Changelog
1.2.0
Comfort buffs lower calorie usage (resting burn and activity): Rested -5%, Resting -10%, Sheltered -5%.
All three at once adds another -10% (30% total by default). Total reduction is capped at 50%.
New settings in "4 - Comfort": RestedReduction, RestingReduction, ShelteredReduction, AllThreeBonusReduction.
1.1.0
Food now runs on calories instead of time. Each food holds calories equal to its vanilla duration in seconds, plus tier and eitr bonuses.
Every food burns 1 calorie per second at rest (BaseMetabolism); regenerating health, stamina or eitr burns extra.
HUD shows calories left under each food icon instead of an estimated time. Tooltips show calories instead of duration.
Renamed settings: CalorieBonusPerTier, EitrFoodCalorieBonus, CaloriesPerHealthRegen, CaloriesPerStaminaRegen,
CaloriesPerEitrRegen, MaxCaloriesPerSecond, ShowCaloriesOnHud. Old 1.0.0 settings are no longer read.
Fixed: hooked the correct Player.UpdateStats(float) overload (the mod would not load otherwise).
1.0.0
First test build.
Cooking tiers at levels 25/50/75/100: +5% food duration and +3% food stats per tier.
Eitr foods: +10% extra duration.
Food remembers its cook's tier; recook older food at its station to upgrade it.
Regenerating health (from food), stamina and eitr costs food time, capped at 2x burn.
HUD food timer shows time left at the current burn rate.
Server-authoritative, live-synced config.
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