Valheim
Install with App

Details

Latest version
1.1.1
Last Updated
First Uploaded
Downloads
8.7K
Likes
2
Size
585KB
Dependants
ADDatHost Valheim hosting
30% off

Changelog

1.1.1

UI IMPROVEMENTS

  • New icon and README

1.1.0

NEW FEATURES

  • Path of Valheiman support: Workbenches+ steps aside while its Salvage / Disenchant tab or its category grid is open
  • Path of Valheiman: hovering a recipe row shows its full item tooltip (rarity, stat ranges, tags)
  • Option HidePathOfValheimanSalvage: hides its Salvage tab at normal stations (Disenchant at the Rune Carver Table stays)
  • Auto repair: new AutoRepairBelowPercent (default 90)

UI IMPROVEMENTS

  • Search field moves behind extra tabs from other mods and never sticks out of the window

FIX

  • Rune Carver Table: the Dismantle tab no longer hides under Disenchant until Disenchant was clicked once

1.0.16

UI IMPROVEMENTS

  • Weapon filter symbols sit in their own box (2 rows) while Weapons is selected; the recipe list moves down to make room
  • Only one weapon symbol at a time
  • Bows and crossbows only count under their own symbol, not as 2-Hand
  • Bolts from mods are sorted as bolts even when the mod gives them the bow skill
  • Dismantle shows the materials you get back, no station level badge, and the stats of the item as it is
  • Search field height fits the tab row

FIX

  • Dismantle took the item of another row (the game re-sorts the rows); now always the selected one
  • Dismantle with two identical items: the item was removed but no materials were given
  • Dismantle skips "any one ingredient" recipes (it would have refunded every listed ingredient)

1.0.15

NEW FEATURES

  • Search field at the right end of the tab row
  • Favorites: right-click a recipe, favorites sit in their own block at the top
  • Auto repair (off by default): repairs worn gear one item at a time inside a matching station's build range
  • Upgrade tab shows the current stat value next to the upgraded one
  • Food shows its strongest bar after the name (Health red, Stamina yellow, Eitr blue)

UI IMPROVEMENTS

  • New sorting for every station: craftable first, then headers by material and biome, variants and casts behind their base item
  • Gear headers show their biome, for example Iron [Swamp]; the Forge of Potential list is sorted too
  • Weapons filter panel: a grid of symbols for 1-Hand, 2-Hand and the weapon types (Swords, Axes, Bows ...), combinable
  • Recipes of modded crafting stations are found the same way the game finds them
  • Category chips stay clickable and keep their color when materials are missing
  • Shift+E build range only on stations the hammer needs, not inside someone else's ward
  • Dismantle: exact inventory-space check, no food or potions, refund percent in the config
  • English and German texts
  • Much shorter config

FIX

  • List no longer scrolls past its last entry
  • No more duplicate headers when nothing is craftable

1.0.14

UI IMPROVEMENTS

  • Build range cycle is absolute: default, then 50, 100, 150, 200 m (not added on top of vanilla)

1.0.13

FIX

  • Opening a chest no longer crashes when category chips were already destroyed

1.0.12

UI IMPROVEMENTS

  • Better category filters per crafting station

FIX

  • Forge of Potential works again

1.0.2

NEW FEATURES

  • Dismantle: break station-crafted items back into their crafting materials

UI IMPROVEMENTS

  • New Dismantle tab beside Craft / Upgrade on workbenches
  • Materials are sorted by labels
Thunderstore development is made possible with ads. Please consider making an exception to your adblock.