Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
OCDheim
OCDheim is an opinionated collection of building and terraforming tools that bring 22nd-century-level laser precision to... your merry Viking settlement 'Stokhölm' 🍻❤️
| Last updated | 18 hours ago |
| Total downloads | 8084 |
| Total rating | 9 |
| Categories | Mods Utility Building Ashlands Update |
| Dependency string | javadevils-OCDheim-0.2.0 |
| Dependants | 38 other packages depend on this package |
This mod requires the following mods to function
ValheimModding-Jotunn
Jötunn (/ˈjɔːtʊn/, 'giant'), the Valheim Library was created with the goal of making the lives of mod developers easier. It enables you to create mods for Valheim using an abstracted API so you can focus on the actual content creation.
Preferred version: 2.29.0README
OCDheim - DEATH TO EYEBALLING!
The purpose of this mod is for me, a person suffering from severe OCD, to be able to enjoy Valheim in its full Glory™ while keeping noninvasive, consistent and respectful of the intended OG experience.
OCDheim is an opinionated collection of building and terraforming tools that bring 22nd-century-level laser precision to... your merry Viking settlement 'Stokhölm' 🍻❤️
Do you bleed from every orifice while trying to eye-ball a line of torches, a wall of chests, or pin trophies on a wooden pole? Do you suffer a violent sezuire while trying to level a ledge? Then this is the mod for you.
Propaganda Movie
clickedy-click! click! To Play on YouTube... C'mon clickedy!

HOW to install OCDheim?
- Ensure BepInEx is properly installed
- Ensure Jötunn is properly installed
- Download OCDheim from your preferred mirror:
- Extract the contents of the OCDheim .zip file to the BepInEx/plugins subdirectory of your Valheim installation
- Typical Windows path: C:/Program Files (x86)/Steam/steamapps/common/Valheim/BepInEx/plugins
- Typical Linux path: ~/.steam/debian-installation/steamapps/common/Valheim/BepInEx/plugins
WHY install OCDheim?
ADDITIONAL SNAP POINTS
- Furniture Pieces[^1] snap to Construction Pieces![^2]
- if [PRECISION MODE] is DISABLED → insert additional Snap Points every ~1.0m
- for example: a 2m x 2m Wood Floor would receive 5 additional Snap Points (not only in the corners, but also in the middle of the sides as well as in the middle of the piece)
- for example a 4m Log Pole would receive 3 additional Snap Points
- if [PRECISION MODE] is ENABLED → insert additional Snap Points every ~0.5m
- for example: a 2m x 2m Wood Floor would receive 21 additional Snap Points
- for example a 4m Log Pole would receive 7 additional Snap Points
- if [PRECISION MODE] is DISABLED → insert additional Snap Points every ~1.0m
- Construction Pieces receive additional Snap Points while snapping with other Construction Pieces
- if [PRECISION MODE] is ENABLED → insert additional Snap Points every ~0.5m
- if [PRECISION MODE] is DISABLED → no additional Snap Points
- Furniture Pieces snap to select other Furniture Pieces
- Table
- Round Table
- Long Heavy Table
- Black Marble Table
- I'm open to other proposals
GIRD MODE (press ALT [LB + RS] to toggle)
- The World Grid is visually imposed over terrain

- The Hoe and The Cultivator become tools of divine precision
- The terrain modification AoE snaps to the World Grid
- The terrain modification AoE visualization works under Ground Level (including Ocean Level)
- The terrain modification AoE visualization is razor sharp, with well defined borders (visuzlized FULLY over affected tiles AND ONLY over affected tiles)
- The terrain modification AoE is applied uniformly over the affected tiles (doesn't dissolve closer to the border)
- The tile position (x, y, h) is overlayed over the terrain modification visualization for player convenience
- Especially useful when: leveling or cultivating ledges without spilling over slopes or corners
- Scroll the
MOUSE WHEEL[LT+D-PAD ↑orLT+D-PAD ↓] while in theRaise GroundTool to precisely fine-tune the intensity of the effect- Especially useful when: the vicinity of your keep is TOO perfect and TOO even from the extensive use of the Level Ground Tool in GRID MODE 😉
- All Build Pieces snap to the World Grid (as opposed to other Build Pieces)
- Especially useful when: laying down the foundation piece of your build so that the whole build resides on the World Grid
- All Seeds snap to the World Grid
- Especially useful when: well... quickly sowing while efficiently utilizing available terrain
PRECISION MODE (press Z [LB + X] to toggle)
- Multiple Additional Snap Points
- if [GRID MODE] is ALSO enabled + The Hoe is equipped → no effect (since the minimal sensible AoE for terrain modification is a 1m x 1m tile)
- if [GRID MODE] is ALSO enabled + The Hammer is equipped → The World Grid density is increased from 1m x 1m tiles to 0.5m x 0.5m tiles
Remove Terrain Moddifications (Hoe Tool)
Especially useful when:
- re-naturalizing your build
- covering up silver node excavation sites
- covering up "one click too many" crime sites 😉
Vertical Stacking of... Stacks
- Perhaps somewhat ironically stacks[^3] in Vanilla Valheim do not... well... erm... stack. Well now they do.

Additional Build Pieces
- Aesthetically pleasing "Stone Floor 2x2"-inspired drop-in alternatives to:
- Stone Pillar 1x2 (Smooth Stone Pillar)
- Stone Wall 1x1 (Smooth Stone Wall 1x1)
- Stone Wall 2x1 (Smooth Stone Wall 2x1)
- Stone Wall 4x2 (Smooth Stone Wall 4x2)
Considered Possible Improvements
- Config File
- Keybinding Overrides
- Functional Toggles
- Logging Levels
- Min/Max Terrain Modification Depth
- Smooth Slope Hoe Tool (Scroll the
MOUSE WHEELto precisely fine-tune the Slope °) - if [GRID MODE] is ENABLED + The Cultivator is equipped → visualize The World Grid vs Terrain Type Grid drift (they do not fully overlap)
- if [GRID MODE] is ENABLED + The Pickaxe is equipped → visualize on The World Grid where The Pickaxe is going to land
- if [PRECISION MODE] is ENABLED → increase the rotation precision of Build Pieces
- if [PRECISION MODE] is ENABLED → visualize Snap Points
- Unlock Dvergr Build Pieces to enable full restoration of Dvergr structures
- Show OCDheim key hints side by side with Vanilla Valheim key hints
- Performance improvements if proven necessary
- Revise compatibility issues with other mods
Known Issues
https://github.com/java-devil/OCDheim/issues
Acknowledgments
- My Wife.
- My Wife once more.
- Seriously Guys, my Wife. She screened my ideas. Helped test them. Helped with the GUI elements. Recorded the hilarious promotional video for you to enjoy. Provided me with back rubs and brain rubs... not to mention two kids and more love than I would possibly know what to with.
- ...also the Valheim developers for providing us with this, dunno... MASTERPIECE OF A GAME
- ...and the Jötunn developers for being more helpful than is permissible by law (seriously if you ever decide to mod Valheim - look up their Wiki and their Discord)
Feedback
Donations
If you enjoy my work please consider a second to donate 😉
[^1]: Every Build Piece that is NOT snappable in Vanilla Valheim (think: a Torch, a Forge or a Forge Cooler) - corresponds to the Misc Crafting and Furniture Tabs
[^2]: Every Build Piece that is snappable in Vanilla Valheim (think: a Wood Floor, a Darkwood Pole or a Black Marble Column) - corresponds to the Build and Heavy Building Tabs
[^3]: Every Build Piece suffixed with "Stack" or "Pile". Wood Stack, Corewood Stacks, Finewood Stacks, Bone Stacks, Stone Piles, Coal Piles, Coin Piles...


