
					conversion.config.output = config(englishName, text4 + "Conversion Output Item", conversion.Output, new ConfigDescription("Conversion output item within " + englishName, (AcceptableValueBase)null, new object[1]
					{
						new ConfigurationManagerAttributes
						{
							Category = localizedName
						}
					}));
					conversion.config.output.SettingChanged += delegate
					{
						if (index < piece.conversions.Count)
						{
							ObjectDB instance = ObjectDB.instance;
							if (instance != null)
							{
								ItemDrop to = SerializedRequirements.fetchByName(instance, conversion.config.output.Value);
								piece.conversions[index].m_to = to;
							}
						}
					};
				}
				void BuildTableConfigChanged(object o, EventArgs e)
				{
					//IL_0063: Unknown result type (might be due to invalid IL or missing references)
					//IL_0041: Unknown result type (might be due to invalid IL or missing references)
					//IL_0046: Unknown result type (might be due to invalid IL or missing references)
					if (registeredPieces.Count > 0)
					{
						if (cfg.category.Value == BuildPieceCategory.Custom)
						{
							piecePrefab2.m_category = PiecePrefabManager.GetCategory(cfg.customCategory.Value);
						}
						else
						{
							piecePrefab2.m_category = (PieceCategory)cfg.category.Value;
						}
						if (Object.op_Implicit((Object)(object)Hud.instance))
						{
							PiecePrefabManager.CategoryRefreshNeeded = true;
							PiecePrefabManager.CreateCategoryTabs();
						}
					}
					customTableAttributes.Browsable = cfg.category.Value == BuildPieceCategory.Custom;
					ReloadConfigDisplay();
				}
				void ExtensionTableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						CraftingTable value2 = cfg.extensionTable.Value;
						CraftingTable craftingTable = value2;
						if (craftingTable == CraftingTable.Custom)
						{
							StationExtension obj2 = pieceExtensionComp;
							GameObject prefab2 = ZNetScene.instance.GetPrefab(cfg.customExtentionTable.Value);
							obj2.m_craftingStation = ((prefab2 != null) ? prefab2.GetComponent<CraftingStation>() : null);
						}
						else
						{
							pieceExtensionComp.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.extensionTable.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						pieceExtensionComp.m_maxStationDistance = cfg.maxStationDistance.Value;
					}
					customTableAttributes.Browsable = cfg.extensionTable.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item5 in hideWhenNoneAttributes2)
					{
						item5.Browsable = cfg.extensionTable.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				void TableConfigChanged(object o, EventArgs e)
				{
					if (piece.RequiredItems.Requirements.Count > 0)
					{
						switch (cfg.table.Value)
						{
						case CraftingTable.None:
							piecePrefab2.m_craftingStation = null;
							break;
						case CraftingTable.Custom:
						{
							Piece obj = piecePrefab2;
							GameObject prefab = ZNetScene.instance.GetPrefab(cfg.customTable.Value);
							obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null);
							break;
						}
						default:
							piecePrefab2.m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(cfg.table.Value.ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
							break;
						}
					}
					customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom;
					foreach (ConfigurationManagerAttributes item6 in hideWhenNoneAttributes)
					{
						item6.Browsable = cfg.table.Value != CraftingTable.None;
					}
					ReloadConfigDisplay();
					plugin.Config.Save();
				}
				ConfigEntry<string> itemConfig(string name, string value, string desc)
				{
					//IL_0066: Unknown result type (might be due to invalid IL or missing references)
					//IL_0070: Expected O, but got Unknown
					ConfigurationManagerAttributes configurationManagerAttributes6 = new ConfigurationManagerAttributes
					{
						CustomDrawer = DrawConfigTable,
						Order = (order -= 1),
						Category = localizedName
					};
					return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes6 }));
				}
			}
			foreach (BuildPiece registeredPiece3 in registeredPieces)
			{
				ConfigEntryBase enabledCfg = registeredPiece3.RecipeIsActive;
				Piece piecePrefab;
				if (enabledCfg != null)
				{
					piecePrefab = registeredPiece3.Prefab.GetComponent<Piece>();
					ConfigChanged(null, null);
					((object)enabledCfg).GetType().GetEvent("SettingChanged").AddEventHandler(enabledCfg, new EventHandler(ConfigChanged));
				}
				registeredPiece3.InitializeNewRegisteredPiece(registeredPiece3);
				void ConfigChanged(object? o, EventArgs? e)
				{
					piecePrefab.m_enabled = (int)enabledCfg.BoxedValue != 0;
				}
			}
			if (saveOnConfigSet)
			{
				plugin.Config.SaveOnConfigSet = true;
				plugin.Config.Save();
			}
			void ReloadConfigDisplay()
			{
				object obj3 = configManagerType?.GetProperty("DisplayingWindow").GetValue(configManager);
				if (obj3 is bool && (bool)obj3)
				{
					configManagerType.GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
				}
			}
		}

		private void InitializeNewRegisteredPiece(BuildPiece piece)
		{
			ConfigEntryBase recipeIsActive = piece.RecipeIsActive;
			PieceConfig cfg;
			Piece piecePrefab;
			string pieceName;
			if (recipeIsActive != null)
			{
				pieceConfigs.TryGetValue(piece, out cfg);
				piecePrefab = piece.Prefab.GetComponent<Piece>();
				pieceName = piecePrefab.m_name;
				((object)recipeIsActive).GetType().GetEvent("SettingChanged").AddEventHandler(recipeIsActive, new EventHandler(ConfigChanged));
			}
			void ConfigChanged(object o, EventArgs e)
			{
				if (Object.op_Implicit((Object)(object)ObjectDB.instance) && (Object)(object)ObjectDB.instance.GetItemPrefab("YmirRemains") != (Object)null && cfg != null)
				{
					Requirement[] resources = SerializedRequirements.toPieceReqs(new SerializedRequirements(cfg.craft.Value));
					piecePrefab.m_resources = resources;
					Piece[] array = Object.FindObjectsByType<Piece>((FindObjectsSortMode)0);
					foreach (Piece val in array)
					{
						if (val.m_name == pieceName)
						{
							val.m_resources = resources;
						}
					}
				}
			}
		}

		[HarmonyPriority(700)]
		internal static void Patch_ObjectDBInit(ObjectDB __instance)
		{
			//IL_047c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0481: Unknown result type (might be due to invalid IL or missing references)
			//IL_04b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ec: Expected O, but got Unknown
			if ((Object)(object)__instance.GetItemPrefab("YmirRemains") == (Object)null)
			{
				return;
			}
			foreach (BuildPiece registeredPiece in registeredPieces)
			{
				pieceConfigs.TryGetValue(registeredPiece, out PieceConfig value);
				registeredPiece.Prefab.GetComponent<Piece>().m_resources = SerializedRequirements.toPieceReqs((value == null) ? new SerializedRequirements(registeredPiece.RequiredItems.Requirements) : new SerializedRequirements(value.craft.Value));
				foreach (ExtensionConfig extensionStation in registeredPiece.Extension.ExtensionStations)
				{
					switch ((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.custom : value.customExtentionTable.Value);
						if (prefab != null)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = prefab.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.custom : value.customExtentionTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<StationExtension>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Extension.ExtensionStations.Count > 1) ? extensionStation.Table : value.extensionTable.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				foreach (CraftingStationConfig station in registeredPiece.Crafting.Stations)
				{
					switch ((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value)
					{
					case CraftingTable.None:
						registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						break;
					case CraftingTable.Custom:
					{
						GameObject prefab2 = ZNetScene.instance.GetPrefab((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.custom : value.customTable.Value);
						if (prefab2 != null)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = prefab2.GetComponent<CraftingStation>();
						}
						else
						{
							Debug.LogWarning((object)("Custom crafting station '" + ((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.custom : value.customTable.Value) + "' does not exist"));
						}
						break;
					}
					default:
						if (value != null && value.table.Value == CraftingTable.None)
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = null;
						}
						else
						{
							registeredPiece.Prefab.GetComponent<Piece>().m_craftingStation = ZNetScene.instance.GetPrefab(((InternalName)typeof(CraftingTable).GetMember(((value == null || registeredPiece.Crafting.Stations.Count > 1) ? station.Table : value.table.Value).ToString())[0].GetCustomAttributes(typeof(InternalName)).First()).internalName).GetComponent<CraftingStation>();
						}
						break;
					}
				}
				registeredPiece.conversions = new List<ItemConversion>();
				for (int i = 0; i < registeredPiece.Conversions.Count; i++)
				{
					Conversion conversion = registeredPiece.Conversions[i];
					registeredPiece.conversions.Add(new ItemConversion
					{
						m_from = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.input.Value ?? conversion.Input),
						m_to = SerializedRequirements.fetchByName(ObjectDB.instance, conversion.config?.output.Value ?? conversion.Output)
					});
					if (registeredPiece.conversions[i].m_from != null && registeredPiece.conversions[i].m_to != null)
					{
						registeredPiece.Prefab.GetComponent<Smelter>().m_conversion.Add(registeredPiece.conversions[i]);
					}
				}
			}
		}

		public void Snapshot(float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			SnapshotPiece(Prefab, lightIntensity, cameraRotation);
		}

		internal void SnapshotPiece(GameObject prefab, float lightIntensity = 1.3f, Quaternion? cameraRotation = null)
		{
			//IL_0054: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0088: Unknown result type (might be due to invalid IL or missing references)
			//IL_00bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_00b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0100: Unknown result type (might be due to invalid IL or missing references)
			//IL_0120: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c1: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0205: Unknown result type (might be due to invalid IL or missing references)
			//IL_020a: Unknown result type (might be due to invalid IL or missing references)
			//IL_020d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Unknown result type (might be due to invalid IL or missing references)
			//IL_024d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0252: Unknown result type (might be due to invalid IL or missing references)
			//IL_0254: Unknown result type (might be due to invalid IL or missing references)
			//IL_0256: Unknown result type (might be due to invalid IL or missing references)
			//IL_0260: Unknown result type (might be due to invalid IL or missing references)
			//IL_0265: Unknown result type (might be due to invalid IL or missing references)
			//IL_0270: Unknown result type (might be due to invalid IL or missing references)
			//IL_0272: Unknown result type (might be due to invalid IL or missing references)
			//IL_0274: Unknown result type (might be due to invalid IL or missing references)
			//IL_0279: Unknown result type (might be due to invalid IL or missing references)
			//IL_02d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_02da: Unknown result type (might be due to invalid IL or missing references)
			//IL_031f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0330: Unknown result type (might be due to invalid IL or missing references)
			//IL_0335: Unknown result type (might be due to invalid IL or missing references)
			//IL_036c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0373: Expected O, but got Unknown
			//IL_0391: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d7: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e1: Unknown result type (might be due to invalid IL or missing references)
			if (!((Object)(object)prefab == (Object)null) && (prefab.GetComponentsInChildren<Renderer>().Any() || prefab.GetComponentsInChildren<MeshFilter>().Any()))
			{
				Camera component = new GameObject("CameraIcon", new Type[1] { typeof(Camera) }).GetComponent<Camera>();
				component.backgroundColor = Color.clear;
				component.clearFlags = (CameraClearFlags)2;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component).transform.rotation = (Quaternion)(((??)cameraRotation) ?? Quaternion.Euler(0f, 180f, 0f));
				component.fieldOfView = 0.5f;
				component.farClipPlane = 100000f;
				component.cullingMask = 8;
				Light component2 = new GameObject("LightIcon", new Type[1] { typeof(Light) }).GetComponent<Light>();
				((Component)component2).transform.position = new Vector3(10000f, 10000f, 10000f);
				((Component)component2).transform.rotation = Quaternion.Euler(5f, 180f, 5f);
				component2.type = (LightType)1;
				component2.cullingMask = 8;
				component2.intensity = lightIntensity;
				GameObject val = Object.Instantiate<GameObject>(prefab);
				Transform[] componentsInChildren = val.GetComponentsInChildren<Transform>();
				foreach (Transform val2 in componentsInChildren)
				{
					((Component)val2).gameObject.layer = 3;
				}
				val.transform.position = Vector3.zero;
				val.transform.rotation = Quaternion.Euler(23f, 51f, 25.8f);
				((Object)val).name = ((Object)prefab).name;
				MeshRenderer[] componentsInChildren2 = val.GetComponentsInChildren<MeshRenderer>();
				Vector3 val3 = componentsInChildren2.Aggregate(Vector3.positiveInfinity, delegate(Vector3 cur, MeshRenderer renderer)
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds2 = ((Renderer)renderer).bounds;
					return Vector3.Min(cur, ((Bounds)(ref bounds2)).min);
				});
				Vector3 val4 = componentsInChildren2.Aggregate(Vector3.negativeInfinity, delegate(Vector3 cur, MeshRenderer renderer)
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					//IL_0002: Unknown result type (might be due to invalid IL or missing references)
					//IL_0007: Unknown result type (might be due to invalid IL or missing references)
					//IL_000a: Unknown result type (might be due to invalid IL or missing references)
					//IL_000f: Unknown result type (might be due to invalid IL or missing references)
					Bounds bounds = ((Renderer)renderer).bounds;
					return Vector3.Max(cur, ((Bounds)(ref bounds)).max);
				});
				val.transform.position = new Vector3(10000f, 10000f, 10000f) - (val3 + val4) / 2f;
				Vector3 val5 = val4 - val3;
				TimedDestruction val6 = val.AddComponent<TimedDestruction>();
				val6.Trigger(1f);
				Rect val7 = default(Rect);
				((Rect)(ref val7))..ctor(0f, 0f, 128f, 128f);
				component.targetTexture = RenderTexture.GetTemporary((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height);
				component.fieldOfView = 20f;
				float num = Mathf.Max(val5.x, val5.y) + 0.1f;
				float num2 = num / Mathf.Tan(component.fieldOfView * ((float)Math.PI / 180f)) * 1.1f;
				((Component)component).transform.position = new Vector3(10000f, 10000f, 10000f) + new Vector3(0f, 0f, num2);
				component.Render();
				RenderTexture active = RenderTexture.active;
				RenderTexture.active = component.targetTexture;
				Texture2D val8 = new Texture2D((int)((Rect)(ref val7)).width, (int)((Rect)(ref val7)).height, (TextureFormat)4, false);
				val8.ReadPixels(new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), 0, 0);
				val8.Apply();
				RenderTexture.active = active;
				prefab.GetComponent<Piece>().m_icon = Sprite.Create(val8, new Rect(0f, 0f, (float)(int)((Rect)(ref val7)).width, (float)(int)((Rect)(ref val7)).height), Vector2.one / 2f);
				((Component)component2).gameObject.SetActive(false);
				component.targetTexture.Release();
				((Component)component).gameObject.SetActive(false);
				val.SetActive(false);
				Object.DestroyImmediate((Object)(object)val);
				Object.Destroy((Object)(object)component);
				Object.Destroy((Object)(object)component2);
				Object.Destroy((Object)(object)((Component)component).gameObject);
				Object.Destroy((Object)(object)((Component)component2).gameObject);
			}
		}

		private static void DrawConfigTable(ConfigEntryBase cfg)
		{
			//IL_0108: Unknown result type (might be due to invalid IL or missing references)
			//IL_010d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0123: Expected O, but got Unknown
			//IL_0158: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_017f: Expected O, but got Unknown
			//IL_01c5: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e0: Expected O, but got Unknown
			//IL_020c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0211: Unknown result type (might be due to invalid IL or missing references)
			//IL_0227: Expected O, but got Unknown
			//IL_0275: Unknown result type (might be due to invalid IL or missing references)
			//IL_027a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0290: Expected O, but got Unknown
			bool valueOrDefault = cfg.Description.Tags.Select((object a) => (a.GetType().Name == "ConfigurationManagerAttributes") ? ((bool?)a.GetType().GetField("ReadOnly")?.GetValue(a)) : null).FirstOrDefault((bool? v) => v.HasValue).GetValueOrDefault();
			List<Requirement> list = new List<Requirement>();
			bool flag = false;
			int num = (int)(configManager?.GetType().GetProperty("RightColumnWidth", BindingFlags.Instance | BindingFlags.NonPublic).GetGetMethod(nonPublic: true)
				.Invoke(configManager, Array.Empty<object>()) ?? ((object)130));
			GUILayout.BeginVertical(Array.Empty<GUILayoutOption>());
			foreach (Requirement req in new SerializedRequirements((string)cfg.BoxedValue).Reqs)
			{
				GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
				int num2 = req.amount;
				if (int.TryParse(GUILayout.TextField(num2.ToString(), new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = 40f
				}, Array.Empty<GUILayoutOption>()), out var result) && result != num2 && !valueOrDefault)
				{
					num2 = result;
					flag = true;
				}
				string text = GUILayout.TextField(req.itemName, new GUIStyle(GUI.skin.textField)
				{
					fixedWidth = num - 40 - 67 - 21 - 21 - 12
				}, Array.Empty<GUILayoutOption>());
				string text2 = (valueOrDefault ? req.itemName : text);
				flag = flag || text2 != req.itemName;
				bool flag2 = req.recover;
				if (GUILayout.Toggle(req.recover, "Recover", new GUIStyle(GUI.skin.toggle)
				{
					fixedWidth = 67f
				}, Array.Empty<GUILayoutOption>()) != req.recover)
				{
					flag2 = !flag2;
					flag = true;
				}
				if (GUILayout.Button("x", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
				}
				else
				{
					list.Add(new Requirement
					{
						amount = num2,
						itemName = text2,
						recover = flag2
					});
				}
				if (GUILayout.Button("+", new GUIStyle(GUI.skin.button)
				{
					fixedWidth = 21f
				}, Array.Empty<GUILayoutOption>()) && !valueOrDefault)
				{
					flag = true;
					list.Add(new Requirement
					{
						amount = 1,
						itemName = "",
						recover = false
					});
				}
				GUILayout.EndHorizontal();
			}
			GUILayout.EndVertical();
			if (flag)
			{
				cfg.BoxedValue = new SerializedRequirements(list).ToString();
			}
		}

		private static ConfigEntry<T> config<T>(string group, string name, T value, ConfigDescription description)
		{
			ConfigEntry<T> val = plugin.Config.Bind<T>(group, name, value, description);
			configSync?.GetType().GetMethod("AddConfigEntry").MakeGenericMethod(typeof(T))
				.Invoke(configSync, new object[1] { val });
			return val;
		}

		private static ConfigEntry<T> config<T>(string group, string name, T value, string description)
		{
			//IL_000b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0015: Expected O, but got Unknown
			return config(group, name, value, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()));
		}
	}
	public static class GoExtensions
	{
		public static T GetOrAddComponent<T>(this GameObject gameObject) where T : Component
		{
			return gameObject.GetComponent<T>() ?? gameObject.AddComponent<T>();
		}
	}
	[PublicAPI]
	public class LocalizeKey
	{
		private static readonly List<LocalizeKey> keys = new List<LocalizeKey>();

		public readonly string Key;

		public readonly Dictionary<string, string> Localizations = new Dictionary<string, string>();

		public LocalizeKey(string key)
		{
			Key = key.Replace("$", "");
			keys.Add(this);
		}

		public void Alias(string alias)
		{
			Localizations.Clear();
			if (!alias.Contains("$"))
			{
				alias = "$" + alias;
			}
			Localizations["alias"] = alias;
			if (Localization.m_instance != null)
			{
				Localization.instance.AddWord(Key, Localization.instance.Localize(alias));
			}
		}

		public LocalizeKey English(string key)
		{
			return addForLang("English", key);
		}

		public LocalizeKey Swedish(string key)
		{
			return addForLang("Swedish", key);
		}

		public LocalizeKey French(string key)
		{
			return addForLang("French", key);
		}

		public LocalizeKey Italian(string key)
		{
			return addForLang("Italian", key);
		}

		public LocalizeKey German(string key)
		{
			return addForLang("German", key);
		}

		public LocalizeKey Spanish(string key)
		{
			return addForLang("Spanish", key);
		}

		public LocalizeKey Russian(string key)
		{
			return addForLang("Russian", key);
		}

		public LocalizeKey Romanian(string key)
		{
			return addForLang("Romanian", key);
		}

		public LocalizeKey Bulgarian(string key)
		{
			return addForLang("Bulgarian", key);
		}

		public LocalizeKey Macedonian(string key)
		{
			return addForLang("Macedonian", key);
		}

		public LocalizeKey Finnish(string key)
		{
			return addForLang("Finnish", key);
		}

		public LocalizeKey Danish(string key)
		{
			return addForLang("Danish", key);
		}

		public LocalizeKey Norwegian(string key)
		{
			return addForLang("Norwegian", key);
		}

		public LocalizeKey Icelandic(string key)
		{
			return addForLang("Icelandic", key);
		}

		public LocalizeKey Turkish(string key)
		{
			return addForLang("Turkish", key);
		}

		public LocalizeKey Lithuanian(string key)
		{
			return addForLang("Lithuanian", key);
		}

		public LocalizeKey Czech(string key)
		{
			return addForLang("Czech", key);
		}

		public LocalizeKey Hungarian(string key)
		{
			return addForLang("Hungarian", key);
		}

		public LocalizeKey Slovak(string key)
		{
			return addForLang("Slovak", key);
		}

		public LocalizeKey Polish(string key)
		{
			return addForLang("Polish", key);
		}

		public LocalizeKey Dutch(string key)
		{
			return addForLang("Dutch", key);
		}

		public LocalizeKey Portuguese_European(string key)
		{
			return addForLang("Portuguese_European", key);
		}

		public LocalizeKey Portuguese_Brazilian(string key)
		{
			return addForLang("Portuguese_Brazilian", key);
		}

		public LocalizeKey Chinese(string key)
		{
			return addForLang("Chinese", key);
		}

		public LocalizeKey Japanese(string key)
		{
			return addForLang("Japanese", key);
		}

		public LocalizeKey Korean(string key)
		{
			return addForLang("Korean", key);
		}

		public LocalizeKey Hindi(string key)
		{
			return addForLang("Hindi", key);
		}

		public LocalizeKey Thai(string key)
		{
			return addForLang("Thai", key);
		}

		public LocalizeKey Abenaki(string key)
		{
			return addForLang("Abenaki", key);
		}

		public LocalizeKey Croatian(string key)
		{
			return addForLang("Croatian", key);
		}

		public LocalizeKey Georgian(string key)
		{
			return addForLang("Georgian", key);
		}

		public LocalizeKey Greek(string key)
		{
			return addForLang("