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Valheim Legends — 0.7.10 (Valheim 1.0 Port)

Adds 12 selectable hero classes to Valheim, each with unique abilities, custom visual effects, leveling progression, and configurable keybindings.

This release is a community continuation and compatibility port for Valheim 1.0 (Release build, Unity 6 / 6000.0.75f1).


[!NOTE] Community Continuation & Attribution Notice
This release is maintained and packaged by momos3939 solely to provide Valheim 1.0 compatibility.
The original concept, core systems, and class designs were created by TorannD, with successive community maintenance and enhancements by Visteus, Gia, and Dekas. See the Credits & Attribution section below for full lineage history and upstream links.


What's New in 0.7.10 (Valheim 1.0 Port)

  • Valheim 1.0 / Unity 6 Compatibility:
    • Aligned all StatusEffect virtual overrides (including SE_Ranger.ModifyRunStaminaDrain(float, ref float, Vector3)) to match Unity 6 stamina mechanics.
    • Recompiled against Valheim 1.0 assemblies with modern .NET Standard 2.1 target framework.
    • Audited 100% of all 58 Harmony patch targets, 48 injected fields, 87 virtual overrides, and 23 reflection targets with zero discrepancies.
  • Dekas Lineage Features Retained:
    • Companion AI & Resilience: Shadow Wolf scaling, summoner-assist targeting (NotifyCompanionSummonerAttack), hold-ground logic (CompanionNoFlee_Patch, CompanionPheromoneFlee_Patch), and companion friendly-fire mitigation.
    • Dynamic Ability HUD: Configurable vertical or horizontal layout (iconAlignment), with real-time UI refresh upon changing offsets (icon_X_Offset, icon_Y_Offset).
    • International Keyboard Support: Layout-aware hotkey processing via Input.inputString for single-character keys, natively supporting AZERTY, QWERTZ, and custom layouts.
    • Embedded Asset Architecture: The 13.75 MB asset bundle (vl_assetbundle) is embedded directly inside ValheimLegends.dll.

12 Hero Classes & Abilities

To choose or change your class, bring the designated offering item to the Eikthyr Sacrificial Altar (the stone circle where you first spawn in a new world):

Class Offering Item Playstyle / Focus
Berserker Bone Fragments High-risk, high-reward melee juggernaut; thrives at low health
Druid Dandelion Nature caster; party healing, root crowd control, and briar summons
Duelist Thistle Agile fencer; precision strikes, rapid dashes, and defensive ripostes
Enchanter Resin Tactical controller; enemy debuffs, charm control, and elemental weapon imbuements
Mage Coal Pyromancer; explosive fireballs, freezing nova shields, and meteor storms
Metavoker Raspberries Arcane conjurer; holographic replicas, kinetic force waves, and elemental spells
Monk Wood Unarmed martial artist; chi blasts, high-impact kicks, and spirit defense
Priest Stone Radiant support; party heals, negative effect cleanses, and anti-undead smites
Ranger Raw Boar Meat Marksman; stealth stalk, sniper power shots, and loyal Shadow Wolf companion
Rogue Honey Shadow assassin; throwing daggers, rapid blink strikes, and backstab multipliers
Shaman Greydwarf Eye Totemic buffer; party combat enrage, electrical spirit shocks, and earthen shells
Valkyrie Flint Divine warrior; defensive bulwark shields, seismic leap slams, and aerial flight

Ability Overview by Class

  • Berserker:
    • Ability 1 (Rage): Sacrifices health to boost attack speed, movement speed, and physical damage.
    • Ability 2 (Execute): A crushing blow dealing massive bonus damage to staggered or low-health enemies.
    • Ability 3 (Berserk): Channels inner fury, greatly reducing stamina consumption and amplifying 2-handed weapon impact.
  • Ranger:
    • Ability 1 (Shadow Stalk): Enters deep stealth, resetting creature alert levels and boosting sneak movement speed.
    • Ability 2 (Summon Wolf): Calls a spectral Shadow Wolf companion that scales with skill, assists in attacking your target, and holds ground in battle.
    • Ability 3 (Power Shot): Imbues your next bow shots with extreme velocity, flat trajectory, and heavy armor-piercing damage.
  • Mage:
    • Ability 1 (Fireball): Launches an explosive orb dealing direct fire damage and lingering burn over an area.
    • Ability 2 (Frost Nova): Releases a freezing shockwave around the caster, chilling and immobilizing surrounding foes.
    • Ability 3 (Meteor): Calls down a devastating meteor bombardment at the targeted location.
  • Shaman:
    • Ability 1 (Enrage): Emits a warcry boosting attack power and stamina regeneration for the shaman and nearby allies.
    • Ability 2 (Spirit Shock): Discharges crackling spirit lightning that arcs between nearby enemies.
    • Ability 3 (Earth Shell): Wraps the caster in a dense layer of hardened earth absorbing incoming damage.
  • Valkyrie:
    • Ability 1 (Bulwark): Raises an ethereal divine shield absorbing incoming physical attacks.
    • Ability 2 (Leap): Launches into the air and crashes down at the target location with a concussive shockwave.
    • Ability 3 (Flight): Unfurls wings to soar above terrain, allowing aerial scouting and airborne spear strikes.
  • Monk:
    • Ability 1 (Chi Blast): Gathers spiritual energy into a concussive ranged blast.
    • Ability 2 (Flying Kick): Lunges forward with a high-velocity kick that closes distance and staggers targets.
    • Ability 3 (Chi Stance): Enters a focused state amplifying unarmed physical strikes and defensive parry poise.
  • Rogue:
    • Ability 1 (Shadow Step): Instantly vanishes and blinks behind the nearest target or toward the reticle.
    • Ability 2 (Throwing Daggers): Hurls a fan of daggers inflicting poison and bleeding damage.
    • Ability 3 (Riposte): Prepares a counter stance; parrying an incoming attack retaliates with critical damage.
  • Druid:
    • Ability 1 (Regeneration): Creates a natural restorative aura that regenerates health over time for nearby allies.
    • Ability 2 (Root Prison): Calls thorny vines from the ground, immobilizing enemies in an area.
    • Ability 3 (Briar Defender): Spawns protective thorny guardians that attack nearby threats.
  • Priest:
    • Ability 1 (Heal): Instantly restores health to the priest and nearby wounded allies.
    • Ability 2 (Purge): Emits a burst of holy light that cleanses negative status effects and damages undead.
    • Ability 3 (Sanctuary): Blesses the ground with a consecrated circle granting regeneration and damage reduction.
  • Enchanter:
    • Ability 1 (Weaken): Afflicts a target creature, reducing its damage dealt and increasing damage taken.
    • Ability 2 (Charm): Temporarily bends the mind of a non-boss enemy, making it fight as an ally.
    • Ability 3 (Elemental Weapon): Imbues weapons with lingering elemental energy.
  • Duelist:
    • Ability 1 (Flourish): Performs an agile blade strike that disorients and staggers the opponent.
    • Ability 2 (Dash): Dashes through enemies in a blink, striking all foes along the path.
    • Ability 3 (Riposte): Enters an evasive state that retaliates immediately against incoming attacks.
  • Metavoker:
    • Ability 1 (Replicas): Projects illusory copies of the caster to draw creature aggression away.
    • Ability 2 (Force Wave): Releases a powerful wave of kinetic energy knocking back surrounding enemies.
    • Ability 3 (Invocations): Channels arcane elements to produce custom elemental spell effects.

Controls & Hotkeys

  • Ability 1: Z (configurable)
  • Ability 2: X (configurable)
  • Ability 3: C (configurable)

Layout Awareness

This port includes Dekas's layout-aware hotkey system (Input.inputString), allowing single-character keys to function properly on AZERTY (W, A, Q, etc.), QWERTZ, and other international keyboard layouts. Combo keybindings (e.g. LeftShift + Z) and mouse buttons (mouse 3, mouse 4) are fully supported.


Installation

Recommended: Via Mod Manager (Thunderstore / r2modman)

  1. Install r2modman or Thunderstore Mod Manager.
  2. Search for Valheim Legends and click Download.
  3. Launch modded with one click.

Manual Installation

  1. Ensure BepInExPack Valheim (v5.4.2333 or newer) is installed.
  2. Download the release archive.
  3. Place the ValheimLegends folder (containing ValheimLegends.dll and the VLAssets folder) into <ValheimGameDirectory>/BepInEx/plugins/.
  4. Launch Valheim. A default configuration file will be generated in BepInEx/config/ValheimLegends.cfg.

Configuration

Settings can be customized in BepInEx/config/ValheimLegends.cfg or modified in real-time in-game using the BepInEx Configuration Manager (F1):

  • iconAlignment: Aligns ability icons horizontally or vertically relative to the Guardian Power HUD (vertical or horizontal). Defaults to vertical.
  • icon_X_Offset / icon_Y_Offset: Custom pixel adjustments for HUD positioning.
  • Ability1_Hotkey / Ability2_Hotkey / Ability3_Hotkey: Custom keybinds.
  • Balance Multipliers: Global multipliers for cooldowns, stamina costs, ability damage, and skill gains.

Multiplayer & Dedicated Servers

  • Co-op & Dedicated Servers: Valheim Legends is fully multiplayer compatible.
  • Server Sync: Includes automatic server configuration synchronization (VL_ConfigSync). Server-configured class restrictions and multipliers sync to connecting clients.
  • Version Parity: All players and the dedicated server must run the same mod version (0.7.10) for seamless networking.

Credits & Attribution

This mod is built upon the accumulated creativity, code, and care of several community authors across Valheim's history:

  • TorannD — Original creator of Valheim Legends (classes, abilities, asset bundles, progression). Torann's Thunderstore
  • Visteus — Maintained the Valheim Legends Fork through Ashlands and Bog Witch updates.
  • Gia — Call to Arms update, clean human-authored C# codebase architecture, and modern modding standards. Gia's Thunderstore
  • Dekas — Unity 6 / 0.221.12 fork, embedded asset bundle architecture, companion AI improvements, dynamic vertical HUD, and international keyboard support.
  • momos3939 — Valheim 1.0 compatibility port, Unity 6 stamina alignment, exhaustive static audits, and release packaging.
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