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PungusSouls

Items,Creatures and Locations from the Dark Souls Franchise

CHANGELOG

ChangeLog


V0.1.6 - updated for patch 0.217.28 V0.1.5 - udated for Hildrs Request V0.1.4 more stuff
V0.1.3 stuff
V0.0.2 Updatted for latest version of valheim
fixed issues with firelinkshrine environment (thanks to hugo the dwarf for the environment manager colde)
added Capra demon, Fangboar, Crystal Golem, Wyvern, Cat and Sif tweaked default creature spawns based on feedback Various tweaks to weapons based on feedback V0.1.1 Fixed issues with blacksmith Altar extensions, Tweaked Lighting in firelinkShrine
V0.1.0 Changed internal prefab names to be consistent. All internal names *should* now being with ps_
Fine tuned item values such as durability, damage values and multipliers
Fixed various issue caused by the last update
Replaced Icons with manually created ones rather than the ItemManager generated ones. This should fix issues with miscoloured Icons
Added new Items
Added some trees around firelink shrine, to account for the now cleared area
Added Mineable Twinkling Titanite to the back area of the shrine. Requires Iron Pickaxe to mine
Set Firelink shrine environment to crpyts to prevent biome music from playing. V0.0.9 Firelink Srhine will no longer spawn with trees intruding on the structure (Big thanks to @jere for the script to fix this) V0.0.8 Fixed isses with creature SFX volume over distance, added SFX to a few creatures, Add new secondary attacks to a few weapons (DragonSlayer Spear, Great Lord Greatsword, Gravelord Greatsword, Moonlight Greatsword)
V0.0.7 Actual update (uploaded wrong DLL last time)
v0.0.6 fixed some minor issues with firelinkshrine. Added some clutter around Andre. Also Tweaked some recipes
V0.0.5 more vfx/sfx fixes, few new weapons, location and blacksmith
V0.0.4 Fixed spelling mistake in recipies (BloodBag was spelled Blodbag, SledgeStagbreaker was spelled SledgeStagBreaker). Fixed some shader errors. MAKE SURE YOU DELETE CONFIG WHEN UPDATING
v0.0.3 Fixed a mistake in the code that caused crafting recipies to break. Removed Moonlight butterfly horn temporarily as spirit damage is not applying correctly
V0.0.2 Fixed some SFX / VFX issues
V0.0.1 Initial Release