Decompiled source of CircletExtended v1.0.2
CircletExtended.dll
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Globalization; using System.IO; using System.IO.Compression; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Serialization; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using JetBrains.Annotations; using Microsoft.CodeAnalysis; using ServerSync; using TMPro; using UnityEngine; [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: Guid("01429425-f577-46f2-bba7-6faf98d54110")] [assembly: ComVisible(false)] [assembly: AssemblyTrademark("")] [assembly: AssemblyCopyright("Copyright © 2023")] [assembly: AssemblyProduct("CircletExtended")] [assembly: AssemblyCompany("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyDescription("")] [assembly: AssemblyTitle("CircletExtended")] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: CompilationRelaxations(8)] [assembly: TargetFramework(".NETFramework,Version=v4.6.2", FrameworkDisplayName = ".NET Framework 4.6.2")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] namespace CircletExtended { [Serializable] public class HumanoidHelmetCirclet { public ItemData circlet; public HumanoidHelmetCirclet() { circlet = null; } } public static class HumanoidExtension { private static readonly ConditionalWeakTable<Humanoid, HumanoidHelmetCirclet> data = new ConditionalWeakTable<Humanoid, HumanoidHelmetCirclet>(); public static HumanoidHelmetCirclet GetCirclet(this Humanoid humanoid) { return data.GetOrCreateValue(humanoid); } public static void AddData(this Humanoid humanoid, HumanoidHelmetCirclet value) { try { data.Add(humanoid, value); } catch { } } } [HarmonyPatch(typeof(Humanoid), "SetupVisEquipment")] public static class Humanoid_SetupVisEquipment_CircletOnTop { private static void Postfix(Humanoid __instance, VisEquipment visEq) { if (CircletExtended.modEnabled.Value && CircletExtended.enablePutOnTop.Value) { ItemData circlet = __instance.GetCirclet().circlet; string helmetItem = ((circlet != null) ? ((Object)circlet.m_dropPrefab).name : ((__instance.m_helmetItem != null) ? ((Object)__instance.m_helmetItem.m_dropPrefab).name : "")); visEq.SetHelmetItem(helmetItem); } } } [HarmonyPatch(typeof(Humanoid), "EquipItem")] public static class Humanoid_EquipItem_CircletOnTop { private static void Postfix(Humanoid __instance, ItemData item, ref bool __result, bool triggerEquipEffects) { //IL_0080: Unknown result type (might be due to invalid IL or missing references) //IL_0087: Invalid comparison between Unknown and I4 if (!CircletExtended.modEnabled.Value || !CircletExtended.enablePutOnTop.Value) { return; } if (__instance.m_helmetItem != null && __instance.m_helmetItem.m_shared.m_name == "$item_helmet_dverger") { CircletExtended.LogInfo("Unequipping circlet on circlet equipment"); __instance.UnequipItem(__instance.GetCirclet().circlet, triggerEquipEffects); return; } if ((int)item.m_shared.m_itemType == 55) { bool flag = __instance.GetCirclet().circlet != null; __instance.UnequipItem(__instance.GetCirclet().circlet, triggerEquipEffects); if (flag) { __instance.m_visEquipment.UpdateEquipmentVisuals(); } __instance.GetCirclet().circlet = item; } if (__instance.IsItemEquiped(item)) { item.m_equipped = true; __result = true; } __instance.SetupEquipment(); if (triggerEquipEffects) { __instance.TriggerEquipEffect(item); } } } [HarmonyPatch(typeof(Humanoid), "UnequipItem")] public static class Humanoid_UnequipItem_CircletOnTop { private static void Postfix(Humanoid __instance, ItemData item, bool triggerEquipEffects) { if (CircletExtended.modEnabled.Value && CircletExtended.enablePutOnTop.Value && item != null) { if (__instance.GetCirclet().circlet == item || __instance.m_helmetItem == null) { __instance.GetCirclet().circlet = null; } __instance.SetupEquipment(); if (triggerEquipEffects) { __instance.TriggerEquipEffect(item); } } } } [HarmonyPatch(typeof(Humanoid), "UnequipAllItems")] public class Humanoid_UnequipAllItems_CircletOnTop { public static void Postfix(Humanoid __instance) { if (CircletExtended.modEnabled.Value && CircletExtended.enablePutOnTop.Value) { __instance.UnequipItem(__instance.GetCirclet().circlet, false); } } } [HarmonyPatch(typeof(Humanoid), "IsItemEquiped")] public static class Humanoid_IsItemEquiped_CircletOnTop { private static void Postfix(Humanoid __instance, ItemData item, ref bool __result) { if (CircletExtended.modEnabled.Value && CircletExtended.enablePutOnTop.Value && item != null) { __result = __result || __instance.GetCirclet().circlet == item; } } } [HarmonyPatch(typeof(ItemData), "IsEquipable")] public static class ItemDropItemData_IsEquipable_CircletOnTop { private static void Postfix(ItemData __instance, ref bool __result) { //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0039: Invalid comparison between Unknown and I4 if (CircletExtended.modEnabled.Value && CircletExtended.enablePutOnTop.Value) { __result = __result || (int)__instance.m_shared.m_itemType == 55; } } } [HarmonyPatch(typeof(ItemStand), "Awake")] public static class ItemStand_Awake_CircletOnTop { private static void Postfix(ItemStand __instance) { if (CircletExtended.modEnabled.Value && CircletExtended.enablePutOnTop.Value && CircletExtended.visualStateItemStand.Value) { __instance.m_supportedTypes.Add((ItemType)55); } } } [HarmonyPatch(typeof(ArmorStand), "Awake")] public static class ArmorStand_Awake_CircletOnTop { private static void Postfix(ArmorStand __instance) { if (CircletExtended.modEnabled.Value && CircletExtended.enablePutOnTop.Value && CircletExtended.visualStateArmorStand.Value) { CollectionExtensions.Do<ArmorStandSlot>(__instance.m_slots.Where((ArmorStandSlot x) => (int)x.m_slot == 6), (Action<ArmorStandSlot>)delegate(ArmorStandSlot x) { x.m_supportedTypes.Add((ItemType)55); }); } } } [BepInPlugin("shudnal.CircletExtended", "Circlet Extended", "1.0.2")] [BepInIncompatibility("randyknapp.mods.dvergercolor")] [BepInIncompatibility("Azumatt.CircletDemister")] public class CircletExtended : BaseUnityPlugin { private const string pluginID = "shudnal.CircletExtended"; private const string pluginName = "Circlet Extended"; private const string pluginVersion = "1.0.2"; private readonly Harmony harmony = new Harmony("shudnal.CircletExtended"); internal static readonly ConfigSync configSync = new ConfigSync("shudnal.CircletExtended") { DisplayName = "Circlet Extended", CurrentVersion = "1.0.2", MinimumRequiredVersion = "1.0.2" }; public static ConfigEntry<bool> modEnabled; private static ConfigEntry<bool> configLocked; private static ConfigEntry<bool> loggingEnabled; public static ConfigEntry<bool> getFeaturesByUpgrade; public static ConfigEntry<float> durabilityPerLevel; public static ConfigEntry<int> overloadChargesPerLevel; public static ConfigEntry<bool> enableOverload; public static ConfigEntry<bool> enableDemister; public static ConfigEntry<bool> enablePutOnTop; public static ConfigEntry<Color> circletColor; public static ConfigEntry<bool> disableOnSleep; public static ConfigEntry<bool> enableShadows; public static ConfigEntry<bool> enableOverloadDemister; public static ConfigEntry<float> overloadDemisterRange; public static ConfigEntry<float> overloadDemisterTime; public static ConfigEntry<bool> visualStateItemDrop; public static ConfigEntry<bool> visualStateItemStand; public static ConfigEntry<bool> visualStateArmorStand; public static ConfigEntry<KeyboardShortcut> widenShortcut; public static ConfigEntry<KeyboardShortcut> narrowShortcut; public static ConfigEntry<KeyboardShortcut> toggleShortcut; public static ConfigEntry<KeyboardShortcut> toggleDemisterShortcut; public static ConfigEntry<KeyboardShortcut> increaseIntensityShortcut; public static ConfigEntry<KeyboardShortcut> decreaseIntensityShortcut; public static ConfigEntry<KeyboardShortcut> toggleShadowsShortcut; public static ConfigEntry<KeyboardShortcut> toggleSpotShortcut; public static ConfigEntry<KeyboardShortcut> overloadShortcut; public static ConfigEntry<int> maxSteps; public static ConfigEntry<float> minAngle; public static ConfigEntry<float> maxAngle; public static ConfigEntry<float> minIntensity; public static ConfigEntry<float> maxIntensity; public static ConfigEntry<float> minRange; public static ConfigEntry<float> maxRange; public static ConfigEntry<float> pointIntensity; public static ConfigEntry<float> pointRange; public static ConfigEntry<int> maxSteps2; public static ConfigEntry<float> minAngle2; public static ConfigEntry<float> maxAngle2; public static ConfigEntry<float> minIntensity2; public static ConfigEntry<float> maxIntensity2; public static ConfigEntry<float> minRange2; public static ConfigEntry<float> maxRange2; public static ConfigEntry<float> pointIntensity2; public static ConfigEntry<float> pointRange2; public static ConfigEntry<int> maxSteps3; public static ConfigEntry<float> minAngle3; public static ConfigEntry<float> maxAngle3; public static ConfigEntry<float> minIntensity3; public static ConfigEntry<float> maxIntensity3; public static ConfigEntry<float> minRange3; public static ConfigEntry<float> maxRange3; public static ConfigEntry<float> pointIntensity3; public static ConfigEntry<float> pointRange3; public static ConfigEntry<int> maxSteps4; public static ConfigEntry<float> minAngle4; public static ConfigEntry<float> maxAngle4; public static ConfigEntry<float> minIntensity4; public static ConfigEntry<float> maxIntensity4; public static ConfigEntry<float> minRange4; public static ConfigEntry<float> maxRange4; public static ConfigEntry<float> pointIntensity4; public static ConfigEntry<float> pointRange4; internal static CircletExtended instance; public const string itemNameHelmetDverger = "HelmetDverger"; public const string itemDropNameHelmetDverger = "$item_helmet_dverger"; public static int itemHashHelmetDverger = 703889544; public static GameObject overloadEffect; public static int demisterEffectHash = 0; public static GameObject demisterForceField; public const string forceFieldDemisterName = "Particle System Force Field"; public const int maxQuality = 4; public static List<int> hotkeys = new List<int>(); public static Dictionary<int, Requirement[]> recipeRequirements = new Dictionary<int, Requirement[]>(); public const ItemType itemTypeCirclet = 55; public static string customDataKey; private void Awake() { harmony.PatchAll(); instance = this; ConfigInit(); configSync.AddLockingConfigEntry<bool>(configLocked); Game.isModded = true; customDataKey = "shudnal.CircletExtended.DvergerLightState"; } private void OnDestroy() { ((BaseUnityPlugin)this).Config.Save(); instance = null; Harmony obj = harmony; if (obj != null) { obj.UnpatchSelf(); } } public static void LogInfo(object data) { if (loggingEnabled.Value) { ((BaseUnityPlugin)instance).Logger.LogInfo(data); } } public void ConfigInit() { //IL_0090: Unknown result type (might be due to invalid IL or missing references) //IL_024f: Unknown result type (might be due to invalid IL or missing references) //IL_0279: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Unknown result type (might be due to invalid IL or missing references) //IL_02ca: Unknown result type (might be due to invalid IL or missing references) //IL_02f4: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Unknown result type (might be due to invalid IL or missing references) //IL_035a: Unknown result type (might be due to invalid IL or missing references) //IL_038d: Unknown result type (might be due to invalid IL or missing references) //IL_03c0: Unknown result type (might be due to invalid IL or missing references) config("General", "NexusID", 2617, "Nexus mod ID for updates", synchronizedSetting: false); modEnabled = config("General", "Enabled", defaultValue: true, "Enable the mod."); configLocked = config("General", "Lock Configuration", defaultValue: true, "Configuration is locked and can be changed by server admins only."); loggingEnabled = config("General", "Logging enabled", defaultValue: false, "Enable logging. [Not Synced with Server]", synchronizedSetting: false); circletColor = config<Color>("Circlet", "Light color", new Color(1f, 0.9f, 0.8f, 1f), "Circlet beam light color. Changing this ingame will change current circlet color [Not Synced with Server]", synchronizedSetting: false); disableOnSleep = config("Circlet", "Disable when sleeping", defaultValue: true, "Turn off the light when sleeping. [Not Synced with Server]", synchronizedSetting: false); enableShadows = config("Circlet", "Enables shadows toggle", defaultValue: true, "Enables option to toggle circlet's light to emit shadows. Disable if it impacts your performance. [Not Synced with Server]", synchronizedSetting: false); getFeaturesByUpgrade = config("Circlet - Features", "Get features by circlet upgrade", defaultValue: true, "Get circlet features by upgrading it. If False all features are available by default.\nIf True the order of upgrades are \"Default\" -> \"Put on top\" -> \"Overload\" -> \"Demister\""); durabilityPerLevel = config("Circlet - Features", "Durability per level", 500f, "Durability added per level"); overloadChargesPerLevel = config("Circlet - Features", "Overload charges", 50, "How many overload charges is available. It is the fraction of durability being damaged on Overload use. x2 if upgrades are disabled or quality is maximum."); enableOverload = config("Circlet - Features", "Enable overload", defaultValue: true, "Enables overload. Press hotkey to blind opponents with a bright flash at the cost of some circlet durability"); enableDemister = config("Circlet - Features", "Enable demister", defaultValue: true, "Enables demister. Press hotkey to spawn a little wisp to push away the mists"); enablePutOnTop = config("Circlet - Features", "Enable put on top", defaultValue: true, "Enables equipping circlet on top of other helmet. Equip circlet without using a helmet slot."); enableOverloadDemister = config("Circlet - Overload demister", "Enable temporary demister on overload", defaultValue: true, "Push away mist on overload activation"); overloadDemisterRange = config("Circlet - Overload demister", "Range", 40f, "Maximum range"); overloadDemisterTime = config("Circlet - Overload demister", "Time", 8f, "Time to gradually decrease effect radius"); visualStateItemDrop = config("Circlet - Visual state", "Enable itemdrop state", defaultValue: true, "Circlet dropped on the ground will preserve light state"); visualStateItemStand = config("Circlet - Visual state", "Enable item stand state", defaultValue: true, "Circlet put on the item stand will preserve light state"); visualStateArmorStand = config("Circlet - Visual state", "Enable armor stand state", defaultValue: true, "Circlet put on the armor stand will preserve light state"); widenShortcut = config<KeyboardShortcut>("Hotkeys", "Beam widen", new KeyboardShortcut((KeyCode)275, Array.Empty<KeyCode>()), "Widen beam shortcut. [Not Synced with Server]", synchronizedSetting: false); narrowShortcut = config<KeyboardShortcut>("Hotkeys", "Beam narrow", new KeyboardShortcut((KeyCode)276, Array.Empty<KeyCode>()), "Narrow beam shortcut. [Not Synced with Server]", synchronizedSetting: false); overloadShortcut = config<KeyboardShortcut>("Hotkeys", "Overload", new KeyboardShortcut((KeyCode)116, Array.Empty<KeyCode>()), "Overload shortcut. Blind opponents with a bright flash at the cost of some circlet durability. [Not Synced with Server]", synchronizedSetting: false); toggleShortcut = config<KeyboardShortcut>("Hotkeys", "Toggle light", new KeyboardShortcut((KeyCode)273, Array.Empty<KeyCode>()), "Toggle main light shortcut. Enable/disable frontlight. [Not Synced with Server]", synchronizedSetting: false); toggleDemisterShortcut = config<KeyboardShortcut>("Hotkeys", "Toggle demister", new KeyboardShortcut((KeyCode)274, Array.Empty<KeyCode>()), "Toggle demister shortcut. Spawn/despawn demister wisplight. [Not Synced with Server]", synchronizedSetting: false); increaseIntensityShortcut = config<KeyboardShortcut>("Hotkeys - Extra", "Intensity increase", new KeyboardShortcut((KeyCode)273, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), "Increase intensity shortcut. Light becomes brighter and have more range. Intensity is capped at 150% [Not Synced with Server]", synchronizedSetting: false); decreaseIntensityShortcut = config<KeyboardShortcut>("Hotkeys - Extra", "Intensity decrease", new KeyboardShortcut((KeyCode)274, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), "Decrease intensity shortcut. Light becomes darker and have less range. Intensity is capped at 50% [Not Synced with Server]", synchronizedSetting: false); toggleShadowsShortcut = config<KeyboardShortcut>("Hotkeys - Extra", "Toggle shadows", new KeyboardShortcut((KeyCode)276, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), "Toggle shadows shortcut. Enables/disables the current light source to emit soft shadows. [Not Synced with Server]", synchronizedSetting: false); toggleSpotShortcut = config<KeyboardShortcut>("Hotkeys - Extra", "Toggle radiance", new KeyboardShortcut((KeyCode)275, (KeyCode[])(object)new KeyCode[1] { (KeyCode)304 }), "Toggle spotlight shortcut. Enables/disables the radiance when circlet is equipped. [Not Synced with Server]", synchronizedSetting: false); maxSteps = config("Light - Default", "Max Steps", 3, "Define how many steps of focus the Dverger light beam has. Must be at least 2."); minAngle = config("Light - Default", "Min Angle", 30f, "The angle of the beam at the narrowest setting."); maxAngle = config("Light - Default", "Max Angle", 110f, "The angle of the beam at the widest setting."); minIntensity = config("Light - Default", "Min Intensity", 1.4f, "The intensity of the beam at the widest setting."); maxIntensity = config("Light - Default", "Max Intensity", 2.2f, "The intensity of the beam at the narrowest setting"); minRange = config("Light - Default", "Min Range", 45f, "The range of the beam at the narrowest setting."); maxRange = config("Light - Default", "Max Range", 15f, "The range of the beam at the widest setting"); pointIntensity = config("Light - Default", "Point Intensity", 1.1f, "The intensity of the Dverger light pool on the point light setting."); pointRange = config("Light - Default", "Point Range", 10f, "The range of the Dverger light pool on the point light setting."); maxSteps2 = config("Light - Quality 2", "Max Steps", 3, "Define how many steps of focus the Dverger light beam has. Must be at least 2."); minAngle2 = config("Light - Quality 2", "Min Angle", 30f, "The angle of the beam at the narrowest setting."); maxAngle2 = config("Light - Quality 2", "Max Angle", 110f, "The angle of the beam at the widest setting."); minIntensity2 = config("Light - Quality 2", "Min Intensity", 1.4f, "The intensity of the beam at the widest setting."); maxIntensity2 = config("Light - Quality 2", "Max Intensity", 2.2f, "The intensity of the beam at the narrowest setting"); minRange2 = config("Light - Quality 2", "Min Range", 45f, "The range of the beam at the narrowest setting."); maxRange2 = config("Light - Quality 2", "Max Range", 15f, "The range of the beam at the widest setting"); pointIntensity2 = config("Light - Quality 2", "Point Intensity", 1.1f, "The intensity of the Dverger light pool on the point light setting."); pointRange2 = config("Light - Quality 2", "Point Range", 10f, "The range of the Dverger light pool on the point light setting."); maxSteps3 = config("Light - Quality 3", "Max Steps", 3, "Define how many steps of focus the Dverger light beam has. Must be at least 2."); minAngle3 = config("Light - Quality 3", "Min Angle", 30f, "The angle of the beam at the narrowest setting."); maxAngle3 = config("Light - Quality 3", "Max Angle", 110f, "The angle of the beam at the widest setting."); minIntensity3 = config("Light - Quality 3", "Min Intensity", 1.4f, "The intensity of the beam at the widest setting."); maxIntensity3 = config("Light - Quality 3", "Max Intensity", 2.2f, "The intensity of the beam at the narrowest setting"); minRange3 = config("Light - Quality 3", "Min Range", 45f, "The range of the beam at the narrowest setting."); maxRange3 = config("Light - Quality 3", "Max Range", 15f, "The range of the beam at the widest setting"); pointIntensity3 = config("Light - Quality 3", "Point Intensity", 1.1f, "The intensity of the Dverger light pool on the point light setting."); pointRange3 = config("Light - Quality 3", "Point Range", 10f, "The range of the Dverger light pool on the point light setting."); maxSteps4 = config("Light - Quality 4", "Max Steps", 3, "Define how many steps of focus the Dverger light beam has. Must be at least 2."); minAngle4 = config("Light - Quality 4", "Min Angle", 30f, "The angle of the beam at the narrowest setting."); maxAngle4 = config("Light - Quality 4", "Max Angle", 110f, "The angle of the beam at the widest setting."); minIntensity4 = config("Light - Quality 4", "Min Intensity", 1.4f, "The intensity of the beam at the widest setting."); maxIntensity4 = config("Light - Quality 4", "Max Intensity", 2.2f, "The intensity of the beam at the narrowest setting"); minRange4 = config("Light - Quality 4", "Min Range", 45f, "The range of the beam at the narrowest setting."); maxRange4 = config("Light - Quality 4", "Max Range", 15f, "The range of the beam at the widest setting"); pointIntensity4 = config("Light - Quality 4", "Point Intensity", 1.1f, "The intensity of the Dverger light pool on the point light setting."); pointRange4 = config("Light - Quality 4", "Point Range", 10f, "The range of the Dverger light pool on the point light setting."); itemHashHelmetDverger = StringExtensionMethods.GetStableHashCode("HelmetDverger"); demisterEffectHash = StringExtensionMethods.GetStableHashCode("Demister"); Dictionary<int, int> dictionary = new Dictionary<int, int>(); AddShortcut(dictionary, widenShortcut); AddShortcut(dictionary, narrowShortcut); AddShortcut(dictionary, toggleShortcut); AddShortcut(dictionary, toggleSpotShortcut); AddShortcut(dictionary, increaseIntensityShortcut); AddShortcut(dictionary, decreaseIntensityShortcut); AddShortcut(dictionary, toggleShadowsShortcut); AddShortcut(dictionary, overloadShortcut); AddShortcut(dictionary, toggleDemisterShortcut); hotkeys = (from x in dictionary orderby x.Value descending select x.Key).ToList(); } private void AddShortcut(Dictionary<int, int> shortcuts, ConfigEntry<KeyboardShortcut> shortcut) { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) int hashCode = ((object)((ConfigEntryBase)shortcut).Definition).GetHashCode(); KeyboardShortcut value = shortcut.Value; shortcuts.Add(hashCode, ((KeyboardShortcut)(ref value)).Modifiers.Count()); } private ConfigEntry<T> config<T>(string group, string name, T defaultValue, ConfigDescription description, bool synchronizedSetting = true) { ConfigEntry<T> val = ((BaseUnityPlugin)this).Config.Bind<T>(group, name, defaultValue, description); SyncedConfigEntry<T> syncedConfigEntry = configSync.AddConfigEntry<T>(val); syncedConfigEntry.SynchronizedConfig = synchronizedSetting; return val; } private ConfigEntry<T> config<T>(string group, string name, T defaultValue, string description, bool synchronizedSetting = true) { //IL_000c: Unknown result type (might be due to invalid IL or missing references) //IL_0018: Expected O, but got Unknown return config(group, name, defaultValue, new ConfigDescription(description, (AcceptableValueBase)null, Array.Empty<object>()), synchronizedSetting); } public static void PatchCircletItemData(ItemData item) { //IL_00be: Unknown result type (might be due to invalid IL or missing references) if (modEnabled.Value && item != null) { if (getFeaturesByUpgrade.Value) { item.m_shared.m_maxQuality = 4; item.m_shared.m_durabilityPerLevel = durabilityPerLevel.Value; item.m_shared.m_useDurability = item.GetDurabilityPercentage() != 1f || item.m_quality >= 3; } if (enablePutOnTop.Value && ((getFeaturesByUpgrade.Value && item.m_quality >= 2) || !getFeaturesByUpgrade.Value)) { item.m_shared.m_itemType = (ItemType)55; } } } public static int GetMaxSteps(int quality) { return ((!getFeaturesByUpgrade.Value) ? 1 : Mathf.Clamp(quality, 1, 4)) switch { 1 => maxSteps.Value, 2 => maxSteps2.Value, 3 => maxSteps3.Value, 4 => maxSteps4.Value, _ => maxSteps.Value, }; } public static float GetMinAngle(int quality) { return ((!getFeaturesByUpgrade.Value) ? 1 : Mathf.Clamp(quality, 1, 4)) switch { 1 => minAngle.Value, 2 => minAngle2.Value, 3 => minAngle3.Value, 4 => minAngle4.Value, _ => minAngle.Value, }; } public static float GetMaxAngle(int quality) { return ((!getFeaturesByUpgrade.Value) ? 1 : Mathf.Clamp(quality, 1, 4)) switch { 1 => maxAngle.Value, 2 => maxAngle2.Value, 3 => maxAngle3.Value, 4 => maxAngle4.Value, _ => maxAngle.Value, }; } public static float GetMinIntensity(int quality) { return ((!getFeaturesByUpgrade.Value) ? 1 : Mathf.Clamp(quality, 1, 4)) switch { 1 => minIntensity.Value, 2 => minIntensity2.Value, 3 => minIntensity3.Value, 4 => minIntensity4.Value, _ => minIntensity.Value, }; } public static float GetMaxIntensity(int quality) { return ((!getFeaturesByUpgrade.Value) ? 1 : Mathf.Clamp(quality, 1, 4)) switch { 1 => maxIntensity.Value, 2 => maxIntensity2.Value, 3 => maxIntensity3.Value, 4 => maxIntensity4.Value, _ => maxIntensity.Value, }; } public static float GetMinRange(int quality) { return ((!getFeaturesByUpgrade.Value) ? 1 : Mathf.Clamp(quality, 1, 4)) switch { 1 => minRange.Value, 2 => minRange2.Value, 3 => minRange3.Value, 4 => minRange4.Value, _ => minRange.Value, }; } public static float GetMaxRange(int quality) { return ((!getFeaturesByUpgrade.Value) ? 1 : Mathf.Clamp(quality, 1, 4)) switch { 1 => maxRange.Value, 2 => maxRange2.Value, 3 => maxRange3.Value, 4 => maxRange4.Value, _ => maxRange.Value, }; } public static float GetPointIntensity(int quality) { return ((!getFeaturesByUpgrade.Value) ? 1 : Mathf.Clamp(quality, 1, 4)) switch { 1 => pointIntensity.Value, 2 => pointIntensity2.Value, 3 => pointIntensity3.Value, 4 => pointIntensity4.Value, _ => pointIntensity.Value, }; } public static float GetPointRange(int quality) { return ((!getFeaturesByUpgrade.Value) ? 1 : Mathf.Clamp(quality, 1, 4)) switch { 1 => pointRange.Value, 2 => pointRange2.Value, 3 => pointRange3.Value, 4 => pointRange4.Value, _ => pointRange.Value, }; } } [HarmonyPatch(typeof(ObjectDB), "Awake")] public static class ObjectDB_Awake_CircletStats { [HarmonyPriority(0)] private static void Postfix(ObjectDB __instance, ref List<Recipe> ___m_recipes) { //IL_011e: Unknown result type (might be due to invalid IL or missing references) //IL_0123: Unknown result type (might be due to invalid IL or missing references) //IL_012a: Unknown result type (might be due to invalid IL or missing references) //IL_0132: Expected O, but got Unknown //IL_017f: Unknown result type (might be due to invalid IL or missing references) //IL_0184: Unknown result type (might be due to invalid IL or missing references) //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01ab: Expected O, but got Unknown //IL_01ae: Unknown result type (might be due to invalid IL or missing references) //IL_01b3: Unknown result type (might be due to invalid IL or missing references) //IL_01cd: Unknown result type (might be due to invalid IL or missing references) //IL_01da: Expected O, but got Unknown //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Unknown result type (might be due to invalid IL or missing references) //IL_01fc: Unknown result type (might be due to invalid IL or missing references) //IL_0209: Expected O, but got Unknown //IL_020c: Unknown result type (might be due to invalid IL or missing references) //IL_0211: Unknown result type (might be due to invalid IL or missing references) //IL_022b: Unknown result type (might be due to invalid IL or missing references) //IL_0237: Expected O, but got Unknown //IL_023f: Unknown result type (might be due to invalid IL or missing references) //IL_0244: Unknown result type (might be due to invalid IL or missing references) //IL_025e: Unknown result type (might be due to invalid IL or missing references) //IL_026a: Expected O, but got Unknown //IL_026d: Unknown result type (might be due to invalid IL or missing references) //IL_0272: Unknown result type (might be due to invalid IL or missing references) //IL_028c: Unknown result type (might be due to invalid IL or missing references) //IL_0298: Expected O, but got Unknown //IL_029b: Unknown result type (might be due to invalid IL or missing references) //IL_02a0: Unknown result type (might be due to invalid IL or missing references) //IL_02ba: Unknown result type (might be due to invalid IL or missing references) //IL_02c6: Expected O, but got Unknown //IL_02ce: Unknown result type (might be due to invalid IL or missing references) //IL_02d3: Unknown result type (might be due to invalid IL or missing references) //IL_02ed: Unknown result type (might be due to invalid IL or missing references) //IL_02f9: Expected O, but got Unknown //IL_02fc: Unknown result type (might be due to invalid IL or missing references) //IL_0301: Unknown result type (might be due to invalid IL or missing references) //IL_031b: Unknown result type (might be due to invalid IL or missing references) //IL_0327: Expected O, but got Unknown //IL_032c: Unknown result type (might be due to invalid IL or missing references) //IL_0331: Unknown result type (might be due to invalid IL or missing references) //IL_034b: Unknown result type (might be due to invalid IL or missing references) //IL_0357: Expected O, but got Unknown if (!CircletExtended.modEnabled.Value || !CircletExtended.getFeaturesByUpgrade.Value) { return; } GameObject itemPrefab = __instance.GetItemPrefab(CircletExtended.itemHashHelmetDverger); if ((Object)(object)itemPrefab == (Object)null) { return; } if (___m_recipes.RemoveAll((Recipe x) => ((Object)x).name == "HelmetDverger") > 0) { CircletExtended.LogInfo("Removed recipe HelmetDverger"); } CraftingStation val = ((IEnumerable<Recipe>)__instance.m_recipes).FirstOrDefault((Func<Recipe, bool>)((Recipe rec) => rec.m_craftingStation?.m_name == "$piece_forge"))?.m_craftingStation; ItemDrop component = itemPrefab.GetComponent<ItemDrop>(); CircletExtended.PatchCircletItemData(component.m_itemData); Recipe val2 = ScriptableObject.CreateInstance<Recipe>(); ((Object)val2).name = "HelmetDverger"; val2.m_amount = 1; val2.m_minStationLevel = 3; val2.m_item = component; val2.m_enabled = true; if ((Object)(object)val != (Object)null) { val2.m_craftingStation = val; } val2.m_resources = (Requirement[])(object)new Requirement[1] { new Requirement { m_amount = 1, m_resItem = component } }; ___m_recipes.Add(val2); CircletExtended.recipeRequirements.Clear(); for (int i = 0; i <= 5; i++) { List<Requirement> list = new List<Requirement>(); switch (i) { case 2: list.Add(new Requirement { m_resItem = ObjectDB.instance.GetItemPrefab("Resin").GetComponent<ItemDrop>(), m_amount = 20 }); list.Add(new Requirement { m_resItem = ObjectDB.instance.GetItemPrefab("LeatherScraps").GetComponent<ItemDrop>(), m_amount = 10 }); list.Add(new Requirement { m_resItem = ObjectDB.instance.GetItemPrefab("IronNails").GetComponent<ItemDrop>(), m_amount = 10 }); list.Add(new Requirement { m_resItem = ObjectDB.instance.GetItemPrefab("Chain").GetComponent<ItemDrop>(), m_amount = 1 }); break; case 3: list.Add(new Requirement { m_resItem = ObjectDB.instance.GetItemPrefab("Thunderstone").GetComponent<ItemDrop>(), m_amount = 5 }); list.Add(new Requirement { m_resItem = ObjectDB.instance.GetItemPrefab("Silver").GetComponent<ItemDrop>(), m_amount = 1 }); list.Add(new Requirement { m_resItem = ObjectDB.instance.GetItemPrefab("JuteRed").GetComponent<ItemDrop>(), m_amount = 2 }); break; case 4: list.Add(new Requirement { m_resItem = ObjectDB.instance.GetItemPrefab("Demister").GetComponent<ItemDrop>(), m_amount = 1 }); list.Add(new Requirement { m_resItem = ObjectDB.instance.GetItemPrefab("BlackCore").GetComponent<ItemDrop>(), m_amount = 1 }); break; default: list.Add(new Requirement { m_resItem = ObjectDB.instance.GetItemPrefab("HelmetDverger").GetComponent<ItemDrop>(), m_amount = 1 }); break; } CircletExtended.recipeRequirements.Add(i, list.ToArray()); } GameObject itemPrefab2 = __instance.GetItemPrefab("Demister"); object demisterForceField; if (itemPrefab2 == null) { demisterForceField = null; } else { Transform obj = itemPrefab2.transform.Find("Particle System Force Field"); demisterForceField = ((obj != null) ? ((Component)obj).gameObject : null); } CircletExtended.demisterForceField = (GameObject)demisterForceField; } } [HarmonyPatch(typeof(Player), "AddKnownItem")] public static class Player_AddKnownItem_CircletStats { private static void Postfix(ref ItemData item) { if (CircletExtended.modEnabled.Value && CircletExtended.getFeaturesByUpgrade.Value && !(item.m_shared.m_name != "$item_helmet_dverger")) { CircletExtended.PatchCircletItemData(item); } } } [HarmonyPatch(typeof(Player), "OnSpawned")] public class Player_OnSpawned_CircletStats { public static void Postfix(Player __instance) { if (!CircletExtended.modEnabled.Value || !CircletExtended.getFeaturesByUpgrade.Value || (Object)(object)__instance != (Object)(object)Player.m_localPlayer) { return; } List<ItemData> list = new List<ItemData>(); ((Humanoid)__instance).GetInventory().GetAllItems("$item_helmet_dverger", list); foreach (ItemData item in list) { CircletExtended.PatchCircletItemData(item); } } } [HarmonyPatch(typeof(Inventory), "Load")] public class Inventory_Load_CircletStats { public static void Postfix(Inventory __instance) { if (!CircletExtended.modEnabled.Value) { return; } List<ItemData> list = new List<ItemData>(); __instance.GetAllItems("$item_helmet_dverger", list); foreach (ItemData item in list) { CircletExtended.PatchCircletItemData(item); } } } [HarmonyPatch(typeof(ItemDrop), "Start")] public static class ItemDrop_Start_CircletStats { private static void Postfix(ref ItemDrop __instance) { if (CircletExtended.modEnabled.Value && CircletExtended.getFeaturesByUpgrade.Value && !(__instance.GetPrefabName(((Object)__instance).name) != "HelmetDverger")) { CircletExtended.PatchCircletItemData(__instance.m_itemData); } } } [HarmonyPatch(typeof(Requirement), "GetAmount")] public class PieceRequirement_GetAmount_CircletUpgrade { public static void Postfix(Requirement __instance, int qualityLevel, ref int __result) { if (CircletExtended.modEnabled.Value && CircletExtended.getFeaturesByUpgrade.Value && __instance.m_resItem.GetPrefabName(((Object)__instance.m_resItem).name) == "HelmetDverger") { __result = ((qualityLevel <= 1) ? 1 : 0); } } } [HarmonyPatch(typeof(InventoryGui), "DoCrafting")] public class InventoryGui_DoCrafting_CircletUpgrade { private static bool PatchMethod(ItemData ___m_craftUpgradeItem, Recipe ___m_craftRecipe) { if (!CircletExtended.modEnabled.Value) { return false; } if (!CircletExtended.getFeaturesByUpgrade.Value) { return false; } if ((Object)(object)___m_craftRecipe == (Object)null || ___m_craftUpgradeItem == null) { return false; } if (___m_craftUpgradeItem.m_shared.m_name != "$item_helmet_dverger") { return false; } return true; } [HarmonyPriority(800)] public static void Prefix(Player player, ref Recipe ___m_craftRecipe, ref KeyValuePair<bool, Requirement[]> __state, ItemData ___m_craftUpgradeItem) { if (PatchMethod(___m_craftUpgradeItem, ___m_craftRecipe)) { int key = ___m_craftUpgradeItem.m_quality + 1; __state = new KeyValuePair<bool, Requirement[]>(player.m_noPlacementCost, ___m_craftRecipe.m_resources.ToArray()); ___m_craftRecipe.m_resources = CircletExtended.recipeRequirements[key].ToArray(); player.m_noPlacementCost = true; } } [HarmonyPriority(0)] public static void Postfix(Player player, ref Recipe ___m_craftRecipe, KeyValuePair<bool, Requirement[]> __state, ItemData ___m_craftUpgradeItem) { if (PatchMethod(___m_craftUpgradeItem, ___m_craftRecipe)) { player.m_noPlacementCost = __state.Key; if (!player.m_noPlacementCost) { player.ConsumeResources(___m_craftRecipe.m_resources, 1, -1); } ___m_craftRecipe.m_resources = __state.Value.ToArray(); CircletExtended.PatchCircletItemData(___m_craftUpgradeItem); } } } [HarmonyPatch(typeof(InventoryGui), "SetupRequirementList")] public class InventoryGui_SetupRequirementList_CircletUpgrade { private static bool PatchMethod(KeyValuePair<Recipe, ItemData> ___m_selectedRecipe) { if (!CircletExtended.modEnabled.Value) { return false; } if (!CircletExtended.getFeaturesByUpgrade.Value) { return false; } if (___m_selectedRecipe.Key.m_item.GetPrefabName(((Object)___m_selectedRecipe.Key.m_item).name) != "HelmetDverger") { return false; } return true; } [HarmonyPriority(800)] public static void Prefix(ref int quality, ref KeyValuePair<Recipe, ItemData> ___m_selectedRecipe, ref KeyValuePair<int, Requirement[]> __state, Recipe ___m_craftRecipe) { if (PatchMethod(___m_selectedRecipe)) { __state = new KeyValuePair<int, Requirement[]>(quality, ___m_selectedRecipe.Key.m_resources.ToArray()); ___m_selectedRecipe.Key.m_resources = CircletExtended.recipeRequirements[quality].ToArray(); quality = 1; } } [HarmonyPriority(0)] public static void Postfix(ref int quality, ref KeyValuePair<Recipe, ItemData> ___m_selectedRecipe, KeyValuePair<int, Requirement[]> __state, Recipe ___m_craftRecipe) { if (PatchMethod(___m_selectedRecipe)) { ___m_selectedRecipe.Key.m_resources = __state.Value.ToArray(); quality = __state.Key; } } } [HarmonyPatch(typeof(Player), "HaveRequirementItems")] public class Player_HaveRequirementItems_CircletUpgrade { private static bool PatchMethod(bool discover, Recipe piece) { if (!CircletExtended.modEnabled.Value) { return false; } if (!CircletExtended.getFeaturesByUpgrade.Value) { return false; } if (discover) { return false; } if (piece.m_item.GetPrefabName(((Object)piece.m_item).name) != "HelmetDverger") { return false; } return true; } [HarmonyPriority(800)] public static void Prefix(ref Recipe piece, bool discover, ref int qualityLevel, ref KeyValuePair<int, Requirement[]> __state) { if (PatchMethod(discover, piece)) { __state = new KeyValuePair<int, Requirement[]>(qualityLevel, piece.m_resources.ToArray()); piece.m_resources = CircletExtended.recipeRequirements[qualityLevel].ToArray(); qualityLevel = 1; } } [HarmonyPriority(0)] public static void Postfix(ref Recipe piece, bool discover, ref int qualityLevel, KeyValuePair<int, Requirement[]> __state) { if (PatchMethod(discover, piece)) { piece.m_resources = __state.Value.ToArray(); qualityLevel = __state.Key; } } } [RequireComponent(typeof(Light))] public class DvergerLightController : MonoBehaviour { private class LightState { public bool on = true; public int level = 2; public int intensity = 100; public Color color = new Color(0.25f, 0.38f, 0.37f); public bool shadows = true; public bool spot = false; public float overload = 1f; public bool demister = false; } private ZNetView m_nview; private Light m_frontLight; private Light m_spotLight; private Player m_playerAttached; private ItemData m_item; private int m_zdoIndex; private LightState m_state = new LightState(); private bool m_forceOff = false; private int m_quality = 1; private ParticleSystemForceField m_overloadDemister; private int m_maxLevel = 3; private float m_minAngle = 30f; private float m_maxAngle = 110f; private float m_minIntensity = 1.4f; private float m_maxIntensity = 2.2f; private float m_minRange = 45f; private float m_maxRange = 15f; private float m_pointIntensity = 1.1f; private float m_pointRange = 10f; private int m_overloadCharges = 50; private const int intensityIncrement = 10; private const int intensityFactorMax = 150; private const int intensityFactorMin = 50; private const float overloadIntensityInterval = 2f; private const float overloadIntensityMin = 0.5f; private const float overloadIntensityMax = 4f; private static int s_rayMaskSolids; private static int s_rayMaskCharacters; private void Awake() { m_nview = ((Component)this).GetComponentInParent<ZNetView>(); } private void Start() { GetSpotLight(); } private void Update() { if (!CircletExtended.modEnabled.Value) { return; } Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer != (Object)null && (Object)(object)localPlayer == (Object)(object)m_playerAttached && ((Character)localPlayer).TakeInput()) { m_forceOff = CircletExtended.disableOnSleep.Value && ((Character)localPlayer).InBed(); if (!m_forceOff && StateChanged(localPlayer)) { SaveState(); } } UpdateLights(); } private void OnDestroy() { if (CircletExtended.modEnabled.Value) { Player localPlayer = Player.m_localPlayer; if ((Object)(object)localPlayer != (Object)null && (Object)(object)localPlayer == (Object)(object)m_playerAttached && m_state.demister && (Object)(object)((Character)localPlayer).GetSEMan().GetStatusEffect(CircletExtended.demisterEffectHash) != (Object)null && (((Humanoid)localPlayer).m_utilityItem == null || ((Humanoid)localPlayer).m_utilityItem.m_shared.m_name != "$item_demister")) { ((Character)localPlayer).GetSEMan().RemoveStatusEffect(CircletExtended.demisterEffectHash, false); } } } private bool QualityLevelAvailable(int quality) { return !CircletExtended.getFeaturesByUpgrade.Value || m_quality >= quality; } private bool StateChanged(Player player) { foreach (int hotkey in CircletExtended.hotkeys) { if (IsShortcutDown(hotkey, CircletExtended.toggleShortcut)) { m_state.on = !m_state.on; CircletExtended.LogInfo("Toggle " + (m_state.on ? "on" : "off")); return true; } if (QualityLevelAvailable(2) && IsShortcutDown(hotkey, CircletExtended.toggleSpotShortcut)) { m_state.spot = !m_state.spot; CircletExtended.LogInfo("Toggle spot " + (m_state.spot ? "on" : "off")); return true; } if (CircletExtended.enableDemister.Value && QualityLevelAvailable(4) && IsShortcutDown(hotkey, CircletExtended.toggleDemisterShortcut)) { m_state.demister = !m_state.demister; CircletExtended.LogInfo("Toggle demister " + (m_state.demister ? "on" : "off")); } if (!m_state.on) { continue; } if (m_state.level > 0 && IsShortcutDown(hotkey, CircletExtended.widenShortcut)) { m_state.level--; CircletExtended.LogInfo($"Widen {m_state.level}"); return true; } if (m_state.level < m_maxLevel && IsShortcutDown(hotkey, CircletExtended.narrowShortcut)) { m_state.level++; CircletExtended.LogInfo($"Narrow {m_state.level}"); return true; } if (m_state.intensity < 150 && IsShortcutDown(hotkey, CircletExtended.increaseIntensityShortcut)) { m_state.intensity = Mathf.Clamp(m_state.intensity + 10, 50, 150); CircletExtended.LogInfo($"Increase intensity {m_state.intensity}%"); return true; } if (m_state.intensity > 50 && IsShortcutDown(hotkey, CircletExtended.decreaseIntensityShortcut)) { m_state.intensity = Mathf.Clamp(m_state.intensity - 10, 50, 150); CircletExtended.LogInfo($"Decrease intensity {m_state.intensity}%"); return true; } if (IsShortcutDown(hotkey, CircletExtended.toggleShadowsShortcut)) { m_state.shadows = !m_state.shadows; CircletExtended.LogInfo("Toggle shadows " + (m_state.shadows ? "on" : "off")); return true; } if (CircletExtended.enableOverload.Value && QualityLevelAvailable(3) && IsShortcutDown(hotkey, CircletExtended.overloadShortcut)) { CircletExtended.LogInfo("Overload"); if (m_state.overload != 1f) { MessageHud.instance.ShowMessage((MessageType)2, "$item_helmet_dverger: $hud_powernotready", 0, (Sprite)null); } else { ApplyOverloadEffect(player); } } } return false; } private void ApplyOverloadEffect(Player player) { //IL_02bf: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Unknown result type (might be due to invalid IL or missing references) //IL_0306: Unknown result type (might be due to invalid IL or missing references) //IL_030b: Unknown result type (might be due to invalid IL or missing references) //IL_03a2: Unknown result type (might be due to invalid IL or missing references) //IL_03b3: Unknown result type (might be due to invalid IL or missing references) //IL_03e9: Unknown result type (might be due to invalid IL or missing references) //IL_03ee: Unknown result type (might be due to invalid IL or missing references) //IL_03f7: Unknown result type (might be due to invalid IL or missing references) //IL_0401: Expected O, but got Unknown //IL_048e: Unknown result type (might be due to invalid IL or missing references) //IL_0485: Unknown result type (might be due to invalid IL or missing references) //IL_0493: Unknown result type (might be due to invalid IL or missing references) //IL_0495: Unknown result type (might be due to invalid IL or missing references) //IL_04a2: Unknown result type (might be due to invalid IL or missing references) //IL_04a7: Unknown result type (might be due to invalid IL or missing references) //IL_04ac: Unknown result type (might be due to invalid IL or missing references) //IL_04b9: Unknown result type (might be due to invalid IL or missing references) //IL_04c0: Unknown result type (might be due to invalid IL or missing references) //IL_04f3: Unknown result type (might be due to invalid IL or missing references) //IL_04f8: Unknown result type (might be due to invalid IL or missing references) //IL_0559: Unknown result type (might be due to invalid IL or missing references) //IL_0528: Unknown result type (might be due to invalid IL or missing references) //IL_052d: Unknown result type (might be due to invalid IL or missing references) if (m_item == null) { return; } if ((Object)(object)CircletExtended.overloadEffect == (Object)null) { Incinerator val = Resources.FindObjectsOfTypeAll<Incinerator>().FirstOrDefault(); CircletExtended.overloadEffect = Object.Instantiate<GameObject>(val.m_lightingAOEs); ((Object)CircletExtended.overloadEffect).name = "circletExtendedOverload"; for (int num = CircletExtended.overloadEffect.transform.childCount - 1; num > 0; num--) { Transform child = CircletExtended.overloadEffect.transform.GetChild(num); switch (((Object)child).name) { case "AOE_AREA": case "Lighting": case "lightning": case "poff_ring": case "shockwave": case "AOE_ROD": case "Lighting_rod": case "Sparcs": case "sfx_shockwave (1)": case "vfx_RockHit (1)": child.parent = null; Object.Destroy((Object)(object)((Component)child).gameObject); break; case "glow": ((Component)child).gameObject.SetActive(true); break; } } } if (s_rayMaskSolids == 0) { s_rayMaskSolids = LayerMask.GetMask(new string[7] { "Default", "static_solid", "Default_small", "piece", "piece_nonsolid", "terrain", "vehicle" }); s_rayMaskCharacters = LayerMask.GetMask(new string[4] { "character", "character_net", "character_ghost", "character_noenv" }); } Object.Instantiate<GameObject>(CircletExtended.overloadEffect, ((Component)player).transform.position, ((Component)m_frontLight).transform.rotation); if (((Character)player).InWater()) { ((Character)player).AddLightningDamage(5f); ((Character)player).AddStaggerDamage(((Character)player).GetStaggerTreshold() + 1f, -((Component)player).transform.forward); } ((MonoBehaviour)this).StartCoroutine(OverloadIntensity()); if (CircletExtended.enableOverloadDemister.Value && (Object)(object)m_overloadDemister != (Object)null && CircletExtended.overloadDemisterTime.Value != 0f) { ((MonoBehaviour)this).StartCoroutine(OverloadDemister()); } float num2 = (float)Math.Tan((double)(m_frontLight.spotAngle / 2f) * (Math.PI / 180.0)) * m_frontLight.range; RaycastHit[] array = Physics.SphereCastAll(((Component)m_frontLight).transform.position, num2, ((Component)m_frontLight).transform.forward, m_frontLight.range, s_rayMaskCharacters); if (array.Length != 0) { for (int i = 0; i < array.Length; i++) { RaycastHit val2 = array[i]; GameObject val3 = (Object.op_Implicit((Object)((RaycastHit)(ref val2)).collider) ? Projectile.FindHitObject(((RaycastHit)(ref val2)).collider) : null); bool flag = false; IDestructible val4 = (Object.op_Implicit((Object)(object)val3) ? val3.GetComponent<IDestructible>() : null); if (val4 != null) { flag = val4 is Character; if (!IsValidTarget(val4)) { continue; } } if (flag) { Character val5 = (Character)(object)((val4 is Character) ? val4 : null); Vector3 val6 = (((Object)(object)val5.m_head != (Object)null) ? val5.GetHeadPoint() : val5.GetTopPoint()); Vector3 val7 = val6 - ((Component)m_frontLight).transform.position; bool flag2 = Vector3.Angle(((Component)m_frontLight).transform.forward, ((Vector3)(ref val7)).normalized) <= (m_frontLight.spotAngle + 5f) / 2f; float num3 = Utils.DistanceXZ(((Component)m_frontLight).transform.position, val6); if (num3 <= 5f || (flag2 && num3 <= m_frontLight.range && !Physics.Linecast(((Component)m_frontLight).transform.position, val6, s_rayMaskSolids))) { val5.AddStaggerDamage(val5.GetStaggerTreshold() + 1f, ((Vector3)(ref val7)).normalized); } } } } m_item.m_shared.m_useDurability = true; float num4 = m_item.GetMaxDurability() / (float)m_overloadCharges; m_item.m_durability = Mathf.Max(0f, m_item.m_durability - num4); } public IEnumerator OverloadIntensity() { m_state.overload = 4f; float increment = 1.75f * Time.fixedDeltaTime; while (m_state.overload > 0.5f) { m_state.overload -= increment; yield return (object)new WaitForFixedUpdate(); } yield return (object)new WaitForSeconds(1f); while (m_state.overload <= 1.05f) { m_state.overload += increment; yield return (object)new WaitForFixedUpdate(); } yield return (object)new WaitForSeconds(1f); while (m_state.overload >= 1f) { m_state.overload -= increment; yield return (object)new WaitForFixedUpdate(); } m_state.overload = 1f; } public IEnumerator OverloadDemister() { ((Component)m_overloadDemister).gameObject.SetActive(true); for (int i = 0; (float)i < CircletExtended.overloadDemisterTime.Value; i++) { m_overloadDemister.endRange = 10f + (CircletExtended.overloadDemisterRange.Value - 10f) * (1f - (float)i / CircletExtended.overloadDemisterTime.Value); yield return (object)new WaitForSeconds(1f); } ((Component)m_overloadDemister).gameObject.SetActive(false); } public bool IsValidTarget(IDestructible destr) { Character val = (Character)(object)((destr is Character) ? destr : null); if (Object.op_Implicit((Object)(object)val)) { if ((Object)(object)val == (Object)(object)m_playerAttached) { return false; } if ((Object)(object)m_playerAttached != (Object)null) { bool flag = BaseAI.IsEnemy((Character)(object)m_playerAttached, val) || (Object.op_Implicit((Object)(object)val.GetBaseAI()) && val.GetBaseAI().IsAggravatable() && ((Character)m_playerAttached).IsPlayer()); if (!((Character)m_playerAttached).IsPlayer() && !flag) { return false; } if (((Character)m_playerAttached).IsPlayer() && !((Character)m_playerAttached).IsPVPEnabled() && !flag) { return false; } } if (val.IsDodgeInvincible()) { return false; } } return true; } private bool IsShortcutDown(int hotkey, ConfigEntry<KeyboardShortcut> shortcut) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0020: Unknown result type (might be due to invalid IL or missing references) //IL_0025: Unknown result type (might be due to invalid IL or missing references) //IL_0028: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_003a: Unknown result type (might be due to invalid IL or missing references) int result; if (hotkey == ((object)((ConfigEntryBase)shortcut).Definition).GetHashCode()) { KeyboardShortcut value = shortcut.Value; if (!((KeyboardShortcut)(ref value)).IsDown()) { value = shortcut.Value; if (Input.GetKeyDown(((KeyboardShortcut)(ref value)).MainKey)) { value = shortcut.Value; result = ((!((KeyboardShortcut)(ref value)).Modifiers.Any()) ? 1 : 0); } else { result = 0; } } else { result = 1; } } else { result = 0; } return (byte)result != 0; } private void ShowMessage() { if ((Object)(object)MessageHud.instance != (Object)null && (Object)(object)m_playerAttached != (Object)null && (Object)(object)Player.m_localPlayer == (Object)(object)m_playerAttached) { MessageHud.instance.m_msgQeue.Clear(); MessageHud.instance.m_msgQueueTimer = 1f; if (!m_forceOff && m_state.on) { MessageHud.instance.ShowMessage((MessageType)1, $"$item_helmet_dverger: $msg_level {m_state.level} ({m_state.intensity}%)", 0, (Sprite)null); } else { MessageHud.instance.ShowMessage((MessageType)1, "$item_helmet_dverger: $hud_off", 0, (Sprite)null); } } } public void Initialize(Light light, Player player, ItemData item, int zdoIndex = 0) { m_frontLight = light; m_playerAttached = player; m_item = item; m_zdoIndex = zdoIndex; if (CircletExtended.enableOverloadDemister.Value && Object.op_Implicit((Object)(object)player) && Object.op_Implicit((Object)(object)CircletExtended.demisterForceField) && !Object.op_Implicit((Object)(object)m_overloadDemister)) { GameObject val = Object.Instantiate<GameObject>(CircletExtended.demisterForceField, ((Component)this).transform); ((Object)val).name = "Particle System Force Field"; val.SetActive(false); m_overloadDemister = val.GetComponent<ParticleSystemForceField>(); m_overloadDemister.endRange = CircletExtended.overloadDemisterRange.Value; } LoadState(); UpdateLights(); } private void LoadState() { if (IsStateLoaded()) { SetQuality(); } } private bool IsStateLoaded() { //IL_0086: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Expected O, but got Unknown string text = ""; if (m_item != null) { text = GeneralExtensions.GetValueSafe<string, string>(m_item.m_customData, CircletExtended.customDataKey); m_quality = m_item.m_quality; CircletExtended.LogInfo("Loading state from item: " + text); } if (string.IsNullOrWhiteSpace(text) && (Object)(object)m_nview != (Object)null && m_nview.IsValid()) { ZDO zDO = m_nview.GetZDO(); ItemData val = new ItemData(); ItemDrop.LoadFromZDO(val, zDO); text = GeneralExtensions.GetValueSafe<string, string>(val.m_customData, CircletExtended.customDataKey); m_quality = val.m_quality; CircletExtended.LogInfo("Loading state from zdo: " + text); if (string.IsNullOrWhiteSpace(text)) { ItemDrop.LoadFromZDO(m_zdoIndex, val, zDO); text = GeneralExtensions.GetValueSafe<string, string>(val.m_customData, CircletExtended.customDataKey); m_quality = val.m_quality; CircletExtended.LogInfo($"Loading state from zdo index {m_zdoIndex}: {text}"); } } if (!string.IsNullOrWhiteSpace(text)) { try { m_state = JsonUtility.FromJson<LightState>(text); } catch (Exception arg) { CircletExtended.LogInfo($"State parsing error:\n{arg}"); return false; } } m_state.overload = 1f; return true; } private void SaveState() { //IL_0040: Unknown result type (might be due to invalid IL or missing references) //IL_0045: Unknown result type (might be due to invalid IL or missing references) if (!((Object)(object)m_nview == (Object)null) && m_nview.IsValid() && m_item != null) { m_state.color = CircletExtended.circletColor.Value; m_item.m_customData[CircletExtended.customDataKey] = JsonUtility.ToJson((object)m_state); ShowMessage(); } } private void SetQuality() { m_maxLevel = Mathf.Clamp(CircletExtended.GetMaxSteps(m_quality), 1, 50); m_minAngle = Mathf.Clamp(CircletExtended.GetMinAngle(m_quality), 1f, 360f); m_maxAngle = Mathf.Clamp(CircletExtended.GetMaxAngle(m_quality), 1f, 360f); m_minIntensity = Mathf.Clamp(CircletExtended.GetMaxIntensity(m_quality), 0f, 10f); m_maxIntensity = Mathf.Clamp(CircletExtended.GetMinIntensity(m_quality), 0f, 10f); m_minRange = Mathf.Clamp(CircletExtended.GetMinRange(m_quality), 0f, 1000f); m_maxRange = Mathf.Clamp(CircletExtended.GetMaxRange(m_quality), 0f, 1000f); m_pointIntensity = Mathf.Clamp(CircletExtended.GetPointIntensity(m_quality), 0f, 10f); m_pointRange = Mathf.Clamp(CircletExtended.GetPointRange(m_quality), 0f, 1000f); m_overloadCharges = CircletExtended.overloadChargesPerLevel.Value * ((!QualityLevelAvailable(4)) ? 1 : 2); } private void UpdateLights() { //IL_00e2: Unknown result type (might be due to invalid IL or missing references) if (m_state.level == m_maxLevel) { m_frontLight.type = (LightType)2; m_frontLight.intensity = m_pointIntensity; m_frontLight.range = m_pointRange; } else { float num = (float)m_state.level / (float)Math.Max(m_maxLevel - 1, 1); m_frontLight.type = (LightType)0; m_frontLight.spotAngle = Mathf.Lerp(m_minAngle, m_maxAngle, num); m_frontLight.intensity = Mathf.Lerp(m_minIntensity, m_maxIntensity, num); m_frontLight.range = Mathf.Lerp(m_minRange, m_maxRange, num); } m_frontLight.color = m_state.color; float num2 = (float)m_state.intensity / 100f; Light frontLight = m_frontLight; frontLight.range *= num2; Light frontLight2 = m_frontLight; frontLight2.intensity *= num2; Light frontLight3 = m_frontLight; frontLight3.intensity *= m_state.overload; float num3 = 1f + (float)m_quality * 0.05f; Light frontLight4 = m_frontLight; frontLight4.range *= num3; Light frontLight5 = m_frontLight; frontLight5.intensity *= num3; ((Behaviour)m_frontLight).enabled = !m_forceOff && m_state.on; m_frontLight.shadows = (LightShadows)((CircletExtended.enableShadows.Value && m_state.shadows && m_state.level != m_maxLevel) ? 2 : 0); m_frontLight.shadowStrength = 1f - (float)m_state.level * 0.1f; if ((Object)(object)m_spotLight != (Object)null) { ((Behaviour)m_spotLight).enabled = !m_forceOff && m_state.spot; m_spotLight.intensity = m_state.overload; } if ((Object)(object)m_playerAttached != (Object)null && (Object)(object)m_nview != (Object)null && m_nview.IsValid()) { SEMan sEMan = ((Character)m_playerAttached).GetSEMan(); if (m_state.demister && (Object)(object)sEMan.GetStatusEffect(CircletExtended.demisterEffectHash) == (Object)null) { sEMan.AddStatusEffect(CircletExtended.demisterEffectHash, false, 0, 0f); } else if (!m_state.demister && (Object)(object)sEMan.GetStatusEffect(CircletExtended.demisterEffectHash) != (Object)null) { sEMan.RemoveStatusEffect(CircletExtended.demisterEffectHash, false); } } } private void GetSpotLight() { if ((Object)(object)m_spotLight != (Object)null) { return; } Light[] componentsInParent = ((Component)m_frontLight).GetComponentsInParent<Light>(); foreach (Light val in componentsInParent) { if ((Object)(object)val != (Object)(object)m_frontLight) { m_spotLight = val; } } if ((Object)(object)m_spotLight != (Object)null) { UpdateLights(); } } } [HarmonyPatch(typeof(VisEquipment), "AttachItem")] public static class VisEquipment_AttachItem_HumanoidAttachment { private static void Postfix(VisEquipment __instance, GameObject __result, int itemHash) { if (!CircletExtended.modEnabled.Value || itemHash != CircletExtended.itemHashHelmetDverger || (Object)(object)__result == (Object)null) { return; } DvergerLightController component = __result.GetComponent<DvergerLightController>(); if ((Object)(object)component != (Object)null) { Object.Destroy((Object)(object)component); } Light[] componentsInChildren = __result.GetComponentsInChildren<Light>(); if (componentsInChildren.Length == 0) { return; } ItemData val = null; Player val2 = null; if (__instance.m_isPlayer) { val2 = ((Component)__instance).GetComponentInParent<Player>(); if ((Object)(object)val2 == (Object)null) { return; } val = ((Humanoid)(object)val2).GetCirclet().circlet ?? ((Humanoid)val2).m_helmetItem; if (val == null || ((Object)val.m_dropPrefab).name != "HelmetDverger") { return; } CircletExtended.PatchCircletItemData(val); } CircletExtended.instance.ConfigInit(); __instance.UpdateVisuals(); __result.AddComponent<DvergerLightController>().Initialize(componentsInChildren[0], val2, val); } } [HarmonyPatch(typeof(ItemDrop), "Start")] public static class ItemDrop_Start_ItemDropAttachment { private static void Postfix(ItemDrop __instance) { if (CircletExtended.modEnabled.Value && CircletExtended.visualStateItemDrop.Value && !(__instance.GetPrefabName(((Object)__instance).name) != "HelmetDverger")) { DvergerLightController componentInChildren = ((Component)__instance).GetComponentInChildren<DvergerLightController>(); if ((Object)(object)componentInChildren != (Object)null) { Object.Destroy((Object)(object)componentInChildren); } Light[] componentsInChildren = ((Component)__instance).GetComponentsInChildren<Light>(); if (componentsInChildren.Length != 0) { ((Component)((Component)componentsInChildren[0]).gameObject.transform.parent).gameObject.AddComponent<DvergerLightController>().Initialize(componentsInChildren[0], null, __instance.m_itemData); } } } } [HarmonyPatch(typeof(ItemStand), "SetVisualItem")] public static class ItemStand_SetVisualItem_ItemStandAttachment { private static void Prefix(ItemStand __instance, GameObject ___m_visualItem, string ___m_visualName, int ___m_visualVariant, string itemName, int variant, ref bool __state) { if (CircletExtended.modEnabled.Value && CircletExtended.visualStateItemStand.Value && !(__instance.GetAttachedItem() != "HelmetDverger") && !((Object)(object)___m_visualItem != (Object)null) && (!(___m_visualName == itemName) || ___m_visualVariant != variant)) { __state = true; } } private static void Postfix(GameObject ___m_visualItem, bool __state) { if (CircletExtended.modEnabled.Value && __state) { DvergerLightController componentInChildren = ___m_visualItem.GetComponentInChildren<DvergerLightController>(); if ((Object)(object)componentInChildren != (Object)null) { Object.Destroy((Object)(object)componentInChildren); } Light[] componentsInChildren = ___m_visualItem.GetComponentsInChildren<Light>(); if (componentsInChildren.Length != 0) { ___m_visualItem.AddComponent<DvergerLightController>().Initialize(componentsInChildren[0], null, null); } } } } [HarmonyPatch(typeof(ArmorStand), "SetVisualItem")] public static class ArmorStand_SetVisualItem_ArmorStandAttachment { private static void Prefix(int index, List<ArmorStandSlot> ___m_slots, string itemName, int variant, ref bool __state) { //IL_0041: Unknown result type (might be due to invalid IL or missing references) //IL_0047: Invalid comparison between Unknown and I4 if (CircletExtended.modEnabled.Value && CircletExtended.visualStateArmorStand.Value && !(itemName != "HelmetDverger")) { ArmorStandSlot val = ___m_slots[index]; if ((int)val.m_slot == 6 && (!(val.m_visualName == itemName) || val.m_visualVariant != variant)) { __state = true; } } } private static void Postfix(int index, VisEquipment ___m_visEquipment, List<ArmorStandSlot> ___m_slots, bool __state) { if (!CircletExtended.modEnabled.Value || !__state) { return; } ___m_visEquipment.UpdateVisuals(); ArmorStandSlot val = ___m_slots[index]; if (val.m_visualName != "HelmetDverger") { return; } GameObject helmetItemInstance = ___m_visEquipment.m_helmetItemInstance; if (!((Object)(object)helmetItemInstance == (Object)null)) { DvergerLightController componentInChildren = helmetItemInstance.GetComponentInChildren<DvergerLightController>(); if ((Object)(object)componentInChildren != (Object)null) { Object.Destroy((Object)(object)componentInChildren); } Light[] componentsInChildren = helmetItemInstance.GetComponentsInChildren<Light>(); if (componentsInChildren.Length != 0) { helmetItemInstance.AddComponent<DvergerLightController>().Initialize(componentsInChildren[0], null, null, index); } } } } } namespace Microsoft.CodeAnalysis { [Microsoft.CodeAnalysis.Embedded] [CompilerGenerated] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)] internal sealed class NullableAttribute : Attribute { public readonly byte[] NullableFlags; public NullableAttribute(byte P_0) { NullableFlags = new byte[1] { P_0 }; } public NullableAttribute(byte[] P_0) { NullableFlags = P_0; } } [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)] internal sealed class NullableContextAttribute : Attribute { public readonly byte Flag; public NullableContextAttribute(byte P_0) { Flag = P_0; } } [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace ServerSync { [PublicAPI] internal abstract class OwnConfigEntryBase { public object? LocalBaseValue; public bool SynchronizedConfig = true; public abstract ConfigEntryBase BaseConfig { get; } } [PublicAPI] internal class SyncedConfigEntry<T> : OwnConfigEntryBase { public readonly ConfigEntry<T> SourceConfig; public override ConfigEntryBase BaseConfig => (ConfigEntryBase)(object)SourceConfig; public T Value { get { return SourceConfig.Value; } set { SourceConfig.Value = value; } } public SyncedConfigEntry(ConfigEntry<T> sourceConfig) { SourceConfig = sourceConfig; } public void AssignLocalValue(T value) { if (LocalBaseValue == null) { Value = value; } else { LocalBaseValue = value; } } } internal abstract class CustomSyncedValueBase { public object? LocalBaseValue; public readonly string Identifier; public readonly Type Type; private object? boxedValue; protected bool localIsOwner; public readonly int Priority; public object? BoxedValue { get { return boxedValue; } set { boxedValue = value; this.ValueChanged?.Invoke(); } } public event Action? ValueChanged; protected CustomSyncedValueBase(ConfigSync configSync, string identifier, Type type, int priority) { Priority = priority; Identifier = identifier; Type = type; configSync.AddCustomValue(this); localIsOwner = configSync.IsSourceOfTruth; configSync.SourceOfTruthChanged += delegate(bool truth) { localIsOwner = truth; }; } } [PublicAPI] internal sealed class CustomSyncedValue<T> : CustomSyncedValueBase { public T Value { get { return (T)base.BoxedValue; } set { base.BoxedValue = value; } } public CustomSyncedValue(ConfigSync configSync, string identifier, T value = default(T), int priority = 0) : base(configSync, identifier, typeof(T), priority) { Value = value; } public void AssignLocalValue(T value) { if (localIsOwner) { Value = value; } else { LocalBaseValue = value; } } } internal class ConfigurationManagerAttributes { [UsedImplicitly] public bool? ReadOnly = false; } [PublicAPI] internal class ConfigSync { [HarmonyPatch(typeof(ZRpc), "HandlePackage")] private static class SnatchCurrentlyHandlingRPC { public static ZRpc? currentRpc; [HarmonyPrefix] private static void Prefix(ZRpc __instance) { currentRpc = __instance; } } [HarmonyPatch(typeof(ZNet), "Awake")] internal static class RegisterRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance) { isServer = __instance.IsServer(); foreach (ConfigSync configSync2 in configSyncs) { ZRoutedRpc.instance.Register<ZPackage>(configSync2.Name + " ConfigSync", (Action<long, ZPackage>)configSync2.RPC_FromOtherClientConfigSync); if (isServer) { configSync2.InitialSyncDone = true; Debug.Log((object)("Registered '" + configSync2.Name + " ConfigSync' RPC - waiting for incoming connections")); } } if (isServer) { ((MonoBehaviour)__instance).StartCoroutine(WatchAdminListChanges()); } static void SendAdmin(List<ZNetPeer> peers, bool isAdmin) { ZPackage package = ConfigsToPackage(null, null, new PackageEntry[1] { new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = isAdmin } }); ConfigSync configSync = configSyncs.First(); if (configSync != null) { ((MonoBehaviour)ZNet.instance).StartCoroutine(configSync.sendZPackage(peers, package)); } } static IEnumerator WatchAdminListChanges() { SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); List<string> CurrentList = new List<string>(adminList.GetList()); while (true) { yield return (object)new WaitForSeconds(30f); if (!adminList.GetList().SequenceEqual(CurrentList)) { CurrentList = new List<string>(adminList.GetList()); List<ZNetPeer> adminPeer = (from p in ZNet.instance.GetPeers() where adminList.Contains(p.m_rpc.GetSocket().GetHostName()) select p).ToList(); List<ZNetPeer> nonAdminPeer = ZNet.instance.GetPeers().Except(adminPeer).ToList(); SendAdmin(nonAdminPeer, isAdmin: false); SendAdmin(adminPeer, isAdmin: true); } } } } } [HarmonyPatch(typeof(ZNet), "OnNewConnection")] private static class RegisterClientRPCPatch { [HarmonyPostfix] private static void Postfix(ZNet __instance, ZNetPeer peer) { if (__instance.IsServer()) { return; } foreach (ConfigSync configSync in configSyncs) { peer.m_rpc.Register<ZPackage>(configSync.Name + " ConfigSync", (Action<ZRpc, ZPackage>)configSync.RPC_FromServerConfigSync); } } } private class ParsedConfigs { public readonly Dictionary<OwnConfigEntryBase, object?> configValues = new Dictionary<OwnConfigEntryBase, object>(); public readonly Dictionary<CustomSyncedValueBase, object?> customValues = new Dictionary<CustomSyncedValueBase, object>(); } [HarmonyPatch(typeof(ZNet), "Shutdown")] private class ResetConfigsOnShutdown { [HarmonyPostfix] private static void Postfix() { ProcessingServerUpdate = true; foreach (ConfigSync configSync in configSyncs) { configSync.resetConfigsFromServer(); configSync.IsSourceOfTruth = true; configSync.InitialSyncDone = false; } ProcessingServerUpdate = false; } } [HarmonyPatch(typeof(ZNet), "RPC_PeerInfo")] private class SendConfigsAfterLogin { private class BufferingSocket : ISocket { public volatile bool finished = false; public volatile int versionMatchQueued = -1; public readonly List<ZPackage> Package = new List<ZPackage>(); public readonly ISocket Original; public BufferingSocket(ISocket original) { Original = original; } public bool IsConnected() { return Original.IsConnected(); } public ZPackage Recv() { return Original.Recv(); } public int GetSendQueueSize() { return Original.GetSendQueueSize(); } public int GetCurrentSendRate() { return Original.GetCurrentSendRate(); } public bool IsHost() { return Original.IsHost(); } public void Dispose() { Original.Dispose(); } public bool GotNewData() { return Original.GotNewData(); } public void Close() { Original.Close(); } public string GetEndPointString() { return Original.GetEndPointString(); } public void GetAndResetStats(out int totalSent, out int totalRecv) { Original.GetAndResetStats(ref totalSent, ref totalRecv); } public void GetConnectionQuality(out float localQuality, out float remoteQuality, out int ping, out float outByteSec, out float inByteSec) { Original.GetConnectionQuality(ref localQuality, ref remoteQuality, ref ping, ref outByteSec, ref inByteSec); } public ISocket Accept() { return Original.Accept(); } public int GetHostPort() { return Original.GetHostPort(); } public bool Flush() { return Original.Flush(); } public string GetHostName() { return Original.GetHostName(); } public void VersionMatch() { if (finished) { Original.VersionMatch(); } else { versionMatchQueued = Package.Count; } } public void Send(ZPackage pkg) { //IL_0057: Unknown result type (might be due to invalid IL or missing references) //IL_005d: Expected O, but got Unknown int pos = pkg.GetPos(); pkg.SetPos(0); int num = pkg.ReadInt(); if ((num == StringExtensionMethods.GetStableHashCode("PeerInfo") || num == StringExtensionMethods.GetStableHashCode("RoutedRPC") || num == StringExtensionMethods.GetStableHashCode("ZDOData")) && !finished) { ZPackage val = new ZPackage(pkg.GetArray()); val.SetPos(pos); Package.Add(val); } else { pkg.SetPos(pos); Original.Send(pkg); } } } [HarmonyPrefix] [HarmonyPriority(800)] private static void Prefix(ref Dictionary<Assembly, BufferingSocket>? __state, ZNet __instance, ZRpc rpc) { //IL_0078: Unknown result type (might be due to invalid IL or missing references) //IL_007e: Invalid comparison between Unknown and I4 if (__instance.IsServer()) { BufferingSocket value = new BufferingSocket(rpc.GetSocket()); AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc, value); object? obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance, new object[1] { rpc }); ZNetPeer val = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (val != null && (int)ZNet.m_onlineBackend > 0) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, value); } if (__state == null) { __state = new Dictionary<Assembly, BufferingSocket>(); } __state[Assembly.GetExecutingAssembly()] = value; } } [HarmonyPostfix] private static void Postfix(Dictionary<Assembly, BufferingSocket> __state, ZNet __instance, ZRpc rpc) { ZRpc rpc2 = rpc; ZNet __instance2 = __instance; Dictionary<Assembly, BufferingSocket> __state2 = __state; ZNetPeer peer; if (__instance2.IsServer()) { object obj = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); peer = (ZNetPeer)((obj is ZNetPeer) ? obj : null); if (peer == null) { SendBufferedData(); } else { ((MonoBehaviour)__instance2).StartCoroutine(sendAsync()); } } void SendBufferedData() { if (rpc2.GetSocket() is BufferingSocket bufferingSocket) { AccessTools.DeclaredField(typeof(ZRpc), "m_socket").SetValue(rpc2, bufferingSocket.Original); object? obj2 = AccessTools.DeclaredMethod(typeof(ZNet), "GetPeer", new Type[1] { typeof(ZRpc) }, (Type[])null).Invoke(__instance2, new object[1] { rpc2 }); ZNetPeer val = (ZNetPeer)((obj2 is ZNetPeer) ? obj2 : null); if (val != null) { AccessTools.DeclaredField(typeof(ZNetPeer), "m_socket").SetValue(val, bufferingSocket.Original); } } BufferingSocket bufferingSocket2 = __state2[Assembly.GetExecutingAssembly()]; bufferingSocket2.finished = true; for (int i = 0; i < bufferingSocket2.Package.Count; i++) { if (i == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } bufferingSocket2.Original.Send(bufferingSocket2.Package[i]); } if (bufferingSocket2.Package.Count == bufferingSocket2.versionMatchQueued) { bufferingSocket2.Original.VersionMatch(); } } IEnumerator sendAsync() { foreach (ConfigSync configSync in configSyncs) { List<PackageEntry> entries = new List<PackageEntry>(); if (configSync.CurrentVersion != null) { entries.Add(new PackageEntry { section = "Internal", key = "serverversion", type = typeof(string), value = configSync.CurrentVersion }); } MethodInfo listContainsId = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList adminList = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); entries.Add(new PackageEntry { section = "Internal", key = "lockexempt", type = typeof(bool), value = (((object)listContainsId == null) ? ((object)adminList.Contains(rpc2.GetSocket().GetHostName())) : listContainsId.Invoke(ZNet.instance, new object[2] { adminList, rpc2.GetSocket().GetHostName() })) }); ZPackage package = ConfigsToPackage(configSync.allConfigs.Select((OwnConfigEntryBase c) => c.BaseConfig), configSync.allCustomValues, entries, partial: false); yield return ((MonoBehaviour)__instance2).StartCoroutine(configSync.sendZPackage(new List<ZNetPeer> { peer }, package)); } SendBufferedData(); } } } private class PackageEntry { public string section = null; public string key = null; public Type type = null; public object? value; } [HarmonyPatch(typeof(ConfigEntryBase), "GetSerializedValue")] private static class PreventSavingServerInfo { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, ref string __result) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || isWritableConfig(ownConfigEntryBase)) { return true; } __result = TomlTypeConverter.ConvertToString(ownConfigEntryBase.LocalBaseValue, __instance.SettingType); return false; } } [HarmonyPatch(typeof(ConfigEntryBase), "SetSerializedValue")] private static class PreventConfigRereadChangingValues { [HarmonyPrefix] private static bool Prefix(ConfigEntryBase __instance, string value) { OwnConfigEntryBase ownConfigEntryBase = configData(__instance); if (ownConfigEntryBase == null || ownConfigEntryBase.LocalBaseValue == null) { return true; } try { ownConfigEntryBase.LocalBaseValue = TomlTypeConverter.ConvertToValue(value, __instance.SettingType); } catch (Exception ex) { Debug.LogWarning((object)$"Config value of setting \"{__instance.Definition}\" could not be parsed and will be ignored. Reason: {ex.Message}; Value: {value}"); } return false; } } private class InvalidDeserializationTypeException : Exception { public string expected = null; public string received = null; public string field = ""; } public static bool ProcessingServerUpdate; public readonly string Name; public string? DisplayName; public string? CurrentVersion; public string? MinimumRequiredVersion; public bool ModRequired = false; private bool? forceConfigLocking; private bool isSourceOfTruth = true; private static readonly HashSet<ConfigSync> configSyncs; private readonly HashSet<OwnConfigEntryBase> allConfigs = new HashSet<OwnConfigEntryBase>(); private HashSet<CustomSyncedValueBase> allCustomValues = new HashSet<CustomSyncedValueBase>(); private static bool isServer; private static bool lockExempt; private OwnConfigEntryBase? lockedConfig = null; private const byte PARTIAL_CONFIGS = 1; private const byte FRAGMENTED_CONFIG = 2; private const byte COMPRESSED_CONFIG = 4; private readonly Dictionary<string, SortedDictionary<int, byte[]>> configValueCache = new Dictionary<string, SortedDictionary<int, byte[]>>(); private readonly List<KeyValuePair<long, string>> cacheExpirations = new List<KeyValuePair<long, string>>(); private static long packageCounter; public bool IsLocked { get { bool? flag = forceConfigLocking; bool num; if (!flag.HasValue) { if (lockedConfig == null) { goto IL_0052; } num = ((IConvertible)lockedConfig.BaseConfig.BoxedValue).ToInt32(CultureInfo.InvariantCulture) != 0; } else { num = flag.GetValueOrDefault(); } if (!num) { goto IL_0052; } int result = ((!lockExempt) ? 1 : 0); goto IL_0053; IL_0053: return (byte)result != 0; IL_0052: result = 0; goto IL_0053; } set { forceConfigLocking = value; } } public bool IsAdmin => lockExempt || isSourceOfTruth; public bool IsSourceOfTruth { get { return isSourceOfTruth; } private set { if (value != isSourceOfTruth) { isSourceOfTruth = value; this.SourceOfTruthChanged?.Invoke(value); } } } public bool InitialSyncDone { get; private set; } = false; public event Action<bool>? SourceOfTruthChanged; private event Action? lockedConfigChanged; static ConfigSync() { ProcessingServerUpdate = false; configSyncs = new HashSet<ConfigSync>(); lockExempt = false; packageCounter = 0L; RuntimeHelpers.RunClassConstructor(typeof(VersionCheck).TypeHandle); } public ConfigSync(string name) { Name = name; configSyncs.Add(this); new VersionCheck(this); } public SyncedConfigEntry<T> AddConfigEntry<T>(ConfigEntry<T> configEntry) { ConfigEntry<T> configEntry2 = configEntry; OwnConfigEntryBase ownConfigEntryBase = configData((ConfigEntryBase)(object)configEntry2); SyncedConfigEntry<T> syncedEntry = ownConfigEntryBase as SyncedConfigEntry<T>; if (syncedEntry == null) { syncedEntry = new SyncedConfigEntry<T>(configEntry2); AccessTools.DeclaredField(typeof(ConfigDescription), "<Tags>k__BackingField").SetValue(((ConfigEntryBase)configEntry2).Description, new object[1] { new ConfigurationManagerAttributes() }.Concat(((ConfigEntryBase)configEntry2).Description.Tags ?? Array.Empty<object>()).Concat(new SyncedConfigEntry<T>[1] { syncedEntry }).ToArray()); configEntry2.SettingChanged += delegate { if (!ProcessingServerUpdate && syncedEntry.SynchronizedConfig) { Broadcast(ZRoutedRpc.Everybody, (ConfigEntryBase)configEntry2); } }; allConfigs.Add(syncedEntry); } return syncedEntry; } public SyncedConfigEntry<T> AddLockingConfigEntry<T>(ConfigEntry<T> lockingConfig) where T : IConvertible { if (lockedConfig != null) { throw new Exception("Cannot initialize locking ConfigEntry twice"); } lockedConfig = AddConfigEntry<T>(lockingConfig); lockingConfig.SettingChanged += delegate { this.lockedConfigChanged?.Invoke(); }; return (SyncedConfigEntry<T>)lockedConfig; } internal void AddCustomValue(CustomSyncedValueBase customValue) { CustomSyncedValueBase customValue2 = customValue; if (allCustomValues.Select((CustomSyncedValueBase v) => v.Identifier).Concat(new string[1] { "serverversion" }).Contains(customValue2.Identifier)) { throw new Exception("Cannot have multiple settings with the same name or with a reserved name (serverversion)"); } allCustomValues.Add(customValue2); allCustomValues = new HashSet<CustomSyncedValueBase>(allCustomValues.OrderByDescending((CustomSyncedValueBase v) => v.Priority)); customValue2.ValueChanged += delegate { if (!ProcessingServerUpdate) { Broadcast(ZRoutedRpc.Everybody, customValue2); } }; } private void RPC_FromServerConfigSync(ZRpc rpc, ZPackage package) { lockedConfigChanged += serverLockedSettingChanged; IsSourceOfTruth = false; if (HandleConfigSyncRPC(0L, package, clientUpdate: false)) { InitialSyncDone = true; } } private void RPC_FromOtherClientConfigSync(long sender, ZPackage package) { HandleConfigSyncRPC(sender, package, clientUpdate: true); } private bool HandleConfigSyncRPC(long sender, ZPackage package, bool clientUpdate) { //IL_0074: Unknown result type (might be due to invalid IL or missing references) //IL_007b: Expected O, but got Unknown //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_0255: Expected O, but got Unknown //IL_01e8: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Expected O, but got Unknown try { if (isServer && IsLocked) { ZRpc? currentRpc = SnatchCurrentlyHandlingRPC.currentRpc; object obj; if (currentRpc == null) { obj = null; } else { ISocket socket = currentRpc.GetSocket(); obj = ((socket != null) ? socket.GetHostName() : null); } string text = (string)obj; if (text != null) { MethodInfo methodInfo = AccessTools.DeclaredMethod(typeof(ZNet), "ListContainsId", (Type[])null, (Type[])null); SyncedList val = (SyncedList)AccessTools.DeclaredField(typeof(ZNet), "m_adminList").GetValue(ZNet.instance); if (!(((object)methodInfo == null) ? val.Contains(text) : ((bool)methodInfo.Invoke(ZNet.instance, new object[2] { val, text })))) { return false; } } } cacheExpirations.RemoveAll(delegate(KeyValuePair<long, string> kv) { if (kv.Key < DateTimeOffset.Now.Ticks) { configValueCache.Remove(kv.Value); return true; } return false; }); byte b = package.ReadByte(); if ((b & 2u) != 0) { long num = package.ReadLong(); string text2 = sender.ToString() + num; if (!configValueCache.TryGetValue(text2, out SortedDictionary<int, byte[]> value)) { value = new SortedDictionary<int, byte[]>(); configValueCache[text2] = value; cacheExpirations.Add(new KeyValuePair<long, string>(DateTimeOffset.Now.AddSeconds(60.0).Ticks, text2)); } int key = package.ReadInt(); int num2 = package.ReadInt(); value.Add(key, package.ReadByteArray()); if (value.Count < num2) { return false; } configValueCache.Remove(text2); package = new ZPackage(value.Values.SelectMany((byte[] a) => a).ToArray()); b = package.ReadByte(); } ProcessingServerUpdate = true; if ((b & 4u) != 0) { byte[] buffer = package.ReadByteArray(); MemoryStream stream = new MemoryStream(buffer); MemoryStream memoryStream = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(stream, CompressionMode.Decompress)) { deflateStream.CopyTo(memoryStream); } package = new ZPackage(memoryStream.ToArray()); b = package.ReadByte(); } if ((b & 1) == 0) { resetConfigsFromServer(); } ParsedConfigs parsedConfigs = ReadConfigsFromPackage(package); foreach (KeyValuePair<OwnConfigEntryBase, object> configValue in parsedConfigs.configValues) { if (!isServer && configValue.Key.LocalBaseValue == null) { configValue.Key.LocalBaseValue = configValue.Key.BaseConfig.BoxedValue; } configValue.Key.BaseConfig.BoxedValue = configValue.Value; } foreach (KeyValuePair<CustomSyncedValueBase, object> customValue in parsedConfigs.customValues) { if (!isServer) { CustomSyncedValueBase key2 = customValue.Key; if (key2.LocalBaseValue == null) { key2.LocalBaseValue = customValue.Key.BoxedValue; } } customValue.Key.BoxedValue = customValue.Value; } Debug.Log((object)string.Format("Received {0} configs and {1} custom values from {2} for mod {3}", parsedConfigs.configValues.Count, parsedConfigs.customValues.Count, (isServer || clientUpdate) ? $"client {sender}" : "the server", DisplayName ?? Name)); if (!isServer) { serverLockedSettingChanged(); } return true; } finally { ProcessingServerUpdate = false; } } private ParsedConfigs ReadConfigsFromPackage(ZPackage package) { ParsedConfigs parsedConfigs = new ParsedConfigs(); Dictionary<string, OwnConfigEntryBase> dictionary = allConfigs.Where((OwnConfigEntryBase c) => c.SynchronizedConfig).ToDictionary((OwnConfigEntryBase c) => c.BaseConfig.Definition.Section + "_" + c.BaseConfig.Definition.Key, (OwnConfigEntryBase c) => c); Dictionary<string, CustomSyncedValueBase> dictionary2 = allCustomValues.ToDictionary((CustomSyncedValueBase c) => c.Identifier, (CustomSyncedValueBase c) => c); int num = package.ReadInt(); for (int i = 0; i < num; i++) { string text = package.ReadString(); string text2 = package.ReadString(); string text3 = package.ReadString(); Type type = Type.GetType(text3); if (text3 == "" || type != null) { object obj; try { obj = ((text3 == "") ? null : ReadValueWithTypeFromZPackage(package, type)); } catch (InvalidDeserializationTypeException ex) { Debug.LogWarning((object)("Got unexpected struct internal type " + ex.received + " for field " + ex.field + " struct " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + ex.expected)); continue; } OwnConfigEntryBase value2; if (text == "Internal") { CustomSyncedValueBase value; if (text2 == "serverversion") { if (obj?.ToString() != CurrentVersion) { Debug.LogWarning((object)("Received server version is not equal: server version = " + (obj?.ToString() ?? "null") + "; local version = " + (CurrentVersion ?? "unknown"))); } } else if (text2 == "lockexempt") { if (obj is bool flag) { lockExempt = flag; } } else if (dictionary2.TryGetValue(text2, out value)) { if ((text3 == "" && (!value.Type.IsValueType || Nullable.GetUnderlyingType(value.Type) != null)) || GetZPackageTypeString(value.Type) == text3) { parsedConfigs.customValues[value] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for internal value " + text2 + " for mod " + (DisplayName ?? Name) + ", expecting " + value.Type.AssemblyQualifiedName)); } } else if (dictionary.TryGetValue(text + "_" + text2, out value2)) { Type type2 = configType(value2.BaseConfig); if ((text3 == "" && (!type2.IsValueType || Nullable.GetUnderlyingType(type2) != null)) || GetZPackageTypeString(type2) == text3) { parsedConfigs.configValues[value2] = obj; continue; } Debug.LogWarning((object)("Got unexpected type " + text3 + " for " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ", expecting " + type2.AssemblyQualifiedName)); } else { Debug.LogWarning((object)("Received unknown config entry " + text2 + " in section " + text + " for mod " + (DisplayName ?? Name) + ". This may happen if client and server versions of the mod do not match.")); } continue; } Debug.LogWarning((object)("Got invalid type " + text3 + ", abort reading of received configs")); return new ParsedConfigs(); } return parsedConfigs; } private static bool isWritableConfig(OwnConfigEntryBase config) { OwnConfigEntryBase config2 = config; ConfigSync configSync = configSyncs.FirstOrDefault((ConfigSync cs) => cs.allConfigs.Contains(config2)); if (configSync == null) { return true; } return configSync.IsSourceOfTruth || !config2.SynchronizedConfig || config2.LocalBaseValue == null || (!configSync.IsLocked && (config2 != configSync.lockedConfig || lockExempt)); } private void serverLockedSettingChanged() { foreach (OwnConfigEntryBase allConfig in allConfigs) { configAttribute<ConfigurationManagerAttributes>(allConfig.BaseConfig).ReadOnly = !isWritableConfig(allConfig); } } private void resetConfigsFromServer() { foreach (OwnConfigEntryBase item in allConfigs.Where((OwnConfigEntryBase config) => config.LocalBaseValue != null)) { item.BaseConfig.BoxedValue = item.LocalBaseValue; item.LocalBaseValue = null; } foreach (CustomSyncedValueBase item2 in allCustomValues.Where((CustomSyncedValueBase config) => config.LocalBaseValue != null)) { item2.BoxedValue = item2.LocalBaseValue; item2.LocalBaseValue = null; } lockedConfigChanged -= serverLockedSettingChanged; serverLockedSettingChanged(); } private IEnumerator<bool> distributeConfigToPeers(ZNetPeer peer, ZPackage package) { ZNetPeer peer2 = peer; ZRoutedRpc rpc = ZRoutedRpc.instance; if (rpc == null) { yield break; } byte[] data = package.GetArray(); if (data != null && data.LongLength > 250000) { int fragments = (int)(1 + (data.LongLength - 1) / 250000); long packageIdentifier = ++packageCounter; int fragment = 0; while (fragment < fragments) { foreach (bool item in waitForQueue()) { yield return item; } if (peer2.m_socket.IsConnected()) { ZPackage fragmentedPackage = new ZPackage(); fragmentedPackage.Write((byte)2); fragmentedPackage.Write(packageIdentifier); fragmentedPackage.Write(fragment); fragmentedPackage.Write(fragments); fragmentedPackage.Write(data.Skip(250000 * fragment).Take(250000).ToArray()); SendPackage(fragmentedPackage); if (fragment != fragments - 1) { yield return true; } int num = fragment + 1; fragment = num; continue; } break; } yield break; } foreach (bool item2 in waitForQueue()) { yield return item2; } SendPackage(package); void SendPackage(ZPackage pkg) { string text = Name + " ConfigSync"; if (isServer) { peer2.m_rpc.Invoke(text, new object[1] { pkg }); } else { rpc.InvokeRoutedRPC(peer2.m_server ? 0 : peer2.m_uid, text, new object[1] { pkg }); } } IEnumerable<bool> waitForQueue() { float timeout = Time.time + 30f; while (peer2.m_socket.GetSendQueueSize() > 20000) { if (Time.time > timeout) { Debug.Log((object)$"Disconnecting {peer2.m_uid} after 30 seconds config sending timeout"); peer2.m_rpc.Invoke("Error", new object[1] { (object)(ConnectionStatus)5 }); ZNet.instance.Disconnect(peer2); break; } yield return false; } } } private IEnumerator sendZPackage(long target, ZPackage package) { if (!Object.op_Implicit((Object)(object)ZNet.instance)) { return Enumerable.Empty<object>().GetEnumerator(); } List<ZNetPeer> list = (List<ZNetPeer>)AccessTools.DeclaredField(typeof(ZRoutedRpc), "m_peers").GetValue(ZRoutedRpc.instance); if (target != ZRoutedRpc.Everybody) { list = list.Where((ZNetPeer p) => p.m_uid == target).ToList(); } return sendZPackage(list, package); } private IEnumerator sendZPackage(List<ZNetPeer> peers, ZPackage package) { ZPackage package2 = package; if (!Object.op_Implicit((Object)(object)ZNet.instance)) { yield break; } byte[] rawData = package2.GetArray(); if (rawData != null && rawData.LongLength > 10000) { ZPackage compressedPackage = new ZPackage(); compressedPackage.Write((byte)4); MemoryStream output = new MemoryStream(); using (DeflateStream deflateStream = new DeflateStream(output, CompressionLevel.Optimal)) { deflateStream.Write(rawData, 0, rawData.Length); } compressedPackage.Write(output.ToArray()); package2 = compressedPackage; } List<IEnumerator<bool>> writers = (from peer in peers where peer.IsReady() select peer into p select distributeConfigToPeers(p, package2)).ToList(); writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); while (writers.Count > 0) { yield return null; writers.RemoveAll((IEnumerator<bool> writer) => !writer.MoveNext()); } } private void Broadcast(long target, params ConfigEntryBase[] configs) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(configs); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private void Broadcast(long target, params CustomSyncedValueBase[] customValues) { if (!IsLocked || isServer) { ZPackage package = ConfigsToPackage(null, customValues); ZNet instance = ZNet.instance; if (instance != null) { ((MonoBehaviour)instance).StartCoroutine(sendZPackage(target, package)); } } } private static OwnConfigEntryBase? configData(ConfigEntryBase config) { return config.Description.Tags?.OfType<OwnConfigEntryBase>().SingleOrDefault(); } public static SyncedConfigEntry<T>? ConfigData<T>(ConfigEntry<T> config) { return ((ConfigEntryBase)config).Description.Tags?.