PlayerPinSnap
Other players' map pins jump to them after a teleport instead of crawling across the map, and positions update more often than every 2 seconds.PlayerPinSnap
Find each other after a teleport. In the game another player's map pin glides towards them at 200 m/s — after a portal across the world it takes half a minute to get there, and the positions themselves are refreshed only every 2 seconds. PlayerPinSnap makes the pin jump straight to the player after a teleport and sends positions more often.
- Pins further than 100 m from the new position jump there; closer ones glide as in the game.
- Positions are sent every 0.5 s instead of every 2 s.
- Uses the game's own messages: players and servers without the mod are not affected.
- Who needs it: the pin jump — the player who looks at the map. Faster updates — the server (sends everyone's positions) and each player (sends their own). Best: everyone.
Settings
BepInEx/config/j1ga.playerpinsnap.cfg, or ConfigurationManager (F1):
01 General / Enabled—true02 Map / SnapDistance—100m; 0: pins always jump02 Map / GlideSpeed—200m/s (as in the game)03 Network / SendInterval—0.5s, 0.1–2 (2 is the game's)
