CHANGELOG
1.1.9
- patch 0.217.46
1.1.8
- fix for day luminance control
1.1.7
- default colors adjustment
- default support for roof pieces from MissingPieces, FineWoodBuildPieces, Balrond ElvenRoof, Balrond Shipyard, OdinArchitect, MoreGates
1.1.6
- fix for wood and meat drop
- added configurable wood and meat list to control drop
1.1.5
- minor fix for pickable spawn on dedicated server
1.1.4
- Expand World Data compatibility
- minor refinements here and there
1.1.3
- Ice floes climb fix for large scale floes
- Resetseasonscache command returned
1.1.2
- plants to control growth configurable list
- configurable ice floes scale
- freezing death with exactly 1 hp fix
1.1.1
- Cache settings force synced from server to clients
- Cache moved to \BepInEx\cache
- Cache rebuild caused by console command will be done in background (but in main thread which cause noticeable lag, that's ok)
- Cache settings extended with bushes colors category
- Cache will be stored by revisions (which depends on cache settings)
- Default recoloring refinements
1.1.0
- Recoloring settings (you can now control the way mod generates textures)
- rebuild cache console command ("resetseasonscache")
- default recoloring refinements
- setting seasonal key at day change
- fix for control stats couldn't be disabled completely
- fix for ice floes floating in the air
Changelog History (click to expand)
1.0.13
- you can climb on ice floe
1.0.12
- option to hide buff info in Raven menu
- option to set amount of ice floes in winter
- option for crops and pickables to perish in winter
- option to make selected crops not to perish in winter
- proper coloring of raspberry bushes (delete Cache folder to recreate the cache)
- proper pickable and plants growth control
- proper recoloring freshly planted pickables and crops
- seasonal changes properly ignores objects located in interior, Mountains, DeepNorth and Ashlands
1.0.11
- hide grass in winter enabled by default (now you can set period in days)
- day length in seconds config option
- GammaOfNightLights better compatibility
- minor frozen ship refinements
1.0.9
- dedicated server ice floes fix
1.0.8
- remade config setting for frozen water surface (now you can set period)
- added ice floes spawning in ocean in set period of days
- you can now build on ice (frozen water surface)
- added option to hide grass in winter
- fixed unmatched spawn biomes in random event
- added custom skills support for custom buff settings (added by Jotunn or SkillsManager)
- added localization for "All" skills in Raven menu
1.0.7
- major optimization
1.0.6
- water and terrain control rework
- refinements and optimizations
- time skip refinements
- removed incompatibility with LongerDays
1.0.5
- optional global key setting
- timer to the end of current season in Raven menu
- total day in season counter in Raven menu
- fish pushed above frozen surface fix
- fixed season sync in multiplayer
- fixed occasional bug leading to long sleep skip between seasons
- fixed rescaled time calculation
1.0.4
- optional placing ships above the ice surface
- more stable freezing ships in the ice surface
- season change on sleep when loading screen is up
- status effect info always shown in Raven menu
- day number in status effect info in Raven menu
- optional replacement of seasonal status effect icons
- optional world dependent realtime season calculation settings
- placing new objects while frozen water surface fix
1.0.3
- fixed typo in traders list synchronization from server
1.0.2
- water surface will be frozen after set day of winter (and become slippery)
- beehive, maypole, xmastree recolor (delete Cache folder to get new textures)
- traders now have customizable seasonal items to sell
- option to change seasons only when sleeping
- added incompatibiliy TastyChickenLegs.LongerDays (leads to unpredictable behaviour, have similar option)
- more stable season change
- refinements and fixes
1.0.1
- Running on dedicated server fixed
- Freezing while smimming in winter
- Prevent using bed with torch as a firesource
- thunderstore package restructured
1.0.0
- Initial Release