HalcyonKnight
Reworks Halcyonite to be a bit harder
CHANGELOG
1.1.1
- Fixed broken scaling
1.1.0
-
Halcyonites from shrines no longer scale with gold spent
-
Prioritizes players
-
Movement speed: 6.6 -> 9
-
tries to keep a minimum distance
-
reduced melee attack rate
-
Laser:
- Aoe: 4m -> 2m
-
Whirlwind:
- Speed: 30 -> 40
- No longer spins infinitely
-
Slash:
- hitbox height: 1,3m -> 1m
- hitbox length: 14m -> 15m
- attack speed reduced by 10%
1.0.0
- First release