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MidnightMods-ValheimArmory-1.2.1 icon

ValheimArmory

ValheimArmory hopes to create a more diverse but not sprawling selection of weapons to make all playstyles feel fully supported at each level.

Date uploaded a year ago
Version 1.2.1
Download link MidnightMods-ValheimArmory-1.2.1.zip
Downloads 3882
Dependency string MidnightMods-ValheimArmory-1.2.1

This mod requires the following mods to function

denikson-BepInExPack_Valheim-5.4.2200 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured and includes unstripped Unity DLLs.

Preferred version: 5.4.2200
ValheimModding-Jotunn-2.19.1 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.19.1

README

Valheim Armory

Valheim Armory is a continuation of Valheim Additions. A small mod designed to fill gaps in the valheim ecosystem.

The goal of this mod is to create a more diverse but not sprawling selection of weapons to make all playstyles feel fully supported at each level.

This mod is balanced to be mostly lore friendly with a preference for fun and enjoyable scaling and mechanics.

This mod is highly configurable, you can use all of it, parts or tune it as you need.

Disclaimer:

  • This is my first Unity, and Valhiem mod
  • My original goal with modding was to just make a singular new arrow
  • I'm not a gamedev, I suck at textures, modeling and don't know the unity loaders
  • I'm learning as I go, and welcome feedback

Features

Below are all of the items added by this mod. The descriptions and information here are provided so you know what you are getting.

Here is a sample gallery of weapons added by this mod.

Sample Gallery of added content

Below is more information on all of the items added, what tier they are in, where they are crafted and at what progression point. All of the sections below are expandable to view the details.

Boss Weapons Currently the only added boss weapons are Eikthyrs

These weapons are split into two groups, one requiring the workbench and the other the forge. Meaning that some of these weapons will require metals from the black forest.

Eikthyrs

Name Crafted At Stage Icon
Antler Bow Forge Post-Meadows Antler Bow Icon
Antler Dagger Workbench Post-Meadows Antler Dagger Icon
Antler Sword Forge Post-Meadows Antler Sword Icon
Antler Atgeir Workbench Post-Meadows Antler Atgier Icon
Antler Greataxe Forge Post-Meadows Antler Greataxe Icon
Arrows

Arrows Added here fill out a number of additional roles, and importantly add new resource sinks.

Name Crafted At Stage Icon
Bone arrow Workbench Meadows bone arrow icon
Chitin arrow Workbench Ocean chitin arrow icon
Ancient Wood arrow Workbench Swamp ancient wood arrow icon
Surtling Fire arrow Forge Mountain surtling fire arrow icon
Blackmetal arrow Forge Plains blackmetal arrow icon
Wood Crossbow Bolt Artisan Post-Mountain wood crossbow bolt
Atgeirs

Added Atgiers help fill in missing tiers.

Name Crafted At Stage Icon
Royal Abyssal Atgeir Forge Mountain royal abyssal atgeir icon
Axes

Greataxes (2H Axes)

Battleaxes are a fun but very challenging playstyle in valheim. They are slow so you generally need to kill your opponets before they can kill you, which happens fast.

Name Crafted At Stage Icon
Bronze Lumber Axe Forge Blackforest bronze greataxe icon
Blackmetal Greataxe Forge Mistlands blackmetal greataxe icon
Knives

Added Daggers

Name Crafted At Stage Icon
Bronze Dagger Forge Blackforest bronze dagger icon
Iron Dagger Forge Swamp iron dagger icon
Silver Dagger Forge Mountain silver dagger icon

Added 2H Daggers

Name Crafted At Stage Icon
Rascal Daggers Forge Blackforest rascal daggers icon
Rogue Daggers Forge Swamp rogue daggers icon
Blackguard Runic Daggers Forge Mountain blackguard runic daggers icon
  • Note: 2H Daggers will float infront of item wall mounts due to their separated attachment style. They display normally on an item stand.

The addition of 2H daggers at lower tiers also provides you a way to focus on that playstyle all of the way up till the current end of the game.

Bows

Added Crossbows

Name Crafted At Stage Icon
Bronze Crossbow Forge Post-Mountain bronze crossbow icon
Hammers

Added Sledges

Name Crafted At Stage Icon
Blackmetal Sledge Forge Plains blackmetal sledge icon
Shields

Added Shields

Name Crafted At Stage Icon
Serpent Scale Buckler Forge Swamp serpent scale buckler icon
Swords

Added Greatswords

Name Crafted At Stage Icon
Bronze Greatsword Forge Blackforest bronze greatsword icon
Iron Greatsword Forge Swamp iron greatsword icon
Silver Greatsword Forge Mountain silver greatsword icon

Added Swords

Name Crafted At Stage Icon
Chitin Sword Forge Blackforest chitin sword icon
  • Chitin Sword (Abyssal Sword) is an early game sword sitting between bronze and iron but with the unique difference of inflicting some blunt damage, making it less useless against all of the enemies in the swamp

Configuration

Everything is optionally configurable through the ingame mod configuration UI provided by BepinEx.

Otherwise a configuration file located at /BepInEx/config/com.midnightsfx.ValheimArmory.cfg contains all of the configuration.

Please note that basically ALL of the configuration is server sided. Which means that it requires a restart of your game to take effect. This allows me to ensure that the server and the client are always in sync with the details of everything- like how much damage you did to that greydwarf.

Current configuration options:

  • Damage
  • Recipe
  • Stamina cost
  • Block amount
  • Crafted amount (where applicable)

Currently in-progress

Potential Spoilers!

Boss Weapon Release roadmap

  • Eikthyr Weapons (first set of 3) [done]
  • Elder Weapons (first set of 3)
  • Bonemass Weapons (first set of 3), Eikthyr weapon upgraded varients
  • Moder Weapons (first set of 3), Elder weapon upgrade varients
  • Yagluth Weapons (first set of 3)

The Boss weapon roadmap will take a number of updates which will be broken into 1 update per boss. Other content updates will happen between boss weapon updates.

If there is something you'd like me to work on vote for it here!


Future Plans

Potential Spoilers!
  • Filling out the line of fists (maybe wood), Bronze, Iron, Blackmetal
  • Chitin Shield
  • Named Mace (blackmetal mace)
  • Silver sledge
  • Crossbow Updates
  • 2H Warhammers (Maces but bigger)
  • Better VFX for weapons
  • New spear alternatives

If there is something you'd like me to work on vote for it here!


Installation (Automatic)

Just download with your favorite modmanager!

Installation (manual)

Toss the ValheimArmory folder and files into your plugins folder. Technically the only thing required is the ValheimArmory.ddl, configs will generate on first run.

Changelog

1.2.1

- Finished current german localization
- Updated the surtling core arrow icon

1.2.0

- Added Eikthyr Bow, Dagger, Sword & Greataxe
- Remeshed the Antler Atgeir
- Balance for the Eikthyr weapons is tilted towards overpowered.

1.1.0

- Added Daggers
- Added 2H Daggers

- Significant updates to the configuration code, more things are now configurable!
	- Stamina cost for primary and secondary attacks
	- Crafting costs
	- Where things are crafted at

1.0.1

- Fixed Iron level sword recipe, should now actually require Iron.

1.0.0

- Release! I'm sure its got bugs somewhere

Issues

Please report any issues you encounter on the github issue tracker

Credits

  • Sword Model
  • Jotun community for answering some silly questions :)
  • The Valheim team at Irongate which makes all of this possible!