Valheim
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Latest version
0.9.4
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Wire's Enemy HUD

The ORIGINAL Valheim 1.0 health bar mod. Weakness icons, a stagger bar, HP numbers, status effects, bubble bars, hit predictions, smarter visibility and more. (fully configurable)

Health bar features

Stagger bar

  • A stagger meter under the health bar, styled after your own.
  • While staggered, a yellow bar drains over the exact window your hits deal double damage.

Weakness icons

Damage type icons

  • What an enemy is weak to, at the end of its star row. Resistances follow in faint gray, immunities in a darker gray, all sorted by strength.
  • Hit an enemy with its weakness and that icon flashes white. Hit what it resists and it goes darker.
  • Bosses show weaknesses left of their name and resistances to the right.
  • Read from each creature's real damage modifiers, so modded creatures work too.
  • Either use the custom symbols (which can be configured in both shape and color) or vanilla icons, taken from skills and status effects (really not recommended)

Status effects

Stuff added in 0.8.4

Stuff added in 0.8.6

  • Creatures and players that are burning, frozen, shocked, poisoned or hit by spirit show it next to their health bar.

Health bars

  • Doubles the thickness of health bars
  • HP numbers
  • Enemies above two stars (from level mods) show their star count.
  • Transparent backgrounds, like your own HUD bars.
  • Friendly creatures get their own bar color (green).
  • A white flash on the frame when a backstab or a hit on a staggered enemy lands.
  • The name color shows whether an enemy noticed you or is hunting you.

Bubble bars

Bubble bars and hit predictions

  • A bar above the health bar of anyone inside a protective bubble (Staff of Protection)
  • Purple on friendlies (eitr), blue on enemies (shaman magic).
  • Your own bubble gets a bar right of your health bar.

Hit predictions

  • Off by default. Shows what your next hit would do to the enemy you're looking at, on its health, stagger and bubble bars.
  • Uses the middle of your possible damage, or the weakest possible hit if you never want to see something that might not happen.
  • Counts the creature's weaknesses and resistances, sneak attacks, the combo finisher and double damage on staggered enemies.

Visibility

  • Hitting or parrying an enemy shows its bar for a few seconds, at any distance.
  • Bars stay on screen: a troll's bar slides along the top edge instead of vanishing.
  • Other players' nameplates fade until you aim at them. Enemy nameplates can do the same (off by default).

Make it yours

  • Presets: Author's Choice, or Vanilla as a clean starting point.
  • Everything can be changed or turned off in the config

Multiplayer

Other clients need the mod to share stagger, bubble, status effect, critical hit and hit response info on creatures they're hosting and themselves.

Disclaimer: the code is AI assisted. No AI image generation was used.

https://ko-fi.com/krosshair

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