Changelog
1.4.9
rates cmds / status / help: full list to F5 via RemotePrint (per line) + one chat summary
- Keep yellow HUD only for rate set (e.g. Wood Multiplier x2)
1.4.8
- Feedback to clients: RemotePrint (F5), yellow ShowMessage HUD, chat shout — not only BepInEx log
1.4.7
- Fix Harmony Chat.RPC_ChatMessage patch (param name
userInfo) — chat commands work again
1.4.6
- Yellow center HUD on rate change (
Wood Multiplier x9) via vanilla ShowMessage RPC — no client mod
1.4.5
- Register
sr_* / rates on dedicated activate (InitTerminal often never runs headless)
- Fixes remote admin:
'sr_wood' is not a recognized command
1.4.4
- Chat commands for console players:
!sr_wood 9, !rates status (no admin / SteamID check)
- Config:
ChatCommandsEnabled, ChatCommandPrefix
1.4.3
- Clarify:
sr_* / rates set apply live (no restart). Restart only needed after installing a new DLL.
1.4.2
- One console command per rate:
sr_wood, sr_meat, sr_teleportall, … (rates cmds lists all)
- Also
rates wood 9 short form
1.4.1
- In-game / dedicated console:
rates list, rates get, rates set for all config keys (admin + remote)
- Tab-complete for rate keys; toggles accept On/Off/Unchanged
1.4.0
- Fine loot categories: Materials / Consumables / Mob Drops
- Ground amp via ZDO scan near players (vanilla/PS5 clients OK)
- Snap extra piles to ground + scatter force
- Split wood/ore/stone and mob loot multipliers
1.3.8
- Category ground amp for dedicated (wood etc. actually multiplies)
1.1.0
- All server-side rate keys: combat, survival, resources, death, build/craft, map/portals, world flags
- Drop category multipliers + station/plant speed
1.0.0
- Skill gain/reduction + wood/ore drop multipliers