OdinsHollow
A custom dungeon builder for server owners. Now with Generated Dungeons!
A custom Dungeon Builder mod by the OdinPlus Team. Special Thanks to Azumatt for Piece Manager and Blaxxun for ItemManager, Location Manager and the spawner code for the NeckSpawner. DOWNLOAD BOTTLEDNECKS FOR EVEN MORE NECK SPAWNERS IN YOUR WAND!
NEW: RANDOMLY GENERATED DUNGEONS! Every OdinsHollow dungeon now builds its own random layout of caves, halls and dead ends, filled with loot chests and creature spawners. On by default, turn it off in the config if you'd rather build by hand.
PIECES ARE SET TO REQUIRE DEBUGMODE/NO COST, THIS IS TO PREVENT YOUR PLAYERS FROM USING THE WAND IF THEY GET IT.
There are a few known issues with some "craft from container" mods or mods that merge build tables. If you notice issues from mod conflicts when building, log out and back in. This only affects building; players shouldn't have issues playing the dungeon.
DOWNLOAD BOTTLEDNECK TO ADD EVEN MORE NECKSPAWNER MUSHROOMS TO YOUR WAND!!!
DOWNLOAD ODINSTRAPS TO ADD EVEN MORE EXCITEMENT!
About:
OdinsHollow adds a dungeon to your world and a Dungeon Builder for Server Admins/Owners or Dev Command use. The OdinsHollow dungeon spawns during World Creation (Meadows by default; the count and biome are configurable). When a player first finds it, it generates a random dungeon full of loot and creatures. Prefer to build your own? Turn off auto-generation and use the OdinsHollowWand, a tool for building the dungeon pieces. There is a custom Workbench Mushroom that can be placed and removed after building your dungeon. This prevents removal of pieces after you're finished building unless using Admin/Dev Commands that will override it. You can use mods like "World Edit" by JereKusela, or the vanilla
location OdinsHollowDungeon SAVEcommand, to spawn the dungeon after a world has been built. Works with CustomSpawners mod!
The "Extra" Start Cave Piece can be built anywhere on the map, this will allow you to place the start of a dungeon anywhere you like but doesn't set the location icon on the map.
Random Dungeons:
Each dungeon grows from its entrance into a random mix of Cave, Frost and Ruins rooms (pick which themes to use in the config), always capped off with dead ends so there are no holes into the void.
Loot chests and Greydwarf spawner shrooms are placed throughout. Chests refill on a timer, and spawners bring their pack back after it's been cleared.
Dungeons that players have already built in are left alone, so existing hand-built dungeons stay exactly as they are.
Admin command:
OHDungeonGenerateregenerates the nearest dungeon with the current config (stand at the entrance or in the start room).OHDungeonGenerate clearremoves it and stops it generating again.
Features:
Randomly generated dungeons with loot chests and creature spawners - on by default!
Hollow Loot Chest - a buildable chest that refills from its own configurable loot table after it's been looted.
Shroom Spawners with config options for the creature, pack size and respawn time! By default: Greylings, Greydwarfs, Greydwarf Brutes and Greydwarf Shamans. Spawners can be broken.
Crafting requirements set to dungeon pieces, less worries if one of your players gets your wand! Enable Debugmode/Nocost to build.
Large Rooms ready for you to design your dungeon in!
Using Jere's Infinity Hammer you can remove ownership on pieces so creatures do not attack them!
Hallway pieces that are just bone chilling!
End pieces to block off the end of tunnels.
Massive Dungeon Environment Zone!
Use this for anything you like! Not just OdinsHollow but even your own personal dungeons you make!
Pieces are locked behind a custom build hammer - the OdinsHollowWand -
crafting of the wand is set to the CheatSword to prevent crafting of it for non-admins
Support for ODINSTRAPS AND BOTTLEDNECKS!!! DOWNLOAD THESE MODS TO ADD MORE THINGS TO THE ODINSHOLLOWWAND!!!
Config Highlights:
Dungeon Location - how many dungeons spawn and in which biome (new areas of the world only).
Dungeon Generation - Auto-Generate on/off, min/max rooms, which room themes to use.
Dungeon Spawners / Chests - spawn chance per spot, spawner and chest types (weighted), loot tables, refill and respawn times.
Spawner - creature and pack size for each Shroom Spawner.
Youtube Video - Music by GraveBear
Install Notes:
Mod is required on both server and client for config sync and for the generated dungeons to work.
Manual Install:
Please download the latest copy of Bepinex per author's instructions.
Place the Mods Folder inside of the "Bepinex\plugins" folder.
For Questions or Comments find Gravebear in the Odin Plus Team on Discord:
Visit my buymeacoffee for a free Admin craft Shark Hat and Tuna Sword!



