Decompiled source of OpenShipDoors v0.0.2

OpenShipDoors.dll

Decompiled 2 weeks ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CG.Ship.Hull;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using VoidManager;
using VoidManager.CustomGUI;
using VoidManager.MPModChecks;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("OpenShipDoors")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Template")]
[assembly: AssemblyFileVersion("0.0.2.0")]
[assembly: AssemblyInformationalVersion("0.0.2")]
[assembly: AssemblyProduct("OpenShipDoors")]
[assembly: AssemblyTitle("OpenShipDoors")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.2.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace OpenShipDoors
{
	[HarmonyPatch(typeof(AbstractDoor), "Awake")]
	internal class AbstractDoorPatch
	{
		private static void Prefix(AbstractDoor __instance, ref bool ___isOpen)
		{
			//IL_0031: Unknown result type (might be due to invalid IL or missing references)
			//IL_0045: Unknown result type (might be due to invalid IL or missing references)
			//IL_004b: Invalid comparison between Unknown and I4
			if (!BepinPlugin.Bindings.OpenDoorsOnStart.Value)
			{
				return;
			}
			AirlockDoor val = (AirlockDoor)(object)((__instance is AirlockDoor) ? __instance : null);
			if (val != null)
			{
				if ((BepinPlugin.Bindings.OpenInnerAirlock.Value && (int)val.airlockDoorType == 0) || (BepinPlugin.Bindings.OpenOuterAirlock.Value && (int)val.airlockDoorType == 1))
				{
					___isOpen = true;
				}
			}
			else
			{
				___isOpen = true;
			}
		}
	}
	[BepInPlugin("OpenShipDoors", "OpenShipDoors", "0.0.2")]
	[BepInProcess("Void Crew.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class BepinPlugin : BaseUnityPlugin
	{
		internal class Bindings
		{
			internal static ConfigEntry<bool> OpenDoorsOnStart;

			internal static ConfigEntry<bool> OpenInnerAirlock;

			internal static ConfigEntry<bool> OpenOuterAirlock;
		}

		internal static ManualLogSource Log;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin OpenShipDoors is loaded!");
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "OpenShipDoors");
			Bindings.OpenDoorsOnStart = ((BaseUnityPlugin)this).Config.Bind<bool>("OpenShipDoors", "OpenShipDoorsOnStart", true, (ConfigDescription)null);
			Bindings.OpenInnerAirlock = ((BaseUnityPlugin)this).Config.Bind<bool>("OpenShipDoors", "OpenInnerAirlock", true, (ConfigDescription)null);
			Bindings.OpenOuterAirlock = ((BaseUnityPlugin)this).Config.Bind<bool>("OpenShipDoors", "OpenOuterAirlock", false, (ConfigDescription)null);
		}
	}
	internal class GUI : ModSettingsMenu
	{
		public override void Draw()
		{
			if (GUILayout.Button("Open ship doors on start: " + (BepinPlugin.Bindings.OpenDoorsOnStart.Value ? "Enabled" : "Disabled"), Array.Empty<GUILayoutOption>()))
			{
				BepinPlugin.Bindings.OpenDoorsOnStart.Value = !BepinPlugin.Bindings.OpenDoorsOnStart.Value;
			}
			if (GUILayout.Button("Open inner airlock doors: " + (BepinPlugin.Bindings.OpenInnerAirlock.Value ? "Enabled" : "Disabled"), Array.Empty<GUILayoutOption>()))
			{
				BepinPlugin.Bindings.OpenInnerAirlock.Value = !BepinPlugin.Bindings.OpenInnerAirlock.Value;
			}
			if (GUILayout.Button("Open outer airlock doors: " + (BepinPlugin.Bindings.OpenOuterAirlock.Value ? "Enabled" : "Disabled"), Array.Empty<GUILayoutOption>()))
			{
				BepinPlugin.Bindings.OpenOuterAirlock.Value = !BepinPlugin.Bindings.OpenOuterAirlock.Value;
			}
		}

		public override string Name()
		{
			return "OpenShipDoors: " + (BepinPlugin.Bindings.OpenDoorsOnStart.Value ? "Enabled" : "Disabled");
		}
	}
	public class VoidManagerPlugin : VoidPlugin
	{
		public override MultiplayerType MPType => (MultiplayerType)3;

		public override string Author => "18107, Dragon";

		public override string Description => "Opens ship doors on game startup. Host-Side";
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "OpenShipDoors";

		public const string PLUGIN_NAME = "OpenShipDoors";

		public const string PLUGIN_VERSION = "0.0.2";
	}
}