Mods that depend on MelonLoader
The Raven is a semi-auto pistol, chambered in .45 ACP.
Last updated: 4 years ago
Stab enemies at a distance
Last updated: 4 years ago
Beowulf ECR From Phantom Forces (2019?)
Last updated: 4 years ago
M9 From Phantom Forces (2015)
Last updated: 4 years ago
Scroll Down And Join My Discord For Help
Last updated: 4 years ago
Adds force feedback support to boneworks
Last updated: 4 years ago
Is explanation really needed? Need MTINM, to lazy to figure out how to make dependencies
Last updated: 4 years ago
The Combat Advanced Round Submachine Gun (CAR SMG) is a fully automatic SMG with an RPM 850 and a magazine capacity of 30.
Last updated: 4 years ago
3 Variants of the CX-9 SMG from COD: MW 2019
Last updated: 4 years ago
A mod to check for Nexus mod updates
Last updated: 44 minutes ago
A modern Schedule I HUD showing your rank, tier, and XP in a sleek, dark panel with gradient and rounded corners. Instantly updates with Mod Manager or phone app changes.
Last updated: a day ago
Adds a compact corner minimap with contract/property markers, player tracking, and time display for Schedule I.
Last updated: 2 days ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 days ago
Adds in-game tools to author and adjust worker idle points per property, with visual markers, hotkeys, and support for extra hire locations like Motel Room, RV, and Sewer office, including in‑game movement of existing/default idle points.
Last updated: 2 days ago
Makes Botanist use the soil pourer
Last updated: 2 days ago
Makes Botanist use the sprinkler
Last updated: 2 days ago
A modding library intending to make asset swap mod development slightly easier.
Last updated: 3 days ago
Testing tools for Schedule I
Last updated: 4 days ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 4 days ago
A comprehensive fuel system mod for Schedule I, adding realistic fuel consumption, HUD integration, fuel stations, and multiplayer synchronization. Built with extensibility and configurability in mind.
Last updated: 4 days ago