Decompiled source of Tameable Collector v1.0.0

TameableCollector.dll

Decompiled 7 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Serialization;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using System.Text;
using System.Text.RegularExpressions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using HarmonyLib;
using ItemDataManager;
using ItemManager;
using JetBrains.Annotations;
using Microsoft.CodeAnalysis;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("TameableCollector")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TameableCollector")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("34DC8608-DB59-4C44-AAA6-C2F4384DF87D")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace ItemDataManager
{
	[PublicAPI]
	public abstract class ItemData
	{
		private string key;

		internal static WeakReference<ItemInfo> constructingInfo = null;

		internal WeakReference<ItemInfo>? info;

		private static readonly FieldInfo parameterInfoClassImpl = AccessTools.DeclaredField(typeof(ParameterInfo), "ClassImpl");

		private static Dictionary<Type, Dictionary<string, FieldInfo>> serializedFields = new Dictionary<Type, Dictionary<string, FieldInfo>>();

		public string CustomDataKey { get; private set; }

		protected virtual bool AllowStackingIdenticalValues { get; set; }

		public string Value
		{
			get
			{
				if (!Item.m_customData.TryGetValue(CustomDataKey, out var value))
				{
					return "";
				}
				return value;
			}
			set
			{
				Item.m_customData[CustomDataKey] = value;
			}
		}

		public string Key
		{
			get
			{
				return key;
			}
			internal set
			{
				key = value;
				CustomDataKey = ItemInfo.dataKey(ItemInfo.classKey(GetType(), Key));
			}
		}

		public bool IsCloned => Info.isCloned.Contains(CustomDataKey);

		public bool IsAlive
		{
			get
			{
				ItemInfo target;
				return (info ?? constructingInfo).TryGetTarget(out target);
			}
		}

		public ItemData Item => Info.ItemData;

		public ItemInfo Info
		{
			get
			{
				//IL_0018: Unknown result type (might be due to invalid IL or missing references)
				//IL_0022: Expected O, but got Unknown
				if (!(info ?? constructingInfo).TryGetTarget(out var target))
				{
					return new ItemInfo(new ItemData());
				}
				return target;
			}
		}

		public virtual void FirstLoad()
		{
		}

		public virtual void Load()
		{
			//IL_007c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0083: Expected O, but got Unknown
			Dictionary<string, FieldInfo> dictionary = fetchSerializedFields();
			if (dictionary == null || dictionary.Count <= 0 || Value == "")
			{
				return;
			}
			List<object> list = new List<object>();
			string[] array = Value.Split(new char[1] { '|' });
			foreach (string text in array)
			{
				string[] array2 = text.Split(new char[1] { ':' });
				if (array2.Length == 2 && dictionary.TryGetValue(array2[0], out var value))
				{
					ZPackage val = new ZPackage(array2[1]);
					ParameterInfo parameterInfo = (ParameterInfo)FormatterServices.GetUninitializedObject(typeof(ParameterInfo));
					parameterInfoClassImpl.SetValue(parameterInfo, value.FieldType);
					list.Clear();
					ZRpc.Deserialize(new ParameterInfo[2] { null, parameterInfo }, val, ref list);
					if (list.Count > 0)
					{
						value.SetValue(this, list[0]);
					}
				}
			}
		}

		public virtual void Save()
		{
			//IL_0030: Unknown result type (might be due to invalid IL or missing references)
			//IL_0037: Expected O, but got Unknown
			Dictionary<string, FieldInfo> dictionary = fetchSerializedFields();
			if (dictionary == null || dictionary.Count <= 0)
			{
				return;
			}
			StringBuilder stringBuilder = new StringBuilder();
			foreach (FieldInfo value in dictionary.Values)
			{
				ZPackage val = new ZPackage();
				ZRpc.Serialize(new object[1] { value.GetValue(this) }, ref val);
				stringBuilder.Append(value.Name);
				stringBuilder.Append(':');
				stringBuilder.Append(val.GetBase64());
				stringBuilder.Append('|');
			}
			int length = stringBuilder.Length - 1;
			stringBuilder.Length = length;
			Value = stringBuilder.ToString();
		}

		public virtual void Unload()
		{
		}

		public virtual void Upgraded()
		{
		}

		public virtual string? TryStack(ItemData? data)
		{
			if (!AllowStackingIdenticalValues || !(data?.Value == Value))
			{
				return null;
			}
			return Value;
		}

		private Dictionary<string, FieldInfo> fetchSerializedFields()
		{
			Type type = GetType();
			if (serializedFields.TryGetValue(type, out var value))
			{
				return value;
			}
			return serializedFields[type] = (from f in type.GetFields(BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic)
				where f.GetCustomAttributes(typeof(SerializeField), inherit: true).Length != 0
				select f).ToDictionary((FieldInfo f) => f.Name, (FieldInfo f) => f);
		}
	}
	public sealed class StringItemData : ItemData
	{
	}
	[PublicAPI]
	public class ItemInfo : IEnumerable<ItemData>, IEnumerable
	{
		public static HashSet<Type> ForceLoadTypes;

		internal static string? _modGuid;

		private static Dictionary<Type, HashSet<Type>> typeInheritorsCache;

		private static HashSet<string> knownTypes;

		private Dictionary<string, ItemData> data = new Dictionary<string, ItemData>();

		private WeakReference<ItemInfo>? selfReference;

		internal HashSet<string> isCloned = new HashSet<string>();

		private static ItemData? awakeningItem;

		private static ItemData? checkingForStackableItemData;

		private static Dictionary<string, string>? newValuesOnStackable;

		private static ItemData? currentlyUpgradingItem;

		internal static string modGuid => _modGuid ?? (_modGuid = ((Func<string>)delegate
		{
			//IL_0093: Unknown result type (might be due to invalid IL or missing references)
			//IL_0099: Expected O, but got Unknown
			IEnumerable<TypeInfo> source;
			try
			{
				source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
			}
			catch (ReflectionTypeLoadException ex)
			{
				source = from t in ex.Types
					where t != null
					select t.GetTypeInfo();
			}
			BaseUnityPlugin val = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
			return val.Info.Metadata.GUID;
		})());

		public string Mod => modGuid;

		public ItemData ItemData { get; private set; }

		public string? this[string key]
		{
			get
			{
				return Get<StringItemData>(key)?.Value;
			}
			set
			{
				GetOrCreate<StringItemData>(key).Value = value ?? "";
			}
		}

		internal static void addTypeToInheritorsCache(Type type, string typeKey)
		{
			if (!knownTypes.Contains(typeKey))
			{
				knownTypes.Add(typeKey);
				Type type2 = type;
				while ((object)type2 != null)
				{
					AddInterfaces(type2);
					type2 = type2.BaseType;
				}
			}
			void AddInterfaces(Type baseType)
			{
				if (!typeInheritorsCache.TryGetValue(baseType, out var value))
				{
					HashSet<Type> hashSet2 = (typeInheritorsCache[baseType] = new HashSet<Type>());
					value = hashSet2;
				}
				value.Add(type);
				Type[] interfaces = baseType.GetInterfaces();
				foreach (Type baseType2 in interfaces)
				{
					AddInterfaces(baseType2);
				}
			}
		}

		internal static string classKey(Type type, string key)
		{
			string text = type.FullName + ((type.Assembly != Assembly.GetExecutingAssembly()) ? ("," + type.Assembly.GetName().Name) : "");
			addTypeToInheritorsCache(type, text);
			return text + ((key == "") ? "" : ("#" + key));
		}

		internal static string dataKey(string key)
		{
			return modGuid + "#" + key;
		}

		internal ItemInfo(ItemData itemData)
		{
			ItemData = itemData;
			string text = dataKey("");
			List<string> list = ItemData.m_customData.Keys.ToList();
			foreach (string item in list)
			{
				if (!item.StartsWith(text))
				{
					continue;
				}
				string text2 = item.Substring(text.Length);
				string[] array = text2.Split(new char[1] { '#' }, 2);
				if (!knownTypes.Contains(array[0]))
				{
					Type type = Type.GetType(array[0]);
					if ((object)type != null && typeof(ItemData).IsAssignableFrom(type))
					{
						addTypeToInheritorsCache(type, array[0]);
					}
				}
			}
		}

		public T GetOrCreate<T>(string key = "") where T : ItemData, new()
		{
			return Add<T>(key) ?? Get<T>(key);
		}

		public T? Add<T>(string key = "") where T : ItemData, new()
		{
			string key2 = classKey(typeof(T), key);
			string key3 = dataKey(key2);
			if (ItemData.m_customData.ContainsKey(key3) || (awakeningItem != ItemData && data.ContainsKey(key2)))
			{
				return null;
			}
			ItemData.m_customData[key3] = "";
			ItemDataManager.ItemData.constructingInfo = selfReference ?? (selfReference = new WeakReference<ItemInfo>(this));
			T val = new T
			{
				info = selfReference,
				Key = key
			};
			data[key2] = val;
			val.Value = "";
			val.FirstLoad();
			return val;
		}

		public T? Get<T>(string key = "") where T : class
		{
			if (!typeInheritorsCache.TryGetValue(typeof(T), out var value))
			{
				if (!typeof(ItemData).IsAssignableFrom(typeof(T)) || typeof(T) == typeof(ItemData))
				{
					throw new Exception("Trying to get value from ItemDataManager for class not inheriting from ItemData");
				}
				return null;
			}
			foreach (Type item in value)
			{
				string key2 = classKey(item, key);
				if (data.TryGetValue(key2, out var value2))
				{
					return (T)(object)value2;
				}
				if (awakeningItem != ItemData)
				{
					string key3 = dataKey(key2);
					if (ItemData.m_customData.ContainsKey(key3))
					{
						return (T)(object)constructDataObj(key2);
					}
				}
			}
			return null;
		}

		public Dictionary<string, T> GetAll<T>() where T : ItemData
		{
			LoadAll();
			return data.Values.Where((ItemData o) => o is T).ToDictionary((ItemData o) => o.Key, (ItemData o) => (T)o);
		}

		public bool Remove(string key = "")
		{
			return Remove<StringItemData>(key);
		}

		public bool Remove<T>(string key = "") where T : ItemData
		{
			string key2 = classKey(typeof(T), key);
			string key3 = dataKey(key2);
			if (ItemData.m_customData.Remove(key3))
			{
				if (data.TryGetValue(key2, out var value))
				{
					value.Unload();
					data.Remove(key2);
				}
				return true;
			}
			return false;
		}

		public bool Remove<T>(T itemData) where T : ItemData
		{
			return Remove<T>(itemData.Key);
		}

		private ItemData? constructDataObj(string key)
		{
			string[] array = key.Split(new char[1] { '#' }, 2);
			Type type = Type.GetType(array[0]);
			if ((object)type == null || !typeof(ItemData).IsAssignableFrom(type))
			{
				return null;
			}
			ItemDataManager.ItemData.constructingInfo = selfReference ?? (selfReference = new WeakReference<ItemInfo>(this));
			ItemData itemData = (ItemData)Activator.CreateInstance(type);
			data[key] = itemData;
			itemData.info = selfReference;
			itemData.Key = ((array.Length > 1) ? array[1] : "");
			itemData.Load();
			return itemData;
		}

		public void Save()
		{
			foreach (ItemData value in data.Values)
			{
				value.Save();
			}
		}

		public void LoadAll()
		{
			if (awakeningItem == ItemData)
			{
				return;
			}
			string text = dataKey("");
			List<string> list = ItemData.m_customData.Keys.ToList();
			foreach (string item in list)
			{
				if (item.StartsWith(text))
				{
					string key = item.Substring(text.Length);
					if (!data.ContainsKey(key))
					{
						constructDataObj(key);
					}
				}
			}
		}

		public IEnumerator<ItemData> GetEnumerator()
		{
			LoadAll();
			return data.Values.GetEnumerator();
		}

		IEnumerator IEnumerable.GetEnumerator()
		{
			return GetEnumerator();
		}

		private static void SavePrefix(ItemData __instance)
		{
			SaveItem(__instance);
		}

		private static void SaveInventoryPrefix(Inventory __instance)
		{
			foreach (ItemData item in __instance.m_inventory)
			{
				SaveItem(item);
			}
		}

		private static void SaveItem(ItemData item)
		{
			if (ItemExtensions.itemInfo.TryGetValue(item, out var value))
			{
				value.Save();
			}
		}

		public Dictionary<string, string>? IsStackableWithOtherInfo(ItemInfo? info)
		{
			LoadAll();
			Dictionary<string, string> dictionary = new Dictionary<string, string>();
			if (info != null)
			{
				info.LoadAll();
				HashSet<string> hashSet = new HashSet<string>(info.data.Keys.Intersect(data.Keys));
				foreach (string item in hashSet)
				{
					string text = data[item].TryStack(info.data[item]);
					if (text == null)
					{
						return null;
					}
					dictionary[item] = text;
				}
				foreach (KeyValuePair<string, ItemData> datum in info.data)
				{
					if (!dictionary.ContainsKey(datum.Key))
					{
						string text2 = info.data[datum.Key].TryStack(null);
						if (text2 == null)
						{
							return null;
						}
						dictionary[datum.Key] = text2;
					}
				}
			}
			foreach (KeyValuePair<string, ItemData> datum2 in data)
			{
				if (!dictionary.ContainsKey(datum2.Key))
				{
					string text3 = data[datum2.Key].TryStack(null);
					if (text3 == null)
					{
						return null;
					}
					dictionary[datum2.Key] = text3;
				}
			}
			return dictionary.ToDictionary((KeyValuePair<string, string> kv) => dataKey(kv.Key), (KeyValuePair<string, string> kv) => kv.Value);
		}

		private static void RegisterForceLoadedTypesAddItem(ItemData? __result)
		{
			awakeningItem = null;
			if (__result != null)
			{
				RegisterForceLoadedTypes(__result);
			}
		}

		private static void RegisterForceLoadedTypes(ItemData itemData)
		{
			foreach (Type forceLoadType in ForceLoadTypes)
			{
				string key = classKey(forceLoadType, "");
				string key2 = dataKey(key);
				if (itemData.m_customData.ContainsKey(key2))
				{
					itemData.Data().constructDataObj(key);
				}
			}
		}

		private static void ItemDropAwake(ItemDrop __instance)
		{
			GameObject dropPrefab = __instance.m_itemData.m_dropPrefab;
			if (dropPrefab != null && ItemExtensions.itemInfo.TryGetValue(dropPrefab.GetComponent<ItemDrop>().m_itemData, out var value))
			{
				__instance.m_itemData.Data().isCloned = new HashSet<string>(value.data.Values.Select((ItemData i) => i.CustomDataKey));
			}
		}

		private static void ItemDropAwakeDelayed(ItemDrop __instance)
		{
			if (!ZNetView.m_forceDisableInit)
			{
				RegisterForceLoadedTypes(__instance.m_itemData);
			}
		}

		private static void ItemDataClonePrefix(ItemData __instance, ItemData __result)
		{
			SaveItem(__instance);
		}

		private static void ItemDataClonePostfix(ItemData __instance, ItemData __result)
		{
			if (ItemExtensions.itemInfo.TryGetValue(__instance, out var value))
			{
				__result.Data().isCloned = new HashSet<string>(value.data.Values.Select((ItemData i) => i.CustomDataKey));
			}
		}

		private static void ItemDataClonePostfixDelayed(ItemData __result)
		{
			RegisterForceLoadedTypes(__result);
		}

		private static void RegisterForceLoadedTypesOnPlayerLoaded(Player __instance)
		{
			foreach (Food food in __instance.m_foods)
			{
				GameObject itemPrefab = ObjectDB.instance.GetItemPrefab(food.m_name);
				if (itemPrefab.GetComponent<ItemDrop>().m_itemData == food.m_item)
				{
					food.m_item = food.m_item.Clone();
					food.m_item.m_dropPrefab = itemPrefab;
				}
				RegisterForceLoadedTypes(food.m_item);
			}
		}

		private static void SaveCheckingForStackableItemData(ItemData item)
		{
			checkingForStackableItemData = item;
		}

		private static void ResetCheckingForStackableItemData()
		{
			checkingForStackableItemData = null;
		}

		private static IEnumerable<CodeInstruction> CheckStackableInFindFreeStackMethods(IEnumerable<CodeInstruction> instructionsEnumerable)
		{
			CodeInstruction[] instructions = instructionsEnumerable.ToArray();
			Label target = (Label)instructions.First((CodeInstruction i) => i.opcode == OpCodes.Br || i.opcode == OpCodes.Br_S).operand;
			CodeInstruction targetedInstr = instructions.First((CodeInstruction i) => i.labels.Contains(target));
			Label? label = default(Label?);
			CodeInstruction lastBranch = instructions.Reverse().First((CodeInstruction i) => CodeInstructionExtensions.Branches(i, ref label) && targetedInstr.labels.Contains(label.Value));
			CodeInstruction loadingInstruction = null;
			int j = 0;
			while (j < instructions.Length)
			{
				yield return instructions[j];
				if (loadingInstruction == null && instructions[j].opcode == OpCodes.Call && ((MethodInfo)instructions[j].operand).Name == "get_Current")
				{
					loadingInstruction = instructions[j + 1].Clone();
					loadingInstruction.opcode = new Dictionary<OpCode, OpCode>
					{
						{
							OpCodes.Stloc_0,
							OpCodes.Ldloc_0
						},
						{
							OpCodes.Stloc_1,
							OpCodes.Ldloc_1
						},
						{
							OpCodes.Stloc_2,
							OpCodes.Ldloc_2
						},
						{
							OpCodes.Stloc_3,
							OpCodes.Ldloc_3
						},
						{
							OpCodes.Stloc_S,
							OpCodes.Ldloc_S
						}
					}[loadingInstruction.opcode];
				}
				if (instructions[j] == lastBranch)
				{
					yield return loadingInstruction;
					yield return new CodeInstruction(OpCodes.Ldsfld, (object)AccessTools.DeclaredField(typeof(ItemInfo), "checkingForStackableItemData"));
					yield return new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(ItemInfo), "CheckItemDataIsStackableFindFree", (Type[])null, (Type[])null));
					yield return new CodeInstruction(OpCodes.Brfalse, (object)target);
				}
				int num = j + 1;
				j = num;
			}
		}

		private static bool CheckItemDataIsStackableFindFree(ItemData item, ItemData? target)
		{
			if (target == null)
			{
				return true;
			}
			Dictionary<string, string> dictionary = IsStackable(item, target);
			if (dictionary != null)
			{
				newValuesOnStackable = dictionary;
				return true;
			}
			return false;
		}

		private static void ResetNewValuesOnStackable()
		{
			newValuesOnStackable = null;
		}

		private static void ApplyNewValuesOnStackable(ItemData? __result)
		{
			if (__result == null || newValuesOnStackable == null)
			{
				return;
			}
			foreach (KeyValuePair<string, string> item in newValuesOnStackable)
			{
				__result.m_customData[item.Key] = item.Value;
			}
		}

		private static Dictionary<string, string>? IsStackable(ItemData a, ItemData b)
		{
			ItemInfo itemInfo = a.Data();
			if (itemInfo != null)
			{
				return itemInfo.IsStackableWithOtherInfo(b.Data());
			}
			ItemInfo itemInfo2 = b.Data();
			if (itemInfo2 != null)
			{
				return itemInfo2.IsStackableWithOtherInfo(null);
			}
			return new Dictionary<string, string>();
		}

		private static bool CheckItemDataStackableAddItem(Inventory __instance, ItemData item, int x, int y, ref Dictionary<string, string>? __state, ref bool __result)
		{
			ItemData itemAt = __instance.GetItemAt(x, y);
			if (itemAt != null)
			{
				Dictionary<string, string> dictionary = IsStackable(item, itemAt);
				if (dictionary == null)
				{
					__result = false;
					return false;
				}
				__state = dictionary;
			}
			return true;
		}

		private static void ApplyCustomItemDataStackableAddItem(Inventory __instance, int x, int y, Dictionary<string, string>? __state, bool __result)
		{
			if (!__result || __state == null)
			{
				return;
			}
			foreach (KeyValuePair<string, string> item in __state)
			{
				__instance.GetItemAt(x, y).m_customData[item.Key] = item.Value;
			}
		}

		private static void ApplyCustomItemDataStackableAutoStack(ItemDrop item, Dictionary<string, string> customData)
		{
			item.m_itemData.m_customData = customData;
		}

		private static Dictionary<string, string>? IsStackableItemDrop(ItemDrop drop, ItemData item)
		{
			return IsStackable(drop.m_itemData, item);
		}

		private static IEnumerable<CodeInstruction> HandleAutostackableItems(IEnumerable<CodeInstruction> instructionList, ILGenerator ilg)
		{
			//IL_00c6: Unknown result type (might be due to invalid IL or missing references)
			//IL_00d0: Expected O, but got Unknown
			//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ef: Expected O, but got Unknown
			//IL_00f9: Unknown result type (might be due to invalid IL or missing references)
			//IL_0103: Expected O, but got Unknown
			//IL_0114: Unknown result type (might be due to invalid IL or missing references)
			//IL_011e: Expected O, but got Unknown
			//IL_0134: Unknown result type (might be due to invalid IL or missing references)
			//IL_013e: Expected O, but got Unknown
			//IL_0154: Unknown result type (might be due to invalid IL or missing references)
			//IL_015e: Expected O, but got Unknown
			//IL_017e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0188: Expected O, but got Unknown
			//IL_019e: Unknown result type (might be due to invalid IL or missing references)
			//IL_01a8: Expected O, but got Unknown
			//IL_01b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01bd: Expected O, but got Unknown
			//IL_01d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_01dd: Expected O, but got Unknown
			//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f2: Expected O, but got Unknown
			List<CodeInstruction> list = instructionList.ToList();
			FieldInfo fieldInfo = AccessTools.DeclaredField(typeof(ItemData), "m_stack");
			FieldInfo fieldInfo2 = AccessTools.DeclaredField(typeof(ItemDrop), "m_itemData");
			Label? label = default(Label?);
			for (int i = 0; i < list.Count; i++)
			{
				if (!CodeInstructionExtensions.StoresField(list[i], fieldInfo))
				{
					continue;
				}
				for (int num = i; num > 0; num--)
				{
					if (CodeInstructionExtensions.Branches(list[num], ref label))
					{
						for (int num2 = num; num2 > 0; num2--)
						{
							if (CodeInstructionExtensions.LoadsField(list[num2], fieldInfo2, false))
							{
								LocalBuilder localBuilder = ilg.DeclareLocal(typeof(Dictionary<string, string>));
								LocalBuilder localBuilder2 = ilg.DeclareLocal(typeof(ItemData));
								list.Insert(i + 1, new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(ItemInfo), "ApplyCustomItemDataStackableAutoStack", (Type[])null, (Type[])null)));
								list.Insert(i + 1, new CodeInstruction(OpCodes.Ldloc, (object)localBuilder.LocalIndex));
								list.Insert(i + 1, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
								list.Insert(num + 1, new CodeInstruction(OpCodes.Brfalse, (object)label));
								list.Insert(num + 1, new CodeInstruction(OpCodes.Stloc, (object)localBuilder.LocalIndex));
								list.Insert(num + 1, new CodeInstruction(OpCodes.Dup, (object)localBuilder.LocalIndex));
								list.Insert(num + 1, new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(ItemInfo), "IsStackableItemDrop", (Type[])null, (Type[])null)));
								list.Insert(num + 1, new CodeInstruction(OpCodes.Ldloc, (object)localBuilder2.LocalIndex));
								list.Insert(num + 1, new CodeInstruction(OpCodes.Ldarg_0, (object)null));
								list.Insert(num2 + 1, new CodeInstruction(OpCodes.Stloc, (object)localBuilder2.LocalIndex));
								list.Insert(num2 + 1, new CodeInstruction(OpCodes.Dup, (object)null));
								return list;
							}
						}
					}
				}
			}
			throw new Exception("Found no stack store in a branch");
		}

		private static IEnumerable<CodeInstruction> TransferCustomItemDataOnUpgrade(IEnumerable<CodeInstruction> instructions, ILGenerator ilg)
		{
			MethodInfo itemDeleter = AccessTools.DeclaredMethod(typeof(Inventory), "RemoveItem", new Type[1] { typeof(ItemData) }, (Type[])null);
			foreach (CodeInstruction instruction in instructions)
			{
				if (instruction.opcode == OpCodes.Callvirt && CodeInstructionExtensions.OperandIs(instruction, (MemberInfo)itemDeleter))
				{
					yield return new CodeInstruction(OpCodes.Dup, (object)null);
					yield return new CodeInstruction(OpCodes.Stsfld, (object)AccessTools.DeclaredField(typeof(ItemInfo), "currentlyUpgradingItem"));
				}
				yield return instruction;
			}
		}

		private static void ResetCurrentlyUpgradingItem()
		{
			currentlyUpgradingItem = null;
		}

		private static void CopyCustomDataFromUpgradedItem(ItemDrop item)
		{
			if (currentlyUpgradingItem != null)
			{
				item.m_itemData.m_customData = currentlyUpgradingItem.m_customData;
				ItemInfo itemInfo = currentlyUpgradingItem.Data();
				ItemExtensions.itemInfo.Remove(currentlyUpgradingItem);
				ItemExtensions.itemInfo.Add(item.m_itemData, itemInfo);
				item.m_itemData.m_quality = currentlyUpgradingItem.m_quality + 1;
				item.m_itemData.m_variant = currentlyUpgradingItem.m_variant;
				itemInfo.ItemData = item.m_itemData;
				itemInfo.LoadAll();
				foreach (ItemData value in itemInfo.data.Values)
				{
					value.Upgraded();
				}
				currentlyUpgradingItem = null;
				awakeningItem = null;
				return;
			}
			GameObject dropPrefab = item.m_itemData.m_dropPrefab;
			if (dropPrefab == null || item.m_itemData.m_customData.Count != 0)
			{
				return;
			}
			ZNetView component = ((Component)item).GetComponent<ZNetView>();
			ZDO val = ((Object.op_Implicit((Object)(object)component) && component.IsValid()) ? component.GetZDO() : null);
			if (val != null && val.GetInt(ZDOVars.s_dataCount, -1) != -1)
			{
				return;
			}
			item.m_itemData.m_customData = new Dictionary<string, string>(dropPrefab.GetComponent<ItemDrop>().m_itemData.m_customData);
			if (val == null)
			{
				return;
			}
			int num = 0;
			val.Set(ZDOVars.s_dataCount, item.m_itemData.m_customData.Count, false);
			foreach (KeyValuePair<string, string> customDatum in item.m_itemData.m_customData)
			{
				val.Set($"data_{num}", customDatum.Key);
				val.Set($"data__{num++}", customDatum.Value);
			}
		}

		private static IEnumerable<CodeInstruction> ImportCustomDataOnUpgrade(IEnumerable<CodeInstruction> instructionList)
		{
			List<CodeInstruction> list = instructionList.ToList();
			foreach (CodeInstruction instruction in list)
			{
				yield return instruction;
				if (instruction.opcode == OpCodes.Stfld && CodeInstructionExtensions.OperandIs(instruction, (MemberInfo)AccessTools.DeclaredField(typeof(ItemData), "m_dropPrefab")))
				{
					yield return new CodeInstruction(OpCodes.Ldarg_0, (object)null);
					yield return new CodeInstruction(OpCodes.Call, (object)AccessTools.DeclaredMethod(typeof(ItemInfo), "CopyCustomDataFromUpgradedItem", (Type[])null, (Type[])null));
				}
			}
		}

		private static void TrackAwakeningItem(ItemDrop __instance)
		{
			if (ZNetView.m_forceDisableInit)
			{
				awakeningItem = __instance.m_itemData;
			}
		}

		static ItemInfo()
		{
			//IL_0029: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Expected O, but got Unknown
			//IL_006c: Unknown result type (might be due to invalid IL or missing references)
			//IL_007a: Expected O, but got Unknown
			//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_00e6: Expected O, but got Unknown
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_017c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0189: Expected O, but got Unknown
			//IL_0189: Expected O, but got Unknown
			//IL_01d6: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ed: Unknown result type (might be due to invalid IL or missing references)
			//IL_01f8: Expected O, but got Unknown
			//IL_01f8: Expected O, but got Unknown
			//IL_0238: Unknown result type (might be due to invalid IL or missing references)
			//IL_024f: Unknown result type (might be due to invalid IL or missing references)
			//IL_025a: Expected O, but got Unknown
			//IL_025a: Expected O, but got Unknown
			//IL_028a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0296: Expected O, but got Unknown
			//IL_02c4: Unknown result type (might be due to invalid IL or missing references)
			//IL_02cb: Expected O, but got Unknown
			//IL_02e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02fc: Unknown result type (might be due to invalid IL or missing references)
			//IL_030a: Expected O, but got Unknown
			//IL_030a: Expected O, but got Unknown
			//IL_033a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0346: Expected O, but got Unknown
			//IL_0376: Unknown result type (might be due to invalid IL or missing references)
			//IL_0391: Unknown result type (might be due to invalid IL or missing references)
			//IL_039c: Expected O, but got Unknown
			//IL_039c: Expected O, but got Unknown
			//IL_03ef: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fc: Expected O, but got Unknown
			//IL_0452: Unknown result type (might be due to invalid IL or missing references)
			//IL_045f: Expected O, but got Unknown
			//IL_04fe: Unknown result type (might be due to invalid IL or missing references)
			//IL_050b: Expected O, but got Unknown
			//IL_0539: Unknown result type (might be due to invalid IL or missing references)
			//IL_0564: Unknown result type (might be due to invalid IL or missing references)
			//IL_056b: Expected O, but got Unknown
			//IL_0591: Unknown result type (might be due to invalid IL or missing references)
			//IL_059f: Expected O, but got Unknown
			//IL_059f: Expected O, but got Unknown
			//IL_05de: Unknown result type (might be due to invalid IL or missing references)
			//IL_05eb: Expected O, but got Unknown
			//IL_0619: Unknown result type (might be due to invalid IL or missing references)
			//IL_0644: Unknown result type (might be due to invalid IL or missing references)
			//IL_0651: Expected O, but got Unknown
			//IL_0651: Expected O, but got Unknown
			//IL_0690: Unknown result type (might be due to invalid IL or missing references)
			//IL_069d: Expected O, but got Unknown
			ForceLoadTypes = new HashSet<Type>();
			typeInheritorsCache = new Dictionary<Type, HashSet<Type>>();
			knownTypes = new HashSet<string>();
			awakeningItem = null;
			Harmony val = new Harmony("org.bepinex.helpers.ItemDataManager");
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Inventory), "Save", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "SaveInventoryPrefix", (Type[])null, (Type[])null), 800, (string[])null, (string[])null, (bool?)null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			foreach (MethodInfo item in from m in typeof(ItemData).GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
				where m.Name == "SaveToZDO"
				select m)
			{
				val.Patch((MethodBase)item, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "SavePrefix", (Type[])null, (Type[])null), 800, (string[])null, (string[])null, (bool?)null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Inventory), "AddItem", new Type[4]
			{
				typeof(ItemData),
				typeof(int),
				typeof(int),
				typeof(int)
			}, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "CheckItemDataStackableAddItem", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "ApplyCustomItemDataStackableAddItem", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Inventory), "CanAddItem", new Type[2]
			{
				typeof(ItemData),
				typeof(int)
			}, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "SaveCheckingForStackableItemData", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(ItemInfo), "ResetCheckingForStackableItemData", (Type[])null), (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Inventory), "AddItem", new Type[1] { typeof(ItemData) }, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "SaveCheckingForStackableItemData", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(typeof(ItemInfo), "ResetCheckingForStackableItemData", (Type[])null), (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Inventory), "FindFreeStackSpace", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "CheckStackableInFindFreeStackMethods", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(Inventory), "FindFreeStackItem", (Type[])null, (Type[])null);
			HarmonyMethod val2 = new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "CheckStackableInFindFreeStackMethods", (Type[])null, (Type[])null));
			val.Patch((MethodBase)methodInfo, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "ResetNewValuesOnStackable", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "ApplyNewValuesOnStackable", (Type[])null, (Type[])null)), val2, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ItemDrop), "AutoStackItems", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "HandleAutostackableItems", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(InventoryGui), "DoCrafting", (Type[])null, (Type[])null), (HarmonyMethod)null, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "TransferCustomItemDataOnUpgrade", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "ResetCurrentlyUpgradingItem", (Type[])null, (Type[])null)), (HarmonyMethod)null);
			foreach (MethodInfo item2 in from m in typeof(ItemData).GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic)
				where m.Name == "LoadFromZDO"
				select m)
			{
				val.Patch((MethodBase)item2, (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "RegisterForceLoadedTypes", (Type[])null, (Type[])null)), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			}
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Player), "Load", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "RegisterForceLoadedTypesOnPlayerLoaded", (Type[])null, (Type[])null), 700, (string[])null, (string[])null, (bool?)null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(Inventory), "AddItem", new Type[7]
			{
				typeof(string),
				typeof(int),
				typeof(int),
				typeof(int),
				typeof(long),
				typeof(string),
				typeof(bool)
			}, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "RegisterForceLoadedTypesAddItem", (Type[])null, (Type[])null), 800, (string[])null, (string[])null, (bool?)null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			MethodInfo methodInfo2 = AccessTools.DeclaredMethod(typeof(ItemDrop), "Awake", (Type[])null, (Type[])null);
			HarmonyMethod val3 = new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "TrackAwakeningItem", (Type[])null, (Type[])null));
			val2 = new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "ImportCustomDataOnUpgrade", (Type[])null, (Type[])null), 800, (string[])null, (string[])null, (bool?)null);
			val.Patch((MethodBase)methodInfo2, val3, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "ItemDropAwake", (Type[])null, (Type[])null), 800, (string[])null, (string[])null, (bool?)null), val2, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ItemDrop), "Awake", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "ItemDropAwakeDelayed", (Type[])null, (Type[])null), 799, (string[])null, (string[])null, (bool?)null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ItemData), "Clone", (Type[])null, (Type[])null), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "ItemDataClonePrefix", (Type[])null, (Type[])null)), new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "ItemDataClonePostfix", (Type[])null, (Type[])null), 500, (string[])null, (string[])null, (bool?)null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
			val.Patch((MethodBase)AccessTools.DeclaredMethod(typeof(ItemData), "Clone", (Type[])null, (Type[])null), (HarmonyMethod)null, new HarmonyMethod(AccessTools.DeclaredMethod(typeof(ItemInfo), "ItemDataClonePostfixDelayed", (Type[])null, (Type[])null), 499, (string[])null, (string[])null, (bool?)null), (HarmonyMethod)null, (HarmonyMethod)null, (HarmonyMethod)null);
		}
	}
	[PublicAPI]
	public class ForeignItemInfo : IEnumerable<object>, IEnumerable
	{
		private readonly object foreignItemInfo;

		public string Mod => ((string)foreignItemInfo.GetType().GetProperty("Mod")?.GetValue(foreignItemInfo)) ?? "";

		public ItemData ItemData { get; private set; }

		public string? this[string key]
		{
			get
			{
				object obj = foreignItemInfo.GetType().InvokeMember("Item", BindingFlags.Instance | BindingFlags.Public | BindingFlags.GetProperty, null, foreignItemInfo, new object[1] { key });
				if (obj != null)
				{
					return (string)obj.GetType().GetProperty("Value")?.GetValue(obj);
				}
				return null;
			}
			set
			{
				foreignItemInfo.GetType().GetMethod("set_Item", BindingFlags.Instance | BindingFlags.Public)?.Invoke(foreignItemInfo, new object[2] { key, value });
			}
		}

		internal ForeignItemInfo(ItemData itemData, object foreignItemInfo)
		{
			ItemData = itemData;
			this.foreignItemInfo = foreignItemInfo;
		}

		public T GetOrCreate<T>(string key = "") where T : class, new()
		{
			return Add<T>(key) ?? Get<T>(key);
		}

		private object? call(string name, object?[] values, Type?[] args, Type? generic = null)
		{
			MethodInfo[] methods = foreignItemInfo.GetType().GetMethods();
			foreach (MethodInfo methodInfo in methods)
			{
				if (methodInfo.Name == name && (from p in methodInfo.GetParameters()
					select (!p.ParameterType.IsGenericParameter) ? p.ParameterType : null).SequenceEqual<Type>(args) && (object)generic != null == methodInfo.IsGenericMethod)
				{
					MethodInfo methodInfo2 = methodInfo;
					if ((object)generic != null)
					{
						methodInfo2 = methodInfo2.MakeGenericMethod(generic);
					}
					return methodInfo2.Invoke(foreignItemInfo, values);
				}
			}
			return null;
		}

		public T? Add<T>(string key = "") where T : class, new()
		{
			return call("Add", new object[1] { key }, new Type[1] { typeof(string) }, typeof(T)) as T;
		}

		public T? Get<T>(string key = "") where T : class
		{
			return call("Get", new object[1] { key }, new Type[1] { typeof(string) }, typeof(T)) as T;
		}

		public Dictionary<string, T> GetAll<T>() where T : class
		{
			return ((call("GetAll", Array.Empty<object>(), Array.Empty<Type>(), typeof(T)) as T) as Dictionary<string, T>) ?? new Dictionary<string, T>();
		}

		public bool Remove(string key = "")
		{
			return (call("Add", new object[1] { key }, new Type[1] { typeof(string) }) as bool?).GetValueOrDefault();
		}

		public bool Remove<T>(string key = "") where T : class
		{
			return (call("Remove", new object[1] { key }, new Type[1] { typeof(string) }, typeof(T)) as bool?).GetValueOrDefault();
		}

		public bool Remove<T>(T itemData) where T : class
		{
			return (call("Remove", new object[1] { itemData }, new Type[1], typeof(T)) as bool?).GetValueOrDefault();
		}

		public void Save()
		{
			call("Save", Array.Empty<object>(), Array.Empty<Type>());
		}

		public void LoadAll()
		{
			call("LoadAll", Array.Empty<object>(), Array.Empty<Type>());
		}

		public IEnumerator<object> GetEnumerator()
		{
			return (IEnumerator<object>)((call("GetEnumerator", Array.Empty<object>(), Array.Empty<Type>()) as IEnumerator<object>) ?? ((object)new List<object>().GetEnumerator()));
		}

		IEnumerator IEnumerable.GetEnumerator()
		{
			return GetEnumerator();
		}
	}
	[PublicAPI]
	public static class ItemExtensions
	{
		internal static readonly ConditionalWeakTable<ItemData, ItemInfo> itemInfo = new ConditionalWeakTable<ItemData, ItemInfo>();

		private static readonly ConditionalWeakTable<ItemData, Dictionary<string, ForeignItemInfo?>> foreignItemInfo = new ConditionalWeakTable<ItemData, Dictionary<string, ForeignItemInfo>>();

		public static ItemInfo Data(this ItemData item)
		{
			if (itemInfo.TryGetValue(item, out var value))
			{
				return value;
			}
			itemInfo.Add(item, value = new ItemInfo(item));
			return value;
		}

		public static ForeignItemInfo? Data(this ItemData item, string mod)
		{
			Dictionary<string, ForeignItemInfo> orCreateValue = ItemExtensions.foreignItemInfo.GetOrCreateValue(item);
			if (orCreateValue.TryGetValue(mod, out var value))
			{
				return value;
			}
			if (!Chainloader.PluginInfos.TryGetValue(mod, out var value2))
			{
				return null;
			}
			object obj = ((object)value2.Instance).GetType().Assembly.GetType(typeof(ItemExtensions).FullName)?.GetMethod("Data", BindingFlags.Static | BindingFlags.Public, null, new Type[1] { typeof(ItemData) }, Array.Empty<ParameterModifier>())?.Invoke(null, new object[1] { item });
			if (obj != null)
			{
				return orCreateValue[mod] = new ForeignItemInfo(item, obj);
			}
			Debug.LogWarning((object)("Mod " + mod + " has an " + typeof(ItemExtensions).FullName + " class, but no Data(ItemDrop.ItemData) method could be called on it."));
			return orCreateValue[mod] = null;
		}
	}
}
namespace ItemManager
{
	[PublicAPI]
	public enum CraftingTable
	{
		Disabled,
		Inventory,
		[InternalName("piece_workbench")]
		Workbench,
		[InternalName("piece_cauldron")]
		Cauldron,
		[InternalName("forge")]
		Forge,
		[InternalName("piece_artisanstation")]
		ArtisanTable,
		[InternalName("piece_stonecutter")]
		StoneCutter,
		[InternalName("piece_magetable")]
		MageTable,
		[InternalName("blackforge")]
		BlackForge,
		Custom
	}
	[PublicAPI]
	public enum ConversionPiece
	{
		Disabled,
		[InternalName("smelter")]
		Smelter,
		[InternalName("charcoal_kiln")]
		CharcoalKiln,
		[InternalName("blastfurnace")]
		BlastFurnace,
		[InternalName("windmill")]
		Windmill,
		[InternalName("piece_spinningwheel")]
		SpinningWheel,
		[InternalName("eitrrefinery")]
		EitrRefinery,
		Custom
	}
	public class InternalName : Attribute
	{
		public readonly string internalName;

		public InternalName(string internalName)
		{
			this.internalName = internalName;
		}
	}
	[PublicAPI]
	public class RequiredResourceList
	{
		public readonly List<Requirement> Requirements = new List<Requirement>();

		public bool Free;

		public void Add(string itemName, int amount, int quality = 0)
		{
			Requirements.Add(new Requirement
			{
				itemName = itemName,
				amount = amount,
				quality = quality
			});
		}

		public void Add(string itemName, ConfigEntry<int> amountConfig, int quality = 0)
		{
			Requirements.Add(new Requirement
			{
				itemName = itemName,
				amountConfig = amountConfig,
				quality = quality
			});
		}
	}
	[PublicAPI]
	public class CraftingStationList
	{
		public readonly List<CraftingStationConfig> Stations = new List<CraftingStationConfig>();

		public void Add(CraftingTable table, int level)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = table,
				level = level
			});
		}

		public void Add(string customTable, int level)
		{
			Stations.Add(new CraftingStationConfig
			{
				Table = CraftingTable.Custom,
				level = level,
				custom = customTable
			});
		}
	}
	[PublicAPI]
	public class ItemRecipe
	{
		public readonly RequiredResourceList RequiredItems = new RequiredResourceList();

		public readonly RequiredResourceList RequiredUpgradeItems = new RequiredResourceList();

		public readonly CraftingStationList Crafting = new CraftingStationList();

		public int CraftAmount = 1;

		public bool RequireOnlyOneIngredient;

		public float QualityResultAmountMultiplier = 1f;

		public ConfigEntryBase? RecipeIsActive;
	}
	[PublicAPI]
	public class Trade
	{
		public Trader Trader;

		public uint Price;

		public uint Stack = 1u;

		public string? RequiredGlobalKey;
	}
	[PublicAPI]
	[Flags]
	public enum Trader
	{
		None = 0,
		Haldor = 1,
		Hildir = 2
	}
	public struct Requirement
	{
		public string itemName;

		public int amount;

		public ConfigEntry<int>? amountConfig;

		[Description("Set to a non-zero value to apply the requirement only for a specific quality")]
		public int quality;
	}
	public struct CraftingStationConfig
	{
		public CraftingTable Table;

		public int level;

		public string? custom;
	}
	[Flags]
	public enum Configurability
	{
		Disabled = 0,
		Recipe = 1,
		Stats = 2,
		Drop = 4,
		Trader = 8,
		Full = 0xF
	}
	[PublicAPI]
	public class DropTargets
	{
		public readonly List<DropTarget> Drops = new List<DropTarget>();

		public void Add(string creatureName, float chance, int min = 1, int? max = null, bool levelMultiplier = true)
		{
			Drops.Add(new DropTarget
			{
				creature = creatureName,
				chance = chance,
				min = min,
				max = (max ?? min),
				levelMultiplier = levelMultiplier
			});
		}
	}
	public struct DropTarget
	{
		public string creature;

		public int min;

		public int max;

		public float chance;

		public bool levelMultiplier;
	}
	public enum Toggle
	{
		On = 1,
		Off = 0
	}
	[PublicAPI]
	public class Item
	{
		private class ItemConfig
		{
			public ConfigEntry<string>? craft;

			public ConfigEntry<string>? upgrade;

			public ConfigEntry<CraftingTable> table;

			public ConfigEntry<int> tableLevel;

			public ConfigEntry<string> customTable;

			public ConfigEntry<int>? maximumTableLevel;

			public ConfigEntry<Toggle> requireOneIngredient;

			public ConfigEntry<float> qualityResultAmountMultiplier;
		}

		private class TraderConfig
		{
			public ConfigEntry<Trader> trader;

			public ConfigEntry<uint> price;

			public ConfigEntry<uint> stack;

			public ConfigEntry<string> requiredGlobalKey;
		}

		private class RequirementQuality
		{
			public int quality;
		}

		private class ConfigurationManagerAttributes
		{
			[UsedImplicitly]
			public int? Order;

			[UsedImplicitly]
			public bool? Browsable;

			[UsedImplicitly]
			public string? Category;

			[UsedImplicitly]
			public Action<ConfigEntryBase>? CustomDrawer;

			public Func<bool>? browsability;
		}

		[PublicAPI]
		public enum DamageModifier
		{
			Normal,
			Resistant,
			Weak,
			Immune,
			Ignore,
			VeryResistant,
			VeryWeak,
			None
		}

		private delegate void setDmgFunc(ref DamageTypes dmg, float value);

		private class SerializedRequirements
		{
			public readonly List<Requirement> Reqs;

			public SerializedRequirements(List<Requirement> reqs)
			{
				Reqs = reqs;
			}

			public SerializedRequirements(string reqs)
				: this(reqs.Split(new char[1] { ',' }).Select(delegate(string r)
				{
					string[] array = r.Split(new char[1] { ':' });
					Requirement result = default(Requirement);
					result.itemName = array[0];
					result.amount = ((array.Length <= 1 || !int.TryParse(array[1], out var result2)) ? 1 : result2);
					result.quality = ((array.Length > 2 && int.TryParse(array[2], out var result3)) ? result3 : 0);
					return result;
				}).ToList())
			{
			}

			public override string ToString()
			{
				return string.Join(",", Reqs.Select((Requirement r) => $"{r.itemName}:{r.amount}" + ((r.quality > 0) ? $":{r.quality}" : "")));
			}

			public static ItemDrop? fetchByName(ObjectDB objectDB, string name)
			{
				GameObject itemPrefab = objectDB.GetItemPrefab(name);
				ItemDrop val = ((itemPrefab != null) ? itemPrefab.GetComponent<ItemDrop>() : null);
				if ((Object)(object)val == (Object)null)
				{
					Debug.LogWarning((object)("The required item '" + name + "' does not exist."));
				}
				return val;
			}

			public static Requirement[] toPieceReqs(ObjectDB objectDB, SerializedRequirements craft, SerializedRequirements upgrade)
			{
				//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
				//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
				//IL_00fd: Unknown result type (might be due to invalid IL or missing references)
				//IL_0178: Unknown result type (might be due to invalid IL or missing references)
				//IL_017d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0185: Unknown result type (might be due to invalid IL or missing references)
				//IL_018c: Unknown result type (might be due to invalid IL or missing references)
				//IL_018f: Expected O, but got Unknown
				//IL_0194: Expected O, but got Unknown
				//IL_011c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0125: Expected O, but got Unknown
				Dictionary<string, Requirement> dictionary = craft.Reqs.Where((Requirement r) => r.itemName != "").ToDictionary((Func<Requirement, string>)((Requirement r) => r.itemName), (Func<Requirement, Requirement>)delegate(Requirement r)
				{
					//IL_000d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0012: Unknown result type (might be due to invalid IL or missing references)
					//IL_002f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0036: Unknown result type (might be due to invalid IL or missing references)
					//IL_003e: Expected O, but got Unknown
					ItemDrop val6 = ResItem(r);
					return (val6 != null) ? new Requirement
					{
						m_amount = (r.amountConfig?.Value ?? r.amount),
						m_resItem = val6,
						m_amountPerLevel = 0
					} : ((Requirement)null);
				});
				List<Requirement> list = dictionary.Values.Where((Requirement v) => v != null).ToList();
				foreach (Requirement item in upgrade.Reqs.Where((Requirement r) => r.itemName != ""))
				{
					if (item.quality > 0)
					{
						ItemDrop val = ResItem(item);
						if (val != null)
						{
							Requirement val2 = new Requirement
							{
								m_resItem = val,
								m_amountPerLevel = (item.amountConfig?.Value ?? item.amount),
								m_amount = 0
							};
							list.Add(val2);
							requirementQuality.Add(val2, new RequirementQuality
							{
								quality = item.quality
							});
						}
						continue;
					}
					if (!dictionary.TryGetValue(item.itemName, out var value) || value == null)
					{
						ItemDrop val3 = ResItem(item);
						if (val3 != null)
						{
							string itemName = item.itemName;
							Requirement val4 = new Requirement
							{
								m_resItem = val3,
								m_amount = 0
							};
							Requirement val5 = val4;
							dictionary[itemName] = val4;
							value = val5;
							list.Add(value);
						}
					}
					if (value != null)
					{
						value.m_amountPerLevel = item.amountConfig?.Value ?? item.amount;
					}
				}
				return list.ToArray();
				ItemDrop? ResItem(Requirement r)
				{
					return fetchByName(objectDB, r.itemName);
				}
			}
		}

		private class SerializedDrop
		{
			public readonly List<DropTarget> Drops;

			public SerializedDrop(List<DropTarget> drops)
			{
				Drops = drops;
			}

			public SerializedDrop(string drops)
			{
				Drops = ((drops == "") ? ((IEnumerable<string>)Array.Empty<string>()) : ((IEnumerable<string>)drops.Split(new char[1] { ',' }))).Select(delegate(string r)
				{
					string[] array = r.Split(new char[1] { ':' });
					if (array.Length <= 2 || !int.TryParse(array[2], out var result))
					{
						result = 1;
					}
					if (array.Length <= 3 || !int.TryParse(array[3], out var result2))
					{
						result2 = result;
					}
					bool levelMultiplier = array.Length <= 4 || array[4] != "0";
					DropTarget result3 = default(DropTarget);
					result3.creature = array[0];
					result3.chance = ((array.Length > 1 && float.TryParse(array[1], out var result4)) ? result4 : 1f);
					result3.min = result;
					result3.max = result2;
					result3.levelMultiplier = levelMultiplier;
					return result3;
				}).ToList();
			}

			public override string ToString()
			{
				return string.Join(",", Drops.Select((DropTarget r) => $"{r.creature}:{r.chance.ToString(CultureInfo.InvariantCulture)}:{r.min}:" + ((r.min == r.max) ? "" : $"{r.max}") + (r.levelMultiplier ? "" : ":0")));
			}

			private static Character? fetchByName(ZNetScene netScene, string name)
			{
				GameObject prefab = netScene.GetPrefab(name);
				Character val = ((prefab != null) ? prefab.GetComponent<Character>() : null);
				if ((Object)(object)val == (Object)null)
				{
					Debug.LogWarning((object)("The drop target character '" + name + "' does not exist."));
				}
				return val;
			}

			public Dictionary<Character, Drop> toCharacterDrops(ZNetScene netScene, GameObject item)
			{
				//IL_002e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0033: Unknown result type (might be due to invalid IL or missing references)
				//IL_003a: Unknown result type (might be due to invalid IL or missing references)
				//IL_0046: Unknown result type (might be due to invalid IL or missing references)
				//IL_0052: Unknown result type (might be due to invalid IL or missing references)
				//IL_005e: Unknown result type (might be due to invalid IL or missing references)
				//IL_006f: Expected O, but got Unknown
				Dictionary<Character, Drop> dictionary = new Dictionary<Character, Drop>();
				foreach (DropTarget drop in Drops)
				{
					Character val = fetchByName(netScene, drop.creature);
					if (val != null)
					{
						dictionary[val] = new Drop
						{
							m_prefab = item,
							m_amountMin = drop.min,
							m_amountMax = drop.max,
							m_chance = drop.chance,
							m_levelMultiplier = drop.levelMultiplier
						};
					}
				}
				return dictionary;
			}
		}

		private static readonly List<Item> registeredItems = new List<Item>();

		private static readonly Dictionary<ItemDrop, Item> itemDropMap = new Dictionary<ItemDrop, Item>();

		private static Dictionary<Item, Dictionary<string, List<Recipe>>> activeRecipes = new Dictionary<Item, Dictionary<string, List<Recipe>>>();

		private static Dictionary<Recipe, ConfigEntryBase?> hiddenCraftRecipes = new Dictionary<Recipe, ConfigEntryBase>();

		private static Dictionary<Recipe, ConfigEntryBase?> hiddenUpgradeRecipes = new Dictionary<Recipe, ConfigEntryBase>();

		private static Dictionary<Item, Dictionary<string, ItemConfig>> itemCraftConfigs = new Dictionary<Item, Dictionary<string, ItemConfig>>();

		private static Dictionary<Item, ConfigEntry<string>> itemDropConfigs = new Dictionary<Item, ConfigEntry<string>>();

		private Dictionary<CharacterDrop, Drop> characterDrops = new Dictionary<CharacterDrop, Drop>();

		private readonly Dictionary<ConfigEntryBase, Action> statsConfigs = new Dictionary<ConfigEntryBase, Action>();

		private static readonly ConditionalWeakTable<Requirement, RequirementQuality> requirementQuality = new ConditionalWeakTable<Requirement, RequirementQuality>();

		public static Configurability DefaultConfigurability = Configurability.Full;

		public Configurability? Configurable;

		private Configurability configurationVisible = Configurability.Full;

		private TraderConfig? traderConfig;

		public readonly GameObject Prefab;

		[Description("Specifies the maximum required crafting station level to upgrade and repair the item.\nDefault is calculated from crafting station level and maximum quality.")]
		public int MaximumRequiredStationLevel = int.MaxValue;

		[Description("Assigns the item as a drop item to a creature.\nUses a creature name, a drop chance and a minimum and maximum amount.")]
		public readonly DropTargets DropsFrom = new DropTargets();

		[Description("Configures whether the item can be bought at the trader.\nDon't forget to set cost to something above 0 or the item will be sold for free.")]
		public readonly Trade Trade = new Trade();

		internal List<Conversion> Conversions = new List<Conversion>();

		internal List<ItemConversion> conversions = new List<ItemConversion>();

		public Dictionary<string, ItemRecipe> Recipes = new Dictionary<string, ItemRecipe>();

		private LocalizeKey? _name;

		private LocalizeKey? _description;

		private static object? configManager;

		private static Localization? _english;

		private static BaseUnityPlugin? _plugin;

		private static bool hasConfigSync = true;

		private static object? _configSync;

		private Configurability configurability => Configurable ?? DefaultConfigurability;

		[Description("Specifies the resources needed to craft the item.\nUse .Add to add resources with their internal ID and an amount.\nUse one .Add for each resource type the item should need.")]
		public RequiredResourceList RequiredItems => this[""].RequiredItems;

		[Description("Specifies the resources needed to upgrade the item.\nUse .Add to add resources with their internal ID and an amount. This amount will be multipled by the item quality level.\nUse one .Add for each resource type the upgrade should need.")]
		public RequiredResourceList RequiredUpgradeItems => this[""].RequiredUpgradeItems;

		[Description("Specifies the crafting station needed to craft the item.\nUse .Add to add a crafting station, using the CraftingTable enum and a minimum level for the crafting station.\nUse one .Add for each crafting station.")]
		public CraftingStationList Crafting => this[""].Crafting;

		[Description("Specifies a config entry which toggles whether a recipe is active.")]
		public ConfigEntryBase? RecipeIsActive
		{
			get
			{
				return this[""].RecipeIsActive;
			}
			set
			{
				this[""].RecipeIsActive = value;
			}
		}

		[Description("Specifies the number of items that should be given to the player with a single craft of the item.\nDefaults to 1.")]
		public int CraftAmount
		{
			get
			{
				return this[""].CraftAmount;
			}
			set
			{
				this[""].CraftAmount = value;
			}
		}

		public bool RequireOnlyOneIngredient
		{
			get
			{
				return this[""].RequireOnlyOneIngredient;
			}
			set
			{
				this[""].RequireOnlyOneIngredient = value;
			}
		}

		public float QualityResultAmountMultiplier
		{
			get
			{
				return this[""].QualityResultAmountMultiplier;
			}
			set
			{
				this[""].QualityResultAmountMultiplier = value;
			}
		}

		public ItemRecipe this[string name]
		{
			get
			{
				if (Recipes.TryGetValue(name, out var value))
				{
					return value;
				}
				return Recipes[name] = new ItemRecipe();
			}
		}

		public LocalizeKey Name
		{
			get
			{
				LocalizeKey name = _name;
				if (name != null)
				{
					return name;
				}
				SharedData shared = Prefab.GetComponent<ItemDrop>().m_itemData.m_shared;
				if (shared.m_name.StartsWith("$"))
				{
					_name = new LocalizeKey(shared.m_name);
				}
				else
				{
					string text = "$item_" + ((Object)Prefab).name.Replace(" ", "_");
					_name = new LocalizeKey(text).English(shared.m_name);
					shared.m_name = text;
				}
				return _name;
			}
		}

		public LocalizeKey Description
		{
			get
			{
				LocalizeKey description = _description;
				if (description != null)
				{
					return description;
				}
				SharedData shared = Prefab.GetComponent<ItemDrop>().m_itemData.m_shared;
				if (shared.m_description.StartsWith("$"))
				{
					_description = new LocalizeKey(shared.m_description);
				}
				else
				{
					string text = "$itemdesc_" + ((Object)Prefab).name.Replace(" ", "_");
					_description = new LocalizeKey(text).English(shared.m_description);
					shared.m_description = text;
				}
				return _description;
			}
		}

		private static Localization english => _english ?? (_english = LocalizationCache.ForLanguage("English"));

		private static BaseUnityPlugin plugin
		{
			get
			{
				//IL_009d: Unknown result type (might be due to invalid IL or missing references)
				//IL_00a7: Expected O, but got Unknown
				if (_plugin == null)
				{
					IEnumerable<TypeInfo> source;
					try
					{
						source = Assembly.GetExecutingAssembly().DefinedTypes.ToList();
					}
					catch (ReflectionTypeLoadException ex)
					{
						source = from t in ex.Types
							where t != null
							select t.GetTypeInfo();
					}
					_plugin = (BaseUnityPlugin)Chainloader.ManagerObject.GetComponent((Type)source.First((TypeInfo t) => t.IsClass && typeof(BaseUnityPlugin).IsAssignableFrom(t)));
				}
				return _plugin;
			}
		}

		private static object? configSync
		{
			get
			{
				if (_configSync == null && hasConfigSync)
				{
					Type type = Assembly.GetExecutingAssembly().GetType("ServerSync.ConfigSync");
					if ((object)type != null)
					{
						_configSync = Activator.CreateInstance(type, plugin.Info.Metadata.GUID + " ItemManager");
						type.GetField("CurrentVersion").SetValue(_configSync, plugin.Info.Metadata.Version.ToString());
						type.GetProperty("IsLocked").SetValue(_configSync, true);
					}
					else
					{
						hasConfigSync = false;
					}
				}
				return _configSync;
			}
		}

		public Item(string assetBundleFileName, string prefabName, string folderName = "assets")
			: this(PrefabManager.RegisterAssetBundle(assetBundleFileName, folderName), prefabName)
		{
		}

		public Item(AssetBundle bundle, string prefabName)
			: this(PrefabManager.RegisterPrefab(bundle, prefabName, addToObjectDb: true), skipRegistering: true)
		{
		}

		public Item(GameObject prefab, bool skipRegistering = false)
		{
			if (!skipRegistering)
			{
				PrefabManager.RegisterPrefab(prefab, addToObjectDb: true);
			}
			Prefab = prefab;
			registeredItems.Add(this);
			itemDropMap[Prefab.GetComponent<ItemDrop>()] = this;
			Prefab.GetComponent<ItemDrop>().m_itemData.m_dropPrefab = Prefab;
		}

		public void ToggleConfigurationVisibility(Configurability visible)
		{
			configurationVisible = visible;
			if (itemDropConfigs.TryGetValue(this, out var value))
			{
				Toggle((ConfigEntryBase)(object)value, Configurability.Drop);
			}
			if (itemCraftConfigs.TryGetValue(this, out var value2))
			{
				foreach (ItemConfig value4 in value2.Values)
				{
					ToggleObj(value4, Configurability.Recipe);
				}
			}
			foreach (Conversion conversion in Conversions)
			{
				if (conversion.config != null)
				{
					ToggleObj(conversion.config, Configurability.Recipe);
				}
			}
			foreach (KeyValuePair<ConfigEntryBase, Action> statsConfig in statsConfigs)
			{
				Toggle(statsConfig.Key, Configurability.Stats);
				if ((visible & Configurability.Stats) != 0)
				{
					statsConfig.Value();
				}
			}
			reloadConfigDisplay();
			void Toggle(ConfigEntryBase cfg, Configurability check)
			{
				object[] tags = cfg.Description.Tags;
				foreach (object obj2 in tags)
				{
					if (obj2 is ConfigurationManagerAttributes configurationManagerAttributes)
					{
						configurationManagerAttributes.Browsable = (visible & check) != 0 && (configurationManagerAttributes.browsability == null || configurationManagerAttributes.browsability());
					}
				}
			}
			void ToggleObj(object obj, Configurability check)
			{
				FieldInfo[] fields = obj.GetType().GetFields();
				foreach (FieldInfo fieldInfo in fields)
				{
					object? value3 = fieldInfo.GetValue(obj);
					ConfigEntryBase val = (ConfigEntryBase)((value3 is ConfigEntryBase) ? value3 : null);
					if (val != null)
					{
						Toggle(val, check);
					}
				}
			}
		}

		internal static void reloadConfigDisplay()
		{
			configManager?.GetType().GetMethod("BuildSettingList").Invoke(configManager, Array.Empty<object>());
		}

		private void UpdateItemTableConfig(string recipeKey, CraftingTable table, string customTableValue)
		{
			if (activeRecipes.ContainsKey(this) && activeRecipes[this].TryGetValue(recipeKey, out var value))
			{
				value.First().m_enabled = table != CraftingTable.Disabled;
				if ((uint)table <= 1u)
				{
					value.First().m_craftingStation = null;
				}
				else if (table == CraftingTable.Custom)
				{
					Recipe obj = value.First();
					GameObject prefab = ZNetScene.instance.GetPrefab(customTableValue);
					obj.m_craftingStation = ((prefab != null) ? prefab.GetComponent<CraftingStation>() : null);
				}
				else
				{
					value.First().m_craftingStation = ZNetScene.instance.GetPrefab(getInternalName(table)).GetComponent<CraftingStation>();
				}
			}
		}

		private void UpdateCraftConfig(string recipeKey, SerializedRequirements craftRequirements, SerializedRequirements upgradeRequirements)
		{
			if (!Object.op_Implicit((Object)(object)ObjectDB.instance) || !activeRecipes.ContainsKey(this) || !activeRecipes[this].TryGetValue(recipeKey, out var value))
			{
				return;
			}
			foreach (Recipe item in value)
			{
				item.m_resources = SerializedRequirements.toPieceReqs(ObjectDB.instance, craftRequirements, upgradeRequirements);
			}
		}

		internal static void Patch_FejdStartup()
		{
			//IL_0eb6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ebb: Unknown result type (might be due to invalid IL or missing references)
			//IL_21af: Unknown result type (might be due to invalid IL or missing references)
			//IL_21b9: Expected O, but got Unknown
			//IL_0f81: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f84: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fda: Expected I4, but got Unknown
			//IL_0b9b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ba5: Expected O, but got Unknown
			//IL_0313: Unknown result type (might be due to invalid IL or missing references)
			//IL_031d: Expected O, but got Unknown
			//IL_1111: Unknown result type (might be due to invalid IL or missing references)
			//IL_1114: Unknown result type (might be due to invalid IL or missing references)
			//IL_1116: Invalid comparison between Unknown and I4
			//IL_1118: Unknown result type (might be due to invalid IL or missing references)
			//IL_111c: Invalid comparison between Unknown and I4
			//IL_0cc4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cce: Expected O, but got Unknown
			//IL_0d6f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d79: Expected O, but got Unknown
			//IL_111e: Unknown result type (might be due to invalid IL or missing references)
			//IL_1122: Invalid comparison between Unknown and I4
			//IL_0406: Unknown result type (might be due to invalid IL or missing references)
			//IL_0410: Expected O, but got Unknown
			//IL_0e23: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e2d: Expected O, but got Unknown
			//IL_1322: Unknown result type (might be due to invalid IL or missing references)
			//IL_1325: Unknown result type (might be due to invalid IL or missing references)
			//IL_1327: Invalid comparison between Unknown and I4
			//IL_1329: Unknown result type (might be due to invalid IL or missing references)
			//IL_132d: Unknown result type (might be due to invalid IL or missing references)
			//IL_132f: Invalid comparison between Unknown and I4
			//IL_0541: Unknown result type (might be due to invalid IL or missing references)
			//IL_054b: Expected O, but got Unknown
			//IL_1331: Unknown result type (might be due to invalid IL or missing references)
			//IL_1335: Invalid comparison between Unknown and I4
			//IL_140c: Unknown result type (might be due to invalid IL or missing references)
			//IL_1411: Unknown result type (might be due to invalid IL or missing references)
			//IL_1413: Unknown result type (might be due to invalid IL or missing references)
			//IL_1416: Invalid comparison between Unknown and I4
			//IL_1418: Unknown result type (might be due to invalid IL or missing references)
			//IL_141c: Invalid comparison between Unknown and I4
			//IL_06f8: Unknown result type (might be due to invalid IL or missing references)
			//IL_0702: Expected O, but got Unknown
			//IL_0659: Unknown result type (might be due to invalid IL or missing references)
			//IL_0663: Expected O, but got Unknown
			//IL_148c: Unknown result type (might be due to invalid IL or missing references)
			//IL_148f: Unknown result type (might be due to invalid IL or missing references)
			//IL_1491: Invalid comparison between Unknown and I4
			//IL_0802: Unknown result type (might be due to invalid IL or missing references)
			//IL_080c: Expected O, but got Unknown
			//IL_1493: Unknown result type (might be due to invalid IL or missing references)
			//IL_1497: Unknown result type (might be due to invalid IL or missing references)
			//IL_1499: Invalid comparison between Unknown and I4
			//IL_149b: Unknown result type (might be due to invalid IL or missing references)
			//IL_149f: Invalid comparison between Unknown and I4
			//IL_15dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_15e0: Invalid comparison between Unknown and I4
			//IL_17e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_17e9: Invalid comparison between Unknown and I4
			//IL_18b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_18b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_18bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_18bf: Unknown result type (might be due to invalid IL or missing references)
			//IL_18c1: Invalid comparison between Unknown and I4
			//IL_1931: Unknown result type (might be due to invalid IL or missing references)
			//IL_1934: Unknown result type (might be due to invalid IL or missing references)
			//IL_1936: Invalid comparison between Unknown and I4
			//IL_1552: Unknown result type (might be due to invalid IL or missing references)
			//IL_1557: Unknown result type (might be due to invalid IL or missing references)
			//IL_1938: Unknown result type (might be due to invalid IL or missing references)
			//IL_193c: Invalid comparison between Unknown and I4
			//IL_193e: Unknown result type (might be due to invalid IL or missing references)
			//IL_1942: Invalid comparison between Unknown and I4
			//IL_1dbd: Unknown result type (might be due to invalid IL or missing references)
			//IL_1dc0: Invalid comparison between Unknown and I4
			Type type = AppDomain.CurrentDomain.GetAssemblies().FirstOrDefault((Assembly a) => a.GetName().Name == "ConfigurationManager")?.GetType("ConfigurationManager.ConfigurationManager");
			if (DefaultConfigurability != 0)
			{
				bool saveOnConfigSet = plugin.Config.SaveOnConfigSet;
				plugin.Config.SaveOnConfigSet = false;
				foreach (Item item4 in registeredItems.Where((Item i) => i.configurability != Configurability.Disabled))
				{
					Item item3 = item4;
					string name2 = item3.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_name;
					string englishName = new Regex("['\\[\"\\]]").Replace(english.Localize(name2), "").Trim();
					string localizedName = Localization.instance.Localize(name2).Trim();
					int order = 0;
					if ((item3.configurability & Configurability.Recipe) != 0)
					{
						itemCraftConfigs[item3] = new Dictionary<string, ItemConfig>();
						foreach (string item5 in item3.Recipes.Keys.DefaultIfEmpty(""))
						{
							string configKey = item5;
							string text = ((configKey == "") ? "" : (" (" + configKey + ")"));
							if (!item3.Recipes.ContainsKey(configKey) || item3.Recipes[configKey].Crafting.Stations.Count <= 0)
							{
								continue;
							}
							ItemConfig itemConfig2 = (itemCraftConfigs[item3][configKey] = new ItemConfig());
							ItemConfig cfg = itemConfig2;
							List<ConfigurationManagerAttributes> hideWhenNoneAttributes = new List<ConfigurationManagerAttributes>();
							cfg.table = config(englishName, "Crafting Station" + text, item3.Recipes[configKey].Crafting.Stations.First().Table, new ConfigDescription("Crafting station where " + englishName + " is available.", (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Order = (order -= 1),
									Browsable = ((item3.configurationVisible & Configurability.Recipe) != 0),
									Category = localizedName
								}
							}));
							ConfigurationManagerAttributes customTableAttributes = new ConfigurationManagerAttributes
							{
								Order = (order -= 1),
								browsability = CustomTableBrowsability,
								Browsable = (CustomTableBrowsability() && (item3.configurationVisible & Configurability.Recipe) != 0),
								Category = localizedName
							};
							cfg.customTable = config(englishName, "Custom Crafting Station" + text, item3.Recipes[configKey].Crafting.Stations.First().custom ?? "", new ConfigDescription("", (AcceptableValueBase)null, new object[1] { customTableAttributes }));
							cfg.table.SettingChanged += TableConfigChanged;
							cfg.customTable.SettingChanged += TableConfigChanged;
							ConfigurationManagerAttributes configurationManagerAttributes = new ConfigurationManagerAttributes
							{
								Order = (order -= 1),
								browsability = TableLevelBrowsability,
								Browsable = (TableLevelBrowsability() && (item3.configurationVisible & Configurability.Recipe) != 0),
								Category = localizedName
							};
							hideWhenNoneAttributes.Add(configurationManagerAttributes);
							cfg.tableLevel = config(englishName, "Crafting Station Level" + text, item3.Recipes[configKey].Crafting.Stations.First().level, new ConfigDescription("Required crafting station level to craft " + englishName + ".", (AcceptableValueBase)null, new object[1] { configurationManagerAttributes }));
							cfg.tableLevel.SettingChanged += delegate
							{
								if (activeRecipes.ContainsKey(item3) && activeRecipes[item3].TryGetValue(configKey, out var value6))
								{
									value6.First().m_minStationLevel = cfg.tableLevel.Value;
								}
							};
							if (item3.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_maxQuality > 1)
							{
								cfg.maximumTableLevel = config(englishName, "Maximum Crafting Station Level" + text, (item3.MaximumRequiredStationLevel == int.MaxValue) ? (item3.Recipes[configKey].Crafting.Stations.First().level + item3.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_maxQuality - 1) : item3.MaximumRequiredStationLevel, new ConfigDescription("Maximum crafting station level to upgrade and repair " + englishName + ".", (AcceptableValueBase)null, new object[1] { configurationManagerAttributes }));
							}
							cfg.requireOneIngredient = config(englishName, "Require only one resource" + text, item3.Recipes[configKey].RequireOnlyOneIngredient ? Toggle.On : Toggle.Off, new ConfigDescription("Whether only one of the ingredients is needed to craft " + englishName, (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Order = (order -= 1),
									Category = localizedName
								}
							}));
							ConfigurationManagerAttributes qualityResultAttributes = new ConfigurationManagerAttributes
							{
								Order = (order -= 1),
								browsability = QualityResultBrowsability,
								Browsable = (QualityResultBrowsability() && (item3.configurationVisible & Configurability.Recipe) != 0),
								Category = localizedName
							};
							cfg.requireOneIngredient.SettingChanged += delegate
							{
								if (activeRecipes.ContainsKey(item3) && activeRecipes[item3].TryGetValue(configKey, out var value5))
								{
									foreach (Recipe item6 in value5)
									{
										item6.m_requireOnlyOneIngredient = cfg.requireOneIngredient.Value == Toggle.On;
									}
								}
								qualityResultAttributes.Browsable = QualityResultBrowsability();
								reloadConfigDisplay();
							};
							cfg.qualityResultAmountMultiplier = config(englishName, "Quality Multiplier" + text, item3.Recipes[configKey].QualityResultAmountMultiplier, new ConfigDescription("Multiplies the crafted amount based on the quality of the resources when crafting " + englishName + ". Only works, if Require Only One Resource is true.", (AcceptableValueBase)null, new object[1] { qualityResultAttributes }));
							cfg.qualityResultAmountMultiplier.SettingChanged += delegate
							{
								if (activeRecipes.ContainsKey(item3) && activeRecipes[item3].TryGetValue(configKey, out var value4))
								{
									foreach (Recipe item7 in value4)
									{
										item7.m_qualityResultAmountMultiplier = cfg.qualityResultAmountMultiplier.Value;
									}
								}
							};
							if ((!item3.Recipes[configKey].RequiredItems.Free || item3.Recipes[configKey].RequiredItems.Requirements.Count > 0) && item3.Recipes[configKey].RequiredItems.Requirements.All((Requirement r) => r.amountConfig == null))
							{
								cfg.craft = itemConfig("Crafting Costs" + text, new SerializedRequirements(item3.Recipes[configKey].RequiredItems.Requirements).ToString(), "Item costs to craft " + englishName, isUpgrade: false);
							}
							if (item3.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared.m_maxQuality > 1 && (!item3.Recipes[configKey].RequiredUpgradeItems.Free || item3.Recipes[configKey].RequiredUpgradeItems.Requirements.Count > 0) && item3.Recipes[configKey].RequiredUpgradeItems.Requirements.All((Requirement r) => r.amountConfig == null))
							{
								cfg.upgrade = itemConfig("Upgrading Costs" + text, new SerializedRequirements(item3.Recipes[configKey].RequiredUpgradeItems.Requirements).ToString(), "Item costs per level to upgrade " + englishName, isUpgrade: true);
							}
							if (cfg.craft != null)
							{
								cfg.craft.SettingChanged += ConfigChanged;
							}
							if (cfg.upgrade != null)
							{
								cfg.upgrade.SettingChanged += ConfigChanged;
							}
							void ConfigChanged(object o, EventArgs e)
							{
								item3.UpdateCraftConfig(configKey, new SerializedRequirements(cfg.craft?.Value ?? ""), new SerializedRequirements(cfg.upgrade?.Value ?? ""));
							}
							bool CustomTableBrowsability()
							{
								return cfg.table.Value == CraftingTable.Custom;
							}
							bool ItemBrowsability()
							{
								return cfg.table.Value != CraftingTable.Disabled;
							}
							bool QualityResultBrowsability()
							{
								return cfg.requireOneIngredient.Value == Toggle.On;
							}
							void TableConfigChanged(object o, EventArgs e)
							{
								item3.UpdateItemTableConfig(configKey, cfg.table.Value, cfg.customTable.Value);
								customTableAttributes.Browsable = cfg.table.Value == CraftingTable.Custom;
								foreach (ConfigurationManagerAttributes item8 in hideWhenNoneAttributes)
								{
									item8.Browsable = cfg.table.Value != CraftingTable.Disabled;
								}
								reloadConfigDisplay();
							}
							bool TableLevelBrowsability()
							{
								return cfg.table.Value != CraftingTable.Disabled;
							}
							ConfigEntry<string> itemConfig(string name, string value, string desc, bool isUpgrade)
							{
								//IL_00a7: Unknown result type (might be due to invalid IL or missing references)
								//IL_00b1: Expected O, but got Unknown
								ConfigurationManagerAttributes configurationManagerAttributes3 = new ConfigurationManagerAttributes
								{
									CustomDrawer = drawRequirementsConfigTable(item3, isUpgrade),
									Order = (order -= 1),
									browsability = ItemBrowsability,
									Browsable = (ItemBrowsability() && (item3.configurationVisible & Configurability.Recipe) != 0),
									Category = localizedName
								};
								hideWhenNoneAttributes.Add(configurationManagerAttributes3);
								return config(englishName, name, value, new ConfigDescription(desc, (AcceptableValueBase)null, new object[1] { configurationManagerAttributes3 }));
							}
						}
						if ((item3.configurability & Configurability.Drop) != 0)
						{
							ConfigEntry<string> val3 = (itemDropConfigs[item3] = config(englishName, "Drops from", new SerializedDrop(item3.DropsFrom.Drops).ToString(), new ConfigDescription(englishName + " drops from this creature.", (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									CustomDrawer = drawDropsConfigTable,
									Category = localizedName,
									Browsable = ((item3.configurationVisible & Configurability.Drop) != 0)
								}
							})));
							ConfigEntry<string> val4 = val3;
							val4.SettingChanged += delegate
							{
								item3.UpdateCharacterDrop();
							};
						}
						for (int j = 0; j < item3.Conversions.Count; j++)
						{
							string text2 = ((item3.Conversions.Count > 1) ? $"{j + 1}. " : "");
							Conversion conversion = item3.Conversions[j];
							conversion.config = new Conversion.ConversionConfig();
							int index = j;
							conversion.config.input = config(englishName, text2 + "Conversion Input Item", conversion.Input, new ConfigDescription("Input item to create " + englishName, (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Category = localizedName,
									Browsable = ((item3.configurationVisible & Configurability.Recipe) != 0)
								}
							}));
							conversion.config.input.SettingChanged += delegate
							{
								if (index < item3.conversions.Count)
								{
									ObjectDB instance = ObjectDB.instance;
									if (instance != null)
									{
										ItemDrop from = SerializedRequirements.fetchByName(instance, conversion.config.input.Value);
										item3.conversions[index].m_from = from;
										UpdatePiece();
									}
								}
							};
							conversion.config.piece = config(englishName, text2 + "Conversion Piece", conversion.Piece, new ConfigDescription("Conversion piece used to create " + englishName, (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Category = localizedName,
									Browsable = ((item3.configurationVisible & Configurability.Recipe) != 0)
								}
							}));
							conversion.config.piece.SettingChanged += delegate
							{
								UpdatePiece();
							};
							conversion.config.customPiece = config(englishName, text2 + "Conversion Custom Piece", conversion.customPiece ?? "", new ConfigDescription("Custom conversion piece to create " + englishName, (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Category = localizedName,
									Browsable = ((item3.configurationVisible & Configurability.Recipe) != 0)
								}
							}));
							conversion.config.customPiece.SettingChanged += delegate
							{
								UpdatePiece();
							};
							void UpdatePiece()
							{
								if (index < item3.conversions.Count && Object.op_Implicit((Object)(object)ZNetScene.instance))
								{
									string text3 = ((conversion.config.piece.Value == ConversionPiece.Disabled) ? null : ((conversion.config.piece.Value == ConversionPiece.Custom) ? conversion.config.customPiece.Value : getInternalName(conversion.config.piece.Value)));
									string activePiece = conversion.config.activePiece;
									if (conversion.config.activePiece != null)
									{
										Smelter component = ZNetScene.instance.GetPrefab(conversion.config.activePiece).GetComponent<Smelter>();
										int num = component.m_conversion.IndexOf(item3.conversions[index]);
										if (num >= 0)
										{
											Smelter[] array3 = Resources.FindObjectsOfTypeAll<Smelter>();
											foreach (Smelter val6 in array3)
											{
												if (Utils.GetPrefabName(((Component)val6).gameObject) == activePiece)
												{
													val6.m_conversion.RemoveAt(num);
												}
											}
										}
										conversion.config.activePiece = null;
									}
									if (item3.conversions[index].m_from != null && conversion.config.piece.Value != 0)
									{
										GameObject prefab = ZNetScene.instance.GetPrefab(text3);
										if (((prefab != null) ? prefab.GetComponent<Smelter>() : null) != null)
										{
											conversion.config.activePiece = text3;
											Smelter[] array4 = Resources.FindObjectsOfTypeAll<Smelter>();
											foreach (Smelter val7 in array4)
											{
												if (Utils.GetPrefabName(((Component)val7).gameObject) == text3)
												{
													val7.m_conversion.Add(item3.conversions[index]);
												}
											}
										}
									}
								}
							}
						}
					}
					if ((item3.configurability & Configurability.Stats) != 0)
					{
						item3.statsConfigs.Clear();
						SharedData shared2 = item3.Prefab.GetComponent<ItemDrop>().m_itemData.m_shared;
						ItemType itemType = shared2.m_itemType;
						statcfg<float>("Weight", "Weight of " + englishName + ".", (SharedData shared) => shared.m_weight, delegate(SharedData shared, float value)
						{
							shared.m_weight = value;
						});
						statcfg<int>("Trader Value", "Trader value of " + englishName + ".", (SharedData shared) => shared.m_value, delegate(SharedData shared, int value)
						{
							shared.m_value = value;
						});
						bool flag;
						switch (itemType - 3)
						{
						case 0:
						case 1:
						case 2:
						case 3:
						case 4:
						case 8:
						case 9:
						case 11:
						case 14:
						case 16:
						case 19:
							flag = true;
							break;
						default:
							flag = false;
							break;
						}
						if (flag)
						{
							statcfg<float>("Durability", "Durability of " + englishName + ".", (SharedData shared) => shared.m_maxDurability, delegate(SharedData shared, float value)
							{
								shared.m_maxDurability = value;
							});
							statcfg<float>("Durability per Level", "Durability gain per level of " + englishName + ".", (SharedData shared) => shared.m_durabilityPerLevel, delegate(SharedData shared, float value)
							{
								shared.m_durabilityPerLevel = value;
							});
							statcfg<float>("Movement Speed Modifier", "Movement speed modifier of " + englishName + ".", (SharedData shared) => shared.m_movementModifier, delegate(SharedData shared, float value)
							{
								shared.m_movementModifier = value;
							});
						}
						if ((itemType - 3 <= 2 || (int)itemType == 14 || (int)itemType == 22) ? true : false)
						{
							statcfg<float>("Block Armor", "Block armor of " + englishName + ".", (SharedData shared) => shared.m_blockPower, delegate(SharedData shared, float value)
							{
								shared.m_blockPower = value;
							});
							statcfg<float>("Block Armor per Level", "Block armor per level for " + englishName + ".", (SharedData shared) => shared.m_blockPowerPerLevel, delegate(SharedData shared, float value)
							{
								shared.m_blockPowerPerLevel = value;
							});
							statcfg<float>("Block Force", "Block force of " + englishName + ".", (SharedData shared) => shared.m_deflectionForce, delegate(SharedData shared, float value)
							{
								shared.m_deflectionForce = value;
							});
							statcfg<float>("Block Force per Level", "Block force per level for " + englishName + ".", (SharedData shared) => shared.m_deflectionForcePerLevel, delegate(SharedData shared, float value)
							{
								shared.m_deflectionForcePerLevel = value;
							});
							statcfg<float>("Parry Bonus", "Parry bonus of " + englishName + ".", (SharedData shared) => shared.m_timedBlockBonus, delegate(SharedData shared, float value)
							{
								shared.m_timedBlockBonus = value;
							});
						}
						else if ((itemType - 6 <= 1 || itemType - 11 <= 1 || (int)itemType == 17) ? true : false)
						{
							statcfg<float>("Armor", "Armor of " + englishName + ".", (SharedData shared) => shared.m_armor, delegate(SharedData shared, float value)
							{
								shared.m_armor = value;
							});
							statcfg<float>("Armor per Level", "Armor per level for " + englishName + ".", (SharedData shared) => shared.m_armorPerLevel, delegate(SharedData shared, float value)
							{
								shared.m_armorPerLevel = value;
							});
						}
						SkillType skillType = shared2.m_skillType;
						if (((int)skillType == 7 || (int)skillType == 12) ? true : false)
						{
							statcfg<int>("Tool tier", "Tool tier of " + englishName + ".", (SharedData shared) => shared.m_toolTier, delegate(SharedData shared, int value)
							{
								shared.m_toolTier = value;
							});
						}
						if ((itemType - 5 <= 2 || itemType - 11 <= 1 || (int)itemType == 17) ? true : false)
						{
							Dictionary<DamageType, DamageModifier> modifiers = shared2.m_damageModifiers.ToDictionary((DamageModPair d) => d.m_type, (DamageModPair d) => (DamageModifier)d.m_modifier);
							DamageType[] first = (DamageType[])Enum.GetValues(typeof(DamageType));
							DamageType[] array = new DamageType[5];
							RuntimeHelpers.InitializeArray(array, (RuntimeFieldHandle)/*OpCode not supported: LdMemberToken*/);
							foreach (DamageType item9 in first.Except((IEnumerable<DamageType>)(object)array))
							{
								DamageType damageType = item9;
								statcfg<DamageModifier>(((object)(DamageType)(ref damageType)).ToString() + " Resistance", ((object)(DamageType)(ref damageType)).ToString() + " resistance of " + englishName + ".", (SharedData _) => (!modifiers.TryGetValue(damageType, out var value3)) ? DamageModifier.None : value3, delegate(SharedData shared, DamageModifier value)
								{
									//IL_0002: Unknown result type (might be due to invalid IL or missing references)
									//IL_000b: Unknown result type (might be due to invalid IL or missing references)
									//IL_0010: Unknown result type (might be due to invalid IL or missing references)
									//IL_0018: Unknown result type (might be due to invalid IL or missing references)
									//IL_001d: Unknown result type (might be due to invalid IL or missing references)
									//IL_001e: Unknown result type (might be due to invalid IL or missing references)
									//IL_002a: Unknown result type (might be due to invalid IL or missing references)
									//IL_002f: Unknown result type (might be due to invalid IL or missing references)
									//IL_0035: Unknown result type (might be due to invalid IL or missing references)
									//IL_0077: Unknown result type (might be due to invalid IL or missing references)
									//IL_0054: Unknown result type (might be due to invalid IL or missing references)
									DamageModPair val8 = default(DamageModPair);
									val8.m_type = damageType;
									val8.m_modifier = (DamageModifier)value;
									DamageModPair val9 = val8;
									for (int num2 = 0; num2 < shared.m_damageModifiers.Count; num2++)
									{
										if (shared.m_damageModifiers[num2].m_type == damageType)
										{
											if (value == DamageModifier.None)
											{
												shared.m_damageModifiers.RemoveAt(num2);
											}
											else
											{
												shared.m_damageModifiers[num2] = val9;
											}
											return;
										}
									}
									if (value != DamageModifier.None)
									{
										shared.m_damageModifiers.Add(val9);
									}
								});
							}
						}
						if ((int)itemType == 2 && shared2.m_food > 0f)
						{
							statcfg<float>("Health", "Health value of " + englishName + ".", (SharedData shared) => shared.m_food, delegate(SharedData shared, float value)
							{
								shared.m_food = value;
							});
							statcfg<float>("Stamina", "Stamina value of " + englishName + ".", (SharedData shared) => shared.m_foodStamina, delegate(SharedData shared, float value)
							{
								shared.m_foodStamina = value;
							});
							statcfg<float>("Eitr", "Eitr value of " + englishName + ".", (SharedData shared) => shared.m_foodEitr, delegate(SharedData shared, float value)
							{
								shared.m_foodEitr = value;
							});
							statcfg<float>("Duration", "Duration of " + englishName + ".", (SharedData shared) => shared.m_foodBurnTime, delegate(SharedData shared, float value)
							{
								shared.m_foodBurnTime = value;
							});
							statcfg<float>("Health Regen", "Health regen value of " + englishName + ".", (SharedData shared) => shared.m_foodRegen, delegate(SharedData shared, float value)
							{
								shared.m_foodRegen = value;
							});
						}
						if ((int)shared2.m_skillType == 10)
						{
							statcfg<float>("Health Cost", "Health cost of " + englishName + ".", (SharedData shared) => shared.m_attack.m_attackHealth, delegate(SharedData shared, float value)
							{
								shared.m_attack.m_attackHealth = value;
							});
							statcfg<float>("Health Cost Percentage", "Health cost percentage of " + englishName + ".", (SharedData shared) => shared.m_attack.m_attackHealthPercentage, delegate(SharedData shared, float value)
							{
								shared.m_attack.m_attackHealthPercentage = value;
							});
						}
						skillType = shared2.m_skillType;
						if (skillType - 9 <= 1)
						{
							statcfg<float>("Eitr Cost", "Eitr cost of " + englishName + ".", (SharedData shared) => shared.m_attack.m_attackEitr, delegate(SharedData shared, float value)
							{
								shared.m_attack.m_attackEitr = value;
							});
						}
						if ((itemType - 3 <= 1 || (int)itemType == 14 || (int)itemType == 22) ? true : false)
						{
							statcfg<float>("Knockback", "Knockback of " + englishName + ".", (SharedData shared) => shared.m_attackForce, delegate(SharedData shared, float value)
							{
								shared.m_attackForce = value;
							});
							statcfg<float>("Backstab Bonus", "Backstab bonus of " + englishName + ".", (SharedData shared) => shared.m_backstabBonus, delegate(SharedData shared, float value)
							{
								shared.m_backstabBonus = value;
							});
							statcfg<float>("Attack Stamina", "Attack stamina of " + englishName + ".", (SharedData shared) => shared.m_attack.m_attackStamina, delegate(SharedData shared, float value)
							{
								shared.m_attack.m_attackStamina = value;
							});
							SetDmg("True", (DamageTypes dmg) => dmg.m_damage, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_damage = val;
							});
							SetDmg("Slash", (DamageTypes dmg) => dmg.m_slash, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_slash = val;
							});
							SetDmg("Pierce", (DamageTypes dmg) => dmg.m_pierce, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_pierce = val;
							});
							SetDmg("Blunt", (DamageTypes dmg) => dmg.m_blunt, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_blunt = val;
							});
							SetDmg("Chop", (DamageTypes dmg) => dmg.m_chop, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_chop = val;
							});
							SetDmg("Pickaxe", (DamageTypes dmg) => dmg.m_pickaxe, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_pickaxe = val;
							});
							SetDmg("Fire", (DamageTypes dmg) => dmg.m_fire, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_fire = val;
							});
							SetDmg("Poison", (DamageTypes dmg) => dmg.m_poison, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_poison = val;
							});
							SetDmg("Frost", (DamageTypes dmg) => dmg.m_frost, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_frost = val;
							});
							SetDmg("Lightning", (DamageTypes dmg) => dmg.m_lightning, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_lightning = val;
							});
							SetDmg("Spirit", (DamageTypes dmg) => dmg.m_spirit, delegate(ref DamageTypes dmg, float val)
							{
								dmg.m_spirit = val;
							});
							if ((int)itemType == 4)
							{
								statcfg<int>("Projectiles", "Number of projectiles that " + englishName + " shoots at once.", (SharedData shared) => shared.m_attack.m_projectileBursts, delegate(SharedData shared, int value)
								{
									shared.m_attack.m_projectileBursts = value;
								});
								statcfg<float>("Burst Interval", "Time between the projectiles " + englishName + " shoots at once.", (SharedData shared) => shared.m_attack.m_burstInterval, delegate(SharedData shared, float value)
								{
									shared.m_attack.m_burstInterval = value;
								});
								statcfg<float>("Minimum Accuracy", "Minimum accuracy for " + englishName + ".", (SharedData shared) => shared.m_attack.m_projectileAccuracyMin, delegate(SharedData shared, float value)
								{
									shared.m_attack.m_projectileAccuracyMin = value;
								});
								statcfg<float>("Accuracy", "Accuracy for " + englishName + ".", (SharedData shared) => shared.m_attack.m_projectileAccuracy, delegate(SharedData shared, float value)
								{
									shared.m_attack.m_projectileAccuracy = value;
								});
								statcfg<float>("Minimum Velocity", "Minimum velocity for " + englishName + ".", (SharedData shared) => shared.m_attack.m_projectileVelMin, delegate(SharedData shared, float value)
								{
									shared.m_attack.m_projectileVelMin = value;
								});
								statcfg<float>("Velocity", "Velocity for " + englishName + ".", (SharedData shared) => shared.m_attack.m_projectileVel, delegate(SharedData shared, float value)
								{
									shared.m_attack.m_projectileVel = value;
								});
								statcfg<float>("Maximum Draw Time", "Time until " + englishName + " is fully drawn at skill level 0.", (SharedData shared) => shared.m_attack.m_drawDurationMin, delegate(SharedData shared, float value)
								{
									shared.m_attack.m_drawDurationMin = value;
								});
								statcfg<float>("Stamina Drain", "Stamina drain per second while drawing " + englishName + ".", (SharedData shared) => shared.m_attack.m_drawStaminaDrain, delegate(SharedData shared, float value)
								{
									shared.m_attack.m_drawStaminaDrain = value;
								});
							}
						}
					}
					List<ConfigurationManagerAttributes> traderAttributes;
					if ((item3.configurability & Configurability.Trader) != 0)
					{
						traderAttributes = new List<ConfigurationManagerAttributes>();
						item3.traderConfig = new TraderConfig
						{
							trader = config(englishName, "Trader Selling", item3.Trade.Trader, new ConfigDescription("Which traders sell " + englishName + ".", (AcceptableValueBase)null, new object[1]
							{
								new ConfigurationManagerAttributes
								{
									Order = (order -= 1),
									Browsable = ((item3.configurationVisible & Configurability.Trader) != 0),
									Category = localizedName
								}
							}))
						};
						item3.traderConfig.trader.SettingChanged += delegate
						{
							item3.ReloadTraderConfiguration();
							foreach (ConfigurationManagerAttributes item10 in traderAttributes)
							{
								item10.Browsable = TraderBrowsability();
							}
							reloadConfigDisplay();
						};
						item3.traderConfig.price = traderConfig<uint>("Trader Price", item3.Trade.Price, "Price of " + englishName + " at the trader.");
						item3.traderConfig.stack = traderConfig<uint>("Trader Stack", item3.Trade.Stack, "Stack size of " + englishName + " in the trader. Also known as the number of items sold by a trader in one transaction.");
						item3.traderConfig.requiredGlobalKey = traderConfig<string>("Trader Required Global Key", item3.Trade.RequiredGlobalKey ?? "", "Required global key to unlock " + englishName + " at the trader.");
						if (item3.traderConfig.trader.Value != 0)
						{
							PrefabManager.AddItemToTrader(item3.Prefab, item3.traderConfig.trader.Value, item3.traderConfig.price.Value, item3.traderConfig.stack.Value, item3.traderConfig.requiredGlobalKey.Value);
						}
					}
					else if (item3.Trade.Trader != 0)
					{
						PrefabManager.AddItemToTrader(item3.Prefab, item3.Trade.Trader, item3.Trade.Price, item3.Trade.Stack, item3.Trade.Re