Mods uploaded by j1gA
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1-14 of 14 results
Raid-style boss fights from vanilla parts only: HP phases, add waves, nests, lieutenants, shields, burn windows, threat - seen by every player, mod or not.
Other players' map pins jump to them after a teleport instead of crawling across the map, and positions update more often than every 2 seconds.
Move, resize and restyle your HUD with the mouse, right in the game: health, stamina, eitr and adrenaline bars, food, hotbar, minimap, even other mods' HUD. Presets included. Client-side.
Carry feasts: take portions off a placed feast into your inventory, get the leftovers back with the serving tray. Client-side.
Every feast one biome earlier: the Bog Witch sells each spice after the previous biome's boss. Client-side, configurable.
Transmog: make your armor, weapons and shields look like other items, keep their stats. Players without the mod see your look too.
Active abilities keyed to the weapon in your hands: crits, bleed, poison, stagger, lifesteal, exposed targets, berserk, group heals and a tower-shield taunt. Players without the mod see the effects and get healed.
More FPS in big bases: shorter sun-shadow distance for buildings and small objects, no shadow from floors lying on the ground. Measured -1 ms per frame. Client-side.
Your bases, roads, fields and cleared forest on the map and minimap as you build, a detailed map when you zoom in, and, new in 0.17.0, bases in the mountains that the game's map used to hide. No server needed.
Speed multipliers for smelters, kilns, cooking stations, fermenters, beehives, sap extractors and plant growth. Fermenters and plants stay consistent for players without the mod.
Keep your weapons and tools in your hands while swimming. Built for zero FPS cost - no stack trace on every swim check. Client-side, configurable.
Craft, build, refuel and cook from the chests around you - no lag near big storage. Client-side: players without the mod can join, host and server need nothing. Repair all and area repair.
Low health warning: a red vignette pulses at the screen edges like a heartbeat when your HP is low - stronger and faster as health drops, with a damage flash on hits. Low HP screen effect, client-side.
1-14 of 14 results