Valheim
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50KB
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L4zerShark_Team-AzuCraftyBoxesBuildingOnly-1.3.1
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Changelog

1.3.1

  • Correct the AzuCraftyBoxes 1.8.15 crafting-state type lookup from AzuCraftyBoxes.ConsumptionManager to AzuCraftyBoxes.Util.Functions.ConsumptionManager.
  • Restore the intended stale deferred-consumption cleanup for one-ingredient crafts.
  • Make the pending-consumption property a required runtime member so future incompatibilities disable the add-on safely instead of silently skipping the advertised crafting fix.
  • Remove the resulting HarmonyX AccessTools.TypeByName warning during startup.

1.3.0

  • Rename the visible plug-in and README title to AzuCraftyBoxes Fixes & Config while retaining the existing Thunderstore package ID, plug-in GUID, DLL name, and config filename for a clean update.
  • Treat each started craft as one transaction and preserve its crafting-toggle choice until completion.
  • Clear stale AzuCraftyBoxes deferred one-ingredient consumption state before and after crafting, cancellation, or closing the crafting panel.
  • Guarantee cleanup of AzuCraftyBoxes' temporary recipe-scan guard after errors.
  • Mark the exact successful placement transaction used by normal building and Build Camera Custom Hammers Edition.
  • Audit building-resource consumption after AzuCraftyBoxes runs and remove only a missing remainder from the player or eligible nearby containers.
  • Respect AzuCraftyBoxes container access, range, exclusions, pull rules, and Leave One behavior in the placement fallback.
  • Document that this plug-in never inserts items into player inventories; unexplained returning items need an inventory-mod/log diagnosis rather than a speculative transfer patch.

1.2.0

  • Replace the one shared server-controlled mode with independent per-player building, crafting, and machine switches.
  • Make every gameplay switch available to non-admin players and intentionally exclude it from ServerSync.
  • Add configurable local F8, F9, and F10 hotkeys; any shortcut can be rebound or set to None.
  • Apply Configuration Manager changes immediately and reload local config-file edits while the game is running.
  • Keep required-mod/version enforcement on the server without synchronizing player preferences.
  • Fix chest-funded Build Camera placement by keeping the building context active through Player.UpdatePlacement, where Valheim actually consumes resources.
  • Cover TryPlacePiece, every current PlacePiece overload, and the full machine interaction/hover paths used by AzuCraftyBoxes 1.8.15.
  • Migrate legacy Full, BuildingOnly, and Disabled values to the equivalent three local switches and remove obsolete lock/mode entries.
  • Add a two-client same-zone test matrix and updated source/build documentation.

1.1.0

  • Require the package on the dedicated server and every client through version checking.
  • Synchronize Lock Configuration, Mod Enabled, and Mode from the server.
  • Keep the F8 key assignment local while making authorized mode changes global.
  • Block non-admin clients from overriding a locked server mode.
  • Live-reload and broadcast dedicated-server config-file changes.
  • Fail closed if AzuCraftyBoxes' bundled ServerSync cannot be initialized.
  • Correct the multiplayer installation and configuration documentation.

1.0.0

  • Add Full, BuildingOnly, and Disabled modes for AzuCraftyBoxes.
  • Default to nearby-container use for structure placement only.
  • Add an F8 runtime switch between Full and BuildingOnly.
  • Preserve AzuCraftyBoxes container maintenance and its own enable/permission decisions.
  • Add compatibility notes and a copied-profile test checklist.
  • Include complete Thunderstore listing, configuration and source-build references plus high-resolution icon masters.
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