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Soloredis-RtDLegends-0.2.34 icon

RtDLegends

A completely overhauled game based on RtDMMO but with 10 demigod classes to choose from. Has fully configured Seasons.

Date uploaded 3 weeks ago
Version 0.2.34
Download link Soloredis-RtDLegends-0.2.34.zip
Downloads 471
Dependency string Soloredis-RtDLegends-0.2.34

This mod requires the following mods to function

Soloredis-RtDMagic-0.5.2 icon
Soloredis-RtDMagic

A multitude of Magic staffs, wands, four tiers of healing staffs with AOE, early game Eitr food and mage armor. All magic weapons have secondary AOE spells. Automatically updates to custom recipes with RtDDungeons, default recipes are Vanilla items.

Preferred version: 0.5.2
Soloredis-RtDItems-0.9.7 icon
Soloredis-RtDItems

Hundreds of weapons, a multidude of armors, runescape inspired off-hand defenders and adds set bonuses to all vanilla gear. Automatically updates to custom recipes with RtDDungeons, default recipes are Vanilla items.

Preferred version: 0.9.7
Soloredis-RtDHorrors-0.4.8 icon
Soloredis-RtDHorrors

Horror themed monsters that only spawn at night. Zombies, Demons, and Abominations from Hell. Spawns in all biomes including DeepNorth.

Preferred version: 0.4.8
ZenDragon-ZenWorldSettings-0.8.5 icon
ZenDragon-ZenWorldSettings

Burn all woods, refill candles, hide sky tree, limit snowstorm particles. Prevent tombstone abuse. Protect newbies from hard spawns. Door keys: break/repair. Shield Gens: protect fires, eject fuel. Turrets multi-target

Preferred version: 0.8.5
ZenDragon-ZenBossStone-0.3.4 icon
ZenDragon-ZenBossStone

Each player sees their own version of reality: The boss trophies that they see hung at the start temple depends on their individual progression. Boss loot only drops when sacrificing the trophy.

Preferred version: 0.3.4
denikson-BepInExPack_Valheim-5.4.2333 icon
denikson-BepInExPack_Valheim

BepInEx pack for Valheim. Preconfigured with the correct entry point for mods and preferred defaults for the community.

Preferred version: 5.4.2333
shudnal-MyLittleUI-1.1.38 icon
shudnal-MyLittleUI

Bunch of little UI tweaks. Tooltips for production timers, player status, items. Custom chest names, buff list, multicraft, weather forecast and so on.

Preferred version: 1.1.38
WackyMole-WackyEpicMMOSystem-1.9.50 icon
WackyMole-WackyEpicMMOSystem

Adds to your Valheim world a system of levels and distribution of characteristics

Preferred version: 1.9.50
Soloredis-RtDSouls-0.3.9 icon
Soloredis-RtDSouls

Gives monsters a chance to release an Angry or Friendly Soul.

Preferred version: 0.3.9
Soloredis-RtDMonsters-2.2.6 icon
Soloredis-RtDMonsters

Fae Spirits, Elfs, Bosses, Locations & Tameables. Drops loot required for gear unlocks in AshLands & DeepNorth via RtDItems/RtDMagic.

Preferred version: 2.2.6
Soloredis-RtDMonstrum-0.7.5 icon
Soloredis-RtDMonstrum

Multiple fantasy themed monsters & bosses for each biome up to Mistlands. Drops loot used for RtDMagic, RtDAdditions & RtDItems

Preferred version: 0.7.5
Soloredis-RtDDungeons-0.3.0 icon
Soloredis-RtDDungeons

8 fully randomized dungeons. There is 1 dungeon per biome. Special loot can be farmed from these dungeons. Adds custom recipes to RtDItems & RtDMagic.

Preferred version: 0.3.0
shudnal-ConfigurationManager-1.1.9 icon
shudnal-ConfigurationManager

Localized, recolored, refined. Split view mode. Config files editor. Setting edit window. Changed values are highlighted. Prevent user input or pause the game while window is open. Window scale depends on game scale.

Preferred version: 1.1.9
shudnal-ExtraSlots-1.0.43 icon
shudnal-ExtraSlots

More inventory slots dedicated for equipment, food, ammo and misc items. Extra utility slots. Quick slots. Custom slots API. Player inventory resize. Gamepad friendly. Slot obtaining progression.

Preferred version: 1.0.43
WackyMole-WackysDatabase-2.4.61 icon
WackyMole-WackysDatabase

WackysDatabase allows you to control all items/recipes/pieces/creatures/materials/textures via YML files with ServerSync and so much more.

Preferred version: 2.4.61
ZenDragon-Zen_ModLib-1.3.5 icon
ZenDragon-Zen_ModLib

Shared code library used in all ZenMods.

Preferred version: 1.3.5
shudnal-Firefly-1.0.10 icon
shudnal-Firefly

Craftable consumable to spawn firefly following you for a while providing light source.

Preferred version: 1.0.10
JereKuusela-Expand_World_Prefabs-1.45.0 icon
JereKuusela-Expand_World_Prefabs

Allows creating rules for objects being spawned, destroyed and more.

Preferred version: 1.45.0
shudnal-Seasons-1.6.8 icon
shudnal-Seasons

Four customizable seasons. Different visual flavor for every season, seasonal impact on gameplay. Frozen water and ice floes in Winter. Different weather, raids, lightings and trader items. New special spring grass. Minimal impact on fps.

Preferred version: 1.6.8
Azumatt-AzuCraftyBoxes-1.8.5 icon
Azumatt-AzuCraftyBoxes

AzuCraftyBoxes is a Valheim mod that allows players to access and use resources from nearby containers when crafting and building, based on a configurable range and item restrictions. Restrictions are controlled by the yaml file Azumatt.AzuCraftyBoxes.yml

Preferred version: 1.8.5
ValheimModding-Jotunn-2.27.0 icon
ValheimModding-Jotunn

Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.

Preferred version: 2.27.0
Alpus-NorseDemigods-1.5.1 icon
Alpus-NorseDemigods

Play as a demigod, chosen from a daughter or son of Odin, blessed with the powers of the gods. This mod adds unique classes with magic, spells, abilities, items and more.

Preferred version: 1.5.1
Soloredis-RtDBiomes-2.9.3 icon
Soloredis-RtDBiomes

Overhauls all Biomes entirely, and is a great companion for ExpandWorld.

Preferred version: 2.9.3
Soloredis-RtDAdditions-0.7.4 icon
Soloredis-RtDAdditions

Adds Armor, Weapons, Loot, and Foods to the DeepNorth. Now with default vanilla recipes to plug in and play as a stand alone mod. Automatically has recipes on installation, and unlocks more if RtDMonsters is detected.

Preferred version: 0.7.4
Soloredis-RtDFairyTale-0.3.4 icon
Soloredis-RtDFairyTale

Fairies & Pixies! Venture out to find Pixie nests to smash and create Fae Totems to summon friendly Fairies that will heal and protect you!

Preferred version: 0.3.4
JereKuusela-Expand_World_Size-1.28.0 icon
JereKuusela-Expand_World_Size

Allows configuring the world size and altitude settings.

Preferred version: 1.28.0
Soloredis-RtDOcean-1.5.0 icon
Soloredis-RtDOcean

Overhauls the Ocean: Adds Sea monsters, friendly mirmaids that will protect you and sing like a siren, 1 boss summon, vegatation, lost treasures, & locations.

Preferred version: 1.5.0
Soloredis-RtDVines-0.1.1 icon
Soloredis-RtDVines

Over 90 custom vines for builders who love vines and ivy.

Preferred version: 0.1.1
Soloredis-RtDOceanFoods-0.1.9 icon
Soloredis-RtDOceanFoods

An extension to RtDOcean. Adds Ocean based foods, and gives more purpose to the Vanilla fish.

Preferred version: 0.1.9
Soloredis-RtDGardening-0.2.0 icon
Soloredis-RtDGardening

Over 100 decorative plants to choose from, and automatically adds custom saplings to plant if used with RtDBiomes.

Preferred version: 0.2.0
Soloredis-RtDSouls_Addon-0.1.2 icon
Soloredis-RtDSouls_Addon

Acts as an extension for RtDSouls. This mod will add a chance for a unique spirit to spawn on RtDMonsters, RtDMonstrum, RtDHorrors & RtDOcean.

Preferred version: 0.1.2
JereKuusela-Expand_World_Data-1.54.0 icon
JereKuusela-Expand_World_Data

Allows adding new biomes and changing most of the world generation.

Preferred version: 1.54.0
JereKuusela-Expand_World_Events-1.16.0 icon
JereKuusela-Expand_World_Events

Allows configuring random event system.

Preferred version: 1.16.0
JereKuusela-Expand_World_Spawns-1.14.0 icon
JereKuusela-Expand_World_Spawns

Allows changing spawns.

Preferred version: 1.14.0
ValheimModding-JsonDotNET-13.0.4 icon
ValheimModding-JsonDotNET

Shared version 13.0.3 of Json.NET from Newtonsoft, net45 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 13.0.4
ValheimModding-YamlDotNet-16.3.1 icon
ValheimModding-YamlDotNet

Shared version 16.3.0 of YamlDotNet from Antoine Aubry and contributors, net47 package for use in Valheim mods. Maintained by the ValheimModding team.

Preferred version: 16.3.1
ASharpPen-Drop_That-3.1.2 icon
ASharpPen-Drop_That

Tool for configuring loot tables.

Preferred version: 3.1.2
Azumatt-AzuAutoStore-3.0.8 icon
Azumatt-AzuAutoStore

This mod pulls nearby items from the ground into containers. Optionally, use a hotkey to store items in your inventory into containers. Read the mod description for more information.

Preferred version: 3.0.8
shudnal-ProtectiveWards-1.2.7 icon
shudnal-ProtectiveWards

Configurable protection and modifiers in active ward area. Creatures, rain, raids, plants, fall damage, ship, resources drains, smelting speed and active offerings.

Preferred version: 1.2.7
JereKuusela-Expand_World_Rivers-1.10.0 icon
JereKuusela-Expand_World_Rivers

Allow configuring rivers, streams, water level and waves.

Preferred version: 1.10.0
Smoothbrain-Groups-1.2.9 icon
Smoothbrain-Groups

Adds basic group features to the game.

Preferred version: 1.2.9
MaxFoxGaming-Environmental_Awareness___The_Trials_Of_Toil-1.1.2 icon
MaxFoxGaming-Environmental_Awareness___The_Trials_Of_Toil

A survival expansion for Valheim.

Preferred version: 1.1.2
shudnal-Compass-1.0.3 icon
shudnal-Compass

Yet another Compass. Performant and configurable. See players, pings and shouts at any distance. Pins with text. Compatible with aedenthorn's png files.

Preferred version: 1.0.3
Searica-UnderTheSea-0.1.1 icon
Searica-UnderTheSea

Diving mod that lets you go down using crouch and up using jump.

Preferred version: 0.1.1
Smoothbrain-Farming-2.2.1 icon
Smoothbrain-Farming

Adds a skill that makes crops grow faster and increases item yield for harvesting crops.

Preferred version: 2.2.1
probablykory-MoreCrossbows-1.2.11 icon
probablykory-MoreCrossbows

Love the Arbalest? Wish there were more? More Crossbows adds bolts and crossbows for all biomes.

Preferred version: 1.2.11
Smoothbrain-Foraging-1.0.9 icon
Smoothbrain-Foraging

Adds a skill that increases item yield while foraging and makes berries and mushrooms respawn faster.

Preferred version: 1.0.9
Smoothbrain-CreatureLevelAndLootControl-4.6.4 icon
Smoothbrain-CreatureLevelAndLootControl

Puts YOU in control of creature level and loot!

Preferred version: 4.6.4

README

General Info

RtDLegends is a unique playthrough that offers eight additional biomes to explore. Each biome has unique loot, monsters, dungeons, weapons, and armor. The ocean has been turned into a fully living biome with its own loot, monsters, and a boss. RtDLegends uses WackyEpicMMO & NorseDemigods for the MMO experience. The foundation of the modpack is built mostly from RtDMods and Jere's Expand World Magic. This playthrough also has Seasons. The Deep North includes loot, gear, monsters, and a boss, but it is currently the only biome without a dungeon. It has been structured so that when Iron Gate officially releases the biome, balancing it will be much easier.

Demigods

Demigod Brief Description Favorite Element(s) Favorite Weapon(s) Favorite Armor(s)
Brokkr Throw bombs that will destroy entire ore veins, launch lightning torpedos, summon an elemental golem, and more. Lightning & fire Axes, clubs & crossbows Heavy
Eir Heals, conjures an elemental shield and even organic matter, bringing light to even the depths of the underworld. Spirit & fire Spears, swords & shields Heavy
Fenrir Lands destructive punches with the companion of a wolf, so strong that they will take down even trees. Frost Fists Light
Freyja A member of the family of Valkyries. Charms enemies and calls the nature for help. Poison Spears, swords & shields Heavy
Hel The gate keeper of the underworld. Brings darkness to the surroundings while followed by many minions. Spirit & poison Two-handed axes, two-handed swords, polearms & knives Heavy & light
Kvasir A kind of vampire who uses bows and knives to draw blood from enemies. Calls a wisp to cultivate crops. Spirit Bows & knives Light
Njord Calls the force of the seas to summon tornados and even necks to help with gathering resources. Swims and sails faster. Lightning & Frost Axes, swords & polearms Heavy
Surtr Burns everything around by using weapons, spells, and even minions. Fire Axes, swords & polearms Heavy
Thor Dashes at the speed of light and strikes enemies with lightning. Lightning Clubs, axes & Himminafl Heavy
Ullr A true hunter accompanied by a wolf. Master of bows, knives and stealth. Frost & poison Bows, knives, spears & axes Light
  • Copied from NorseDemigods.

Biomes

For every vanilla biome, there is now a corrupted version. These no longer follow the “cursed” naming theme but still provide their own atmosphere. Each corrupted biome features unique weather, monsters, vegetation, loot, dungeons, gear, and more.

Effectively, the game world has been doubled in size.

Map Info

  • The first world ring will be Meadows Variants.
  • The second world ring will be BlackForest
  • The third world ring will be Corrupted BlackForest & Swamp Variants.
  • Mountains variants are randomly generated throughout the entire world.
  • Vanilla Plains will be found towards the top of the map.
  • Corrupted Plains will be found towards the bottom of the map.
  • Vanilla Mistlands will be found towards the right of the map.
  • Corrupted Mistlands will be found towards the left of the map.
  • South Alfheimr is near AshLands.
  • North Alfheimr is near DeepNorth.

Progression Order

  • Meadows
  • Eikthyr's Meadows
  • BlackForest
  • Elder Woods
  • Swamp
  • Bone Rotmire
  • Mountain
  • Frostmourne Peak
  • Plains
  • Sirocco Wastes
  • Mistlands
  • Gloomveil
  • AshLands
  • South Alfheimr
  • DeepNorth
  • North Alfheimr

⚠️ Beware the Ocean. It is treacherous: some monsters can harpoon you and pull you under. Be careful how far you sail in the early game.

There are also Wandering Murlocs—very strong enemies with poor vision and hearing. Running away is usually the best option.

At night, zombies roam the vanilla biomes. In corrupted biomes, however, you’ll encounter swarms of zombies along with monsters from the next biome. They will often fight together to kill you, so caution is advised.

Progression has been made more linear metals are separated into their respective biomes.

Magic System

  • Magic: Trainable as early as Eikthyr’s Meadows. Consume Spirit Essence until you unlock a cauldron.

  • AOE Spells: All RtD magic wands & staffs have a secondary area-of-effect attack.

Metals & Resources

  • Magic: Magic skills can be trained as early as the Eikthy'rs Meadows, simply consume Spirit Essense until you obtain a cauldron.
  • AOE Spells: All RtD Magic wands & staffs have a secondary attack which offers a nice area of effect that will do reasonable damage.
  • Zync: Eikthyr's meadows via dungeons
  • Copper: Eikthyr's Meadows, & BlackForest
  • Gold: Elder Woods via dungeons.
  • Tin: BlackForest, & ElderWoods.
  • Iron: Swamp
  • MoonIron: Bone Rotmire
  • Silver: Mountain, & Frostmourne Peak.
  • Wolfs: Can only be found in Mountains, they don't like dirty places and will not go near the undead in Frostmourne Peak.
  • BlackMetal: Plains, and limited supply in Sirocco Wastes.
  • Netherite: Sirocco Wastes
  • Infested Mines: Can only be found within Mistlands.
  • Felmetal: Can only be found within Gloomveil
  • Flametal and majority of AshLands supplies can only be obtained in AshLands
  • Ancient Metal: Can only be found in South Alfhemir.
  • Frometal: Can only be found in DeepNorth.
  • Arcane Metal: Can only be found in North Alfhemr.

⚠️ Note: Vanilla bosses no longer drop their usual items. You must defeat the new biome’s boss to progress.

Raids

This mod adds loads of new raids, each set up for biome-specific progression. No additional raid mods are required, and they may even cause incompatibilities.

Wiki

The wiki is slightly outdated but still useful for reference:

  • Wiki
  • Credits to Ghoul for creating and maintaining it.

Spoilers

Screen Shots!

Example Example

I only included two screenshots so that there’s still plenty of surprise and discovery left, even if you peek.

Incompatibilies

Mods which seem to be incompatible or partially incompatible.

Mod Severity Comments
CombatincentivesREwrite High Reported by an user on Discord: Cannot save nor respawn when using both mods in parallel.
FortifySkillsRedux Medium Reported by an user on Discord: Upon death, the demigod skill level is drastically reduced.
Resurrection Low After being resurrected, the demigod status effects will not return. Re-logging is required.
Shawesomes Divine Armaments Medium Reported by an user on Discord: Having 'ssj' activated will make your skill leveling too fast.
Veinmine Low Abilities that damage ore veins will not function correctly on ores, but no hard incompatibility.
World_Advancement_Progression High All custom raids will break.

Contact Info:

CHANGELOG

0.1.0
  • Initial release.
0.1.1
  • Added Foraging by Smoothbrain.
  • Added Farming by Smoothbrain.
  • Added Groups by Smoothbrain.
0.1.2
  • Changed world generation.
  • Blackforest will now generate closer to Eikthyr Meadows.
  • Elder Woods is now more balanced with BlackForest amount.
  • Regular Swamps are now easier to find.
  • Balanced Corrupted Swamps amount
  • Balanced Mountain amount.
  • Balanced Corrupted Mountain amount.
  • BlackForest can now be found out further in the world for easier places to settle far out.
  • Overhauled Corrupted Mistlands environments.
  • Redesigned Corrupted Mistlands, and brought back DarkLands vegetation.
  • Removed Quick Slots UI to prevent Demigods UI overlap.
  • Set up custom Seasons values for appropriate weather in corrupt places up to Mistland variants.
  • Set difficulty on Demigods to hardcore.
  • Cleaned up WackyDB edits.
0.1.3
  • Completely overhauled all Raids to match ZenBoss Stones.
  • Completely overhauled all world spawners.
  • Added expand_world_spawns.
  • Added expand_world_events.
  • Removed Custom_raids mod.
  • Removed spawn_that mod.
  • Removed un-used configs.
0.1.4
  • Set up custom drops.
  • Removed loot from bossstones via ZenBossStones config.
  • Set up custom spawn rules via ZenWorldSettings config.
  • Disabled day number on minimal UI.
0.1.5
  • Removed Seasons due to weather getting stuck on dedicated servers.
  • Removed winter key values from EW data.
  • Disabled quick slots UI via extra slots.
0.1.6
  • Added Meadows Pixie world spawner to Eikthyr Meadows.
0.1.7
  • Fixed missing clutter values.
0.1.8
  • Fixed a high level raid leaking into Meadows areas.
0.1.9
  • Updated mods for PTB.
0.2.1
  • Fixed world generation.
  • Shields will now auto equip with one hand weapons after equiping a shield at least once.
  • Set up Seasons to work with EW_Data; All custom biomes will have seasonal weather.
0.2.21
  • Removed old wackydb entries causing warning about TollHideCape_RtD ect.
  • These armors were all broken wackydb clones, and not actual RtD armors so these warnings can be ignored if you don't update.
  • New mod profile is advized.
0.2.22
  • Fix for Call to Arms combat ruins not generating.
  • Run a genloc command to generate in existing world.
  • locations_add also works with upgrade world mod.
0.2.23
  • Removed ZenCombat.
  • Added ShieldMeBruh for shield auto equip via middle mouse.
0.2.24
  • Fix for Call to Arms combat ruins not generating.
  • Run a genloc command to generate in existing world.
  • locations_add also works with upgrade world mod.
0.2.25
  • Added missing Bjorn spawners.
  • If on dedicated update expand_world files.
0.2.26
  • Added levels to Bjorn & Unbjorn.
  • Missing plains shrine fix via RtDDungeons update.
  • Improved dungeon spawners via RtDDungeons update.
  • Changed upgrade costs on all Vanilla Armors up to Mistlands via WackyDB edits.
  • Increased buried treasure dig radius from default 2m to max 8m.
  • Ghoul increased chest sizes via WackyDB edits.
  • Ghoul made some extra food items and recipes via WackyDB edits.
0.2.27
  • Fixed wackydb edits, and actually removed the old Soloredis Items folder.
  • A new mod profile is probably for the best, but you can also update, and delete the Soloredis folder found in Items via wackydb.
0.2.28
  • Removed ChaosArmor due to it causing problems with WackyDB on server side, and also user specific bugs not being able to even load asset bundle for it.
  • Added Southsils armor with fully customized recipes for Corrupted Biomes progression.
  • Removed many old WackyDB edits that did not work with ChaosArmor despite having correct recipes.
  • If updating to this patch, a new mod profile is the best option.
0.2.30
  • WARNING - New mod profile is required.
  • This update will not affect existing worlds or characters, unless using ChaosArmor.
  • Removed ChaosArmor due to it causing problems with WackyDB on server side, and also user specific bugs not being able to even load asset bundle for it.
  • If ChaosArmor was working for you, make sure to redownload it.
  • Added Southsils armor with fully customized recipes for Corrupted Biomes progression.
  • Removed many old WackyDB edits that did not work with ChaosArmor despite having correct recipes.
  • Removed Drop_That.
  • Custom drops for bosses have been replaced with Expand_World_Prefabs.
  • Bosses will now drop the correct amount of loot to progress.
  • Fixed missing SFX bug with Creature Spirits via RtDSouls.
  • All Wands will now have appropriate magic skills.
  • All Magic food will be easier to craft.
  • Fixed Spider Queens ragdoll size.
  • Removed Spirit Essence from boss drops.
  • Removed Coins from boss drops.
  • Removed Coins from Monstrum monsters.
  • Reduced Coins dropped from the Undead.
  • Since many asked for it; CLLC has been added and balanced for RtDMMO & RtDLegends. (Legends will have 40% more base health for demigods)
0.2.31
  • Fixed a mix up issue.
  • I mixed up the modlists, but not the configs on both RtDMMO and legends.
  • Make a new profile, and run zones_reset start via upgrade world mod if you're worried.
  • Both modpacks are built on the same foundation so not much should be affected by this, sorry about that.
0.2.32
  • Added Crypt3 to Corrupted Meadows variant for SurtlingCores.
  • If upgrading to existing world run the commmand below.
  • locations_add Crypt3 biomes cursedmeadows start force
0.2.34
  • Removed duplicate entry for MeadowsGolem causing Queen drops.
  • Reduced Maximum stars on creature spawned from 5 to 2.
  • Removed ZenTerrain.
  • Removed ZenBreeding.
  • Removed all building mods.
  • Removed QueenBee mod.