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MagicRevamp

An alternative to my MagicPlugin mod, for those who wants a vanilla-like progression, adds 7 staves, 7 wands, 6 armor sets, 7 new materials, 1 crafting station with 2 extensions and 94 spells.

CHANGELOG

v1.2.7
- fixed build menu tab scaling (updated piece manager).
Changelog History (click to expand)

v1.2.6
- excluded utility spells (ie. portal spell, firewisp spell, etc..) from auto equipping when cycle spell hotkey is press.
v1.2.5
- updated for the latest valheim build (218.15 ashlands)
- added 3 new armor sets (meadows and blackforest will share one armor set while the other 5 biomes will get their own armor set)
(NOTE: magicplugin and magicrevamp uses the same armors so if magicplugin is detected/installed magicrevamps armor sets will be disabled.)
- added 1 new staff for the ashland biome.
- added 2 new elemental spells, 8 new summoning spells and 26 new utility spells.
- tweaked some recipes (reduced material cost, changed material requirement, etc..)
- as requested added toggle option to restrict equipping of staves/wands to require magic armors.
- as requested added 7 new wands one for each biome.
- fixed multisummons (you can now only summon 1 type of creature at a time)
- tweaked summoned creatures scale and color, they're now randomized, you'll get a diffrent scale and color for your summoned creature every game session.
- fixed eitr consumption, it will now properly use the spells eitr requirement.
- added eitr to scrolls tooltip.
- changed SilverStaffs model and name into CrystalStaff.
- updated all items flavor texts.
v1.1.6
- as requested added config options for scrolls, essences, and papers max stack sizes.
- as requested added statuseffects tooltips to be translated.
- improveds spells switching, spells will now auto equip when the previous one is consumed and spells ui text will update immediately.
- changed spell ui crosshair.
v1.1.5
- added config options for spells damages.
- added 2 new utility spells
v1.1.3
- improves drops floating effect.
v1.1.2
- added 4 new powerful end-game spells
- added a new tier of paper use to craft powerful spells
- added a 2nd crafting extension for the spell table which makes its max level to 3.
- adjusted some high level recipes to match the new spell tables max level.
- added new custom items for the staves and crafting extension.
v1.0.8
- added a new crafting extension for the spell table and made its max level to 2.
- added 4 new materials called essences drop by monsters on every biomes (configurable drop table)
- change elemental spells recipes in order to accomadate the new crafting materials.
v1.0.5
- added 22 new summoning spells.
v1.0.1
- updated for the latest valheim build (217.46).
v1.0.0
- first released.