RtDOcean
Overhauls the Ocean: Adds Sea monsters, vegatation, lost treasures, & locations.
CHANGELOG
1.0.0
- Massively improved Sea Monster movement
- Added 5 Mossy Rock variants
- New Config options
- Majority of assets merged from RtDMonsters & RtDBiomes
- Initial release of RtDOcean becoming a stand alone mod that will primarly focus on the Ocean
1.0.1
- Added 7 locations
- Added New monsters
- Added Boss
- Added Gear
- Greatly improved swimming motion on all sea monters
- Added new materials to farm
- Multi small adjustments
1.0.2
- Fixed localization on SeaCrystal
- Fixed localization on ElectrumOre
- Registered materials for Recipes to fix error
1.0.3
- Ocean Wand can no longer be repaired
- Ocean Wand default durability increased to 2500
- These changes were made to the Ocean wand since you can make your own army of Neck warriors with the cost of your life force and Eitr
- Added localization to Electrum Rock
1.0.4
- Fixed icon bug with the basic food thats dropped from sea monsters
1.0.5
- Updated all textures to no point filter to match vanilla textures
1.0.6
- Fixed bug with the Green Fairy POOFING away like magic with no razzle dazzle. POOF.
1.0.7
- Registered multi objects to znet scene.
- Fixed SFX volume mixer.
- Registered all attacks to code.
- New config options for logging and entire mod disable.
- Attack angle fixes.
- Fairy SFX changes.
- Fixed underwater SE vfx effects.
- Fixed custom SE sprites.
- Adjusted Boss SFX.
- Moved monsters/boss without spawners over to static list.
- Moved all items to static list.
- Moved all vfx/sfx/FX to static list.
- Properly registered SE's
- Added config directory path in code for custom localizations.
- MOVED CRAFTABLE ITEMS TO RTDITEMS MOD.