Valheim
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Latest version
1.0.2
Last Updated
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263
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189KB
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Description

MistlandsControl adds configurable Black Marble mining, cultivation, Wisplight upgrades and a buildable Wisp Tower.

Overview

Feature Description
Black Marble Mine Black Marble from natural Mistlands rocks and cliffs, and adjust yield from natural sources.
Cultivation Cultivate rocky Mistlands ground.
Wisplights Craft Level2 and Level3 Wisplights with adjustable clearing radii.
Wisp Tower Build a Black Marble tower with adjustable recipe, mist clearing, brightness and bounds display.
Sky clearing Optionally extend mist clearing upward from towers and upgraded Wisplights.
Multiplayer Gameplay settings are synced from the server and locked on clients. Bounds preferences and icons stay local.

Configuration and values

Settings: BepInEx/config/dannanboi.mistlandscontrol.cfg

Section / option Default Description
Settings / Enable Mod true Enable the mod's features.
All feature sections / Enable Section true Enable that section's features.
Black Marble / Mine from mountains true Add Black Marble drops to natural Mistlands rocks and cliffs.
Black Marble / Yield Multiplier 1.00 Multiply natural Black Marble yield. Range: 0.01–5.00.
Cultivate / Allow cultivation everywhere true Allow cultivation on rocky Mistlands ground.
De-Misting Items / Wisp Tower true Add Wisp Tower beside Wisp Torch in the Hammer menu.
De-Misting Items / Wisp Tower Recipe Wisp[5],Eitr[10],BlackMarble[30] Materials required to build the tower.
De-Misting Items / Demist Multiplier 5 Tower clearing radius relative to a Wisp Torch. Range: 1–10.
De-Misting Items / Light Intensity 1 Tower brightness. Range: 0–3; 0 turns off its light.
Wisplight and De-Misting Items / Elevation Increase false Extend clearing upward to reveal the sky.
Wisplight and De-Misting Items / Elevation Multiplier 1.0 Increase vertical reach. Range: 1.0–3.0.
De-Misting Items / Enable bounds toggle true Allow this player to toggle tower radius markers.
De-Misting Items / Bounds Key E Shortcut for showing or hiding tower bounds. Local preference.

Settings apply automatically when changed. Each feature section can be disabled independently. Gameplay settings are server-controlled in multiplayer; offline play uses local settings. Bounds controls remain editable by each player.

Yield Multiplier 1 gives normal yield, 0.5 halves it on average and 2 doubles it. It also affects natural bones and Dvergr structures. Player-built pieces refund their recipe materials without multiplication.

Elevation settings are independent for towers and upgraded Wisplights. Light intensity and elevation multipliers accept decimals. Turning off tower light does not affect mist clearing.

Wisplight settings

Default item name Default clearing radius Default recipe
Energized Wisplight 2× regular Wisplight Demister[1],Wisp[1],Silver[2]
Ancient Wisplight 3× regular Wisplight dbmc_wisp2[1],Wisp[2],Silver[4]

Under Wisplight, Lvl 2 Demist Multiplier and Lvl 3 Demist Multiplier accept decimals from 1.0 to 5.0, defaulting to 2.0 and 3.0.

The Level 2 and Level 3 Title, Description and Recipe options customize each upgrade. Each recipe requires the previous Wisplight and uses the regular Wisplight's crafting station. Use console item names and positive whole amounts: Item1[amount],Item2[amount].

Optional icons: place dbmc_wisp2.png and dbmc_wisp3.png in BepInEx/config/MistlandsControl/icons on each client. Use 64×64 PNGs. Icons reload automatically.

Wisp Tower bounds

Hover a placed Wisp Tower and press E by default to toggle its ground ring and light-blue radius circle on the minimap and full map. These markers show the horizontal clearing radius, update with radius changes and are not saved as map pins.

Manual Installation

  1. Install BepInEx for Valheim.
  2. Remove the previous mod DLL, then copy the included BepInEx folder into your game or server folder.
  3. Start the game or server, then adjust the config.

Compatibility

Supports single-player, hosted multiplayer and dedicated servers. Requires BepInEx 5 and matching MistlandsControl versions on the server and all clients.

dannanboi Mod Philosophy

My mods aim to be small and modular, stay close to Valheim's vanilla experience, and work well together or independently. Enable all features to make bigger changes, or choose the ones that suit your playstyle. Your run should be yours to customize. Features described as "an added bonus" or "nice to have" should always be optional. In multiplayer, the server controls gameplay settings, while visual settings stay local to each player.

Credits

You, the player. Thanks for using my mod!

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