Decompiled source of CameraTweaks v1.1.2

CameraTweaks.dll

Decompiled 2 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using CameraTweaks.Configs;
using CameraTweaks.Extensions;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("CameraTweaks")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("CameraTweaks")]
[assembly: AssemblyCopyright("Copyright ©  2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
[assembly: AssemblyFileVersion("1.1.1")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.1.1.0")]
[module: UnverifiableCode]
namespace CameraTweaks
{
	[BepInPlugin("Searica.Valheim.CameraTweaks", "CameraTweaks", "1.1.1")]
	internal sealed class CameraTweaks : BaseUnityPlugin
	{
		internal const string Author = "Searica";

		public const string PluginName = "CameraTweaks";

		public const string PluginGUID = "Searica.Valheim.CameraTweaks";

		public const string PluginVersion = "1.1.1";

		internal static ConfigEntry<float> MaxDistance;

		internal static ConfigEntry<float> MaxDistanceBoat;

		internal static ConfigEntry<float> CameraFoV;

		internal static ConfigEntry<bool> AlwaysFaceCamera;

		private static bool ShouldUpdateCamera;

		private static readonly string MainSection = ConfigManager.SetStringPriority("Global", 1);

		private static readonly string CameraSection = "Camera";

		public void Awake()
		{
			Log.Init(((BaseUnityPlugin)this).Logger);
			ConfigManager.Init("Searica.Valheim.CameraTweaks", ((BaseUnityPlugin)this).Config);
			Log.Verbosity = ConfigManager.BindConfig(MainSection, "Verbosity", LogLevel.Low, "Low will log basic information about the mod. Medium will log information that is useful for troubleshooting. High will log a lot of information, do not set it to this without good reason as it will slow Down your game.");
			CameraFoV = ConfigManager.BindConfig(CameraSection, "Field of View", 65f, "Camera field of view in degrees. Vanilla default is 65.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(60f, 120f));
			MaxDistance = ConfigManager.BindConfig(CameraSection, "Max Distance", 6f, "Maximum distance you can zoom out to while on foot. Vanilla default is 6.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(6f, 20f));
			MaxDistanceBoat = ConfigManager.BindConfig(CameraSection, "Max Distance (Boat)", 12f, "Maximum distance you can zoom out to while in a boat. Vanilla default is 6.", (AcceptableValueBase)(object)new AcceptableValueRange<float>(6f, 20f));
			AlwaysFaceCamera = ConfigManager.BindConfig(CameraSection, "Always Face Camera", value: false, "Controls whether the player character will always face in the direction of the crosshairs.");
			MaxDistance.SettingChanged += SetShouldUpdateCamera;
			MaxDistance.SettingChanged += SetShouldUpdateCamera;
			CameraFoV.SettingChanged += SetShouldUpdateCamera;
			ConfigManager.Save();
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "Searica.Valheim.CameraTweaks");
			Game.isModded = true;
			ConfigManager.SetupWatcher();
			ConfigManager.CheckForConfigManager();
			ConfigManager.OnConfigFileReloaded += UpdateCameraSettings;
			ConfigManager.OnConfigWindowClosed += UpdateCameraSettings;
		}

		public void OnDestroy()
		{
			ConfigManager.Save();
		}

		private static void SetShouldUpdateCamera(object obj, EventArgs e)
		{
			ShouldUpdateCamera |= !ShouldUpdateCamera;
		}

		private static void UpdateCameraSettings()
		{
			if (ShouldUpdateCamera && (Object)(object)GameCamera.instance != (Object)null)
			{
				GameCamera.instance.m_maxDistance = MaxDistance.Value;
				GameCamera.instance.m_maxDistanceBoat = MaxDistanceBoat.Value;
				GameCamera.instance.m_fov = CameraFoV.Value;
				GameCamera.instance.UpdateCamera(Time.unscaledDeltaTime);
				ShouldUpdateCamera = false;
				ConfigManager.Save();
			}
		}
	}
	[HarmonyPatch]
	internal static class GameCameraPatches
	{
		[HarmonyPostfix]
		[HarmonyPatch(typeof(GameCamera), "Awake")]
		private static void GameCameraAwakePostfix(GameCamera __instance)
		{
			__instance.m_maxDistance = CameraTweaks.MaxDistance.Value;
			__instance.m_maxDistanceBoat = CameraTweaks.MaxDistanceBoat.Value;
			__instance.m_fov = CameraTweaks.CameraFoV.Value;
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(Player), "AlwaysRotateCamera")]
		public static bool AlwaysRotateCameraPrefix(Player __instance, ref bool __result)
		{
			if (CameraTweaks.AlwaysFaceCamera.Value && ((Humanoid)__instance).GetCurrentWeapon() != null && !((Character)__instance).InEmote())
			{
				__result = true;
				return false;
			}
			__result = false;
			return true;
		}
	}
	internal enum LogLevel
	{
		Low,
		Medium,
		High
	}
	internal static class Log
	{
		private static ManualLogSource _logSource;

		internal static ConfigEntry<LogLevel> Verbosity { get; set; }

		internal static LogLevel VerbosityLevel => Verbosity.Value;

		internal static void Init(ManualLogSource logSource)
		{
			_logSource = logSource;
		}

		internal static void LogDebug(object data)
		{
			_logSource.LogDebug(data);
		}

		internal static void LogError(object data)
		{
			_logSource.LogError(data);
		}

		internal static void LogFatal(object data)
		{
			_logSource.LogFatal(data);
		}

		internal static void LogInfo(object data, LogLevel level = LogLevel.Low)
		{
			if (VerbosityLevel >= level)
			{
				_logSource.LogInfo(data);
			}
		}

		internal static void LogMessage(object data)
		{
			_logSource.LogMessage(data);
		}

		internal static void LogWarning(object data)
		{
			_logSource.LogWarning(data);
		}

		internal static void LogGameObject(GameObject prefab, bool includeChildren = false)
		{
			//IL_006b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0071: Expected O, but got Unknown
			LogInfo("***** " + ((Object)prefab).name + " *****");
			Component[] components = prefab.GetComponents<Component>();
			for (int i = 0; i < components.Length; i++)
			{
				LogComponent(components[i]);
			}
			if (!includeChildren)
			{
				return;
			}
			LogInfo("***** " + ((Object)prefab).name + " (children) *****");
			foreach (Transform item in prefab.transform)
			{
				Transform val = item;
				LogInfo(" - " + ((Object)((Component)val).gameObject).name);
				components = ((Component)val).gameObject.GetComponents<Component>();
				for (int i = 0; i < components.Length; i++)
				{
					LogComponent(components[i]);
				}
			}
		}

		internal static void LogComponent(Component compo)
		{
			LogInfo("--- " + ((object)compo).GetType().Name + ": " + ((Object)compo).name + " ---");
			PropertyInfo[] properties = ((object)compo).GetType().GetProperties(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty);
			foreach (PropertyInfo propertyInfo in properties)
			{
				LogInfo($" - {propertyInfo.Name} = {propertyInfo.GetValue(compo)}");
			}
			FieldInfo[] fields = ((object)compo).GetType().GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty);
			foreach (FieldInfo fieldInfo in fields)
			{
				LogInfo($" - {fieldInfo.Name} = {fieldInfo.GetValue(compo)}");
			}
		}
	}
}
namespace CameraTweaks.Extensions
{
	internal static class EventExtensions
	{
		public static void SafeInvoke(this Action events)
		{
			if (events == null)
			{
				return;
			}
			Delegate[] invocationList = events.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				Action action = (Action)invocationList[i];
				try
				{
					action();
				}
				catch (Exception ex)
				{
					Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}");
				}
			}
		}

		public static void SafeInvoke<TArg1>(this Action<TArg1> events, TArg1 arg1)
		{
			if (events == null)
			{
				return;
			}
			Delegate[] invocationList = events.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				Action<TArg1> action = (Action<TArg1>)invocationList[i];
				try
				{
					action(arg1);
				}
				catch (Exception ex)
				{
					Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}");
				}
			}
		}

		public static void SafeInvoke<TArg1, TArg2>(this Action<TArg1, TArg2> events, TArg1 arg1, TArg2 arg2)
		{
			if (events == null)
			{
				return;
			}
			Delegate[] invocationList = events.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				Action<TArg1, TArg2> action = (Action<TArg1, TArg2>)invocationList[i];
				try
				{
					action(arg1, arg2);
				}
				catch (Exception ex)
				{
					Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {action.Method.DeclaringType.Name}.{action.Method.Name}:\n{ex}");
				}
			}
		}

		public static void SafeInvoke<TEventArg>(this EventHandler<TEventArg> events, object sender, TEventArg arg1)
		{
			if (events == null)
			{
				return;
			}
			Delegate[] invocationList = events.GetInvocationList();
			for (int i = 0; i < invocationList.Length; i++)
			{
				EventHandler<TEventArg> eventHandler = (EventHandler<TEventArg>)invocationList[i];
				try
				{
					eventHandler(sender, arg1);
				}
				catch (Exception ex)
				{
					Log.LogWarning($"Exception thrown at event {new StackFrame(1).GetMethod().Name} in {eventHandler.Method.DeclaringType.Name}.{eventHandler.Method.Name}:\n{ex}");
				}
			}
		}
	}
	internal static class GameObjectExtensions
	{
		internal static GameObject DeepCopy(this GameObject obj)
		{
			bool activeSelf = obj.activeSelf;
			obj.SetActive(false);
			GameObject result = Object.Instantiate<GameObject>(obj);
			obj.SetActive(activeSelf);
			return result;
		}

		public static bool HasAnyComponent(this GameObject gameObject, params Type[] components)
		{
			foreach (Type type in components)
			{
				if (Object.op_Implicit((Object)(object)gameObject.GetComponent(type)))
				{
					return true;
				}
			}
			return false;
		}

		public static bool HasAnyComponent(this GameObject gameObject, params string[] componentNames)
		{
			foreach (string text in componentNames)
			{
				if (Object.op_Implicit((Object)(object)gameObject.GetComponent(text)))
				{
					return true;
				}
			}
			return false;
		}

		public static bool HasAllComponents(this GameObject gameObject, params string[] componentNames)
		{
			foreach (string text in componentNames)
			{
				if (!Object.op_Implicit((Object)(object)gameObject.GetComponent(text)))
				{
					return false;
				}
			}
			return true;
		}

		public static bool HasAllComponents(this GameObject gameObject, params Type[] components)
		{
			foreach (Type type in components)
			{
				if (!Object.op_Implicit((Object)(object)gameObject.GetComponent(type)))
				{
					return false;
				}
			}
			return true;
		}

		public static bool HasAnyComponentInChildren(this GameObject gameObject, bool includeInactive = false, params Type[] components)
		{
			foreach (Type type in components)
			{
				if (Object.op_Implicit((Object)(object)gameObject.GetComponentInChildren(type, includeInactive)))
				{
					return true;
				}
			}
			return false;
		}

		public static Transform FindDeepChild(this GameObject gameObject, string childName, IterativeSearchType searchType = 1)
		{
			//IL_0007: Unknown result type (might be due to invalid IL or missing references)
			return gameObject.transform.FindDeepChild(childName, searchType);
		}

		public static void DestroyComponentsInChildren<T>(this GameObject gameObject, bool includeInactive = false) where T : Component
		{
			T[] componentsInChildren = gameObject.GetComponentsInChildren<T>(includeInactive);
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				Object.DestroyImmediate((Object)(object)componentsInChildren[i]);
			}
		}

		internal static Mesh GetMesh(this GameObject gameObject, string meshName)
		{
			MeshFilter[] componentsInChildren = gameObject.GetComponentsInChildren<MeshFilter>();
			for (int i = 0; i < componentsInChildren.Length; i++)
			{
				Mesh mesh = componentsInChildren[i].mesh;
				if (!((Object)(object)mesh == (Object)null) && ((Object)mesh).name.RemoveSuffix("Instance").Trim() == meshName)
				{
					return mesh;
				}
			}
			Log.LogWarning("Could not find Mesh: " + meshName + " for GameObject: " + ((Object)gameObject).name);
			return null;
		}
	}
	internal static class TypeExtensions
	{
		internal static List<T> GetAllPublicConstantValues<T>(this Type type)
		{
			return (from fi in type.GetFields(BindingFlags.Static | BindingFlags.Public | BindingFlags.FlattenHierarchy)
				where fi.IsLiteral && !fi.IsInitOnly && fi.FieldType == typeof(T)
				select fi into x
				select (T)x.GetRawConstantValue()).ToList();
		}

		internal static List<T> GetAllPublicStaticValues<T>(this Type type)
		{
			return (from fi in type.GetFields(BindingFlags.Static | BindingFlags.Public)
				where fi.FieldType == typeof(T)
				select fi into x
				select (T)x.GetValue(null)).ToList();
		}
	}
	internal static class GenericExtensions
	{
		private const BindingFlags AllBindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty;

		public static void CopyFields(this object target, object source)
		{
			if (target == null || source == null)
			{
				throw new Exception("Target or/and Source Objects are null");
			}
			Type type = source.GetType();
			FieldInfo[] fields = target.GetType().GetFields(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty);
			foreach (FieldInfo fieldInfo in fields)
			{
				FieldInfo field = type.GetField(fieldInfo.Name, BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty);
				if (!(field == null) && field.IsInitOnly && field.FieldType.IsAssignableFrom(fieldInfo.FieldType))
				{
					field.SetValue(source, fieldInfo.GetValue(target));
				}
			}
		}

		internal static T Ref<T>(this T o) where T : Object
		{
			if (!Object.op_Implicit((Object)(object)o))
			{
				return default(T);
			}
			return o;
		}
	}
	internal static class IEnumerableExtensions
	{
		internal static void Dispose(this IEnumerable<IDisposable> collection)
		{
			foreach (IDisposable item in collection)
			{
				if (item != null)
				{
					try
					{
						item.Dispose();
					}
					catch (Exception)
					{
						Log.LogWarning("Could not dispose of item");
					}
				}
			}
		}
	}
	internal static class ReflectionUtils
	{
		public const BindingFlags AllBindings = BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty;

		internal static MethodInfo GetMethod(Type type, string name, Type[] types)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty);
			foreach (MethodInfo methodInfo in methods)
			{
				if (methodInfo.Name == name && HasMatchingParameterTypes(0, types, methodInfo.GetParameters()))
				{
					return methodInfo;
				}
			}
			return null;
		}

		internal static MethodInfo GetGenericMethod(Type type, string name, int genericParameterCount, Type[] types)
		{
			MethodInfo[] methods = type.GetMethods(BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.GetField | BindingFlags.SetField | BindingFlags.GetProperty | BindingFlags.SetProperty);
			foreach (MethodInfo methodInfo in methods)
			{
				if (methodInfo.IsGenericMethod && methodInfo.ContainsGenericParameters && methodInfo.Name == name && HasMatchingParameterTypes(genericParameterCount, types, methodInfo.GetParameters()))
				{
					return methodInfo;
				}
			}
			return null;
		}

		private static bool HasMatchingParameterTypes(int genericParameterCount, Type[] types, ParameterInfo[] parameters)
		{
			if (parameters.Length < genericParameterCount || parameters.Length != types.Length)
			{
				return false;
			}
			int num = 0;
			for (int i = 0; i < parameters.Length; i++)
			{
				if (parameters[i].ParameterType.IsGenericParameter)
				{
					num++;
				}
				else if (types[i] != parameters[i].ParameterType)
				{
					return false;
				}
			}
			if (num != genericParameterCount)
			{
				return false;
			}
			return true;
		}
	}
	internal static class StringExtensions
	{
		internal static bool ContainsAny(this string str, params string[] substrings)
		{
			foreach (string value in substrings)
			{
				if (str.Contains(value))
				{
					return true;
				}
			}
			return false;
		}

		internal static bool EndsWithAny(this string str, params string[] suffixes)
		{
			foreach (string value in suffixes)
			{
				if (str.EndsWith(value))
				{
					return true;
				}
			}
			return false;
		}

		internal static bool StartsWithAny(this string str, params string[] suffixes)
		{
			foreach (string value in suffixes)
			{
				if (str.StartsWith(value))
				{
					return true;
				}
			}
			return false;
		}

		internal static string RemoveSuffix(this string s, string suffix)
		{
			if (s.EndsWith(suffix))
			{
				return s.Substring(0, s.Length - suffix.Length);
			}
			return s;
		}

		internal static string RemovePrefix(this string s, string prefix)
		{
			if (s.StartsWith(prefix))
			{
				return s.Substring(prefix.Length, s.Length - prefix.Length);
			}
			return s;
		}

		internal static string CapitalizeFirstLetter(this string s)
		{
			if (s.Length == 0)
			{
				return s;
			}
			if (s.Length == 1)
			{
				return $"{char.ToUpper(s[0])}";
			}
			return char.ToUpper(s[0]) + s.Substring(1);
		}
	}
	public static class TransformExtensions
	{
		public static Transform FindDeepChild(this Transform transform, string childName, IterativeSearchType searchType = 1)
		{
			//IL_0002: Unknown result type (might be due to invalid IL or missing references)
			return Utils.FindChild(transform, childName, searchType);
		}
	}
}
namespace CameraTweaks.Configs
{
	internal static class ConfigManager
	{
		private static string ConfigFileName;

		private static string ConfigFileFullPath;

		private static ConfigFile configFile;

		private static BaseUnityPlugin ConfigurationManager;

		private const string ConfigManagerGUID = "com.bepis.bepinex.configurationmanager";

		private const char ZWS = '\u200b';

		internal static event Action OnConfigWindowClosed;

		internal static event Action OnConfigFileReloaded;

		private static void InvokeOnConfigWindowClosed()
		{
			ConfigManager.OnConfigWindowClosed?.SafeInvoke();
		}

		private static void InvokeOnConfigFileReloaded()
		{
			ConfigManager.OnConfigFileReloaded?.SafeInvoke();
		}

		internal static ConfigEntry<T> BindConfig<T>(string section, string name, T value, string description, AcceptableValueBase acceptVals = null)
		{
			//IL_0010: Unknown result type (might be due to invalid IL or missing references)
			//IL_001a: Expected O, but got Unknown
			return configFile.Bind<T>(section, name, value, new ConfigDescription(description, acceptVals, Array.Empty<object>()));
		}

		internal static string SetStringPriority(string sectionName, int priority)
		{
			if (priority == 0)
			{
				return sectionName;
			}
			return new string('\u200b', priority) + sectionName;
		}

		internal static string GetExtendedDescription(string description, bool synchronizedSetting)
		{
			return description + (synchronizedSetting ? " [Synced with Server]" : " [Not Synced with Server]");
		}

		internal static void Init(string GUID, ConfigFile config, bool saveOnConfigSet = false)
		{
			configFile = config;
			configFile.SaveOnConfigSet = saveOnConfigSet;
			ConfigFileName = GUID + ".cfg";
			ConfigFileFullPath = Paths.ConfigPath + Path.DirectorySeparatorChar + ConfigFileName;
		}

		private static bool DisableSaveOnConfigSet()
		{
			bool saveOnConfigSet = configFile.SaveOnConfigSet;
			configFile.SaveOnConfigSet = false;
			return saveOnConfigSet;
		}

		internal static void SaveOnConfigSet(bool value)
		{
			configFile.SaveOnConfigSet = value;
		}

		internal static void Save()
		{
			configFile.Save();
		}

		internal static void SetupWatcher()
		{
			FileSystemWatcher fileSystemWatcher = new FileSystemWatcher(Paths.ConfigPath, ConfigFileName);
			fileSystemWatcher.Changed += ReloadConfigFile;
			fileSystemWatcher.Created += ReloadConfigFile;
			fileSystemWatcher.Renamed += ReloadConfigFile;
			fileSystemWatcher.IncludeSubdirectories = true;
			fileSystemWatcher.SynchronizingObject = ThreadingHelper.SynchronizingObject;
			fileSystemWatcher.EnableRaisingEvents = true;
		}

		private static void ReloadConfigFile(object sender, FileSystemEventArgs e)
		{
			if (!File.Exists(ConfigFileFullPath))
			{
				return;
			}
			try
			{
				Log.LogInfo("Reloading config file");
				bool value = DisableSaveOnConfigSet();
				configFile.Reload();
				SaveOnConfigSet(value);
				InvokeOnConfigFileReloaded();
			}
			catch
			{
				Log.LogError("There was an issue loading your " + ConfigFileName);
				Log.LogError("Please check your config entries for spelling and format!");
			}
		}

		internal static void CheckForConfigManager()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0006: Invalid comparison between Unknown and I4
			if ((int)SystemInfo.graphicsDeviceType != 4 && Chainloader.PluginInfos.TryGetValue("com.bepis.bepinex.configurationmanager", out var value) && Object.op_Implicit((Object)(object)value.Instance))
			{
				ConfigurationManager = value.Instance;
				Log.LogDebug("Configuration manager found, hooking DisplayingWindowChanged");
				EventInfo @event = ((object)ConfigurationManager).GetType().GetEvent("DisplayingWindowChanged");
				if (@event != null)
				{
					Action<object, object> action = OnConfigManagerDisplayingWindowChanged;
					Delegate handler = Delegate.CreateDelegate(@event.EventHandlerType, action.Target, action.Method);
					@event.AddEventHandler(ConfigurationManager, handler);
				}
			}
		}

		private static void OnConfigManagerDisplayingWindowChanged(object sender, object e)
		{
			if (!(bool)((object)ConfigurationManager).GetType().GetProperty("DisplayingWindow").GetValue(ConfigurationManager, null))
			{
				InvokeOnConfigWindowClosed();
			}
		}
	}
}