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📦 Quad's Craft From Chests

Quad's Craft From Chests

Crafting stations, and hand-crafting from your inventory, use materials from nearby chests.

version: 1.4.2 multiplayer: only who wants it made with: Claude Code

Source code · Report a bug · Discord

✨ Features

  • Anything you can reach within the range counts toward a recipe. The game takes the materials from your inventory first, then from the chests.
  • The crafting menu shows how many of each material you have in total.
  • A Chest lines button beside the crafting tabs draws lines from the station to every chest in use; a Range button cycles the distance (5 to 30 m).

📸 Screenshots

The workbench: Chest lines and Range beside the tabs, and the materials counted from the chests

The workbench: Chest lines and Range beside the tabs, and the materials counted from the chests

Close up: the buttons and the counts

Close up: the buttons and the counts

🧩 Other mods

Known clashes

  • Adventure Backpacks ("Craft From Backpack"): handled. The backpack pays its part first and the chests pay only what is still missing. The backpack is never used as a chest.
  • Other craft-from-chests mods (AzuCraftyBoxes, CraftFromContainers (aedenthorn, and its forks), Craft From Chests (Toxo), CraftFromChestsPlus, Teflon Ted's Craft From Chests, StoreAndCraft, SmartCraft-Storage, and ValheimPlus while its CraftFromChest section is on): they also take from chests, and two such mods count every chest twice. When one is installed this mod stands down and leaves it to them; the log says so once.
  • Any mod that refuses a payment or already paid: respected. It runs after other mods and does nothing if they cancelled.

Works with our mods

Found a clash with another mod? Tell us which one and what happened.

👥 Multiplayer

Who needs it: Only the players who want it.

It only takes from chests you could open yourself: never one someone else has open, one behind a ward that keeps you out, or a private chest.

The host decides: how far it reaches (Radius). While you play on their world their values replace yours (your file isn't changed); a host without the mod leaves everyone their own.

⚙️ Settings

In BepInEx/config/com.quad.craftfromchests.cfg, made the first time the game runs with the mod. r2modman and Thunderstore Mod Manager edit it under Config editor.

Display

Setting Default What it does
ShowHaveCounts true In the crafting window, show how many of each material you HAVE (inventory + chests) next to how many you need.
ShowLines false Draw lines from the crafting station to every chest it can use.
ToggleOffsetX 0 Move the 'Chest lines' button horizontally from its default spot beside the Upgrade tab (UI pixels).
ToggleOffsetY 0 Move the 'Chest lines' button vertically (UI pixels). Negative = down.
ToggleScale 1 Size multiplier for the 'Chest lines' button.
ToggleWidth 2 'Chest lines' button width as a multiple of the Upgrade tab's width.
RangeButtonWidth 1.4 'Range' button width as a multiple of the Upgrade tab's width.

General

Setting Default What it does
Enabled true Turn the mod on or off.
Radius 20 How far (in meters) from the crafting station a chest can be and still be used. In multiplayer the server's value applies.

🤖 Made with AI

Made with the help of Claude (Anthropic), with Claude Code: designed, written and checked together, and tried in the game.

🧪 About Quads Lab

Quads Lab is where Quad H (HardHeadHackerHead) builds software with AI, of every kind: these Valheim mods are one of its projects. Each mod is designed by a player, written with Claude Code and tested in our own world, with bobisme as our tester.

📜 Recent changes

  • 1.4.2 A clearer page: what it does, who needs it in multiplayer, how it gets on with other mods, and where to report a bug. The game itself is unchanged.
  • 1.4.1 A new id, com.quad.craftfromchests (it was com.dhack.craftfromchests): your settings move over by themselves the first time it starts, and the old settings file is kept as a backup. Restart the game after this update. If an old copy is still installed beside it, this one stands down and says which file to delete, so the two never both run. The DLL now says it was made with AI, as Thunderstore asks. It also stands down next to Toxo's Craft From Chests, CraftFromChestsPlus, Teflon Ted's Craft From Chests, StoreAndCraft and SmartCraft-Storage, as it already did next to AzuCraftyBoxes and CraftFromContainers: two such mods count every chest twice.
  • Fix: next to Adventure Backpacks, crafting could cost up to twice as much (the backpack and the chests both paid). Now the backpack pays its part and the chests only what is still missing. Fix: "any one of these" recipes (meads and the like) could be crafted for free from the chests, or failed when you carried none. Fix: a craft the chests can no longer pay for (someone took the materials since the window counted them) is now refused with a message, instead of being handed over for less. Graves, carts, ships, a companion's bag and chest and a backpack are no longer used as storage. With AzuCraftyBoxes, CraftFromContainers or ValheimPlus' craft-from-chest installed, this mod stands down (two would count every chest twice). In multiplayer the server's Radius applies (2 to 50 m).

Every change is on the Changelog tab.

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