EliteEquipment
Boots split from every leggings, the bucklers, shields and 22 weapons the game is missing, and a caster class with wands, robes and spells. Required on server and all clients.EliteEquipment
More from the game's equipment: boots split from every leggings, the shields and weapons the game is missing, and a healer and caster class.
Features
- Boots: each of the game's 20 leggings becomes trousers and matching boots, stats and cost split 80/20; boots add 5% movement speed and stay part of their set.
- Fitted leggings: Iron, Bronze, Wolf, Carapace, Flametal, Protector and Vanguard trousers fitted to the wearer, so no skin shows through when you run.
- Shields: bucklers for the biomes that had none, a Bronze round shield and two tower shields.
- Weapons: 22 new weapons filling the gaps in the game's lines, crafted beside the game's own of the same tier.
- New icons for the game's own shields and for the weapons in these lines, drawn to match.
- Casters (off by default): wands that heal friends and fire a charged bolt, a focus, seer's robes for every biome, spells learned from scrolls and eitr foods.
- PackPanel: a Feet slot under Legs. EliteCrafting: inscriptions on worn boots count.
- Works with mods that change item weights, such as OpenKeep's Stacks.
Boots
Rag Shoes, Leather, Troll Leather, Bronze Plate, Bear, Iron, Root, Fenris, Wolf Hide, Vilebone, Lox Fur, Padded, Carapace, Eitr-weave, Ask, Flametal, Embla, Protector, Caller and Vanguard boots or shoes.
Shields
- Wood Buckler (Meadows), Silver Buckler (Mountains, a silver wolf head), Black Metal Buckler (Plains), Flametal Buckler (Ashlands): quick parries.
- Bronze Shield: the Black Forest's round shield.
- Silver and Carapace Tower Shields.
Weapons
- Greatswords: Bronze, Iron, Silver, Black Metal.
- Dual axes: Bronze, Iron, Silver, Black Metal, Carapace, Bloodgold.
- Fists: Flint Knuckles, Iron and Flametal Claws.
- Daggers: Iron, Flametal. Atgeirs: Silver, Flametal. Axes: Silver, Flametal.
- Flametal Greataxe, Black Metal Bow, Black Metal Spear.
Casters
- Wands: Gnarled Wand, Greywood Wand. Left mouse fires a bolt (hold to charge), right mouse casts your two prepared spells, dodging blinks.
- Raven Fetish: an off-hand focus for stronger heals.
- Seer's robes: Deerhide, Mossweave, Rootweave, Wolfwool, Sunweave, Mistweave and Emberweave, each with eitr.
- Spells: Mend (heal a friend or yourself), Hearthsong and Stag's Swiftness (buffs for everyone near; Eikthyr drops Swiftness's scroll). Prepared in the Spellbook.
- Eitr foods: Dandelion Mash, Candied Thistle, Glowcap Broth, Seer's Porridge, Turnip Crisps, Blood Draught, Mire Stew, Glacier Tea, Wolfheart Stew, Candied Cloudberries, Lox Marrow Broth, Sunbarley Porridge.
Install
Needed on the server and every client. Install with r2modman or the Thunderstore app, or put EliteEquipment.dll in
BepInEx/plugins. Uninstalling removes everything made with it; the leggings go back to the game's own.
Configuration
BepInEx/config/milkyteam.eliteequipment.cfg: one switch per section, Separate Boots, Shields, Weapons (on) and
Wands and Spells (off). Every setting is described in the file and applies without a restart; the server's values bind
every player (Lock Configuration). Console: charter status shows whether the server binds your settings.
Links
Discord: https://discord.gg/Q2sMPGQ4T3
Bugs and ideas: https://github.com/geraldjglasgow/ValheimMods/issues (name the mod and version). Licence: GPL-3.0.
Shout outs
- The BepInEx and Harmony teams, for the tools every Valheim mod stands on.
- Iron Gate Studio, for Valheim.
- Thunderstore, for hosting this page.
- The Valheim modding community, for the hard work and dedication that keeps enhancing an already great game.
- Every modder who keeps their mods open source so others can collaborate, learn and build on them.
