Decompiled source of TombstoneHelper v1.1.0

TombstoneHelper.dll

Decompiled 3 months ago
using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Globalization;
using System.Reflection;
using System.Resources;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using System.Security.Permissions;
using System.Text;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using Jotunn.Configs;
using Jotunn.Entities;
using Jotunn.Managers;
using Jotunn.Utils;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: AssemblyTitle("TombstoneHelper")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("TombstoneHelper")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")]
[assembly: AssemblyFileVersion("0.0.1.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = "")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.1.0")]
namespace TombstoneHelper;

internal class Assets
{
	public static Sprite Tombstone { get; private set; }

	public static string English { get; private set; }

	public static string German { get; private set; }

	public static void Init()
	{
		Tombstone = LoadSpriteFromTexture(LoadTextureFromRaw(Resources.Tombstone));
		English = BytesToString(Resources.English);
		German = BytesToString(Resources.German);
	}

	internal static Texture2D LoadTextureFromRaw(byte[] bytes)
	{
		//IL_0002: Unknown result type (might be due to invalid IL or missing references)
		//IL_0007: Unknown result type (might be due to invalid IL or missing references)
		//IL_000e: Expected O, but got Unknown
		//IL_0010: Expected O, but got Unknown
		Texture2D val = new Texture2D(2, 2);
		ImageConversion.LoadImage(val, bytes);
		return val;
	}

	internal static Sprite LoadSpriteFromTexture(Texture2D SpriteTexture, float PixelsPerUnit = 100f)
	{
		//IL_0023: Unknown result type (might be due to invalid IL or missing references)
		//IL_0032: Unknown result type (might be due to invalid IL or missing references)
		if (!Object.op_Implicit((Object)(object)SpriteTexture))
		{
			return null;
		}
		return Sprite.Create(SpriteTexture, new Rect(0f, 0f, (float)((Texture)SpriteTexture).width, (float)((Texture)SpriteTexture).height), new Vector2(0f, 0f), PixelsPerUnit);
	}

	internal static string BytesToString(byte[] bytes)
	{
		return Encoding.UTF8.GetString(bytes);
	}
}
[GeneratedCode("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[DebuggerNonUserCode]
[CompilerGenerated]
internal class Resources
{
	private static ResourceManager resourceMan;

	private static CultureInfo resourceCulture;

	[EditorBrowsable(EditorBrowsableState.Advanced)]
	internal static ResourceManager ResourceManager
	{
		get
		{
			if (resourceMan == null)
			{
				resourceMan = new ResourceManager("TombstoneHelper.Resources", typeof(Resources).Assembly);
			}
			return resourceMan;
		}
	}

	[EditorBrowsable(EditorBrowsableState.Advanced)]
	internal static CultureInfo Culture
	{
		get
		{
			return resourceCulture;
		}
		set
		{
			resourceCulture = value;
		}
	}

	internal static byte[] English => (byte[])ResourceManager.GetObject("English", resourceCulture);

	internal static byte[] German => (byte[])ResourceManager.GetObject("German", resourceCulture);

	internal static byte[] Tombstone => (byte[])ResourceManager.GetObject("Tombstone", resourceCulture);

	internal Resources()
	{
	}
}
[BepInPlugin("com.userstorm.tombstonehelper", "TombstoneHelper", "1.1.0")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
[NetworkCompatibility(/*Could not decode attribute arguments.*/)]
internal class TombstoneHelperPlugin : BaseUnityPlugin
{
	public const string PluginGUID = "com.userstorm.tombstonehelper";

	private static FieldInfo interactMaskField = AccessTools.Field(typeof(Player), "m_interactMask");

	private ConfigEntry<float> InteractionRange;

	private ConfigEntry<KeyboardShortcut> ShortcutConfig;

	private ButtonConfig ShortcutButton;

	private StatusEffect TombstoneNearbyStatusEffect;

	private bool HasTombstoneNearbyStatusEffect;

	private float CheckForNearbyTombstoneTimeDifference;

	private void Awake()
	{
		Assets.Init();
		CreateConfigValues();
		AddInputs();
		AddLocalizations();
		AddStatusEffects();
	}

	private void Update()
	{
		HandleInput();
		CheckForNearbyTombstoneTimeDifference += Time.deltaTime;
		if (CheckForNearbyTombstoneTimeDifference > 0.2f)
		{
			CheckForNearbyTombstone();
			CheckForNearbyTombstoneTimeDifference = 0f;
		}
	}

	private void CreateConfigValues()
	{
		//IL_002d: Unknown result type (might be due to invalid IL or missing references)
		//IL_003d: Unknown result type (might be due to invalid IL or missing references)
		//IL_0047: Expected O, but got Unknown
		//IL_007b: Unknown result type (might be due to invalid IL or missing references)
		//IL_0085: Expected O, but got Unknown
		((BaseUnityPlugin)this).Config.SaveOnConfigSet = true;
		ShortcutConfig = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("General", "Open tombstone", new KeyboardShortcut((KeyCode)101, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), new ConfigDescription("Open tombstone key combination", (AcceptableValueBase)null, Array.Empty<object>()));
		InteractionRange = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Interaction range", 5f, new ConfigDescription("Interaction range", (AcceptableValueBase)(object)new AcceptableValueRange<float>(0.1f, 100f), Array.Empty<object>()));
	}

	private void AddInputs()
	{
		//IL_0001: Unknown result type (might be due to invalid IL or missing references)
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_0011: Unknown result type (might be due to invalid IL or missing references)
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		//IL_002d: Expected O, but got Unknown
		ShortcutButton = new ButtonConfig
		{
			Name = "OpenTombstone",
			ShortcutConfig = ShortcutConfig,
			HintToken = "$open_tombstone"
		};
		InputManager.Instance.AddButton("com.userstorm.tombstonehelper", ShortcutButton);
	}

	private void AddLocalizations()
	{
		CustomLocalization localization = LocalizationManager.Instance.GetLocalization();
		localization.AddJsonFile("English", Assets.English);
		localization.AddJsonFile("German", Assets.German);
	}

	private void AddStatusEffects()
	{
		//IL_0042: Unknown result type (might be due to invalid IL or missing references)
		TombstoneNearbyStatusEffect = ScriptableObject.CreateInstance<StatusEffect>();
		((Object)TombstoneNearbyStatusEffect).name = "TombstoneNearbyStatusEffect";
		TombstoneNearbyStatusEffect.m_name = "$tombstone_nearby_effect_name";
		TombstoneNearbyStatusEffect.m_icon = Assets.Tombstone;
		TombstoneNearbyStatusEffect.m_startMessageType = (MessageType)2;
		TombstoneNearbyStatusEffect.m_startMessage = "$tombstone_nearby_effect_start";
	}

	private void CheckForNearbyTombstone()
	{
		Player localPlayer = Player.m_localPlayer;
		if (!((Object)(object)localPlayer == (Object)null))
		{
			TombStone val = FindTombstone();
			if ((Object)(object)val != (Object)null && !HasTombstoneNearbyStatusEffect)
			{
				((Character)localPlayer).GetSEMan().AddStatusEffect(TombstoneNearbyStatusEffect, true, 0, 0f);
				HasTombstoneNearbyStatusEffect = true;
			}
			else if ((Object)(object)val == (Object)null && HasTombstoneNearbyStatusEffect)
			{
				((Character)localPlayer).GetSEMan().RemoveStatusEffect(TombstoneNearbyStatusEffect, true);
				HasTombstoneNearbyStatusEffect = false;
			}
		}
	}

	private TombStone FindTombstone()
	{
		//IL_001d: Unknown result type (might be due to invalid IL or missing references)
		Player localPlayer = Player.m_localPlayer;
		int num = (int)interactMaskField.GetValue(localPlayer);
		Collider[] array = Physics.OverlapSphere(((Component)localPlayer).transform.position, InteractionRange.Value, num);
		foreach (Collider obj in array)
		{
			object obj2;
			if (obj == null)
			{
				obj2 = null;
			}
			else
			{
				GameObject gameObject = ((Component)obj).gameObject;
				obj2 = ((gameObject != null) ? gameObject.GetComponentInParent<TombStone>() : null);
			}
			TombStone val = (TombStone)obj2;
			if (val != null)
			{
				return val;
			}
		}
		return null;
	}

	private void HandleInput()
	{
		Player localPlayer = Player.m_localPlayer;
		if (ZInput.instance == null || (Object)(object)localPlayer == (Object)null || ShortcutButton == null || !ZInput.GetButtonDown(ShortcutButton.Name))
		{
			return;
		}
		TombStone val = FindTombstone();
		if ((Object)(object)val == (Object)null)
		{
			MessageHud instance = MessageHud.instance;
			if (instance != null)
			{
				instance.ShowMessage((MessageType)2, "$no_tombstone_nearby", 0, (Sprite)null);
			}
			return;
		}
		Interactable componentInParent = ((Component)val).gameObject.GetComponentInParent<Interactable>();
		if (componentInParent != null)
		{
			componentInParent.Interact((Humanoid)(object)localPlayer, false, false);
		}
		ZInput.ResetButtonStatus("Use");
		ZInput.ResetButtonStatus("JoyUse");
	}
}