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HalcyonKnight
Reworks Halcyonite to be a bit harder
CHANGELOG
1.1.6
- Trilaser interrupts when you get close
- Increased golem scaling a bit again
- Added max stun duration: 0.5s
- Can no longer be hitstunned
- Adjusted some of his speed stats
1.1.5
- Increased Movement speed while performing a melee attack
- Added option to increase stage shrine 1 credit cost 0 -> 30. for reference stage 2+ is 50. (default: disabled)
- Reduced golem credits
- Can now longer turn while doing the poke
1.1.4
- Fixed tp behaving weird after finishing halc shrine
1.1.3
- Increased scaling a bit more
- Qdded hud boss bar
- Shrine can't be activated after tp anymore
1.1.2
- Increased scaling a bit
1.1.1
- Fixed broken scaling
1.1.0
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Halcyonites from shrines no longer scale with gold spent
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Prioritizes players
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Movement speed: 6.6 -> 9
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tries to keep a minimum distance
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reduced melee attack rate
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Laser:
- Aoe: 4m -> 2m
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Whirlwind:
- Speed: 30 -> 40
- No longer spins infinitely
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Slash:
- hitbox height: 1,3m -> 1m
- hitbox length: 14m -> 15m
- attack speed reduced by 10%
1.0.0
- First release