Therzie-MonstrumAshlands icon

MonstrumAshlands

Adds new monsters to fight and tame, locations and new forsaken boss for the Ashlands biome

CHANGELOG

Please always delete/move your old Therzie.MonstrumAshlands.cfg file to apply the latest changes!

V1.1.8

FINAL PATCH BEFORE BEING ABSORBED INTO MONSTRUM MAIN MOD!

  • Fix for LocationManager offeringbowl errors, thanks Jere and Blacks7ar for the fix!

V1.1.7

  • Update for latest Valheim patch
  • Buffed various Sythrak attacks with a elemental resistance debuff
  • Vegvisir tablet at the Sythrak volcano will now show the location of Ashlands boss sacrifice stones
  • Fixed SeekerMeat taming food bug to correct prefab BugMeat
  • Bloodgill shark spawn data fix for ExpandWorld/BetterContinent users

V1.1.6

  • Added a fancy new changelog
  • Fixed errors for Warg cubs
  • Buffed drop chances for all Ashlands creatures
  • Changed altitiude spawns for Minotaurs to lower regions
  • Updated German translations

V1.1.5

  • Buffed Sythrak damage
  • Fixed Bloodgill meat and Sharkfin soup eat bug
  • Fixed some broken FX effects
  • Force has been added to location generation in Ashlands
  • Fixed spawner bug for Bloodgill sharks affected by regional difference
  • Lowered spawn rate for Bloodgill sharks on shoreline
  • Added spawners for Bloodgill sharks in the nearby ocean biomes of Ashlands, thanks Shark! xD
  • Updated Chinese and Polish translations

V1.1.4

  • Fixed Warg IK-movement
  • Tweaked Terroxadus movement a tad extra
Click to view previous versions

V1.1.3

  • Added OpenGL support for all my mods
  • Fixed Fire drake LOD distance
  • Redone Terroxadus movement animations
  • Buffed Sythrak HP by 25%
  • Removed Volcanic blade drop from Sythrak as it's been remade into a craftable with WarfareFireAndIce 1.1.0 update

V1.1.2

  • Fixed location generation causing worlds to bugout with UpgradeWorld command

V1.1.1

  • Restored all missing food localization fields

V1.1.0

Don't forget to clear your configs for updates on spawns!

  • Fixed a crucial typo

V1.0.9

  • Increased height delta for better Sythrak altar generation, again
  • Nerfed spawn chances and increased spawn timers for all Ashlands monsters to give a lil more breathing space

V1.0.8

Sythrak update

Patch that mainly adds some love for ol' Sythrak along with location update for better generation:

  • Changed some outdated shaders for effects to more fitting ones and gave our ol' man some new colors
  • Buffed and changed around Sythrak's attacks and added a new attack, added new effects along
  • Increased ground phase by 20 seconds
  • Fixed several terrain bugs for Sythrak altar location
  • Slightly buffed Sythrak forsaken power and nerfed cooldown to compensate for Storm Herald forsaken power
  • Added 'force' for location generation so they can't get blocked by player builds

More changes planned later when Ashlands patch hits!

Updates with more translations and fixes will follow up soon!

V1.0.7

  • Fixed Sythrak altar and Ashlands mountain location bugging out on server

V1.0.6

  • Updated dependencies for Valheim update
  • Moved all Warfare and Monstrum pieces to the new hammer category tab "Warfare"
  • Lowered spawn altitude for Sythrak altar slightly
  • Fixed render distance for Sythrak altar and Ashlands mountain

V1.0.5

  • Fixed a bug that caused Spanish players to crash

V1.0.4

BloodgillShark showcase

  • Fix for Valheim update
  • Removed Keymanager completely, it's served it's purpose for me and it does more harm than good at the moment, this will allow players to use my mods offline and probably solve connection issues for some
  • Added the Bloodgill shark to the Ashlands shores, this will be temporarily and will be moved to ocean content when IronGate releases their Ashlands
  • Added new meat and soup to go with the Bloodgill shark
  • Increased drop chance for Topaz gem from 4% to 7%

V1.0.3

WargMount

  • Added Warg mounting
  • Fixed plateau fallthrough bug for Sythrak's altar

V1.0.2

  • Fixed food prefabs not working for Ashlands monsters

V1.0.1

  • Fixed old flaw designs in tooltiers on monster attacks that could be abused to farm metals
  • Fixed a bug that caused you to fall through Sythrak's altar
  • Moved all Ashlands food from Monstrum to Monstrum: Ashlands

V1.0.0

Big changes as Monstrum has been split into three mods for easier maintenance and giving players more freedom of choice on end game extension Monstrum will now be split into content up till Mistlands, Ashlands and Deep North content

  • Rebuild the entire project and fixed a lot of unnoticed errors
  • Fixed Sythrak's charge attack
  • Fixed Sythrak's lavabreath visual
  • Fixed Sythrak altar spawning
  • Fixed Ashlands mountain location spawning
  • Fixed Flamehole locations from spawning in mountains
  • Added a new charge attack to the Ashen warg