JewelHeim-Road_To_Muspelheim_and_Niflheim icon

Road To Muspelheim and Niflheim

RTMN is a vanilla-like progression modpack that contains Ashlands and DeepNorth, includes new enemies, bosses, weapons and armor. Read modpage for more information!

CHANGELOG

📌 Changelog for RTMN v1.4.0
Note: Any files you configure make sure to make backups.
# Warfare+
- Can now craft Boss Weapons.
# Other:
- Updated Dependencies for RTMN
- Updated Backpacks.Majestic.yml file

If you're on a server, just copy the below updated files/folders to your server

- Folder: _RTMN Files
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
Changelog History v1.2.0+ (click to expand)

📌 Changelog for RTMN v1.3.18
Note: Any files you configure make sure to make backups.
# GoldenJude
- Removed root from legs and adjusted recipes costs.
# Other:
- Adjusted spawner intervals for spawners
- Adjusted Monolith spawns to hopefully be less Voidlings
- Updated Backpacks.Majestic.yml file

If you're on a server, just copy the below updated files/folders to your server

- Folder: _RTMN Files
- Folder: wackysDatabase
- File: Backpacks.Majestic.yml
- File: GoldenJude_JudesEquipment_ItemConfig.yml

📌 Changelog for RTMN v1.3.17
Note: Any files you configure make sure to make backups.
# Other:
- Foxes will now spawn alongside Boars at Meadows Farms locations.
- Foxes will have a chance of spawning near Meadows Runestones
- Updated mod versions for RTMN

If you're on a server, just copy the below updated files/folders to your server

- Folder: _RTMN Files
- Folder: wackysDatabase
- File: ItemConfig_Base.yml
- File: Backpacks.Majestic.yml

📌 Changelog for RTMN v1.3.16
Note: Any files you configure make sure to make backups.
# CLLC
-  Reflective, Twin and Shielded affix on bosses are now removed, only Mending, Summoner, Enraged and Elementalist affixes will be applied with a chance of having NO affix.
└─> Enraged and Elementalist are the highest probability
- All vanilla bosses have their affix chance adjusted based on the type of damage they do.
└─> Ex: Elder mainly does physical damage so Enraged affix is most likely to spawn compared to others
- Modded bosses will not spawn as Summoner due to authors needing to support it.
# Other:
- Updated mod versions for RTMN

If you're on a server, just copy the below updated files/folders to your server

- Folder: _RTMN Files
- Folder: wackysDatabase
- File: CreatureConfig_Creatures.yml
- File: CreatureConfig_Monstrum.yml
- File: org.bepinex.plugins.creaturelevelcontrol.cfg

Changes in [v1.3.15]

  • Greylings have a chance to drop Flint and Wood.
  • Adjusted drop rate of fish for Molluscan, Leeches and Blobs
  • Weight of other "rock" type materials is reduced.
  • Added new food, Fish Stew
  • Added 3 new jerky food that increases Fishing and Swim skills
  • Adjusted amount of meat required for Lox and Seeker Jerky
  • BlastFurnace can now smelt all ore.
  • Removed crawlers inside sunken crypts due to being stuck in walls.
  • Reduced Frigga summon to use 5 SpiderFangs instead of 10
  • New file was created due to update, delete old file listed below. └─> Huntard.CustomizeAltars2.json
  • Changed spawn outside SpiderCave to Molluscan since Cave Spiders are too high level for BlackForest early.
  • FishingRod and FishingBait can now be crafted, please give feedback on this new feature.
  • Updated mod versions for RTMN

Folders/Files Updated:

  • _RTMN Files
  • wackysDatabase
  • Huntard.CustomizeAltars.json
  • ItemConfig_Base.yml
  • org.bepinex.plugins.creaturelevelcontrol.cfg

Changes in [v1.3.14]

  • Cleaned up some files
  • Updated mod versions for RTMN

Folders/Files Updated:

  • _RTMN Files
  • wackysDatabase

Changes in [v1.3.13]

  • Slightly Increased amount of BileBags Gjalls drop and scale per level
  • Reduced the radius for GiantBrains to spawn if there is one nearby
  • Reduced weight of Coal.
  • Changed trophy requirement for hot fishing bait to use bloodgill trophy
  • RoyalBeehive piece added, acts like a beehive but now produces Royal Jelly.
  • Readjusted CookedSerpentMeat food values
  • Adjusted Serpent Stew food values.
  • Chests inside infested mines can contain new loot.
  • Dvergrs have a chance to drop Blue Jute.
  • Gjalls and Soldiers no longer drop BlackCores, Dvergrs will now have a chance at dropping them instead.
  • Updated mod versions for RTMN

Folders/Files Updated:

  • _RTMN Files
  • wackysDatabase
  • ItemConfig_Base.yml

Changes in [v1.3.12]

  • Reduced DMG per star of prowlers
  • Adjusted Hildir bosses stars
  • Added new food
  • Increased drop amount of blackmetal
  • Stonecutter now requires BronzeNails instead of Bronze so players can take Stonecutter through portal.
  • 2 new trophy conversion recipes.
  • Adjusted spawns of all Dwarf Fulings.
  • Loot fuling dwarf now drops Blackmetal, 2 star will drop more
  • Increased amount of pickable tin spawns in a group
  • Changed Bone bolt to do 38 Blunt and 5 Pierce to match Bone Arrows
  • Padded armor now requires GoblinScraps.
  • Updated mod versions for RTMN

Folders/Files Updated:

  • _RTMN Files
  • wackysDatabase
  • CreatureConfig_Creatures.yml
  • CreatureConfig_Monstrum.yml
  • ItemConfig_Base.yml
  • org.bepinex.plugins.creaturelevelcontrol.cfg

Changes in [v1.3.11]

  • Disabled Jumping Spiders spawns
  • Slightly increased spawns of Tree Spiders.
  • Yetis no longer drop Wolf Pelts, they now have a chance to drop Ymir Flesh.
  • Yetis will only spawn during SnowStorms.
  • Increased amount of Goblin Scrap drops.
  • BirchElders removed
  • Increase amount of Chitin Molluscans drop.
  • Lowered DMG and HP of Molluscan due to being too strong.
  • Removed Twin affix on bosses due to weird behaviour I cant fix.
  • Adjusted other boss affix percentages
  • Added MagicCrystalTable mod, its use is to turn extra trophies in to items and to upgrade BlackForge and Galdr Table with extra extensions.
  • Updated mod versions for RTMN

Files Updated:

  • _RTMN Files (Folder)
  • wackysDatabase (Folder)
  • CreatureConfig_Creatures.yml (File)
  • org.bepinex.plugins.creaturelevelcontrol.cfg (File)

Changes in [v1.3.10]

  • Yetis will now drop FreezeGlands
  • Yetis chance to drop SilverOre has been increased
  • StoneGolems chance to drop SilverOre has been increased
  • YetiSkewers added to file to not be lost on death
  • Woods and Stones now stack to 200
  • Ores now have a weight total of 10 to match metals weight
  • VoidCultists now have chance to drop Fuling totems, same chance as Berserkers.
  • VoidCultists now drop new item to be used for new eitr food in Plains
  • New Silver Belt recipe
  • Updated mod versions for RTMN

Files Updated:

  • _RTMN Files (Folder)
  • ItemConfig_Base.yml (File)

Changes in [v1.3.9]

  • New food recipe, Yeti Skewer
  • Updated mod versions for RTMN

Changes in [v1.3.8]

  • Adjusted the star chances in CLLC to match vanilla
  • Fixed Dragonslayer legs recipe, using old items that isn't part of modpack
  • Fixed Wanderers set recipes, using old items that isn't part of modpack
  • Disabled Apparition raid

Files Updated:

  • _RTMN Files (Folder)
  • GoldenJude_JudesEquipment_ItemConfig.yml (File)
  • org.bepinex.plugins.creaturelevelcontrol.cfg (File)

Changes in [v1.3.7]

  • When breaking down Beech or Fir trees there is a chance to receive Mushrooms.
  • RTMN versions of CookingStation and IronCookingStation have been disabled, all food can now be cooked on vanilla stations thanks to update of WackysDatabase.
  • Increased chance and amount for SpiderMeat to drop from Spiders.
  • Updated dependencies.

Files Updated:

  • _RTMN Files (Folder)
  • CreatureConfig_Monstrum.yml (File)

Changes in [v1.3.6]

  • Slightly nerfed Crawlers HP/DMG
  • Updated dependencies.

Files Updated:

  • _RTMN Files (Folder)
  • CreatureConfig_Monstrum.yml (File)

Changes in [v1.3.5]

  • Fixed BirchElders not spawning in Meadows after Eikthyr is defeated
  • Reduced DMG and Attack Speed of the NormalGhostWarriors
  • Adjusted NormalSkeletonWarriors DMG to match vanilla Skeletons.

Files Updated:

  • _RTMN Files (Folder)
  • CreatureConfig_Creatures.yml (File)

Changes in [v1.3.4]

  • Moved VES files outside of the RTMN folder since they cant be read from subfolders
  • Items dropped from creatures will now autostack.
  • Increased the amount of wood you get from destroying tree stubs, also added the type of wood to drop based on that tree as well, Ex: Birch Stubs will now drop FineWood.
  • Lowered regenerating power for strong creatures due to their high health pool
  • Set size per star back to default, and set Monstrum creatures that can be rideable to 0 size per star so they can be rideable.
  • Set HP increase per player in multiplayer from 20% to 30% and DMG increase per player in multiplayer from 2% to 4% since these are vanilla defaults.

Files Updated:

  • _RTMN Files (Folder)
  • ValheimEnchantmentSystem (Folder)
  • CreatureConfig_Creatures.yml (File)
  • CreatureConfig_Monstrum.yml (File)
  • CreatureConfig_Outsiders.yml (File)
  • drop_that.cfg (File)
  • org.bepinex.plugins.creaturelevelcontrol.cfg (File)

Changes in [v1.3.3]

  • Added "WieldEquipmentWhileSwimming" mod

Changes in [v1.3.2]

  • "Standing Wood Torch" can now be placed in dungeons to help add some light
  • Adjusted Barbarian and Brokkr armor recipes
  • Change Salamander cape to Razorback cape and adjusted recipe
  • Added folder for VES mod in the config folder for users who wish to use VES so all Armor/Weapons in this modpack are available with the mod, if you're not using this mod ignore this folder.
  • Removed EpicLoot folder with patches as I created an upload for them.
  • Updated dependencies

Files Updated:

  • ValheimEnchantmentSystem (Folder)
  • wackysDatabase (Folder)
  • GoldenJude_JudesEquipment_ItemConfig.yml (File)
  • GoldenJude_JudesEquipment_Localization.yml (File)

Changes in [v1.3.1]

  • Updated dependencies

Changes in [v1.3.0]

  • Updated modpack for Valheims version 0.217.38

EpicLoot: Ignore if you don't have this installed

  • Added more balance patches for EpicLoot
  • Small creatures no longer drop loot, only Trolls, Abominations etc (ToughCreatures)
  • TreasureChests will no longer contain enchanted items and instead will contain magic materials to help with enchanting etc.
  • Gamble, where every gamble is a 50% chance to not get something enchanted
  • Reaugments now require Forest/Iron/Gold Tokens instead of coins, which forces you to do bounties and explore more.

Changes in [v1.2.4]

  • Only updating dependencies, nothing major

Changes in [v1.2.3]

  • Only updating dependencies, nothing major

Changes in [v1.2.2]

  • Turnip Seeds have a chance to be in Swamp Chests
  • Pickable Turnip Seeds respawn in Swamps
  • Removed Flying Deep Sea Serpent (Existing spawns will not be removed)
  • Adjusted CookedFish and CookedSerpentMeat stats (They're too high sorry)
  • Adjusted Greydwarf spawns in BlackForest during Day and Night
  • Added new meads to stack size
  • Updated Dependencies
  • Delete config files for Therzies mods and OdinsKingdom for additions and changes to be applied

Files Updated:

  • _RTMN Files (Folder)
  • wackysDatabase (Folder)
  • ItemConfig_Base.yml (File)

Changes in [v1.2.1]

  • Added the IceGolemEye recipe file as I forgot to include it.
  • Reduce the health per star for Ashlands and DeepNorth creatures due to high HP
  • Dvergrs now drop Soft Tissue 100%
  • Gjalls and SeekerBrutes have a rare chance to drop BlackCores
  • Mining up small rocks can have a chance at dropping coal, amber or rubies
  • Added new Patches file for EpicLoot that have been fixed, and added new LegendarySet files. ThisGoesHere will delete the older files due to name changes [ignore if you don't use EpicLoot]

Files Updated:

  • _RTMN Files (Folder)
  • wackysDatabase (Folder)
  • EpicLoot (Folder) [ignore if you don't use EpicLoot]
  • CreatureConfig_Monstrum.yml (File)

Changes in [v1.2.0]

  • LoxRiders no longer spawn until MonsterLabz enables them
  • Removed Drops and Raids related to LoxRiders
  • Updated the EpicLoot Patches files [ignore if you don't use EpicLoot]
  • Updated dependencies for current patch of Valheim

Files Updated:

  • _RTMN Files (Folder)
  • EpicLoot (Folder) [ignore if you don't use EpicLoot]
Changelog History v1.1.0 - v1.1.7 (click to expand)

Changes in [v1.1.7]

  • Reduced amount of Greydwarf spawns in BlackForest (Hopfeully)
  • Fixed BirchElder spawns
  • Ancient Shamans have rare chance of spawning from Nests
  • Ancient Shamans have a chance at dropping Ancient Seeds
  • Adjusted drops for most Ashlands and DeepNorth creatures
  • Adjusted drop tables for trees in Ashlands and DeepNorth
  • Included balance legendaries patch for EpicLoot in the folder [ignore if you don't use EpicLoot]
  • ThisGoesHere will delete a folder inside Wackysdatabase/Materials folder that I left in by mistake.
  • Updated README file for more information on modpack.
  • Updated dependencies for RTMN

Files Updated:

  • _RTMN Files (Folder)
  • EpicLoot (Folder) [ignore if you don't use EpicLoot]

Changes in [v1.1.6]

  • Added more Honey Glazed Meats and Jelly Glazed Meats
  • Yeti can drop Yeti Meat
  • Adjusted Capes recipes and values
  • Fixed DragonSlayer Legs with incorrect armor value.
  • Salamander Cape now gives Resistant VS Poison
  • Fixed the Simple/Heavy backpack from showing up in crafting menu even when its disabled (hopefully), these are disabled since there are better backpack mods.
  • Added the HoneyGlazed/JellyGlazed food prefabs to the itemconfig_base.yml file
  • Updated RTMN dependencies

Files Updated:

  • _RTMN Files (Folder)
  • wackysDatabase (Folder)
  • GoldenJude_JudesEquipment_ItemConfig.yml
  • ItemConfig_Base.yml

v1.1.5

  • Tamed Animals Balance, mainly Wolfs, Loxs and Prowlers
  • Until Bonemass is defeated, wolfs will have a significant damage and hp reduction, this change is to prevent players from trying tame Wolfs super early.
  • The 3 mentioned creatures when tamed will have their damage halved and their damage per star when tamed.
  • Adjusted HoneyGlazed foods HP and Stamina stats
  • HoneyGlazed foods now requires 2 honey instead of 3
  • Increased food regen for Loxjerky and Seekerjerky to 4
  • Lowered chance for Crawlers to spawn from DraugrPiles.
  • Reduced regeneration effect for Outsider BirchElders and Yetis
  • Changed Raid Defender pieces names to Raid "Ward"
  • Removed the entries in the ThisGoesHere.deletingfiles from deleting the Outsiders files, sorry for earlier version missing these.
  • Added patches for magiceffects for EpicLoot inside the EpicLoot folder if users decided to use EpicLoot which includes a balanced version for vanilla.

Files Updated:

  • _RTMN Files (Folder)
  • wackysDatabase (Folder)
  • CreatureConfig_Creatures.yml
  • CreatureConfig_Outsiders.yml

v1.1.4

  • Added Outsiders mod back

Files Updated:

  • _RTMN Files (Folder)
  • wackysDatabase (Folder)
  • CreatureConfig_Outsiders.yml

v1.1.3

  • Removed CopperScrap from Copper nodes, only CopperOre will drop now (vanilla)
  • Replaced CopperScrap with CopperOre to make Bronze Scrap.
  • Adjusted drop tables for copper related vegetation due to removal of copper scrap
  • Added MineRockIron to spawn in Swamp after Elder is defeated.

Files Updated:

  • _RTMN Files (Folder)
  • wackysDatabase (Folder)

v1.1.2

  • forgot to update dependencies

v1.1.1

  • Added Judes Equipment back

v1.1.0

  • Updated for patch
  • Removed GoldenJudesEquipment and Outsiders mod for the time being until the authors decide to come back and update their mods.
  • Adjusted DwarfGoblin/Shamans DMG/HP to be close to vanilla versions.
  • Reduced hard creatures Regenerating power, Trolls etc
  • Reduced NormalSkeletonWarriors attack speed slightly.
  • NormalSkeletonWarriors only spawn during night in BlackForest now
  • Removed spawns that had Outsiders
  • Adjusted MonsterLabZ spawns
  • Adjusted what Loot fuling dwarf spawn with due to rewards it gives.
  • Adjusted AshHuldras DMG and HP to be close to MonstrumAshlands creatures due to being very weak
  • New file created for these adjustments CreatureConfig_Creatures.yml

Note: Delete Warfare and monstrum related mod config files due to new changes and additions

Changelog History v1.0.0 - v1.0.11 (click to expand)

v1.0.11

  • Updated Dependencies
  • Disabled "Rune of Hagalaz" recipe from Outsiders
  • VoidCultists no longer will drop VoidOrbs
  • VoidLord no longer drops VoidOrbs, has a chance at dropping Yagluths Toothpick Sword
  • Added SpiderMeatSkewer food
  • Adjusted Apparitions drops
  • Increased Seeker Jerky values a bit

v1.0.10

  • Added BirchElders back to Meadows once Eikthyr is killed
  • BirchElders no longer can spawn with Chaos or Spirit due to Spirit bug on BirchElders.
  • Adjusted BirchElders damage and health for both Meadows and Plains.
  • BigBrains can now respawn in Mistlands with only the top piece being visible above ground.
  • Removed relentless on Apparitions

v1.0.9

  • Updated Spider related food icons
  • Added Lox and Seeker Jerky
  • Consuming some food will grant beneficial status effects
  • Killing spiders with fire will have a chance at dropping CookedSpiderMeat
  • Killing Draugrs with fire will have a chance at dropping CookedEntrails

V1.0.8

  • Updated dependencies
  • BirchElders only spawn in Plains
  • Removed Voidlings from BlackForest
  • HelWraiths have a chance to spawn in ocean once bonemass is killed during specific weather
  • Drakes have a chance to spawn in ocean once moder is killed during specific weather
  • DeathSquitos have a chance to spawn in ocean once Yagluth is killed during specific weather
  • Adjusted Troll spawns
  • Adjusted some drops
  • Removed the need of vanilla armor to craft GoldenJudes armor, materials are increased
  • Added Resistant to some capes in GoldenJude
  • Adjusted Simple and Heavy Backpacks

Note: Delete Warfare and monstrum related mod config files due to new changes and additions

V1.0.7

  • Disabled creature sectors in CLLC to keep stars from going past 2

Note: Delete Warfare and FireandIce config files due to new changes and additions

V1.0.6

  • Disabled SecondFactor in CLLC so stars are same everywhere to keep it vanilla
  • Disabled IceGolem to spawn everywhere, now need an item to have a chance to spawn it near a ThorsStatue
  • Replaced IceGolem crystal drop with GlacierCrystals
  • Reduced size of the SpiderMeat and CookedSpiderMeat
  • Added new Icons for KrakenMeat, CookedKrakenMeat
  • Splitting and Armored effect set to 1% chance.
  • Fixed ItemConfig_Base.yml file for item stacks

Note: Delete Warfare and FireandIce config files due to new changes and additions

V1.0.5

  • 2 new cooking stations to allow cooking Entrails, KrakenMeat and SpiderMeat, made seperate stations to not interfere with other mods adding food to the vanilla stations.
  • Entrails can be cooked on cooking station
  • New food: Elk Jerky, Cooked Entrails, Cooked Kraken Meat
  • Updated materials for honey food.
  • Updated some factions to creatures.
  • Updated ItemConfig_Base.yml file
  • 2 new belts added

v1.0.4

  • Fixed some wackydb files
  • Removed my English.yml for CreatureLevelandLootControl to not cause issue later on, If having issues with CLLC, go in plugins folder for cllc and delete the English.yml file
  • Lowered brightness of infusion aura.
  • Removed Regenerating effect due to some creatures being hard to kill with stars

v1.0.3

  • ThisGoesHere will remove the RTMN Files located in wackysdatabase to not conflict with new changes
  • New folders added inside wackysdatabase now called RTMN_Items, RTMN_Piece, RTMN_Recipes.
  • Can now cook SpiderMeat on cookingstation to get Cooked Spider Meat
  • Balanced raids

v1.0.2

  • Updated Dependencies, will do a balance check later

v1.0.1

  • Fixed drops that would give warning
  • Added World Advancement Progression mod, will keep you in your progression.

v1.0.0

  • first release.