Decompiled source of Dryzlers Cut Down Trees Faster v1.0.0

CutDownTreesFaster.dll

Decompiled 5 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("CutDownTreesFaster")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("CutDownTreesFaster")]
[assembly: AssemblyTitle("CutDownTreesFaster")]
[assembly: AssemblyVersion("1.0.0.0")]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
}
namespace CutDownTreesFaster
{
	[BepInPlugin("com.dryzler.valheim.cutdowntreesfaster", "Dryzler's Cut Down Trees Faster", "1.0.0")]
	[BepInProcess("valheim.exe")]
	public class ValheimMod : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(TreeBase), "Damage")]
		private class TreeBasePatch
		{
			private static void Prefix(ref HitData hit)
			{
				if (((Object)hit.GetAttacker()).GetInstanceID() == ((Object)Player.m_localPlayer).GetInstanceID())
				{
					hit.m_damage.m_chop = 1000f;
				}
			}
		}

		[HarmonyPatch(typeof(TreeLog), "Damage")]
		private class TreeLogPatch
		{
			private static void Prefix(ref HitData hit)
			{
				if (((Object)hit.GetAttacker()).GetInstanceID() == ((Object)Player.m_localPlayer).GetInstanceID())
				{
					hit.m_damage.m_chop = 1000f;
				}
			}
		}

		[HarmonyPatch(typeof(Destructible), "Damage")]
		private class TreeStumpPatch
		{
			private static void Prefix(Destructible __instance, ref HitData hit)
			{
				if (((Object)__instance).name.Contains("Stub") && ((Object)hit.GetAttacker()).GetInstanceID() == ((Object)Player.m_localPlayer).GetInstanceID())
				{
					hit.m_damage.m_chop = 1000f;
				}
			}
		}

		private readonly Harmony harmony = new Harmony("com.dryzler.valheim.cutdowntreesfaster");

		private void Awake()
		{
			harmony.PatchAll();
		}
	}
}