Decompiled source of UnlimitedParticles v1.0.1

plugins/UnlimitedParticles.dll

Decompiled 6 months ago
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("UnlimitedParticles")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("UnlimitedParticles")]
[assembly: AssemblyTitle("UnlimitedParticles")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace UnlimitedParticles
{
	[BepInPlugin("GeeEm.WrestlingEmpire.UnlimitedParticles", "UnlimitedParticles", "1.0.1")]
	[HarmonyPatch]
	public class Plugin : BaseUnityPlugin
	{
		public const string PluginGuid = "GeeEm.WrestlingEmpire.UnlimitedParticles";

		public const string PluginName = "UnlimitedParticles";

		public const string PluginVer = "1.0.1";

		internal static ManualLogSource Log;

		internal static readonly Harmony Harmony = new Harmony("GeeEm.WrestlingEmpire.UnlimitedParticles");

		public static ConfigEntry<int> configSize;

		internal static string PluginPath;

		public static Dictionary<int, float> _overrideTimers = new Dictionary<int, float>();

		public static float PuddleSpeed = 0f;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			PluginPath = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
			configSize = ((BaseUnityPlugin)this).Config.Bind<int>("General", "New Limit", 10000, "New particles limit. Too many particles on screen might cause performance issues");
		}

		private void OnEnable()
		{
			Harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded UnlimitedParticles!");
		}

		private void OnDisable()
		{
			Harmony.UnpatchSelf();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Unloaded UnlimitedParticles!");
		}

		[HarmonyPatch(typeof(ALIGLHEIAGO), "ICGNAJFLAHL")]
		[HarmonyPostfix]
		public static void ALIGLHEIAGO_ICGNAJFLAHL()
		{
			//IL_001a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0020: Expected O, but got Unknown
			MEHJAJJNHLL[] array = (MEHJAJJNHLL[])(object)new MEHJAJJNHLL[configSize.Value + 1];
			for (int i = 0; i <= configSize.Value; i++)
			{
				array[i] = new MEHJAJJNHLL();
				array[i].PLFGKLGCOMD = i;
			}
			Array.Copy(ALIGLHEIAGO.HGLADILOIJA, array, ALIGLHEIAGO.AABNMPIJODF + 1);
			ALIGLHEIAGO.HGLADILOIJA = array;
			ALIGLHEIAGO.AABNMPIJODF = configSize.Value;
		}

		[HarmonyPatch(typeof(MEHJAJJNHLL), "DIJBHIAAIOF")]
		[HarmonyPostfix]
		public static void ALIGLHEIAGOO_DIJBHIAAIOF(MEHJAJJNHLL __instance)
		{
			if (__instance != null && __instance.BPJFLJPKKJK < 0 && !(__instance.DDLDBDJEPJA <= 0f) && !(__instance.CAILAODIPDO <= 0f) && !(__instance.GKAKINIMLGA <= 0f))
			{
				__instance.JPMOFJPKINC = 1f;
				float mCJHGEHEPMD = MBLIOKEDHHB.MCJHGEHEPMD;
				int pLFGKLGCOMD = __instance.PLFGKLGCOMD;
				if (!_overrideTimers.ContainsKey(pLFGKLGCOMD))
				{
					_overrideTimers.Add(pLFGKLGCOMD, 0f);
				}
				if (__instance.IMJHCHECCED + 2f < _overrideTimers[pLFGKLGCOMD])
				{
					_overrideTimers[pLFGKLGCOMD] = __instance.IMJHCHECCED;
				}
				Dictionary<int, float> overrideTimers = _overrideTimers;
				overrideTimers[pLFGKLGCOMD] += mCJHGEHEPMD * PuddleSpeed;
				if (overrideTimers[pLFGKLGCOMD] == 0f)
				{
					overrideTimers[pLFGKLGCOMD] = 1f;
				}
				__instance.IMJHCHECCED = (int)overrideTimers[pLFGKLGCOMD];
			}
		}
	}
}