0.3.1
- Added three new configurations to control how many of each cave can spawn in the world.
0.3.0
- Added a new Tar Cave in the Plains! (Version 0.2.1 still works fine if you do not want the new cave!)
0.2.1
- Changed the Copper/Tin Cave large copper node to many smaller nodes, will take effect only on freshly generated (or reset) caves, backwards compatible.
0.2.0
- Added more enemies to the caves, some will now respawn at 30 second to 1 minute intervals.
- Tweaked both caves slightly, the Copper/Tin Cave is now visually distinct from the Troll Cave.
- Added feature to remove wishbone ping from silver nodes.
0.1.5
- Courtesy update for Ashlands, new logo. No feature changes.
0.1.4
- Preliminary update for Jotunn version 2.19.2+
0.1.3
- Fixed issue where patches may have applied before the initial server configuration syncing event. This made some server configurations not apply correctly.
- Fixed LockTerrainIgnoreItems config not applying to the correct items when used.
- Fixed Obsidian falling out of caves.
- Internally removed clearing Jotunn cache, this is now a feature in version 2.17.0, update Jotunn to upgrade this mod.
0.1.2
- Fixed copper node in cave painting the surface terrain.
- Tweaked silver cave spawn rates, about 40 should be placed consistently now on world generation.
- Fixed Tin falling out of caves.
0.1.1
- Fixed an issue where items like ores would sometimes not display (needed to clear mesh cache for mocking).
- Added missing file watcher for updating configurations without a server restart.
0.1.0