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Decompiled source of CapeColorsLikeBanners v0.3.2
plugins\LinenCapeColors.dll
Decompiled a year agousing System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using System.Security.Permissions; using BepInEx; using HarmonyLib; using Jotunn; using Jotunn.Managers; using Jotunn.Utils; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)] [assembly: AssemblyTitle("JotunnModExample")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("JotunnModExample")] [assembly: AssemblyCopyright("Copyright © 2021")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("e3243d22-4307-4008-ba36-9f326008cde5")] [assembly: AssemblyFileVersion("0.0.1.0")] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("0.0.1.0")] namespace LinenCapeColors; [BepInPlugin("org.bepinex.plugins.bid.LinenCapeColors", "LinenCapeColors", "0.3.2")] [BepInDependency(/*Could not decode attribute arguments.*/)] [NetworkCompatibility(/*Could not decode attribute arguments.*/)] internal class LinenCapeColors : BaseUnityPlugin { public const string PluginGUID = "org.bepinex.plugins.bid.LinenCapeColors"; public const string PluginName = "LinenCapeColors"; public const string PluginVersion = "0.3.2"; private readonly Harmony harmony = new Harmony("org.bepinex.plugins.bid.LinenCapeColors"); private void Awake() { PrefabManager.OnVanillaPrefabsAvailable += AddClonedItems; harmony.PatchAll(); } private void OnDestroy() { harmony.UnpatchSelf(); } private void CreateConfigValues() { ((BaseUnityPlugin)this).Config.SaveOnConfigSet = true; SynchronizationManager.OnConfigurationSynchronized += delegate(object obj, ConfigurationSynchronizationEventArgs attr) { if (attr.InitialSynchronization) { Logger.LogMessage((object)"Initial Config sync event received"); } else { Logger.LogMessage((object)"Config sync event received"); } }; } private void AddItemsWithConfigs() { } private void AddClonedItems() { PrefabManager.OnVanillaPrefabsAvailable -= AddClonedItems; AssetBundle val = AssetUtils.LoadAssetBundleFromResources("linencapes"); GameObject prefab = PrefabManager.Instance.GetPrefab("CapeLinen"); Texture val2 = val.LoadAsset<Texture>("CapeLinen_styles"); ((Renderer)((Component)prefab.transform.GetChild(0)).GetComponentInChildren<MeshRenderer>()).material.SetTexture("_StyleTex", val2); ((Renderer)((Component)prefab.transform.GetChild(1)).GetComponentInChildren<SkinnedMeshRenderer>()).material.SetTexture("_StyleTex", val2); ItemData itemData = prefab.GetComponent<ItemDrop>().m_itemData; Sprite[] icons = (Sprite[])(object)new Sprite[13] { val.LoadAsset<Sprite>("cape_red"), val.LoadAsset<Sprite>("cape_blue"), val.LoadAsset<Sprite>("cape_green"), val.LoadAsset<Sprite>("cape_yellow"), val.LoadAsset<Sprite>("cape_white"), val.LoadAsset<Sprite>("cape_black"), val.LoadAsset<Sprite>("cape_orange"), val.LoadAsset<Sprite>("cape_purple"), val.LoadAsset<Sprite>("cape_yp"), val.LoadAsset<Sprite>("cape_wr"), val.LoadAsset<Sprite>("cape_wb"), val.LoadAsset<Sprite>("cape_wbr"), val.LoadAsset<Sprite>("cape_ycross") }; itemData.m_shared.m_icons = icons; itemData.m_shared.m_variants = itemData.m_shared.m_icons.Length; val.Unload(false); } private void AddRecipes() { } public static void debug(string text, Vector3 pos) { } }