Valheim
Install with App

Details

Latest version
1.2.0
Last Updated
First Uploaded
Downloads
864
Likes
1
Size
368KB
Dependants
ADDatHost Valheim hosting
€1

Changelog

1.2.0

  • Every ship gets a full set of settings next to Health, keyed by prefab name in the Ship section: SailForce, PaddleForce, RudderSpeed, TurnForceSailing, TurnForcePaddling, ForwardDrag, SidewaysDrag, AngularDamping, WaterImpactDamage, UpsideDownDamage, WeatherWear, AshlandsOceanDamage, DamageTaken, Invulnerable and BuildCost. Every default is read from the ship itself, so a fresh config changes nothing, and existing Health values are kept.
  • New Multipliers section: Health Multiplier, Sail Force Multiplier, Paddle Force Multiplier, Turning Multiplier, Damage Taken Multiplier and Build Cost Multiplier apply on top of every ship's own value.
  • Changing a ship's health changes only its maximum; the current health of a loaded ship is left as it is and the damage visuals are refreshed.
  • Ships that another mod registers after the world scene started get their entries when the first one is loaded.
  • The settings layer between server and players is now Charter, our own library, replacing the third-party one merged into earlier builds. Existing config files and the Lock Configuration setting work unchanged.
  • Joining a server with a missing or mismatched version of the mod shows one screen naming the mod and both versions, with a refusal code that also appears in the server and client logs.
  • New console command charter: charter status shows whether the server binds your settings, charter diff lists where the server's values differ from your own file, charter versions lists the mods on both sides.
  • Reworded the Lock Configuration description. No gameplay change.

1.1.5

  • New store icon.

1.1.4

  • The store page now links to the GitHub repository and asks for bugs and feature requests to be filed as issues there.

1.1.3

  • Rebuilt on the rewritten shared configuration libraries (YAML parsing, server sync, hot reload). No change in what this mod does.
  • MIT license file added and noted on the store page.

1.1.2

  • Fixed a frame rate loss caused by the exception-tagging finalizer the shared library attached to every patched game method; it is removed.

1.1.1

  • Config hot reload polls the file every five seconds instead of using a file watcher, which on Linux dedicated servers fired for the mod itself reading the file and hung the server at startup in an endless reload loop.

1.1.0

  • Updated for the current Valheim version and the current ServerSync
  • Jotunn is no longer required
  • Config file is written on first start and reloads on edit
  • Ship health changes apply to ships already in the world
  • Removed debug logging

1.0.0

  • Initial release
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro
DatHost — Valheim server hosting, first month for one euro