Adds an Open World Map button to portals: a custom map (only via the portal) with all your portals, click one to teleport there. Optional markers for ships and your bases. Vanilla + XPortal.
New setting ShowShips (default on): the location of every ship in the world (moored or sailing, vanilla and modded) on the map, with the ship's name and icon. Updates as ships move.
New setting ShowStructures (default off): one marker per base you built, with the number of pieces. Handy for houses without a portal. Tuning: MinPiecesPerBase, BaseRadius.
Both work the same on the normal map and on the custom map.
Colour settings are now plain RGB hex codes (no alpha). MarkerColor is hidden in the config window while IconStyle is CustomRing.
1.2.0
New setting ShowOnNormalMap (default on): portal markers also stay on the normal world map (M). Teleporting still works only from the Open World Map in the portal window.
Markers refresh on events (world load, portal built, destroyed or renamed) and on every Open World Map click, with no timer.
1.1.0
Portal markers are rebuilt every time you click "Open World Map" (new, renamed, moved and destroyed portals are picked up) and exist only while that custom map is open, so the normal map (M) is never touched.
Removed the "Add portals to map" and "Remove portal markers" buttons, the AddAllPortals/RemoveAllMarkers hotkeys and the AutoAddOnWorldLoad setting. The Enabled setting now switches the markers on and off.
1.0.0 - Initial release
Map markers for all your portals (custom wooden ring icon, configurable marker and label colour), added/removed with buttons in the portal window (vanilla and XPortal).
Open World Map button: click-to-teleport map with a dagger cursor and hover highlight.
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