Valheim

Changelog

[0.3.1]

Changed

  • Made the VisEquipment.AttachItem transpiler locate its selection hook semantically.
  • Kept instantiation-shape validation as a non-blocking Debug diagnostic.
  • Kept Valheim's original Object.Instantiate instruction intact for better transpiler interoperability.
  • Made temporary visual-source cleanup scope-based and safe for nested AttachItem calls.
  • Preserved nested ZNetView.m_forceDisableInit state with save/restore semantics.
  • Excluded diagnostic logging and strings from Release builds.
  • Separated hand control, attach-source selection, and drop patching into focused classes.

[0.3.0]

Changed

  • Removed the Jotunn/JVL dependency.
  • Removed the EquipmentAndQuickSlots dependency.
  • Replaced quick-slot integration with Alt-click controls in the vanilla player inventory.
  • Added a configurable local hand-selection modifier, defaulting to Left Alt.

[0.2.2]

Fixed

  • Updated visual equipment integration for Valheim 1.0.
  • Prevented a single owned item from appearing in both hands.
  • Removed hand visuals when dropping items leaves too few copies in the inventory.
  • Added prefab-root support for multi-part item visuals.
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