Changelog
0.3.1
Fixed: the Gnarled Wand, Spell: Hearthsong and Dandelion Mash can be crafted at the workbench (Wands and Spells on).
0.3.0
Shields: Wood, Silver, Black Metal and Flametal Bucklers, a Bronze Shield, Silver and Carapace Tower Shields (Shields).
Weapons: 22 new greatswords, dual axes, claws, daggers, atgeirs, axes, a greataxe, a bow and a spear (Weapons).
New icons for the game's own shields and for its weapons in those lines.
Casters: wands, a focus, seer's robes for every biome, three spells and twelve eitr foods (Wands and Spells, off by default).
Seer's trousers split into trousers and boots like every leggings.
0.2.0
Boots: leggings from other mods can bring their own boots to split into.
0.1.0
First release: boots moved here from OpenKeep, which no longer has them.
The game's 20 leggings split into trousers and boots (80/20 stats and cost); boots give +5% speed.
Separate Boots is on by default; PackPanel gives boots a Feet slot.
Trousers redrawn to reach the ankles, many fitted to the wearer so no skin shows through; new icons.
Works with mods that change item weights; with EliteCrafting, boots have their leggings' item level.
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