Adds a boss-tier Lord to every biome, summoned with the Lord's Horn after you've proven yourself a hunter. Defeat them for Forsaken Powers, and keep their trophies for permanent blessings.
Fixed a crash and item-loss bug with ComfyQuickSlots. The Fallen Valkyrie Lord's Featherweight blessing (extra inventory rows) now correctly accounts for ComfyQuickSlots' 5-row player inventory layout: no more inventory-open crash, equipped armor is no longer swept into a crate when switching blessings, and Featherweight's extra-row items now survive logout/login while ComfyQuickSlots is installed.
0.6.0
Initial public release.
Seven Biome Lords, one per biome from Meadows through Ashlands, each with its own look, attacks, and personality.
Lord's Horn — a craftable relic that summons the Lord matching your current biome, once you've hunted enough of that biome's creatures and night has fallen.
Lord's Pedestal — mount a Lord's trophy to receive its Blessing, a permanent passive perk that lasts as long as the trophy is on display. Place several pedestals together to build your own Hall of the Lords.
Seven Blessings — better fishing luck, faster crop growth, extra ore from mining, a loyal and faster-breeding wolf pack, longer-lasting food buffs, bonus crafting output, and a much higher carry limit.
Seven Forsaken Powers — earned automatically by landing the killing blow on a Lord. Each one offers a different way to turn a fight, from restoring your party in an instant to revealing every nearby threat on your map.
Difficulty that follows you — Lords scale up in toughness as you defeat more of the game's bosses, so they stay a real challenge for veteran players without overwhelming newer ones.
No new art assets — every Lord, item, and effect is built entirely from Valheim's own creatures and visuals, so it fits right in.