Please disclose if any significant portion of your mod was created using AI tools by adding the 'AI Generated' category. Failing to do so may result in the mod being removed from Thunderstore.
Decompiled source of HalcyonKnight v1.1.6
HalcyonKnight.dll
Decompiled 3 days agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Bootstrap; using BepInEx.Configuration; using BepInEx.Logging; using EntityStates; using EntityStates.Halcyonite; using EntityStates.ShrineHalcyonite; using HG; using HG.Reflection; using IL.EntityStates.Halcyonite; using IL.RoR2; using Logger; using Microsoft.CodeAnalysis; using MiscFixes.Modules; using Mono.Cecil; using Mono.Cecil.Cil; using MonoMod.Cil; using On.EntityStates.Halcyonite; using On.EntityStates.ShrineHalcyonite; using On.RoR2; using RiskOfOptions; using RiskOfOptions.Options; using RoR2; using RoR2.CharacterAI; using RoR2.ContentManagement; using RoR2.Skills; using RoR2BepInExPack.GameAssetPathsBetter; using UnityEngine; using UnityEngine.AddressableAssets; using UnityEngine.Networking; using UnityEngine.ResourceManagement.AsyncOperations; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: OptIn] [assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")] [assembly: AssemblyCompany("HalcyonKnight")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+9372bf8017f51de60925e7ee99bdff512003fb04")] [assembly: AssemblyProduct("HalcyonKnight")] [assembly: AssemblyTitle("HalcyonKnight")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace Logger { internal static class Log { private static ManualLogSource _logSource; internal static void Init(ManualLogSource logSource) { _logSource = logSource; } internal static void Debug(object data) { _logSource.LogDebug(data); } internal static void Error(object data) { _logSource.LogError(data); } internal static void Fatal(object data) { _logSource.LogFatal(data); } internal static void Info(object data) { _logSource.LogInfo(data); } internal static void Message(object data) { _logSource.LogMessage(data); } internal static void Warning(object data) { _logSource.LogWarning(data); } } } namespace HalcyonKnight { internal static class AntiFallOff { [CompilerGenerated] private static class <>O { public static hook_OnEnter <0>__WhirlWindPersuitCycle_OnEnter; public static hook_OnExit <1>__WhirlWindPersuitCycle_OnExit; public static hook_OnEnter <2>__WhirlWindPersuitCycle_OnEnter; public static hook_OnExit <3>__WhirlWindPersuitCycle_OnExit; public static hook_UpdateLand <4>__WhirlWindPersuitCycle_UpdateLand; } [SystemInitializer(new Type[] { })] private static void Init() { //IL_000e: Unknown result type (might be due to invalid IL or missing references) //IL_0013: Unknown result type (might be due to invalid IL or missing references) //IL_004b: Unknown result type (might be due to invalid IL or missing references) //IL_0050: Unknown result type (might be due to invalid IL or missing references) //IL_0056: Expected O, but got Unknown //IL_006c: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Expected O, but got Unknown //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0098: Expected O, but got Unknown //IL_00ae: Unknown result type (might be due to invalid IL or missing references) //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00b9: Expected O, but got Unknown //IL_00cf: Unknown result type (might be due to invalid IL or missing references) //IL_00d4: Unknown result type (might be due to invalid IL or missing references) //IL_00da: Expected O, but got Unknown AssetReferenceT<GameObject> val = new AssetReferenceT<GameObject>(RoR2_DLC2_Halcyonite.HalcyoniteBody_prefab); AsyncOperationHandle<GameObject> val2 = AssetAsyncReferenceManager<GameObject>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<GameObject> x) { UnityObjectExtensions.EnsureComponent<ExtraChanges>(x.Result); }; object obj = <>O.<0>__WhirlWindPersuitCycle_OnEnter; if (obj == null) { hook_OnEnter val3 = WhirlWindPersuitCycle_OnEnter; <>O.<0>__WhirlWindPersuitCycle_OnEnter = val3; obj = (object)val3; } WhirlWindPersuitCycle.OnEnter += (hook_OnEnter)obj; object obj2 = <>O.<1>__WhirlWindPersuitCycle_OnExit; if (obj2 == null) { hook_OnExit val4 = WhirlWindPersuitCycle_OnExit; <>O.<1>__WhirlWindPersuitCycle_OnExit = val4; obj2 = (object)val4; } WhirlWindPersuitCycle.OnExit += (hook_OnExit)obj2; object obj3 = <>O.<2>__WhirlWindPersuitCycle_OnEnter; if (obj3 == null) { hook_OnEnter val5 = WhirlWindPersuitCycle_OnEnter; <>O.<2>__WhirlWindPersuitCycle_OnEnter = val5; obj3 = (object)val5; } WhirlwindWarmUp.OnEnter += (hook_OnEnter)obj3; object obj4 = <>O.<3>__WhirlWindPersuitCycle_OnExit; if (obj4 == null) { hook_OnExit val6 = WhirlWindPersuitCycle_OnExit; <>O.<3>__WhirlWindPersuitCycle_OnExit = val6; obj4 = (object)val6; } WhirlwindWarmUp.OnExit += (hook_OnExit)obj4; object obj5 = <>O.<4>__WhirlWindPersuitCycle_UpdateLand; if (obj5 == null) { hook_UpdateLand val7 = WhirlWindPersuitCycle_UpdateLand; <>O.<4>__WhirlWindPersuitCycle_UpdateLand = val7; obj5 = (object)val7; } WhirlWindPersuitCycle.UpdateLand += (hook_UpdateLand)obj5; } private static void WhirlWindPersuitCycle_UpdateLand(orig_UpdateLand orig, WhirlWindPersuitCycle self) { //IL_000f: Unknown result type (might be due to invalid IL or missing references) //IL_0014: Unknown result type (might be due to invalid IL or missing references) //IL_0019: Unknown result type (might be due to invalid IL or missing references) //IL_002a: Unknown result type (might be due to invalid IL or missing references) //IL_0048: Unknown result type (might be due to invalid IL or missing references) //IL_0052: Expected O, but got Unknown orig.Invoke(self); RaycastHit val = default(RaycastHit); if (!Physics.Raycast(new Ray(((EntityState)self).transform.position, Vector3.down), ref val, 200f, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask), (QueryTriggerInteraction)1)) { ((EntityState)self).outer.SetNextState((EntityState)new WhirlwindWarmUp()); } } private static void WhirlWindPersuitCycle_OnExit(orig_OnExit orig, WhirlwindWarmUp self) { orig.Invoke(self); SetStunnable((EntityState)(object)self, stunnable: true); } private static void WhirlWindPersuitCycle_OnEnter(orig_OnEnter orig, WhirlwindWarmUp self) { orig.Invoke(self); SetStunnable((EntityState)(object)self, stunnable: false); } private static void WhirlWindPersuitCycle_OnExit(orig_OnExit orig, WhirlWindPersuitCycle self) { orig.Invoke(self); SetStunnable((EntityState)(object)self, stunnable: true); } private static void WhirlWindPersuitCycle_OnEnter(orig_OnEnter orig, WhirlWindPersuitCycle self) { orig.Invoke(self); SetStunnable((EntityState)(object)self, stunnable: false); } private static void SetStunnable(EntityState self, bool stunnable) { SetStateOnHurt val = default(SetStateOnHurt); if (self.TryGetComponent<SetStateOnHurt>(ref val)) { val.canBeStunned = stunnable; } } } public class ExtraChanges : MonoBehaviour { private EntityStateMachine weaponStateMachine; private EntityStateMachine bodyStateMachine; private const float maxStunDuration = 0.5f; private void Awake() { EntityStateMachine[] components = ((Component)this).GetComponents<EntityStateMachine>(); foreach (EntityStateMachine val in components) { if (val.customName == "Weapon") { weaponStateMachine = val; } if (val.customName == "Body") { bodyStateMachine = val; } } } private void FixedUpdate() { //IL_0072: Unknown result type (might be due to invalid IL or missing references) //IL_0077: Unknown result type (might be due to invalid IL or missing references) //IL_007c: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_00ab: Unknown result type (might be due to invalid IL or missing references) //IL_00b6: Expected O, but got Unknown if (!Object.op_Implicit((Object)(object)weaponStateMachine)) { return; } RaycastHit val = default(RaycastHit); if (!(weaponStateMachine.state is WhirlwindWarmUp) && !(weaponStateMachine.state is WhirlWindPersuitCycle) && !(weaponStateMachine.nextState is WhirlwindWarmUp) && !(weaponStateMachine.nextState is WhirlWindPersuitCycle) && !Physics.Raycast(new Ray(((Component)this).transform.position, Vector3.down), ref val, 200f, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask), (QueryTriggerInteraction)1)) { weaponStateMachine.SetInterruptState((EntityState)new WhirlwindWarmUp(), (InterruptPriority)6); } if (bodyStateMachine.state is StunState) { EntityState state = bodyStateMachine.state; StunState val2 = (StunState)(object)((state is StunState) ? state : null); if (val2.duration - ((EntityState)val2).fixedAge > 0.5f) { val2.duration = 0.5f + ((EntityState)val2).fixedAge; val2.stunDuration = 0.5f + ((EntityState)val2).fixedAge; } } } } [BepInDependency(/*Could not decode attribute arguments.*/)] internal static class Options { public static bool IsEnabled => Chainloader.PluginInfos.ContainsKey("com.rune580.riskofoptions"); public static void Init() { HalcyonKnight.ChangeShrineCredits = ((BaseUnityPlugin)HalcyonKnight.Instance).Config.Bind<bool>("General", "Increase credit cost", false, "Increase stage 1 shrine credit cost 0 -> 30 (for reference stage 2+ is 50)"); if (IsEnabled) { RiskOfOptionsConfig(); } } [MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)] public static void RiskOfOptionsConfig() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) //IL_001a: Expected O, but got Unknown //IL_00b3: Unknown result type (might be due to invalid IL or missing references) //IL_00ba: Expected O, but got Unknown //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_00fe: Unknown result type (might be due to invalid IL or missing references) ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(HalcyonKnight.ChangeShrineCredits), "Onyx.HalcyonKnight", "HalcyonKnight"); ModSettingsManager.SetModDescription("Options for HalcyonKnight", "Onyx.HalcyonKnight", "HalcyonKnight"); FileInfo fileInfo = null; DirectoryInfo directoryInfo = new DirectoryInfo(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location)); do { FileInfo[] files = directoryInfo.GetFiles("icon.png", SearchOption.TopDirectoryOnly); if (files != null && files.Length != 0) { fileInfo = files[0]; break; } directoryInfo = directoryInfo.Parent; } while (directoryInfo != null && directoryInfo.Exists && !string.Equals(directoryInfo.Name, "plugins", StringComparison.OrdinalIgnoreCase)); if (fileInfo != null) { Texture2D val = new Texture2D(256, 256); if (ImageConversion.LoadImage(val, File.ReadAllBytes(fileInfo.FullName))) { Sprite val2 = Sprite.Create(val, new Rect(0f, 0f, (float)((Texture)val).width, (float)((Texture)val).height), new Vector2(0.5f, 0.5f)); ((Object)val2).name = "HalcyonKnightIcon"; ModSettingsManager.SetModIcon(val2, "Onyx.HalcyonKnight", "HalcyonKnight"); } } } } [BepInPlugin("Onyx.HalcyonKnight", "HalcyonKnight", "1.1.5")] public sealed class HalcyonKnight : BaseUnityPlugin { [CompilerGenerated] private static class <>O { public static Manipulator <0>__TriLaser_FixedUpdate; public static hook_OnEnter <1>__TriLaser_OnEnter; public static hook_OnBodyStart <2>__OnBodyStart; public static hook_UpdateFindTarget <3>__UpdateFindTarget; public static Func<HalcyoniteShrineInteractable, int> <4>__AdjustHalcScaling; } public const string PluginGUID = "Onyx.HalcyonKnight"; public const string PluginAuthor = "Onyx"; public const string PluginName = "HalcyonKnight"; public const string PluginVersion = "1.1.5"; public static HalcyonKnight Instance; private static SpawnCard halcshrineCard; public static ConfigEntry<bool> ChangeShrineCredits { get; set; } public void Awake() { //IL_0030: Unknown result type (might be due to invalid IL or missing references) //IL_0035: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_006f: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00a9: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_00e3: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_011d: Unknown result type (might be due to invalid IL or missing references) //IL_0152: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Unknown result type (might be due to invalid IL or missing references) //IL_018c: Unknown result type (might be due to invalid IL or missing references) //IL_0191: Unknown result type (might be due to invalid IL or missing references) //IL_01c7: Unknown result type (might be due to invalid IL or missing references) //IL_01cc: Unknown result type (might be due to invalid IL or missing references) //IL_0202: Unknown result type (might be due to invalid IL or missing references) //IL_0207: Unknown result type (might be due to invalid IL or missing references) //IL_023d: Unknown result type (might be due to invalid IL or missing references) //IL_0242: Unknown result type (might be due to invalid IL or missing references) //IL_027b: Unknown result type (might be due to invalid IL or missing references) //IL_0280: Unknown result type (might be due to invalid IL or missing references) //IL_0286: Expected O, but got Unknown //IL_029c: Unknown result type (might be due to invalid IL or missing references) //IL_02a1: Unknown result type (might be due to invalid IL or missing references) //IL_02a7: Expected O, but got Unknown //IL_02bd: Unknown result type (might be due to invalid IL or missing references) //IL_02c2: Unknown result type (might be due to invalid IL or missing references) //IL_02c8: Expected O, but got Unknown //IL_02f6: Unknown result type (might be due to invalid IL or missing references) //IL_0300: Expected O, but got Unknown //IL_0308: Unknown result type (might be due to invalid IL or missing references) //IL_0312: Expected O, but got Unknown //IL_031a: Unknown result type (might be due to invalid IL or missing references) //IL_0324: Expected O, but got Unknown //IL_032c: Unknown result type (might be due to invalid IL or missing references) //IL_0336: Expected O, but got Unknown //IL_033e: Unknown result type (might be due to invalid IL or missing references) //IL_0348: Expected O, but got Unknown //IL_02de: Unknown result type (might be due to invalid IL or missing references) //IL_02e3: Unknown result type (might be due to invalid IL or missing references) //IL_02e9: Expected O, but got Unknown Log.Init(((BaseUnityPlugin)this).Logger); Instance = SingletonHelper.Assign<HalcyonKnight>(Instance, this); Options.Init(); AssetReferenceT<EntityStateConfiguration> val = new AssetReferenceT<EntityStateConfiguration>(RoR2_DLC2_Halcyonite.EntityStates_HalcyoniteMonster_ChargeTriLaser_asset); AsyncOperationHandle<EntityStateConfiguration> val2 = AssetAsyncReferenceManager<EntityStateConfiguration>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<EntityStateConfiguration> x) { Extensions.TryModifyFieldValue<float>(x.Result, "baseDuration", 1.5f); }; val = new AssetReferenceT<EntityStateConfiguration>(RoR2_DLC2_Halcyonite.EntityStates_HalcyoniteMonster_TriLaser_asset); val2 = AssetAsyncReferenceManager<EntityStateConfiguration>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<EntityStateConfiguration> x) { Extensions.TryModifyFieldValue<float>(x.Result, "blastRadius", 2f); }; val = new AssetReferenceT<EntityStateConfiguration>(RoR2_DLC2_Halcyonite.EntityStates_HalcyoniteMonster_WhirlwindWarmUp_asset); val2 = AssetAsyncReferenceManager<EntityStateConfiguration>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<EntityStateConfiguration> x) { Extensions.TryModifyFieldValue<float>(x.Result, "duration", 0.7f); }; val = new AssetReferenceT<EntityStateConfiguration>(RoR2_DLC2_Halcyonite.EntityStates_HalcyoniteMonster_WhirlwindPersuitCycle_asset); val2 = AssetAsyncReferenceManager<EntityStateConfiguration>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<EntityStateConfiguration> x) { Extensions.TryModifyFieldValue<float>(x.Result, "dashSpeedCoefficient", 40f); Extensions.TryModifyFieldValue<float>(x.Result, "decelerateDuration", 0.5f); Extensions.TryModifyFieldValue<float>(x.Result, "dashSafeExitDuration", 3f); }; val = new AssetReferenceT<EntityStateConfiguration>(RoR2_DLC2_Halcyonite.EntityStates_HalcyoniteMonster_GoldenSwipe_asset); val2 = AssetAsyncReferenceManager<EntityStateConfiguration>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<EntityStateConfiguration> x) { Extensions.TryModifyFieldValue<float>(x.Result, "baseDuration", 1.3f); Extensions.TryModifyFieldValue<float>(x.Result, "pushAwayForce", 500f); }; val = new AssetReferenceT<EntityStateConfiguration>(RoR2_DLC2_Halcyonite.EntityStates_HalcyoniteMonster_GoldenSlash_asset); val2 = AssetAsyncReferenceManager<EntityStateConfiguration>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<EntityStateConfiguration> x) { Extensions.TryModifyFieldValue<float>(x.Result, "pushAwayForce", 500f); Extensions.TryModifyFieldValue<float>(x.Result, "baseDuration", 1.1f); }; AssetReferenceT<GameObject> val3 = new AssetReferenceT<GameObject>(RoR2_DLC2_Halcyonite.HalcyoniteMaster_prefab); AsyncOperationHandle<GameObject> val4 = AssetAsyncReferenceManager<GameObject>.LoadAsset(val3, (AsyncReferenceHandleUnloadType)2); val4.Completed += delegate(AsyncOperationHandle<GameObject> x) { //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_00a4: Unknown result type (might be due to invalid IL or missing references) //IL_00de: Unknown result type (might be due to invalid IL or missing references) //IL_0118: Unknown result type (might be due to invalid IL or missing references) GameObject result3 = x.Result; AISkillDriver[] components = result3.GetComponents<AISkillDriver>(); foreach (AISkillDriver val12 in components) { switch (val12.customName) { case "Golden Swipe": val12.minDistance = 0f; val12.movementType = (MovementType)3; val12.moveInputScale = 0.5f; val12.maxDistance = 15f; val12.driverUpdateTimerOverride = 1.5f; val12.aimVectorMaxSpeedOverride = 0f; break; case "Golden Slash": val12.movementType = (MovementType)3; val12.maxDistance = 10f; val12.driverUpdateTimerOverride = 2f; break; case "TriLaser": val12.minDistance = 15f; val12.driverUpdateTimerOverride = 2.5f; val12.movementType = (MovementType)1; break; case "WhirlwindRush": val12.minDistance = 20f; break; case "Follow Target": val12.minDistance = 5f; break; case "Follow Nodegraph": val12.minDistance = 5f; break; } } AISkillDriver val13 = result3.AddComponent<AISkillDriver>(); val13.minDistance = 0f; val13.maxDistance = float.MaxValue; val13.movementType = (MovementType)3; BaseAI val14 = default(BaseAI); if (result3.TryGetComponent<BaseAI>(ref val14)) { val14.prioritizePlayers = true; } }; val3 = new AssetReferenceT<GameObject>(RoR2_DLC2.ShrineHalcyonite_prefab); val4 = AssetAsyncReferenceManager<GameObject>.LoadAsset(val3, (AsyncReferenceHandleUnloadType)2); val4.Completed += delegate(AsyncOperationHandle<GameObject> x) { BossGroup val11 = UnityObjectExtensions.EnsureComponent<BossGroup>(x.Result); x.Result.GetComponent<PurchaseInteraction>().setUnavailableOnTeleporterActivated = true; }; AssetReferenceT<SkillDef> val5 = new AssetReferenceT<SkillDef>(RoR2_DLC2_Halcyonite.HalcyoniteMonsterWhirlwindRush_asset); AsyncOperationHandle<SkillDef> val6 = AssetAsyncReferenceManager<SkillDef>.LoadAsset(val5, (AsyncReferenceHandleUnloadType)2); val6.Completed += delegate(AsyncOperationHandle<SkillDef> x) { SkillDef result2 = x.Result; result2.baseRechargeInterval = 15f; }; val5 = new AssetReferenceT<SkillDef>(RoR2_DLC2_Halcyonite.HalcyoniteMonsterGoldenSlash_asset); val6 = AssetAsyncReferenceManager<SkillDef>.LoadAsset(val5, (AsyncReferenceHandleUnloadType)2); val6.Completed += delegate(AsyncOperationHandle<SkillDef> x) { SkillDef result = x.Result; result.baseRechargeInterval = 7f; }; object obj = <>O.<0>__TriLaser_FixedUpdate; if (obj == null) { Manipulator val7 = TriLaser_FixedUpdate; <>O.<0>__TriLaser_FixedUpdate = val7; obj = (object)val7; } TriLaser.FixedUpdate += (Manipulator)obj; object obj2 = <>O.<1>__TriLaser_OnEnter; if (obj2 == null) { hook_OnEnter val8 = TriLaser_OnEnter; <>O.<1>__TriLaser_OnEnter = val8; obj2 = (object)val8; } TriLaser.OnEnter += (hook_OnEnter)obj2; object obj3 = <>O.<2>__OnBodyStart; if (obj3 == null) { hook_OnBodyStart val9 = OnBodyStart; <>O.<2>__OnBodyStart = val9; obj3 = (object)val9; } CharacterMaster.OnBodyStart += (hook_OnBodyStart)obj3; object obj4 = <>O.<3>__UpdateFindTarget; if (obj4 == null) { hook_UpdateFindTarget val10 = UpdateFindTarget; <>O.<3>__UpdateFindTarget = val10; obj4 = (object)val10; } WhirlWindPersuitCycle.UpdateFindTarget += (hook_UpdateFindTarget)obj4; HalcyoniteShrineInteractable.DrainConditionMet += new Manipulator(DrainConditionMet); PurchaseInteraction.OnTeleporterBeginCharging += new hook_OnTeleporterBeginCharging(OnTeleporterBeginCharging); ShrineHalcyoniteBaseState.OnEnter += new hook_OnEnter(ShrineHalcyoniteBaseState_OnEnter); HalcyoniteShrineInteractable.CalculateCredits += new hook_CalculateCredits(HalcyoniteShrineInteractable_CalculateCredits); TriLaser.FireTriLaser += new hook_FireTriLaser(TriLaser_FireTriLaser); OptionChangeShrineCredits(null, null); ChangeShrineCredits.SettingChanged += OptionChangeShrineCredits; } private void OptionChangeShrineCredits(object sender, EventArgs e) { //IL_0067: Unknown result type (might be due to invalid IL or missing references) //IL_0071: Expected O, but got Unknown //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_0017: Unknown result type (might be due to invalid IL or missing references) //IL_0021: Expected O, but got Unknown //IL_002f: Unknown result type (might be due to invalid IL or missing references) //IL_0034: Unknown result type (might be due to invalid IL or missing references) if (ChangeShrineCredits.Value) { SceneDirector.GenerateInteractableCardSelection += new hook_GenerateInteractableCardSelection(GenerateInteractableCardSelection); AssetReferenceT<SpawnCard> val = new AssetReferenceT<SpawnCard>(RoR2_DLC2.iscShrineHalcyoniteTier1_asset); AsyncOperationHandle<SpawnCard> val2 = AssetAsyncReferenceManager<SpawnCard>.LoadAsset(val, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<SpawnCard> x) { x.Result.directorCreditCost = 30; halcshrineCard = x.Result; }; } else { SceneDirector.GenerateInteractableCardSelection -= new hook_GenerateInteractableCardSelection(GenerateInteractableCardSelection); AssetReferenceT<SpawnCard> val3 = new AssetReferenceT<SpawnCard>(RoR2_DLC2.iscShrineHalcyoniteTier1_asset); AsyncOperationHandle<SpawnCard> val2 = AssetAsyncReferenceManager<SpawnCard>.LoadAsset(val3, (AsyncReferenceHandleUnloadType)2); val2.Completed += delegate(AsyncOperationHandle<SpawnCard> x) { x.Result.directorCreditCost = 0; halcshrineCard = x.Result; }; } } private WeightedSelection<DirectorCard> GenerateInteractableCardSelection(orig_GenerateInteractableCardSelection orig, SceneDirector self) { //IL_0010: Unknown result type (might be due to invalid IL or missing references) //IL_0015: Unknown result type (might be due to invalid IL or missing references) //IL_0016: Unknown result type (might be due to invalid IL or missing references) //IL_0032: Unknown result type (might be due to invalid IL or missing references) WeightedSelection<DirectorCard> val = orig.Invoke(self); for (int i = 0; i < val.Count; i++) { ChoiceInfo<DirectorCard> choice = val.GetChoice(i); if ((Object)(object)choice.value.spawnCard == (Object)(object)halcshrineCard) { val.ModifyChoiceWeight(i, choice.weight * 2f); } } return val; } private void ShrineHalcyoniteBaseState_OnEnter(orig_OnEnter orig, ShrineHalcyoniteBaseState self) { orig.Invoke(self); Debug.Log((object)((EntityState)self).outer.state); } private void HalcyoniteShrineInteractable_CalculateCredits(orig_CalculateCredits orig, HalcyoniteShrineInteractable self) { orig.Invoke(self); if (self.scaleMonsterCreditWithDifficultyCoefficient) { self.monsterCredit /= Math.Max(Run.instance.difficultyCoefficient * 0.3f, 1f); } } private void OnTeleporterBeginCharging(orig_OnTeleporterBeginCharging orig, TeleporterInteraction self) { orig.Invoke(self); if (!NetworkServer.active) { return; } ChildLocator val = default(ChildLocator); Transform val2 = default(Transform); foreach (PurchaseInteraction instances in InstanceTracker.GetInstancesList<PurchaseInteraction>()) { if (((Object)instances).name == "ShrineHalcyonite(Clone)" && ((Component)instances).TryGetComponent<ChildLocator>(ref val)) { if (val.TryFindChild("GoldSiphonNearbyBodyAttachment", ref val2)) { ((Component)val2).gameObject.SetActive(false); } if (val.TryFindChild("StormPortalIndicator", ref val2)) { ((Component)val2).gameObject.SetActive(false); } if (val.TryFindChild("RangeIndicator", ref val2)) { ((Component)val2).gameObject.SetActive(false); } if (val.TryFindChild("GoldshoresPortalIndicator", ref val2)) { ((Component)val2).gameObject.SetActive(false); } } } } private void DrainConditionMet(ILContext il) { //IL_0002: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Expected O, but got Unknown //IL_00d6: Unknown result type (might be due to invalid IL or missing references) //IL_00e2: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); float num2 = default(float); int num = default(int); if (val.TryGotoNext(new Func<Instruction, bool>[4] { (Instruction x) => ILPatternMatchingExt.MatchLdfld(x, typeof(HalcyoniteShrineInteractable), "goldDrained"), (Instruction x) => ILPatternMatchingExt.MatchConvR4(x), (Instruction x) => ILPatternMatchingExt.MatchLdcR4(x, ref num2), (Instruction x) => ILPatternMatchingExt.MatchDiv(x) }) && val.TryGotoNext((MoveType)0, new Func<Instruction, bool>[1] { (Instruction x) => ILPatternMatchingExt.MatchStloc(x, ref num) })) { val.Emit(OpCodes.Pop); val.Emit(OpCodes.Ldarg_0); val.EmitDelegate<Func<HalcyoniteShrineInteractable, int>>((Func<HalcyoniteShrineInteractable, int>)AdjustHalcScaling); } else { Log.Error(((MemberReference)il.Method).Name + " IL Hook failed!"); } static int AdjustHalcScaling(HalcyoniteShrineInteractable self) { if (self.goldDrained > self.lowGoldCost && self.goldDrained < self.midGoldCost) { return (int)(0.7 + 0.06 * (double)Run.instance.ambientLevel); } if (self.goldDrained > self.midGoldCost && self.goldDrained < self.maxGoldCost) { return (int)(1.4 + 0.12 * (double)Run.instance.ambientLevel); } if (self.goldDrained >= self.maxGoldCost) { return (int)(2.1 + 0.18 * (double)Run.instance.ambientLevel); } return 0; } } private static void UpdateFindTarget(orig_UpdateFindTarget orig, WhirlWindPersuitCycle self) { //IL_00e5: Unknown result type (might be due to invalid IL or missing references) //IL_00ea: Unknown result type (might be due to invalid IL or missing references) //IL_00ef: Unknown result type (might be due to invalid IL or missing references) //IL_0100: Unknown result type (might be due to invalid IL or missing references) //IL_005f: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) //IL_0075: Unknown result type (might be due to invalid IL or missing references) //IL_007a: Unknown result type (might be due to invalid IL or missing references) //IL_007f: Unknown result type (might be due to invalid IL or missing references) //IL_0083: Unknown result type (might be due to invalid IL or missing references) //IL_008d: Unknown result type (might be due to invalid IL or missing references) //IL_0092: Unknown result type (might be due to invalid IL or missing references) //IL_0097: Unknown result type (might be due to invalid IL or missing references) //IL_00af: Unknown result type (might be due to invalid IL or missing references) //IL_00b4: Unknown result type (might be due to invalid IL or missing references) if (!Object.op_Implicit((Object)(object)self.targetBody)) { BaseAI[] aiComponents = ((EntityState)self).characterBody.master.AiComponents; foreach (BaseAI val in aiComponents) { if (val.hasAimTarget) { self.targetBody = val.skillDriverEvaluation.target.characterBody; Vector3 footPosition = self.targetBody.footPosition; Vector3 val2 = ((EntityState)self).transform.position - self.targetBody.footPosition; self.targetPos = footPosition + ((Vector3)(ref val2)).normalized * 2f; self.findTargetTimeStamp = ((EntityState)self).fixedAge; self.startForwardDirt = ((EntityState)self).characterDirection.forward; break; } } } orig.Invoke(self); RaycastHit val3 = default(RaycastHit); if (!Object.op_Implicit((Object)(object)self.targetBody) && Physics.Raycast(new Ray(((EntityState)self).transform.position, Vector3.down), ref val3, 200f, LayerMask.op_Implicit(((LayerIndex)(ref LayerIndex.world)).mask), (QueryTriggerInteraction)1)) { ((EntityState)self).outer.SetNextStateToMain(); } } private static void OnBodyStart(orig_OnBodyStart orig, CharacterMaster self, CharacterBody body) { //IL_003f: Unknown result type (might be due to invalid IL or missing references) //IL_006a: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self, body); if (((Object)body).name == "HalcyoniteBody(Clone)") { body.modelLocator.modelTransform.GetChild(4).localScale = new Vector3(2.5f, 6f, 12f); body.modelLocator.modelTransform.GetChild(7).localScale = new Vector3(15f, 0.8f, 10f); body.baseMoveSpeed = 9f; body.baseNameToken = "Halcyon Knight"; body.subtitleNameToken = "Forsaken Heir"; } SetStateOnHurt val = default(SetStateOnHurt); if (((Component)body).TryGetComponent<SetStateOnHurt>(ref val)) { val.canBeHitStunned = false; } } private static void TriLaser_OnEnter(orig_OnEnter orig, TriLaser self) { orig.Invoke(self); self.targetTimeStamp = 0.1f; self.fireCooldown = 0.3f; } private static void TriLaser_FixedUpdate(ILContext il) { //IL_0008: Unknown result type (might be due to invalid IL or missing references) //IL_000e: Expected O, but got Unknown //IL_002c: Unknown result type (might be due to invalid IL or missing references) //IL_0038: Unknown result type (might be due to invalid IL or missing references) ILCursor val = new ILCursor(il); int num = 0; int laserCount = 0; while (val.TryGotoNext((MoveType)2, new Func<Instruction, bool>[3] { (Instruction x) => ILPatternMatchingExt.MatchLdfld(x, typeof(TriLaser), "timesFired"), (Instruction x) => ILPatternMatchingExt.MatchLdcI4(x, ref laserCount), (Instruction x) => !ILPatternMatchingExt.MatchAdd(x) })) { int index = val.Index; val.Index = index - 1; val.Emit(OpCodes.Pop); val.Emit(OpCodes.Ldc_I4, laserCount + 2); num++; } if (num == 0) { Log.Error(((MemberReference)il.Method).Name + " IL Hook failed!"); } } private void TriLaser_FireTriLaser(orig_FireTriLaser orig, TriLaser self) { //IL_0044: Unknown result type (might be due to invalid IL or missing references) //IL_004f: Unknown result type (might be due to invalid IL or missing references) orig.Invoke(self); BaseAI[] aiComponents = ((EntityState)self).characterBody.master.AiComponents; foreach (BaseAI val in aiComponents) { if (val.hasAimTarget) { if (Vector3.Distance(val.skillDriverEvaluation.target.characterBody.transform.position, ((EntityState)self).transform.position) < 15f) { ((EntityState)self).outer.SetNextStateToMain(); } break; } } } } }