Valheim
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Latest version
1.6.0
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Changelog

1.6.0

  • Support official Azumatt AzuCraftyBoxes 1.8.19 through one verified profile shared by both startup gates and patch selection. Preserve loaded-instance, active-watcher, completed-status-effect and installed-callback checks.
  • Use official 1.8.19's corrected fermenter transfer implementation. Retain the old replacement only for the explicitly supported legacy fedorovdgap 1.8.18 rebuild.
  • Keep ore cheated-item metadata handling and existing per-player controls, material safeguards, crafting state cleanup and optional-camera behavior.
  • Update the manifest to require the official base. Preserve plugin/DLL/config identities and local settings.
  • Add focused profile, executable patch-plan and startup-order checks; remove the old AutoStoreCompat bridge from recommended setup instructions.
  • Live acceptance status is maintained in docs/VALIDATION.md; managed checks alone are not a gameplay claim.

1.5.1

  • Keep required CraftyBoxes startup running when the read-only optional Build Camera API/startup check fails; report the camera problem as a separate warning.
  • Keep optional camera targets out of the required adapter installation list.
  • Preserve strict base-mod checks, original-error-first installation logs, separate cleanup errors and success logging only after required initialization.
  • Preserve independent player settings, hotkeys, saved config, crafting/transfer fixes and normal Player material-consumption checks.
  • Remove the unavailable unofficial camera listing as a current installation recommendation; retain checks for existing compatible patched copies. No camera DLL or new hard dependency is included.
  • Clarify that this add-on neither repairs nor disables a failing camera. A camera warning leaves its free-camera behavior unvalidated.
  • Record successful 1.5.0 startup in a supplied Valheim 1.0.12 dedicated-server log; 1.5.1 gameplay still requires in-game testing.

1.5.0

  • Support the fedorovdgap AzuCraftyBoxes 1.8.18 Valheim 1.0 rebuild; update the required Thunderstore dependency.
  • Recognize the unofficial Build Camera 1.0 fix 1.2.0 while retaining normal/free-camera consumption safeguards.
  • Check the replacement's native APIs instead of reinstalling obsolete compatibility rewrites.
  • Preserve the fork's two-field ore RPC payload and cheated metadata; retain the single-transfer fermenter fix with numeric prefab IDs.
  • Make add-on patch resolution independent of global name-only reflection overrides; verify coexistence with AzuAutoStoreCompat's preloader and runtime hooks.
  • Retain strict dependency-health checks, original-error-first logs, separate cleanup errors, independent player settings, hotkeys, config migration, and crafting safeguards.
  • Update installation guidance for replacement packages and AutoStoreCompat's disabled favoriting/MultiUserChest patches.
  • Validate actual ore-adapter installation/removal with the supplied Harmony/MonoMod; live Valheim gameplay still requires testing.

1.4.1

  • Check AzuCraftyBoxes startup completion before registering version checks or installing integration patches.
  • Log the original initialization exception before any cleanup, including the failing stage and method.
  • Replace blanket rollback with per-target cleanup; continue after cleanup errors and report unverified/partial rollback honestly.
  • Preflight all adapter targets using the installed MonoMod reader before applying any patches; reject unreadable legacy methods instead of trying a late IL rewrite.
  • Require actual Harmony installation to succeed for every target before declaring the add-on ready.
  • Keep surviving callbacks and the Update loop inactive after startup failure.
  • Preserve per-player switches, saved settings, configurable/disabled hotkeys, crafting cleanup, transfer metadata, and optional Build Camera material checks.
  • Add runtime startup/cleanup regression tests and correct the prior compatibility claims: the supplied base 1.8.15 ServerSync error is not fixed, and gameplay tests remain blocked.

1.4.0

Historical release: its offline IL checks did not establish runtime installation. The startup/rollback and compatibility claims below are superseded by 1.4.1.

  • Rebuild against the supplied Valheim 1.0.12 managed assemblies and current BepInEx core.
  • Adapt AzuCraftyBoxes 1.8.15 and optional Build Camera 1.2.10 API calls in memory; preserve their installed files.
  • Update ore RPC payloads and fermenter prefab-hash payloads for the actual 1.0 API; retain each transferred ingredient's cheated state.
  • Stop fermenter chest filling after one accepted item, avoiding the old loop consuming additional bases.
  • Match normal/upgrader resource selection in requirement checks, recipe amounts, consumption and building audits.
  • Preserve cheated-material metadata for eligible chest resources used in crafting, building, cooking and ore processing.
  • Keep building and machine choices independent while a craft timer is active.
  • Use per-call building audit state, explicitly ignore unassigned hotkeys, validate required game methods, and roll back partial patch installation on failure.
  • Preserve package identity, configuration names, existing settings and independent non-admin player control.

1.3.1

  • Correct the AzuCraftyBoxes 1.8.15 crafting-state type lookup from AzuCraftyBoxes.ConsumptionManager to AzuCraftyBoxes.Util.Functions.ConsumptionManager.
  • Restore the intended stale deferred-consumption cleanup for one-ingredient crafts.
  • Make the pending-consumption property a required runtime member so future incompatibilities disable the add-on safely instead of silently skipping the advertised crafting fix.
  • Remove the resulting HarmonyX AccessTools.TypeByName warning during startup.

1.3.0

  • Rename the visible plug-in and README title to AzuCraftyBoxes Fixes & Config while retaining the existing Thunderstore package ID, plug-in GUID, DLL name, and config filename for a clean update.
  • Treat each started craft as one transaction and preserve its crafting-toggle choice until completion.
  • Clear stale AzuCraftyBoxes deferred one-ingredient consumption state before and after crafting, cancellation, or closing the crafting panel.
  • Guarantee cleanup of AzuCraftyBoxes' temporary recipe-scan guard after errors.
  • Mark the exact successful placement transaction used by normal building and Build Camera Custom Hammers Edition.
  • Audit building-resource consumption after AzuCraftyBoxes runs and remove only a missing remainder from the player or eligible nearby containers.
  • Respect AzuCraftyBoxes container access, range, exclusions, pull rules, and Leave One behavior in the placement fallback.
  • Document that this plug-in never inserts items into player inventories; unexplained returning items need an inventory-mod/log diagnosis rather than a speculative transfer patch.

1.2.0

  • Replace the one shared server-controlled mode with independent per-player building, crafting, and machine switches.
  • Make every gameplay switch available to non-admin players and intentionally exclude it from ServerSync.
  • Add configurable local F8, F9, and F10 hotkeys; any shortcut can be rebound or set to None.
  • Apply Configuration Manager changes immediately and reload local config-file edits while the game is running.
  • Keep required-mod/version enforcement on the server without synchronizing player preferences.
  • Fix chest-funded Build Camera placement by keeping the building context active through Player.UpdatePlacement, where Valheim actually consumes resources.
  • Cover TryPlacePiece, every current PlacePiece overload, and the full machine interaction/hover paths used by AzuCraftyBoxes 1.8.15.
  • Migrate legacy Full, BuildingOnly, and Disabled values to the equivalent three local switches and remove obsolete lock/mode entries.
  • Add a two-client same-zone test matrix and updated source/build documentation.

1.1.0

  • Require the package on the dedicated server and every client through version checking.
  • Synchronize Lock Configuration, Mod Enabled, and Mode from the server.
  • Keep the F8 key assignment local while making authorized mode changes global.
  • Block non-admin clients from overriding a locked server mode.
  • Live-reload and broadcast dedicated-server config-file changes.
  • Fail closed if AzuCraftyBoxes' bundled ServerSync cannot be initialized.
  • Correct the multiplayer installation and configuration documentation.

1.0.0

  • Add Full, BuildingOnly, and Disabled modes for AzuCraftyBoxes.
  • Default to nearby-container use for structure placement only.
  • Add an F8 runtime switch between Full and BuildingOnly.
  • Preserve AzuCraftyBoxes container maintenance and its own enable/permission decisions.
  • Add compatibility notes and a copied-profile test checklist.
  • Include complete Thunderstore listing, configuration and source-build references plus high-resolution icon masters.
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DatHost — Valheim server hosting, first month for one euro